I know someone who had 17 character slots in guild wars 2, and still counting - I also managed to get them to buy ESO a couple weeks ago >.> So, yeah...it really could be a decent revenue generator. Mind, 17 slots isn't the norm, even among my circle of friends, but still.
starkerealm wrote: »
Also the part where, if I want to get someone else into the game, at this point, they need to go through most of the leveling content before they could actually play with me. ...
starkerealm wrote: »I never said nobody wants it...So many people = you and a handful of other people.
Yeah, technically you didn't say "nobody wants it."If you're willing to pay for more character slots, buy an extra copy of the game. Voila, 8 more character slots!
Which comes with it's own inconveniences, like having to reearn dyes you already have unlocked and building a new bank. Also the inability to pass some items between the accounts. Which would be fine by itself, but the whole thing slowly expands into an idiotic mess.
To put what starkerealm said into a shorter sentence - just because you can't see it doesn't mean others can. Please respect that other people enjoy different ways of playing the game than youKiraTsukasa wrote: »I can't see a legitimate reason why you would need more than eight..
I know someone who had 17 character slots in guild wars 2, and still counting - I also managed to get them to buy ESO a couple weeks ago >.> So, yeah...it really could be a decent revenue generator. Mind, 17 slots isn't the norm, even among my circle of friends, but still.
Anyway, here's me tossing in my support for more character slots.
KiraTsukasa wrote: »Then you're going to have to explain it to me. Give me a legitimate reason why someone would need more than four characters on ESO.
KiraTsukasa wrote: »I can't see a legitimate reason why you would need more than eight. Perhaps if your chosen class, race, and gender changed how the story played out, but it doesn't. There are only three stories, all of which you can experience on a SINGLE character, and only four classes to vary gameplay. I've played several MMOs and none of them had more than eight character slots, even after purchasing extras, and none of them have ever needed more than that. Maybe there IS 240 different combinations of race, class, faction, and gender, but no one is EVER going to level 240 different characters.
Artemiisia wrote: »for me this should be like they did in another mmo, where if you are a sub member you get 8 character slots, and if u stop paying for sub, only the first 4 count.
They could add like 1-2 more character slots for paying members, that would be seriously a decent/great perk to have
Crown store .... 1 extra slot ... 10,000 crowns
Take as many as you like above 8
Zenimax uses extra influx of fundage to pay expenses of game
Win win for everyone
So wanting to play each of the 10 playable races isn't a legitimate reason? Wanting to have characters at different levels so you can play PVE with friends who are at different levels isn't a legitimate reason? Enjoying certain quests (such as the main quest or guild quests) and wanting to go back and experience them with a different character isn't a legitimate reason? Wanting different characters for RP purposes isn't a legitimate reason?KiraTsukasa wrote: »To put what starkerealm said into a shorter sentence - just because you can't see it doesn't mean others can. Please respect that other people enjoy different ways of playing the game than youKiraTsukasa wrote: »I can't see a legitimate reason why you would need more than eight..
I know someone who had 17 character slots in guild wars 2, and still counting - I also managed to get them to buy ESO a couple weeks ago >.> So, yeah...it really could be a decent revenue generator. Mind, 17 slots isn't the norm, even among my circle of friends, but still.
Anyway, here's me tossing in my support for more character slots.
Then you're going to have to explain it to me. Give me a legitimate reason why someone would need more than four characters on ESO.
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
So wanting to play each of the 10 playable races isn't a legitimate reason? Wanting to have characters at different levels so you can play PVE with friends who are at different levels isn't a legitimate reason? Enjoying certain quests (such as the main quest or guild quests) and wanting to go back and experience them with a different character isn't a legitimate reason? Wanting different characters for RP purposes isn't a legitimate reason?KiraTsukasa wrote: »To put what starkerealm said into a shorter sentence - just because you can't see it doesn't mean others can. Please respect that other people enjoy different ways of playing the game than youKiraTsukasa wrote: »I can't see a legitimate reason why you would need more than eight..
I know someone who had 17 character slots in guild wars 2, and still counting - I also managed to get them to buy ESO a couple weeks ago >.> So, yeah...it really could be a decent revenue generator. Mind, 17 slots isn't the norm, even among my circle of friends, but still.
Anyway, here's me tossing in my support for more character slots.
Then you're going to have to explain it to me. Give me a legitimate reason why someone would need more than four characters on ESO.
So either you believe that all of those reasons aren't legitimate (in which case you've got a bad case of "everyone must only enjoy exactly the same things as I do, or they're wrong"), or you can't read, because each of those has already been brought up in this thread.
In DCUO, you could buy as many additional character slots as you wanted, they encouraged playing alts.
