There's 4 classes and 8 slots... Why on earth would you need more slots?? Why now just respec a character you already have?
There's 4 classes and 8 slots... Why on earth would you need more slots?? Why now just respec a character you already have?
because the gold-sink bank system demands a number of slots to be used for bank mules.
It was worse before they removed the idiotic faction based food produce but if they insist on a 42 billion component crafting system they need a fairer storage system so you don't have to have 3-4 bank mules using toon slots
Thevampirenight wrote: »I think they should add like 2 charater slots for 700 crowns, with a limit to buying 16 charater slots, they would be not very smart if they did not money this, because for one its a big need for altaholics and rpers. Second they seem to not relize that people will probaly buy more charater slots then anything, now if they made it possible to have one extra free account not connceted to the main one but the same email addess I can see doing that. But yeah, we need more charater slots I would buy crowns just to get those alone with the other stuff secondary. Also need name change option
starkerealm wrote: »Thevampirenight wrote: »I think they should add like 2 charater slots for 700 crowns, with a limit to buying 16 charater slots, they would be not very smart if they did not money this, because for one its a big need for altaholics and rpers. Second they seem to not relize that people will probaly buy more charater slots then anything, now if they made it possible to have one extra free account not connceted to the main one but the same email addess I can see doing that. But yeah, we need more charater slots I would buy crowns just to get those alone with the other stuff secondary. Also need name change option
I'd say that limit should probably be a little higher. Maybe 24. Allowing 2 of each class per faction. Though at 700 for two, that'd be a steal, in comparison to most MMOs.
I mean, if it is a database parsing issue, I could see a juryrigged system where you needed to pick up 8 at once. I'd worry about actually joining accounts, if only for the inevitable day when someone manages to get both Rings of Mara on the same character.
Hot fix update!
Join another server and you've got 8 more!
16 total slots for you to enjoy! Hooray! Thanks Zen
/thread
starkerealm wrote: »Hot fix update!
Join another server and you've got 8 more!
16 total slots for you to enjoy! Hooray! Thanks Zen
/thread
and suffer all of the problems associated with buying a second copy, but with the additional issues of no longer being able to play with your friends, and having to deal with lag times from bouncing a signal across the Atlantic.
Thevampirenight wrote: »starkerealm wrote: »Hot fix update!
Join another server and you've got 8 more!
16 total slots for you to enjoy! Hooray! Thanks Zen
/thread
and suffer all of the problems associated with buying a second copy, but with the additional issues of no longer being able to play with your friends, and having to deal with lag times from bouncing a signal across the Atlantic.
Where is the lol button when you need it. |:(
There's 4 classes and 8 slots... Why on earth would you need more slots?? Why now just respec a character you already have?
because the gold-sink bank system demands a number of slots to be used for bank mules.
It was worse before they removed the idiotic faction based food produce but if they insist on a 42 billion component crafting system they need a fairer storage system so you don't have to have 3-4 bank mules using toon slots
starkerealm wrote: »Hot fix update!
Join another server and you've got 8 more!
16 total slots for you to enjoy! Hooray! Thanks Zen
/thread
and suffer all of the problems associated with buying a second copy, but with the additional issues of no longer being able to play with your friends, and having to deal with lag times from bouncing a signal across the Atlantic.
KiraTsukasa wrote: »I can't see a legitimate reason why you would need more than eight. Perhaps if your chosen class, race, and gender changed how the story played out, but it doesn't. There are only three stories, all of which you can experience on a SINGLE character, and only four classes to vary gameplay. I've played several MMOs and none of them had more than eight character slots, even after purchasing extras, and none of them have ever needed more than that. Maybe there IS 240 different combinations of race, class, faction, and gender, but no one is EVER going to level 240 different characters.
starkerealm wrote: »Hot fix update!
Join another server and you've got 8 more!
16 total slots for you to enjoy! Hooray! Thanks Zen
/thread
and suffer all of the problems associated with buying a second copy, but with the additional issues of no longer being able to play with your friends, and having to deal with lag times from bouncing a signal across the Atlantic.
Don't all your friends have the same wants and needs?
There's that issue gone out the door. They can't follow for their other additional 8 characters they want to have ? And don't tell me you guys can figure out how to play as every single possible character but can't coordinate at which time you'll be at which server to play them on? hmmmm
Why buy another copy when you can join the other server with your original copy as well?
That issue is gone as well.
So i don't know what other compromise there is for you.
