Because you do no damage in heavy armor, looks nice but you will be weaker
Because you do no damage in heavy armor, looks nice but you will be weaker
not true at all, you just miss just some mag reg etc, and 10% spell penetration, this can done simply with CPs
As sorc you can go full light, but as DK or Temp i prefer Heavy.
This is just the case for PVP, in PVE you can just go full light without problems
Because you do no damage in heavy armor, looks nice but you will be weaker
not true at all, you just miss just some mag reg etc, and 10% spell penetration, this can done simply with CPs
As sorc you can go full light, but as DK or Temp i prefer Heavy.
This is just the case for PVP, in PVE you can just go full light without problems
This is true, but you'll still be doing less than someone with the passives and the CPs.
omfgitsbatman wrote: »In heavy armor, your magicka regen will be terrible or you will hit like a wet noodle. One or the other, if not both. The people telling you otherwise are wrong.
There are plenty of builds that do fantastic as a caster in heavy armor in PVP. In PVE, please don't try it, I beg you. You are missing out on too many passives that benefit you. The people saying you can make up for it with CP's and Nirn are wrong... Those are completely seperate. You can have both the champion points and the light armor passives. They do not cancel each other out, they will not take you over cap. Having both will help your dps.
And if somehow you do reach the cap, then do as @asteldian said and equip precise.
BOTTOM LINE: Heavy armor (more than 2 pieces) WILL hinder you in PVE. It can be effective in PVP, but you will not hit near as hard and your regen will suffer. Period.
Because you do no damage in heavy armor, looks nice but you will be weaker
not true at all, you just miss just some mag reg etc, and 10% spell penetration, this can done simply with CPs
As sorc you can go full light, but as DK or Temp i prefer Heavy.
This is just the case for PVP, in PVE you can just go full light without problems
This is true, but you'll still be doing less than someone with the passives and the CPs.
Nah, the cap from armor and spell pen is 50%, with nirnhorned and CPs you are at 44%(with 2h weapons), so the last 6% from light will not matter in any case
Wifeaggro13 wrote: »Because you do no damage in heavy armor, looks nice but you will be weaker
not true at all, you just miss just some mag reg etc, and 10% spell penetration, this can done simply with CPs
As sorc you can go full light, but as DK or Temp i prefer Heavy.
This is just the case for PVP, in PVE you can just go full light without problems
This is true, but you'll still be doing less than someone with the passives and the CPs.
Nah, the cap from armor and spell pen is 50%, with nirnhorned and CPs you are at 44%(with 2h weapons), so the last 6% from light will not matter in any case
non of this scales correctly in end game. Light armor crit and magica regen is far superior. and for a solid year it was actually better then heavy for tanking Vr content
If you're a mage and you have Magic bonuses on heavy armour, why would you pass it up in favour of light armour? Is it a cosmetic reason? I assumed heavy armour all gave bonuses to health, medium gave bonuses to stamina and light gave bonuses to magic - but this isn't the case. There are plenty of heavy pieces that give bonuses to magic - so why would anyone wear light armour?
If you're a mage and you have Magic bonuses on heavy armour, why would you pass it up in favour of light armour? Is it a cosmetic reason? I assumed heavy armour all gave bonuses to health, medium gave bonuses to stamina and light gave bonuses to magic - but this isn't the case. There are plenty of heavy pieces that give bonuses to magic - so why would anyone wear light armour?
That's the same setup I use for my magicka templar for both his DPS gear setup and his healer gear setup. I'm contemplating switching the heavy legs to medium for the Undaunted passive, but I'm not sure it's worth it.Yep, I agree, there is nothing wrong doing a little mixing of armors to get what you need. My Templar wears 2 pieces of heavy (Chest/Legs), and 5 pieces of Light to get the passives. I still have plenty of Magicka and Regen for my heals, plus have a bit of Armor/Spell resistance to help with survivability against one shots. I do need to add a piece of medium now that I'm leveling up the Undaunted skill line a bit.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Emma_Eunjung wrote: »If you're a mage and you have Magic bonuses on heavy armour, why would you pass it up in favour of light armour? Is it a cosmetic reason? I assumed heavy armour all gave bonuses to health, medium gave bonuses to stamina and light gave bonuses to magic - but this isn't the case. There are plenty of heavy pieces that give bonuses to magic - so why would anyone wear light armour?
Light Armor passives give you huge bonuses to spell cost reduction, magicka regen and spell penetration AND spell crit.
There's an Undaunted passive that boosts your stats if you use more than 1 type of armour, with the greatest boost coming if you have at least 1 piece of each type of armour.Whats The undaunted benefit of medium?
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Emma_Eunjung wrote: »If you're a mage and you have Magic bonuses on heavy armour, why would you pass it up in favour of light armour? Is it a cosmetic reason? I assumed heavy armour all gave bonuses to health, medium gave bonuses to stamina and light gave bonuses to magic - but this isn't the case. There are plenty of heavy pieces that give bonuses to magic - so why would anyone wear light armour?
Light Armor passives give you huge bonuses to spell cost reduction, magicka regen and spell penetration AND spell crit.
Recovery Passive:Emma_Eunjung wrote: »If you're a mage and you have Magic bonuses on heavy armour, why would you pass it up in favour of light armour? Is it a cosmetic reason? I assumed heavy armour all gave bonuses to health, medium gave bonuses to stamina and light gave bonuses to magic - but this isn't the case. There are plenty of heavy pieces that give bonuses to magic - so why would anyone wear light armour?
Light Armor passives give you huge bonuses to spell cost reduction, magicka regen and spell penetration AND spell crit.
Pretty sure you don't get magicka regen. You did not mention spell resist, perhaps you meant that.
Anyway with heavy armour you need to work in more regeneration into your build to make it effective. Usually switching from food (which works well for low magicka cost builds with light armour) to drink is all you really need.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Emma_Eunjung wrote: »If you're a mage and you have Magic bonuses on heavy armour, why would you pass it up in favour of light armour? Is it a cosmetic reason? I assumed heavy armour all gave bonuses to health, medium gave bonuses to stamina and light gave bonuses to magic - but this isn't the case. There are plenty of heavy pieces that give bonuses to magic - so why would anyone wear light armour?
Light Armor passives give you huge bonuses to spell cost reduction, magicka regen and spell penetration AND spell crit.
Pretty sure you don't get magicka regen. You did not mention spell resist, perhaps you meant that.
Anyway with heavy armour you need to work in more regeneration into your build to make it effective. Usually switching from food (which works well for low magicka cost builds with light armour) to drink is all you really need.
the passives.
5 piece light armor gives you like 20% mana regen 10% less mana cost of skills some spell resistance, spell penetration and spell critical bonus.
every heavy armor passive is improvements to your health mostly.