Furthermore, those who say, "Why do you need more?" The main reason, not just because you wanted to play a variety of characters, but also for inventory space. Crafters who don't want to continuously make new armor and weapons for new characters along with needing space to hold all their materials... think of all the pieces of armor (heavy, medium, light), variety of weapons, jewelry, for multiple levels... I know I craft new gear for every four levels... it can take up inventory space really quickly. It always seems a waste to me to deconstruct when my Craft character is already maxed on what I craft; I'd rather store gear for if/when I create a new character.
So yes, having the ability to add multiple characters for the additional inventory space would be good to have. Plus, 'buying a separate account' is silly because that involves a lot more work (e-mailing back and forth between characters) than being able to transfer things via shared bank.
I don't see why, if other MMOs allow buying of additional character slots, that ESO cannot also implement it.
OK, this post just confirms that you're simply incapable of seeing things from any points of view other than your own. Unfortunately, that's something that's all too common on the forums. Being unable to comprehend why people would want to have a different character of each race rather than swapping the race of an existing character proves it right there.KiraTsukasa wrote: »So wanting to play each of the 10 playable races isn't a legitimate reason? Wanting to have characters at different levels so you can play PVE with friends who are at different levels isn't a legitimate reason? Enjoying certain quests (such as the main quest or guild quests) and wanting to go back and experience them with a different character isn't a legitimate reason? Wanting different characters for RP purposes isn't a legitimate reason?KiraTsukasa wrote: »To put what starkerealm said into a shorter sentence - just because you can't see it doesn't mean others can. Please respect that other people enjoy different ways of playing the game than youKiraTsukasa wrote: »I can't see a legitimate reason why you would need more than eight..
I know someone who had 17 character slots in guild wars 2, and still counting - I also managed to get them to buy ESO a couple weeks ago >.> So, yeah...it really could be a decent revenue generator. Mind, 17 slots isn't the norm, even among my circle of friends, but still.
Anyway, here's me tossing in my support for more character slots.
Then you're going to have to explain it to me. Give me a legitimate reason why someone would need more than four characters on ESO.
So either you believe that all of those reasons aren't legitimate (in which case you've got a bad case of "everyone must only enjoy exactly the same things as I do, or they're wrong"), or you can't read, because each of those has already been brought up in this thread.
Considering that race change items are being worked on, wanting to play a different race is not a legitimate reason for more character slots. Especially not from a business stand point. If you're out of slots and want to play as different races, having people buy race changes is much more profitable than opening another character slot. Unless the cost of character slots is significant enough to warrant the loss of sales from race changes. Someone suggested 10,000 crowns for the cost of this. You realize that that is 100 US dollars? When the game costs 60, it's cheaper to make a new account. I can't imagine anyone would be willing to throw $100 at a game they already own and played at least once before.
So you have a main character that is high level. Perhaps you have a crafting character to make equipment for yourself. Now you want another character to level with friends? You're up to three characters now, which leaves five remaining slots open, which is still much less than eight. That's really not a compelling argument for more slots.
I enjoy a good story in a game just as much as the next person. I even have games that I have played multiple times. I'll admit that ESO's story is half decent. But I doubt anyone REALLY wants to sit through the game EIGHT times, let alone more than that, and if they did, then they can easily delete an alt character and create a new one, because they're more interested in the story, not the character. I might view that differently if race, gender, or class affected the outcome of the plot, but they don't. You can play the same story a hundred times if you want, but that does not warrant extra character slots when the characters don't matter.
And so your final reason falls to roleplaying? Exactly how many people do that? Less than 500 between all three platforms, I'd wager. 500 versus thousands of others. I really don't think that's worth putting the resources into for just a handful of people. At any rate, I know people who do roleplaying in games like this, and they do it pretty seriously. I've read some of their character bios as well and they are very creative people. But the busiest one that I know doesn't keep track of more than five characters at a time. Eventually, you get your details mixed up or lose track of where you're at in the different roleplays if you carry on with too many characters. At some point you gotta drop characters and stop using them for indefinite periods of time, sometimes to the point of it being pointless to pick that one up again. So then you just have dead weight in your account. Why the need for new slots when you can just drop the dead weight?
Something else that I don't think any of you are considering is the technical limitations of what you're suggesting. All of our character data is stored server side. And that storage space is not infinite. What happens when every account has the luxury of expanding the amount of storage space required for their account as much as they want? Eventually, that space is going to run out and we're going to have a server bogged down by accounts that aren't being played. Due to the server problems this weekend, I ended up going back to the last MMO that I played, only to find that they were in the process of deleting old unused characters due to lack of space after a server merge. While a server merge is nigh an improbability, having your characters arbitrarily deleted would anger you far more than not having an extra character slots.