Also, if you're on PS4, you can easily create a new PSN account and start up from there.
Easy fix.
However, we don't need a lot of things in ESO, like the group finder, PVP ranks, Vendors(Since most of you who reject the idea of having a text chat seem pretty stacked as far as connections, sales, guilds etc...), and a lot more.
But each one of these additions is still an addition. That's what MMOs are about, having multiple options in any format. Whether it be for communicating, trading, fighting in PVP, and so on. A virtually endless amount of things to do and essentially how to go about and doing them.
starkerealm wrote: »starkerealm wrote: »Hot fix update!
Join another server and you've got 8 more!
16 total slots for you to enjoy! Hooray! Thanks Zen
/thread
and suffer all of the problems associated with buying a second copy, but with the additional issues of no longer being able to play with your friends, and having to deal with lag times from bouncing a signal across the Atlantic.
Don't all your friends have the same wants and needs?
There's that issue gone out the door. They can't follow for their other additional 8 characters they want to have ? And don't tell me you guys can figure out how to play as every single possible character but can't coordinate at which time you'll be at which server to play them on? hmmmm
Why buy another copy when you can join the other server with your original copy as well?
That issue is gone as well.
So i don't know what other compromise there is for you.
Also, if you're on PS4, you can easily create a new PSN account and start up from there.
Easy fix.
Actually, you said it best yourself:However, we don't need a lot of things in ESO, like the group finder, PVP ranks, Vendors(Since most of you who reject the idea of having a text chat seem pretty stacked as far as connections, sales, guilds etc...), and a lot more.
But each one of these additions is still an addition. That's what MMOs are about, having multiple options in any format. Whether it be for communicating, trading, fighting in PVP, and so on. A virtually endless amount of things to do and essentially how to go about and doing them.
We don't need more character slots. It doesn't make the game unplayable. But it does offer us more options in how to approach the game. No compromise needed.
...console players wanting text chat, would you really prioritize adding extra slots for characters? Probably not.
...console players wanting text chat, would you really prioritize adding extra slots for characters? Probably not.
You make it sound like they can only do one. I'm a PC player and totally understand the need for text chat for consoles. That doesn't mean that we shouldn't request features that are in line with our preferences and would enhance our own personal play styles. I also don't believe anyone has said this is the most important feature and should be done next.
If you don't want additional character slots, that's fine, you won't have to buy them. If you can't understand the need for why people want more, that's okay, you don't need to understand it as long as the devs do.
I do already own multiple accounts, so I know how inconvenient it is. Some people are claiming system performance would be impacted. If I have 16, 24, or 32 characters on one account or on multiple, what is the difference going to be? Having multiple accounts actually gives more bank storage than just adding character slots to an account.
Reasons against other accounts:
- Champion points aren't shared across accounts and our efforts become diluted
- ESO+ benefits aren't shared across accounts
- Inconvenient email, friend management, guild, inventory, bank
Reasons against deleting characters:
- We become invested emotionally in our characters
- We become invested materially in our characters (crown store upgrades, gold unlocks for inventory)
- We become invested time wise due to time gated horse unlocks
- We want to continue to be able to use them as crafters
- I need to find room for all 170 of a character's inventory items before I can delete them, and then only gain back 60 slots once the new character is created
Reasons against respec
- Race matters. Going from stamina to magicka but not having the racial bonuses appropriate
- Appearance (I'll admit this one is petty, but I do it) I want my tanks to be big hulking characters and my casters to be diminutive.
- Role play Also for those that role play, the gender and other design choices might not be aligned with their vision for the new character
- You won't have unlocked all of the abilities you may otherwise have had if you'd of leveled the class that way
- You miss the experience of learning the nuances of that build during the leveling process (think stamina vs magicka)
- Your vampire or werewolf choices may not apply to the new playstyle
starkerealm wrote: »Actually, you said it best yourself:However, we don't need a lot of things in ESO, like the group finder, PVP ranks, Vendors(Since most of you who reject the idea of having a text chat seem pretty stacked as far as connections, sales, guilds etc...), and a lot more.
But each one of these additions is still an addition. That's what MMOs are about, having multiple options in any format. Whether it be for communicating, trading, fighting in PVP, and so on. A virtually endless amount of things to do and essentially how to go about and doing them.
We don't need more character slots. It doesn't make the game unplayable. But it does offer us more options in how to approach the game. No compromise needed.
