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Additional Character Slots

  • OzJohnD
    OzJohnD
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    Ipsius wrote: »
    There's 4 classes and 8 slots... Why on earth would you need more slots?? Why now just respec a character you already have?

    because the gold-sink bank system demands a number of slots to be used for bank mules.

    It was worse before they removed the idiotic faction based food produce but if they insist on a 42 billion component crafting system they need a fairer storage system so you don't have to have 3-4 bank mules using toon slots
    Everyone knows the phenomenon of trying to hold your breath underwater - how at first it's alright and you can handle it, and then as it gets closer and closer to the time when you must breathe, how urgent the need becomes, the lust and the hunger to breathe. And then the panic sets in when you begin to think that you won't be able to breathe - and finally, when you take in air and the anxiety subsides...that's what it's like to be a vampire and need blood.

    Francis Ford Coppola - BS Dracula: The Film and the Legend




  • Thevampirenight
    Thevampirenight
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    I think they should add like 2 charater slots for 700 crowns, with a limit to buying 16 charater slots, they would be not very smart if they did not money this, because for one its a big need for altaholics and rpers. Second they seem to not relize that people will probaly buy more charater slots then anything, now if they made it possible to have one extra free account not connceted to the main one but the same email addess I can see doing that. But yeah, we need more charater slots I would buy crowns just to get those alone with the other stuff secondary. Also need name change option
    PC NA
    Please add Fangs to Vampires.
  • starkerealm
    starkerealm
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    OzJohnD wrote: »
    Ipsius wrote: »
    There's 4 classes and 8 slots... Why on earth would you need more slots?? Why now just respec a character you already have?

    because the gold-sink bank system demands a number of slots to be used for bank mules.

    It was worse before they removed the idiotic faction based food produce but if they insist on a 42 billion component crafting system they need a fairer storage system so you don't have to have 3-4 bank mules using toon slots

    Oh god, don't remind me. There were something like 160 different provisioning materials under the old system.

    But, yeah, I've been saying for ages, we need a better crafting material storage system than we've got. :\ I'd take one stack of each mat is free in your bank, and then each stack after that chews up a slot. That alone would cut down on the clutter enormously.
  • starkerealm
    starkerealm
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    I think they should add like 2 charater slots for 700 crowns, with a limit to buying 16 charater slots, they would be not very smart if they did not money this, because for one its a big need for altaholics and rpers. Second they seem to not relize that people will probaly buy more charater slots then anything, now if they made it possible to have one extra free account not connceted to the main one but the same email addess I can see doing that. But yeah, we need more charater slots I would buy crowns just to get those alone with the other stuff secondary. Also need name change option

    I'd say that limit should probably be a little higher. Maybe 24. Allowing 2 of each class per faction. Though at 700 for two, that'd be a steal, in comparison to most MMOs.

    I mean, if it is a database parsing issue, I could see a juryrigged system where you needed to pick up 8 at once. I'd worry about actually joining accounts, if only for the inevitable day when someone manages to get both Rings of Mara on the same character.
  • Thevampirenight
    Thevampirenight
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    I think they should add like 2 charater slots for 700 crowns, with a limit to buying 16 charater slots, they would be not very smart if they did not money this, because for one its a big need for altaholics and rpers. Second they seem to not relize that people will probaly buy more charater slots then anything, now if they made it possible to have one extra free account not connceted to the main one but the same email addess I can see doing that. But yeah, we need more charater slots I would buy crowns just to get those alone with the other stuff secondary. Also need name change option

    I'd say that limit should probably be a little higher. Maybe 24. Allowing 2 of each class per faction. Though at 700 for two, that'd be a steal, in comparison to most MMOs.

    I mean, if it is a database parsing issue, I could see a juryrigged system where you needed to pick up 8 at once. I'd worry about actually joining accounts, if only for the inevitable day when someone manages to get both Rings of Mara on the same character.

    I can see account joining but you have to own both accounts. I only have the one account but I wish for more charater slots because just 8 is just pathetic. I need more!
    PC NA
    Please add Fangs to Vampires.
  • Eshelmen
    Eshelmen
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    Hot fix update!

    Join another server and you've got 8 more!

    16 total slots for you to enjoy! Hooray! Thanks Zen

    /thread
    PC and PS4 EP only player
  • starkerealm
    starkerealm
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    Eshelmen wrote: »
    Hot fix update!

    Join another server and you've got 8 more!

    16 total slots for you to enjoy! Hooray! Thanks Zen

    /thread

    and suffer all of the problems associated with buying a second copy, but with the additional issues of no longer being able to play with your friends, and having to deal with lag times from bouncing a signal across the Atlantic.
  • Thevampirenight
    Thevampirenight
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    Eshelmen wrote: »
    Hot fix update!

    Join another server and you've got 8 more!

    16 total slots for you to enjoy! Hooray! Thanks Zen

    /thread

    and suffer all of the problems associated with buying a second copy, but with the additional issues of no longer being able to play with your friends, and having to deal with lag times from bouncing a signal across the Atlantic.

    Where is the lol button when you need it. |:(
    PC NA
    Please add Fangs to Vampires.
  • starkerealm
    starkerealm
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    Eshelmen wrote: »
    Hot fix update!

    Join another server and you've got 8 more!

    16 total slots for you to enjoy! Hooray! Thanks Zen

    /thread

    and suffer all of the problems associated with buying a second copy, but with the additional issues of no longer being able to play with your friends, and having to deal with lag times from bouncing a signal across the Atlantic.

    Where is the lol button when you need it. |:(

    Eaten by a grue.
  • dodgehopper_ESO
    dodgehopper_ESO
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    OzJohnD wrote: »
    Ipsius wrote: »
    There's 4 classes and 8 slots... Why on earth would you need more slots?? Why now just respec a character you already have?

    because the gold-sink bank system demands a number of slots to be used for bank mules.

    It was worse before they removed the idiotic faction based food produce but if they insist on a 42 billion component crafting system they need a fairer storage system so you don't have to have 3-4 bank mules using toon slots

    I have to agree the Bank Size is ridiculous. I also really wish if you put armor/weapons in your personal bank that those items would not get on the 'breakdown' list at a crafting station. This makes deconstruction a much larger labor, when you have alternate gear sets. To make matters worse they're adding quite a few more item types to dump into our banks. Its getting really annoying to manage my gear at this point, particularly when my main crafts are the ones that fill up the most storage: Provisioning, Alchemy, Enchanting.

    Additionally, quest costumes should go in your costumes tab (Its 'U' on the PC) just like everything else once the quest is complete. I don't see why completing a quest should earn you these objects, and it would be an inspiration for people to play the game who are heavily into that sort of thing.

    Characters past 8 aren't just bank mules. I wouldn't actually need or desire the alts more except for the fact it is a great way for me to bring in old friends to the game to have an alt I can actually play with them. If they had designed this game so you could scale yourself to a team mate this would not be a problem. I do realize this works in Cyrodiil and while I myself like spending my time there, PVP isn't for everyone. Some people get intense anxiety when feeling forced to go into pvp. I can't fault them for that, in fact I noticed over the years a lot of the best pvp'ers I've played with get extremely anxious out in the battlegrounds, they just push through it and shout a lot of expletives. Ultimately the point I'm making is that if they can't make it so my vet 14, Vet 16 and beyond (I really hope they get rid of the vet levels) can play with a lvl 5 they really need to offer us a better way. It is in their interest when I'm bringing a new player to the game that I have an actual way to pull that player's interest for the longterm.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Eshelmen
    Eshelmen
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    Eshelmen wrote: »
    Hot fix update!

    Join another server and you've got 8 more!

    16 total slots for you to enjoy! Hooray! Thanks Zen

    /thread

    and suffer all of the problems associated with buying a second copy, but with the additional issues of no longer being able to play with your friends, and having to deal with lag times from bouncing a signal across the Atlantic.

    Don't all your friends have the same wants and needs?
    There's that issue gone out the door. They can't follow for their other additional 8 characters they want to have ? And don't tell me you guys can figure out how to play as every single possible character but can't coordinate at which time you'll be at which server to play them on? hmmmm

    Why buy another copy when you can join the other server with your original copy as well?

    That issue is gone as well.


    So i don't know what other compromise there is for you.

    Also, if you're on PS4, you can easily create a new PSN account and start up from there.

    Easy fix.
    Edited by Eshelmen on August 10, 2015 6:05AM
    PC and PS4 EP only player
  • Aneima
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    I can't see a legitimate reason why you would need more than eight. Perhaps if your chosen class, race, and gender changed how the story played out, but it doesn't. There are only three stories, all of which you can experience on a SINGLE character, and only four classes to vary gameplay. I've played several MMOs and none of them had more than eight character slots, even after purchasing extras, and none of them have ever needed more than that. Maybe there IS 240 different combinations of race, class, faction, and gender, but no one is EVER going to level 240 different characters.

    You must have never played Swtor then.
  • starkerealm
    starkerealm
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    Eshelmen wrote: »
    Eshelmen wrote: »
    Hot fix update!

    Join another server and you've got 8 more!

    16 total slots for you to enjoy! Hooray! Thanks Zen

    /thread

    and suffer all of the problems associated with buying a second copy, but with the additional issues of no longer being able to play with your friends, and having to deal with lag times from bouncing a signal across the Atlantic.

    Don't all your friends have the same wants and needs?
    There's that issue gone out the door. They can't follow for their other additional 8 characters they want to have ? And don't tell me you guys can figure out how to play as every single possible character but can't coordinate at which time you'll be at which server to play them on? hmmmm

    Why buy another copy when you can join the other server with your original copy as well?

    That issue is gone as well.


    So i don't know what other compromise there is for you.

    Also, if you're on PS4, you can easily create a new PSN account and start up from there.