Oh I appreciate you quoting me on that, I do.
But there is a difference in what I was pointing out vs your want for extra characters.
If say only 5% of players want more slots vs 50% of console players wanting text chat, would you really prioritize adding extra slots for characters? Probably not.
starkerealm wrote: »starkerealm wrote: »Actually, you said it best yourself:However, we don't need a lot of things in ESO, like the group finder, PVP ranks, Vendors(Since most of you who reject the idea of having a text chat seem pretty stacked as far as connections, sales, guilds etc...), and a lot more.
But each one of these additions is still an addition. That's what MMOs are about, having multiple options in any format. Whether it be for communicating, trading, fighting in PVP, and so on. A virtually endless amount of things to do and essentially how to go about and doing them.
We don't need more character slots. It doesn't make the game unplayable. But it does offer us more options in how to approach the game. No compromise needed.
Oh I appreciate you quoting me on that, I do.
But there is a difference in what I was pointing out vs your want for extra characters.
If say only 5% of players want more slots vs 50% of console players wanting text chat, would you really prioritize adding extra slots for characters? Probably not.
This isn't a zero sum game. You don't give up the option of text chat simply because you gain the option to buy additional character slots in the Crown Store. To a certain extent, from a business perspective, you're suggesting that 5% of the game's players will be willing to pay more money for a service, while half of the console players are just going to stand around crying about how they need to get more for free.
And, yes, I know that's not a completely fair assessment. But, at the same time, you're now on the edge of saying, "yes, we deserve more options on how to play an MMO, but only if they're the options I want."
Okay.Are you telling me that ZoS is known for changing or adding things by a mass amount?
LOLOLOLOL
I am very much aware of your want for additional characters. Very much so.
Answer my question.
The 5%. You know why?As a developer like ZoS who is slacking on a lot of request/changes imo, do you prioritize the 5%? Or the 50%?
Is it more likely that you'll get your additional slots vs other priorities at hand?
That's what we're doing.That's all I'm saying. It's not on their top to do list. Request away all you want.
Having more additional slots needed, is definitely not the major concern/request from the majority of players.
The rest of your reply is off topic to what I asked.
If you're looking at it purely from a business standpoint then you need to look at things like this:starkerealm wrote: »starkerealm wrote: »Actually, you said it best yourself:However, we don't need a lot of things in ESO, like the group finder, PVP ranks, Vendors(Since most of you who reject the idea of having a text chat seem pretty stacked as far as connections, sales, guilds etc...), and a lot more.
But each one of these additions is still an addition. That's what MMOs are about, having multiple options in any format. Whether it be for communicating, trading, fighting in PVP, and so on. A virtually endless amount of things to do and essentially how to go about and doing them.
We don't need more character slots. It doesn't make the game unplayable. But it does offer us more options in how to approach the game. No compromise needed.
Oh I appreciate you quoting me on that, I do.
But there is a difference in what I was pointing out vs your want for extra characters.
If say only 5% of players want more slots vs 50% of console players wanting text chat, would you really prioritize adding extra slots for characters? Probably not.
This isn't a zero sum game. You don't give up the option of text chat simply because you gain the option to buy additional character slots in the Crown Store. To a certain extent, from a business perspective, you're suggesting that 5% of the game's players will be willing to pay more money for a service, while half of the console players are just going to stand around crying about how they need to get more for free.
And, yes, I know that's not a completely fair assessment. But, at the same time, you're now on the edge of saying, "yes, we deserve more options on how to play an MMO, but only if they're the options I want."
Not even close, don't false quote me on what I said.
Re-read what I said.
As a business owner myself, if I have x amount to do and y amount to do, you don't add tid bits to the handful of customers when a majority are requesting other things, and text chat isn't the only major request.
You're trying to mislead my point, not going to happen.
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starkerealm wrote: »Okay.Are you telling me that ZoS is known for changing or adding things by a mass amount?
LOLOLOLOL
I am very much aware of your want for additional characters. Very much so.
Answer my question.The 5%. You know why?As a developer like ZoS who is slacking on a lot of request/changes imo, do you prioritize the 5%? Or the 50%?
Because the 5% represents more crown store purchases. More crown store purchases represent more money coming in.
The 50% represents features that should be added, but you can't actually make money with.
Seriously, can you imagine the fires they'd start if ZoS announced: "okay, we're adding text chat to the consoles, but it'll be 500 crowns."