    Easy fix.

    Actually, you said it best yourself:
    Eshelmen wrote: »
    However, we don't need a lot of things in ESO, like the group finder, PVP ranks, Vendors(Since most of you who reject the idea of having a text chat seem pretty stacked as far as connections, sales, guilds etc...), and a lot more.

    But each one of these additions is still an addition. That's what MMOs are about, having multiple options in any format. Whether it be for communicating, trading, fighting in PVP, and so on. A virtually endless amount of things to do and essentially how to go about and doing them.

    We don't need more character slots. It doesn't make the game unplayable. But it does offer us more options in how to approach the game. No compromise needed.
  • DragonxTortoise
    You don't need more slots. Pull your finger out and level some of those to VR14 :-)
    VR14 Nightblade // VR14 Templar // VR8 DragonKnight
  • Eshelmen
    Eshelmen
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    Eshelmen wrote: »
    Eshelmen wrote: »
    Hot fix update!

    Join another server and you've got 8 more!

    16 total slots for you to enjoy! Hooray! Thanks Zen

    /thread

    and suffer all of the problems associated with buying a second copy, but with the additional issues of no longer being able to play with your friends, and having to deal with lag times from bouncing a signal across the Atlantic.

    Don't all your friends have the same wants and needs?
    There's that issue gone out the door. They can't follow for their other additional 8 characters they want to have ? And don't tell me you guys can figure out how to play as every single possible character but can't coordinate at which time you'll be at which server to play them on? hmmmm

    Why buy another copy when you can join the other server with your original copy as well?

    That issue is gone as well.


    So i don't know what other compromise there is for you.

    Also, if you're on PS4, you can easily create a new PSN account and start up from there.

    Easy fix.

    Actually, you said it best yourself:
    Eshelmen wrote: »
    However, we don't need a lot of things in ESO, like the group finder, PVP ranks, Vendors(Since most of you who reject the idea of having a text chat seem pretty stacked as far as connections, sales, guilds etc...), and a lot more.

    But each one of these additions is still an addition. That's what MMOs are about, having multiple options in any format. Whether it be for communicating, trading, fighting in PVP, and so on. A virtually endless amount of things to do and essentially how to go about and doing them.

    We don't need more character slots. It doesn't make the game unplayable. But it does offer us more options in how to approach the game. No compromise needed.

    Oh I appreciate you quoting me on that, I do.

    But there is a difference in what I was pointing out vs your want for extra characters.

    If say only 5% of players want more slots vs 50% of console players wanting text chat, would you really prioritize adding extra slots for characters? Probably not.
    Edited by Eshelmen on August 10, 2015 11:30AM
    PC and PS4 EP only player
  • Tessie
    Tessie
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    Eshelmen wrote: »
    ...console players wanting text chat, would you really prioritize adding extra slots for characters? Probably not.

    You make it sound like they can only do one. I'm a PC player and totally understand the need for text chat for consoles. That doesn't mean that we shouldn't request features that are in line with our preferences and would enhance our own personal play styles. I also don't believe anyone has said this is the most important feature and should be done next.

    If you don't want additional character slots, that's fine, you won't have to buy them. If you can't understand the need for why people want more, that's okay, you don't need to understand it as long as the devs do.

    I do already own multiple accounts, so I know how inconvenient it is. Some people are claiming system performance would be impacted. If I have 16, 24, or 32 characters on one account or on multiple, what is the difference going to be? Having multiple accounts actually gives more bank storage than just adding character slots to an account.

    Reasons against other accounts:
    • Champion points aren't shared across accounts and our efforts become diluted
    • ESO+ benefits aren't shared across accounts
    • Inconvenient email, friend management, guild, inventory, bank

    Reasons against deleting characters:
    • We become invested emotionally in our characters
    • We become invested materially in our characters (crown store upgrades, gold unlocks for inventory)
    • We become invested time wise due to time gated horse unlocks
    • We want to continue to be able to use them as crafters
    • I need to find room for all 170 of a character's inventory items before I can delete them, and then only gain back 60 slots once the new character is created

    Reasons against respec
    • Race matters. Going from stamina to magicka but not having the racial bonuses appropriate
    • Appearance (I'll admit this one is petty, but I do it) I want my tanks to be big hulking characters and my casters to be diminutive.
    • Role play Also for those that role play, the gender and other design choices might not be aligned with their vision for the new character
    • You won't have unlocked all of the abilities you may otherwise have had if you'd of leveled the class that way
    • You miss the experience of learning the nuances of that build during the leveling process (think stamina vs magicka)
    • Your vampire or werewolf choices may not apply to the new playstyle

  • Gidorick
    Gidorick
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    Well said @Tessie
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Cherryblossom
    Cherryblossom
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    Ipsius wrote: »
    There's 4 classes and 8 slots... Why on earth would you need more slots?? Why now just respec a character you already have?

    There are 3 factions, I'd like 12 slots so I could have every class on each faction.
  • Eshelmen
    Eshelmen
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    Tessie wrote: »
    Eshelmen wrote: »
    ...console players wanting text chat, would you really prioritize adding extra slots for characters? Probably not.

    You make it sound like they can only do one. I'm a PC player and totally understand the need for text chat for consoles. That doesn't mean that we shouldn't request features that are in line with our preferences and would enhance our own personal play styles. I also don't believe anyone has said this is the most important feature and should be done next.

    If you don't want additional character slots, that's fine, you won't have to buy them. If you can't understand the need for why people want more, that's okay, you don't need to understand it as long as the devs do.

    I do already own multiple accounts, so I know how inconvenient it is. Some people are claiming system performance would be impacted. If I have 16, 24, or 32 characters on one account or on multiple, what is the difference going to be? Having multiple accounts actually gives more bank storage than just adding character slots to an account.

    Reasons against other accounts:
    • Champion points aren't shared across accounts and our efforts become diluted
    • ESO+ benefits aren't shared across accounts
    • Inconvenient email, friend management, guild, inventory, bank

    Reasons against deleting characters:
    • We become invested emotionally in our characters
    • We become invested materially in our characters (crown store upgrades, gold unlocks for inventory)
    • We become invested time wise due to time gated horse unlocks
    • We want to continue to be able to use them as crafters
    • I need to find room for all 170 of a character's inventory items before I can delete them, and then only gain back 60 slots once the new character is created

    Reasons against respec
    • Race matters. Going from stamina to magicka but not having the racial bonuses appropriate
    • Appearance (I'll admit this one is petty, but I do it) I want my tanks to be big hulking characters and my casters to be diminutive.
    • Role play Also for those that role play, the gender and other design choices might not be aligned with their vision for the new character
    • You won't have unlocked all of the abilities you may otherwise have had if you'd of leveled the class that way
    • You miss the experience of learning the nuances of that build during the leveling process (think stamina vs magicka)
    • Your vampire or werewolf choices may not apply to the new playstyle

    Are you telling me that ZoS is known for changing or adding things by a mass amount?
    LOLOLOLOL

    I am very much aware of your want for additional characters. Very much so.

    Answer my question.
    As a developer like ZoS who is slacking on a lot of request/changes imo, do you prioritize the 5%? Or the 50%?
    Is it more likely that you'll get your additional slots vs other priorities at hand?
    That's all I'm saying. It's not on their top to do list. Request away all you want.
    Having more additional slots needed, is definitely not the major concern/request from the majority of players.
    The rest of your reply is off topic to what I asked.

    Edited by Eshelmen on August 10, 2015 8:46PM
    PC and PS4 EP only player
  • starkerealm
    starkerealm
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    Eshelmen wrote: »
    Actually, you said it best yourself:
    Eshelmen wrote: »
    However, we don't need a lot of things in ESO, like the group finder, PVP ranks, Vendors(Since most of you who reject the idea of having a text chat seem pretty stacked as far as connections, sales, guilds etc...), and a lot more.

    But each one of these additions is still an addition. That's what MMOs are about, having multiple options in any format. Whether it be for communicating, trading, fighting in PVP, and so on. A virtually endless amount of things to do and essentially how to go about and doing them.

    We don't need more character slots. It doesn't make the game unplayable. But it does offer us more options in how to approach the game. No compromise needed.

    Oh I appreciate you quoting me on that, I do.

    But there is a difference in what I was pointing out vs your want for extra characters.

    If say only 5% of players want more slots vs 50% of console players wanting text chat, would you really prioritize adding extra slots for characters? Probably not.

    This isn't a zero sum game. You don't give up the option of text chat simply because you gain the option to buy additional character slots in the Crown Store. To a certain extent, from a business perspective, you're suggesting that 5% of the game's players will be willing to pay more money for a service, while half of the console players are just going to stand around crying about how they need to get more for free.

    And, yes, I know that's not a completely fair assessment. But, at the same time, you're now on the edge of saying, "yes, we deserve more options on how to play an MMO, but only if they're the options I want."
  • Eshelmen
    Eshelmen
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    Eshelmen wrote: »
    Actually, you said it best yourself:
    Eshelmen wrote: »
    However, we don't need a lot of things in ESO, like the group finder, PVP ranks, Vendors(Since most of you who reject the idea of having a text chat seem pretty stacked as far as connections, sales, guilds etc...), and a lot more.

    But each one of these additions is still an addition. That's what MMOs are about, having multiple options in any format. Whether it be for communicating, trading, fighting in PVP, and so on. A virtually endless amount of things to do and essentially how to go about and doing them.

    We don't need more character slots. It doesn't make the game unplayable. But it does offer us more options in how to approach the game. No compromise needed.

    Oh I appreciate you quoting me on that, I do.

    But there is a difference in what I was pointing out vs your want for extra characters.

    If say only 5% of players want more slots vs 50% of console players wanting text chat, would you really prioritize adding extra slots for characters? Probably not.