Further than that, characters slots are a semi-open purchase. Meaning, you can come back for more. I suspect the number of players who would do that are vanishingly small, but it is still more money for next to nothing.
I'd actually be legitimately surprised if most of the stuff that goes up on the crown store now swings a 5% pickup rate. So, if that 5% was real, and not just the value you pulled from beyond your sphincter then that would actually make additional slots extremely attractive.Is it more likely that you'll get your additional slots vs other priorities at hand?
Behind things like getting new content in the game? Probably not. Nor behind creating new costumes. And, no, I don't mean the art team actually designing new costumes... but they should get around to doing that too, one of these days.That's what we're doing.That's all I'm saying. It's not on their top to do list. Request away all you want.Having more additional slots needed, is definitely not the major concern/request from the majority of players.
The rest of your reply is off topic to what I asked.
The question isn't, "does everyone need this?" That's just a failing proposition, because anyone who's new to the game will look at that and say, "well, what the flaming lizard snot is this doing here?" The question is, "how many will pay for the privilege, and how much will they spend?"
As a business owner myself...
starkerealm wrote: »As a business owner myself...
I actually find this very difficult to believe. Simply because you seem to think that ZoS should be prioritizing a free addon over an upcharge service.
I'll grant you, they're not at Cryptic levels of, "If we can't monetize the system, we won't fix it." But, you're honestly saying a 5% attach rate for showing up, and delegating a couple coders for a week, isn't worth it.
I mean, you may be "a business owner" in the same way I am. Self-employed, but not in retail. But, from a retail perspective, 5% attach on (basically) no cost is freakin' bananas.
starkerealm wrote: »Okay.Are you telling me that ZoS is known for changing or adding things by a mass amount?
LOLOLOLOL
I am very much aware of your want for additional characters. Very much so.
Answer my question.The 5%. You know why?As a developer like ZoS who is slacking on a lot of request/changes imo, do you prioritize the 5%? Or the 50%?
Because the 5% represents more crown store purchases. More crown store purchases represent more money coming in.
The 50% represents features that should be added, but you can't actually make money with.
Seriously, can you imagine the fires they'd start if ZoS announced: "okay, we're adding text chat to the consoles, but it'll be 500 crowns."
Further than that, characters slots are a semi-open purchase. Meaning, you can come back for more. I suspect the number of players who would do that are vanishingly small, but it is still more money for next to nothing.
I'd actually be legitimately surprised if most of the stuff that goes up on the crown store now swings a 5% pickup rate. So, if that 5% was real, and not just the value you pulled from beyond your sphincter then that would actually make additional slots extremely attractive.Is it more likely that you'll get your additional slots vs other priorities at hand?
Behind things like getting new content in the game? Probably not. Nor behind creating new costumes. And, no, I don't mean the art team actually designing new costumes... but they should get around to doing that too, one of these days.That's what we're doing.That's all I'm saying. It's not on their top to do list. Request away all you want.Having more additional slots needed, is definitely not the major concern/request from the majority of players.
The rest of your reply is off topic to what I asked.
The question isn't, "does everyone need this?" That's just a failing proposition, because anyone who's new to the game will look at that and say, "well, what the flaming lizard snot is this doing here?" The question is, "how many will pay for the privilege, and how much will they spend?"
That's what I like to see, thank you for answering.
The 5% of players who use all character slots and want more outweigh the rest financially? I don't think so.
Now we're getting into the "Who pays more, should be prioritized more" method of things.
starkerealm wrote: »As a business owner myself...
I actually find this very difficult to believe. Simply because you seem to think that ZoS should be prioritizing a free addon over an upcharge service.
I'll grant you, they're not at Cryptic levels of, "If we can't monetize the system, we won't fix it." But, you're honestly saying a 5% attach rate for showing up, and delegating a couple coders for a week, isn't worth it.
I mean, you may be "a business owner" in the same way I am. Self-employed, but not in retail. But, from a retail perspective, 5% attach on (basically) no cost is freakin' bananas.
Well you don't segregate or pull benefits that other customers have for no shear reason either. That is favoritism.
starkerealm wrote: »starkerealm wrote: »Okay.Are you telling me that ZoS is known for changing or adding things by a mass amount?
LOLOLOLOL
I am very much aware of your want for additional characters. Very much so.
Answer my question.The 5%. You know why?As a developer like ZoS who is slacking on a lot of request/changes imo, do you prioritize the 5%? Or the 50%?