    This isn't a zero sum game. You don't give up the option of text chat simply because you gain the option to buy additional character slots in the Crown Store. To a certain extent, from a business perspective, you're suggesting that 5% of the game's players will be willing to pay more money for a service, while half of the console players are just going to stand around crying about how they need to get more for free.

    And, yes, I know that's not a completely fair assessment. But, at the same time, you're now on the edge of saying, "yes, we deserve more options on how to play an MMO, but only if they're the options I want."


    Not even close, don't false quote me on what I said.

    Re-read what I said.
    As a business owner myself, if I have x amount to do and y amount to do, you don't add tid bits to the handful of customers when a majority are requesting other things, and text chat isn't the only major request.
    You're trying to mislead my point, not going to happen.

    Stomp your feet all you want at me, it's not going to change the fact that a majority of players aren't requesting more slots.
    More mounts, pets, collectibles, content, gear etc.... the list goes on.
    As well, nothing is for free, we all paid for the game, it was Zenis decision to convert to the free subscription based game.
    Edited by Eshelmen on August 10, 2015 8:58PM
    PC and PS4 EP only player
  • starkerealm
    starkerealm
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    Eshelmen wrote: »
    Are you telling me that ZoS is known for changing or adding things by a mass amount?
    LOLOLOLOL

    I am very much aware of your want for additional characters. Very much so.

    Answer my question.
    Okay.
    Eshelmen wrote: »
    As a developer like ZoS who is slacking on a lot of request/changes imo, do you prioritize the 5%? Or the 50%?
    The 5%. You know why?

    Because the 5% represents more crown store purchases. More crown store purchases represent more money coming in.

    The 50% represents features that should be added, but you can't actually make money with.

    Seriously, can you imagine the fires they'd start if ZoS announced: "okay, we're adding text chat to the consoles, but it'll be 500 crowns."

    Further than that, characters slots are a semi-open purchase. Meaning, you can come back for more. I suspect the number of players who would do that are vanishingly small, but it is still more money for next to nothing.

    I'd actually be legitimately surprised if most of the stuff that goes up on the crown store now swings a 5% pickup rate. So, if that 5% was real, and not just the value you pulled from beyond your sphincter then that would actually make additional slots extremely attractive.
    Eshelmen wrote: »
    Is it more likely that you'll get your additional slots vs other priorities at hand?

    Behind things like getting new content in the game? Probably not. Nor behind creating new costumes. And, no, I don't mean the art team actually designing new costumes... but they should get around to doing that too, one of these days.
    Eshelmen wrote: »
    That's all I'm saying. It's not on their top to do list. Request away all you want.
    That's what we're doing.
    Eshelmen wrote: »
    Having more additional slots needed, is definitely not the major concern/request from the majority of players.
    The rest of your reply is off topic to what I asked.

    The question isn't, "does everyone need this?" That's just a failing proposition, because anyone who's new to the game will look at that and say, "well, what the flaming lizard snot is this doing here?" The question is, "how many will pay for the privilege, and how much will they spend?"
  • UrQuan
    UrQuan
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    Eshelmen wrote: »
    Eshelmen wrote: »
    Actually, you said it best yourself:
    Eshelmen wrote: »
    However, we don't need a lot of things in ESO, like the group finder, PVP ranks, Vendors(Since most of you who reject the idea of having a text chat seem pretty stacked as far as connections, sales, guilds etc...), and a lot more.

    But each one of these additions is still an addition. That's what MMOs are about, having multiple options in any format. Whether it be for communicating, trading, fighting in PVP, and so on. A virtually endless amount of things to do and essentially how to go about and doing them.

    We don't need more character slots. It doesn't make the game unplayable. But it does offer us more options in how to approach the game. No compromise needed.

    Oh I appreciate you quoting me on that, I do.

    But there is a difference in what I was pointing out vs your want for extra characters.

    If say only 5% of players want more slots vs 50% of console players wanting text chat, would you really prioritize adding extra slots for characters? Probably not.

    This isn't a zero sum game. You don't give up the option of text chat simply because you gain the option to buy additional character slots in the Crown Store. To a certain extent, from a business perspective, you're suggesting that 5% of the game's players will be willing to pay more money for a service, while half of the console players are just going to stand around crying about how they need to get more for free.

    And, yes, I know that's not a completely fair assessment. But, at the same time, you're now on the edge of saying, "yes, we deserve more options on how to play an MMO, but only if they're the options I want."


    Not even close, don't false quote me on what I said.

    Re-read what I said.
    As a business owner myself, if I have x amount to do and y amount to do, you don't add tid bits to the handful of customers when a majority are requesting other things, and text chat isn't the only major request.
    You're trying to mislead my point, not going to happen.
    If you're looking at it purely from a business standpoint then you need to look at things like this:

    If the majority of customers want a particular feature, but they aren't willing to pay for it, then you need to figure out the percentage of existing customers that would leave if you don't introduce it, and the percentage of prospective new customers who would reject becoming customers because of it, and work out how much revenue would be lost if you don't introduce it. Then compare that lost revenue to the cost of adding that feature.

    If a minority of customers want a particular feature, and they are willing to pay for it, then you need to figure out the percentage of customers who would pay for it at a given price point to figure out the additional revenue it would provide. Then compare that added revenue to the cost of adding that feature.

    When prioritizing these 2 items you look at the final numbers for each. Maybe the feature that everyone wants is the smart one to prioritize, and maybe the feature that a minority want is the smart one to prioritize. It depends on the numbers. In any case, though, you don't work on one feature to the exclusion of others - you always have numerous ones on the go at any given time. They should all be prioritized based on the above considerations, though.
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  • Eshelmen
    Eshelmen
    ✭✭✭✭✭
    Eshelmen wrote: »
    Are you telling me that ZoS is known for changing or adding things by a mass amount?
    LOLOLOLOL

    I am very much aware of your want for additional characters. Very much so.

    Answer my question.
    Okay.
    Eshelmen wrote: »
    As a developer like ZoS who is slacking on a lot of request/changes imo, do you prioritize the 5%? Or the 50%?
    The 5%. You know why?

    Because the 5% represents more crown store purchases. More crown store purchases represent more money coming in.

    The 50% represents features that should be added, but you can't actually make money with.

    Seriously, can you imagine the fires they'd start if ZoS announced: "okay, we're adding text chat to the consoles, but it'll be 500 crowns."

    Further than that, characters slots are a semi-open purchase. Meaning, you can come back for more. I suspect the number of players who would do that are vanishingly small, but it is still more money for next to nothing.

    I'd actually be legitimately surprised if most of the stuff that goes up on the crown store now swings a 5% pickup rate. So, if that 5% was real, and not just the value you pulled from beyond your sphincter then that would actually make additional slots extremely attractive.
    Eshelmen wrote: »
    Is it more likely that you'll get your additional slots vs other priorities at hand?

    Behind things like getting new content in the game? Probably not. Nor behind creating new costumes. And, no, I don't mean the art team actually designing new costumes... but they should get around to doing that too, one of these days.
    Eshelmen wrote: »
    That's all I'm saying. It's not on their top to do list. Request away all you want.
    That's what we're doing.
    Eshelmen wrote: »
    Having more additional slots needed, is definitely not the major concern/request from the majority of players.
    The rest of your reply is off topic to what I asked.

    The question isn't, "does everyone need this?" That's just a failing proposition, because anyone who's new to the game will look at that and say, "well, what the flaming lizard snot is this doing here?" The question is, "how many will pay for the privilege, and how much will they spend?"


    That's what I like to see, thank you for answering.

    The 5% of players who use all character slots and want more outweigh the rest financially? I don't think so.
    Now we're getting into the "Who pays more, should be prioritized more" method of things.

    If 20 customers go to restaurant and 19 are requesting more napkins with their burgers, and the one customer orders a lobster, you're telling me it's completely okay that they ditch the 95-% because of the most expensive meal there? No. If anything, you give the same courtesy to everyone else. Sure, here's your lobster and here's your napkins. You don't favor anyone, you just prioritize.
    PC and PS4 EP only player
  • starkerealm
    starkerealm
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    Eshelmen wrote: »
    As a business owner myself...

    I actually find this very difficult to believe. Simply because you seem to think that ZoS should be prioritizing a free addon over an upcharge service.

    I'll grant you, they're not at Cryptic levels of, "If we can't monetize the system, we won't fix it." But, you're honestly saying a 5% attach rate for showing up, and delegating a couple coders for a week, isn't worth it.

    I mean, you may be "a business owner" in the same way I am. Self-employed, but not in retail. But, from a retail perspective, 5% attach on (basically) no cost is freakin' bananas.
  • Eshelmen
    Eshelmen
    ✭✭✭✭✭
    Eshelmen wrote: »
    As a business owner myself...

    I actually find this very difficult to believe. Simply because you seem to think that ZoS should be prioritizing a free addon over an upcharge service.

    I'll grant you, they're not at Cryptic levels of, "If we can't monetize the system, we won't fix it." But, you're honestly saying a 5% attach rate for showing up, and delegating a couple coders for a week, isn't worth it.

    I mean, you may be "a business owner" in the same way I am. Self-employed, but not in retail. But, from a retail perspective, 5% attach on (basically) no cost is freakin' bananas.

    Well you don't segregate or pull benefits that other customers have for no shear reason either. That is favoritism.

    Edited by Eshelmen on August 10, 2015 9:08PM
    PC and PS4 EP only player
  • starkerealm
    starkerealm
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    ✭✭✭✭✭
    Eshelmen wrote: »
    Eshelmen wrote: »
    Are you telling me that ZoS is known for changing or adding things by a mass amount?
    LOLOLOLOL

    I am very much aware of your want for additional characters. Very much so.