Because the 5% represents more crown store purchases. More crown store purchases represent more money coming in.
The 50% represents features that should be added, but you can't actually make money with.
Seriously, can you imagine the fires they'd start if ZoS announced: "okay, we're adding text chat to the consoles, but it'll be 500 crowns."
Further than that, characters slots are a semi-open purchase. Meaning, you can come back for more. I suspect the number of players who would do that are vanishingly small, but it is still more money for next to nothing.
I'd actually be legitimately surprised if most of the stuff that goes up on the crown store now swings a 5% pickup rate. So, if that 5% was real, and not just the value you pulled from beyond your sphincter then that would actually make additional slots extremely attractive.Is it more likely that you'll get your additional slots vs other priorities at hand?
Behind things like getting new content in the game? Probably not. Nor behind creating new costumes. And, no, I don't mean the art team actually designing new costumes... but they should get around to doing that too, one of these days.That's what we're doing.That's all I'm saying. It's not on their top to do list. Request away all you want.Having more additional slots needed, is definitely not the major concern/request from the majority of players.
The rest of your reply is off topic to what I asked.
The question isn't, "does everyone need this?" That's just a failing proposition, because anyone who's new to the game will look at that and say, "well, what the flaming lizard snot is this doing here?" The question is, "how many will pay for the privilege, and how much will they spend?"
That's what I like to see, thank you for answering.
The 5% of players who use all character slots and want more outweigh the rest financially? I don't think so.
Now we're getting into the "Who pays more, should be prioritized more" method of things.
I'm just going to cut your sloppy analogy.
What you need to consider here is, "what's your loss rate for the absence of text chat." "How many players will actually impede future sales through word of mouth, or will discontinue without future purchases?"
If text chat actuallstarkerealm wrote: »As a business owner myself...
I actually find this very difficult to believe. Simply because you seem to think that ZoS should be prioritizing a free addon over an upcharge service.
I'll grant you, they're not at Cryptic levels of, "If we can't monetize the system, we won't fix it." But, you're honestly saying a 5% attach rate for showing up, and delegating a couple coders for a week, isn't worth it.
I mean, you may be "a business owner" in the same way I am. Self-employed, but not in retail. But, from a retail perspective, 5% attach on (basically) no cost is freakin' bananas.
Well you don't segregate or pull benefits that other customers have for no shear reason either. That is favoritism.
That's the nature of the modern console market though. Blame Microsoft and Sony there.
starkerealm wrote: »Okay.Are you telling me that ZoS is known for changing or adding things by a mass amount?
LOLOLOLOL
I am very much aware of your want for additional characters. Very much so.
Answer my question.The 5%. You know why?As a developer like ZoS who is slacking on a lot of request/changes imo, do you prioritize the 5%? Or the 50%?
Because the 5% represents more crown store purchases. More crown store purchases represent more money coming in.
The 50% represents features that should be added, but you can't actually make money with.
Seriously, can you imagine the fires they'd start if ZoS announced: "okay, we're adding text chat to the consoles, but it'll be 500 crowns."
Further than that, characters slots are a semi-open purchase. Meaning, you can come back for more. I suspect the number of players who would do that are vanishingly small, but it is still more money for next to nothing.
I'd actually be legitimately surprised if most of the stuff that goes up on the crown store now swings a 5% pickup rate. So, if that 5% was real, and not just the value you pulled from beyond your sphincter then that would actually make additional slots extremely attractive.Is it more likely that you'll get your additional slots vs other priorities at hand?
Behind things like getting new content in the game? Probably not. Nor behind creating new costumes. And, no, I don't mean the art team actually designing new costumes... but they should get around to doing that too, one of these days.That's what we're doing.That's all I'm saying. It's not on their top to do list. Request away all you want.Having more additional slots needed, is definitely not the major concern/request from the majority of players.
The rest of your reply is off topic to what I asked.
The question isn't, "does everyone need this?" That's just a failing proposition, because anyone who's new to the game will look at that and say, "well, what the flaming lizard snot is this doing here?" The question is, "how many will pay for the privilege, and how much will they spend?"
That's what I like to see, thank you for answering.
The 5% of players who use all character slots and want more outweigh the rest financially? I don't think so.
Now we're getting into the "Who pays more, should be prioritized more" method of things.
starkerealm wrote: »
Yeah, tell that to Squarenix and DayBreak studios, because that's very untrue. FF ARR and Dc Universe.