    Answer my question.
    Okay.
    Eshelmen wrote: »
    As a developer like ZoS who is slacking on a lot of request/changes imo, do you prioritize the 5%? Or the 50%?
    The 5%. You know why?

    Because the 5% represents more crown store purchases. More crown store purchases represent more money coming in.

    The 50% represents features that should be added, but you can't actually make money with.

    Seriously, can you imagine the fires they'd start if ZoS announced: "okay, we're adding text chat to the consoles, but it'll be 500 crowns."

    Further than that, characters slots are a semi-open purchase. Meaning, you can come back for more. I suspect the number of players who would do that are vanishingly small, but it is still more money for next to nothing.

    I'd actually be legitimately surprised if most of the stuff that goes up on the crown store now swings a 5% pickup rate. So, if that 5% was real, and not just the value you pulled from beyond your sphincter then that would actually make additional slots extremely attractive.
    Eshelmen wrote: »
    Is it more likely that you'll get your additional slots vs other priorities at hand?

    Behind things like getting new content in the game? Probably not. Nor behind creating new costumes. And, no, I don't mean the art team actually designing new costumes... but they should get around to doing that too, one of these days.
    Eshelmen wrote: »
    That's all I'm saying. It's not on their top to do list. Request away all you want.
    That's what we're doing.
    Eshelmen wrote: »
    Having more additional slots needed, is definitely not the major concern/request from the majority of players.
    The rest of your reply is off topic to what I asked.

    The question isn't, "does everyone need this?" That's just a failing proposition, because anyone who's new to the game will look at that and say, "well, what the flaming lizard snot is this doing here?" The question is, "how many will pay for the privilege, and how much will they spend?"


    That's what I like to see, thank you for answering.

    The 5% of players who use all character slots and want more outweigh the rest financially? I don't think so.
    Now we're getting into the "Who pays more, should be prioritized more" method of things.

    I'm just going to cut your sloppy analogy.

    What you need to consider here is, "what's your loss rate for the absence of text chat." "How many players will actually impede future sales through word of mouth, or will discontinue without future purchases?"

    If text chat actuall
    Eshelmen wrote: »
    Eshelmen wrote: »
    As a business owner myself...

    I actually find this very difficult to believe. Simply because you seem to think that ZoS should be prioritizing a free addon over an upcharge service.

    I'll grant you, they're not at Cryptic levels of, "If we can't monetize the system, we won't fix it." But, you're honestly saying a 5% attach rate for showing up, and delegating a couple coders for a week, isn't worth it.

    I mean, you may be "a business owner" in the same way I am. Self-employed, but not in retail. But, from a retail perspective, 5% attach on (basically) no cost is freakin' bananas.

    Well you don't segregate or pull benefits that other customers have for no shear reason either. That is favoritism.

    That's the nature of the modern console market though. Blame Microsoft and Sony there.
  • Eshelmen
    Eshelmen
    ✭✭✭✭✭
    Eshelmen wrote: »
    Eshelmen wrote: »
    Are you telling me that ZoS is known for changing or adding things by a mass amount?
    LOLOLOLOL

    I am very much aware of your want for additional characters. Very much so.

    Answer my question.
    Okay.
    Eshelmen wrote: »
    As a developer like ZoS who is slacking on a lot of request/changes imo, do you prioritize the 5%? Or the 50%?
    The 5%. You know why?

    Because the 5% represents more crown store purchases. More crown store purchases represent more money coming in.

    The 50% represents features that should be added, but you can't actually make money with.

    Seriously, can you imagine the fires they'd start if ZoS announced: "okay, we're adding text chat to the consoles, but it'll be 500 crowns."

    Further than that, characters slots are a semi-open purchase. Meaning, you can come back for more. I suspect the number of players who would do that are vanishingly small, but it is still more money for next to nothing.

    I'd actually be legitimately surprised if most of the stuff that goes up on the crown store now swings a 5% pickup rate. So, if that 5% was real, and not just the value you pulled from beyond your sphincter then that would actually make additional slots extremely attractive.
    Eshelmen wrote: »
    Is it more likely that you'll get your additional slots vs other priorities at hand?

    Behind things like getting new content in the game? Probably not. Nor behind creating new costumes. And, no, I don't mean the art team actually designing new costumes... but they should get around to doing that too, one of these days.
    Eshelmen wrote: »
    That's all I'm saying. It's not on their top to do list. Request away all you want.
    That's what we're doing.
    Eshelmen wrote: »
    Having more additional slots needed, is definitely not the major concern/request from the majority of players.
    The rest of your reply is off topic to what I asked.

    The question isn't, "does everyone need this?" That's just a failing proposition, because anyone who's new to the game will look at that and say, "well, what the flaming lizard snot is this doing here?" The question is, "how many will pay for the privilege, and how much will they spend?"


    That's what I like to see, thank you for answering.

    The 5% of players who use all character slots and want more outweigh the rest financially? I don't think so.
    Now we're getting into the "Who pays more, should be prioritized more" method of things.

    I'm just going to cut your sloppy analogy.

    What you need to consider here is, "what's your loss rate for the absence of text chat." "How many players will actually impede future sales through word of mouth, or will discontinue without future purchases?"

    If text chat actuall
    Eshelmen wrote: »
    Eshelmen wrote: »
    As a business owner myself...

    I actually find this very difficult to believe. Simply because you seem to think that ZoS should be prioritizing a free addon over an upcharge service.

    I'll grant you, they're not at Cryptic levels of, "If we can't monetize the system, we won't fix it." But, you're honestly saying a 5% attach rate for showing up, and delegating a couple coders for a week, isn't worth it.

    I mean, you may be "a business owner" in the same way I am. Self-employed, but not in retail. But, from a retail perspective, 5% attach on (basically) no cost is freakin' bananas.

    Well you don't segregate or pull benefits that other customers have for no shear reason either. That is favoritism.

    That's the nature of the modern console market though. Blame Microsoft and Sony there.

    Yeah, tell that to Squarenix and DayBreak studios, because that's very untrue. FF ARR and Dc Universe.

    Edited by Eshelmen on August 10, 2015 9:10PM
    PC and PS4 EP only player
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    Eshelmen wrote: »
    Eshelmen wrote: »
    Are you telling me that ZoS is known for changing or adding things by a mass amount?
    LOLOLOLOL

    I am very much aware of your want for additional characters. Very much so.

    Answer my question.
    Okay.
    Eshelmen wrote: »
    As a developer like ZoS who is slacking on a lot of request/changes imo, do you prioritize the 5%? Or the 50%?
    The 5%. You know why?

    Because the 5% represents more crown store purchases. More crown store purchases represent more money coming in.

    The 50% represents features that should be added, but you can't actually make money with.

    Seriously, can you imagine the fires they'd start if ZoS announced: "okay, we're adding text chat to the consoles, but it'll be 500 crowns."

    Further than that, characters slots are a semi-open purchase. Meaning, you can come back for more. I suspect the number of players who would do that are vanishingly small, but it is still more money for next to nothing.

    I'd actually be legitimately surprised if most of the stuff that goes up on the crown store now swings a 5% pickup rate. So, if that 5% was real, and not just the value you pulled from beyond your sphincter then that would actually make additional slots extremely attractive.
    Eshelmen wrote: »
    Is it more likely that you'll get your additional slots vs other priorities at hand?

    Behind things like getting new content in the game? Probably not. Nor behind creating new costumes. And, no, I don't mean the art team actually designing new costumes... but they should get around to doing that too, one of these days.
    Eshelmen wrote: »
    That's all I'm saying. It's not on their top to do list. Request away all you want.
    That's what we're doing.
    Eshelmen wrote: »
    Having more additional slots needed, is definitely not the major concern/request from the majority of players.
    The rest of your reply is off topic to what I asked.

    The question isn't, "does everyone need this?" That's just a failing proposition, because anyone who's new to the game will look at that and say, "well, what the flaming lizard snot is this doing here?" The question is, "how many will pay for the privilege, and how much will they spend?"


    That's what I like to see, thank you for answering.

    The 5% of players who use all character slots and want more outweigh the rest financially? I don't think so.
    Now we're getting into the "Who pays more, should be prioritized more" method of things.

    I'm just going to cut your sloppy analogy.

    What you need to consider here is, "what's your loss rate for the absence of text chat." "How many players will actually impede future sales through word of mouth, or will discontinue without future purchases?"

    If text chat actually costs more, for whatever reason, than leaving it out, then you don't prioritize it.

    Same with additional character slots.

    If there is a real technical limitation to the system that prevents the addition of additional slots to an existing account. Like any number of other idiosyncratic programing decisions I've seen over the years. Then 5% of players aren't worth it. Or 10% or 15%. Whatever the real number is. Though 5% is fine for a working balance.

    If all you need to do is code a functioning script that will extend the account allocation. You're golden.

    With text chat? I don't know. Again, ZoS does employ more than one person, so it's not like everyone is working on this thing, this week. I've actually seen some pretty horrific software developer handling over the years because someone thinks that this is how you run developers. "Put everyone on this one thing and nothing else, right now!" It sinks projects. You need people all over the place putting out all of the small fires, and working on the system as a whole. You don't say, "well, we're only doing this one thing," because that is a key to destroying a project.
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    Eshelmen wrote: »
    Eshelmen wrote: »
    Well you don't segregate or pull benefits that other customers have for no shear reason either. That is favoritism.

    That's the nature of the modern console market though. Blame Microsoft and Sony there.

    Yeah, tell that to Squarenix and DayBreak studios, because that's very untrue. FF ARR and Dc Universe.

    You must not have been paying attention then. Because both of those titles have very chummy relationships with Sony at the expense of Microsoft.
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