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
OK, this post just confirms that you're simply incapable of seeing things from any points of view other than your own. Unfortunately, that's something that's all too common on the forums. Being unable to comprehend why people would want to have a different character of each race rather than swapping the race of an existing character proves it right there.KiraTsukasa wrote: »So wanting to play each of the 10 playable races isn't a legitimate reason? Wanting to have characters at different levels so you can play PVE with friends who are at different levels isn't a legitimate reason? Enjoying certain quests (such as the main quest or guild quests) and wanting to go back and experience them with a different character isn't a legitimate reason? Wanting different characters for RP purposes isn't a legitimate reason?KiraTsukasa wrote: »To put what starkerealm said into a shorter sentence - just because you can't see it doesn't mean others can. Please respect that other people enjoy different ways of playing the game than youKiraTsukasa wrote: »I can't see a legitimate reason why you would need more than eight..
I know someone who had 17 character slots in guild wars 2, and still counting - I also managed to get them to buy ESO a couple weeks ago >.> So, yeah...it really could be a decent revenue generator. Mind, 17 slots isn't the norm, even among my circle of friends, but still.
Anyway, here's me tossing in my support for more character slots.
Then you're going to have to explain it to me. Give me a legitimate reason why someone would need more than four characters on ESO.
So either you believe that all of those reasons aren't legitimate (in which case you've got a bad case of "everyone must only enjoy exactly the same things as I do, or they're wrong"), or you can't read, because each of those has already been brought up in this thread.
Considering that race change items are being worked on, wanting to play a different race is not a legitimate reason for more character slots. Especially not from a business stand point. If you're out of slots and want to play as different races, having people buy race changes is much more profitable than opening another character slot. Unless the cost of character slots is significant enough to warrant the loss of sales from race changes. Someone suggested 10,000 crowns for the cost of this. You realize that that is 100 US dollars? When the game costs 60, it's cheaper to make a new account. I can't imagine anyone would be willing to throw $100 at a game they already own and played at least once before.
So you have a main character that is high level. Perhaps you have a crafting character to make equipment for yourself. Now you want another character to level with friends? You're up to three characters now, which leaves five remaining slots open, which is still much less than eight. That's really not a compelling argument for more slots.
I enjoy a good story in a game just as much as the next person. I even have games that I have played multiple times. I'll admit that ESO's story is half decent. But I doubt anyone REALLY wants to sit through the game EIGHT times, let alone more than that, and if they did, then they can easily delete an alt character and create a new one, because they're more interested in the story, not the character. I might view that differently if race, gender, or class affected the outcome of the plot, but they don't. You can play the same story a hundred times if you want, but that does not warrant extra character slots when the characters don't matter.
And so your final reason falls to roleplaying? Exactly how many people do that? Less than 500 between all three platforms, I'd wager. 500 versus thousands of others. I really don't think that's worth putting the resources into for just a handful of people. At any rate, I know people who do roleplaying in games like this, and they do it pretty seriously. I've read some of their character bios as well and they are very creative people. But the busiest one that I know doesn't keep track of more than five characters at a time. Eventually, you get your details mixed up or lose track of where you're at in the different roleplays if you carry on with too many characters. At some point you gotta drop characters and stop using them for indefinite periods of time, sometimes to the point of it being pointless to pick that one up again. So then you just have dead weight in your account. Why the need for new slots when you can just drop the dead weight?
Something else that I don't think any of you are considering is the technical limitations of what you're suggesting. All of our character data is stored server side. And that storage space is not infinite. What happens when every account has the luxury of expanding the amount of storage space required for their account as much as they want? Eventually, that space is going to run out and we're going to have a server bogged down by accounts that aren't being played. Due to the server problems this weekend, I ended up going back to the last MMO that I played, only to find that they were in the process of deleting old unused characters due to lack of space after a server merge. While a server merge is nigh an improbability, having your characters arbitrarily deleted would anger you far more than not having an extra character slots.
You're clearly not looking at anything objectively. You're looking at it from the point of view that your way of looking at things is the only way that matters. Never mind how many people on these forums have brought up this exact topic over and over... Clearly none of their concerns are valid because @KiraTsukasa says so.KiraTsukasa wrote: »OK, this post just confirms that you're simply incapable of seeing things from any points of view other than your own. Unfortunately, that's something that's all too common on the forums. Being unable to comprehend why people would want to have a different character of each race rather than swapping the race of an existing character proves it right there.KiraTsukasa wrote: »So wanting to play each of the 10 playable races isn't a legitimate reason? Wanting to have characters at different levels so you can play PVE with friends who are at different levels isn't a legitimate reason? Enjoying certain quests (such as the main quest or guild quests) and wanting to go back and experience them with a different character isn't a legitimate reason? Wanting different characters for RP purposes isn't a legitimate reason?KiraTsukasa wrote: »To put what starkerealm said into a shorter sentence - just because you can't see it doesn't mean others can. Please respect that other people enjoy different ways of playing the game than youKiraTsukasa wrote: »I can't see a legitimate reason why you would need more than eight..
I know someone who had 17 character slots in guild wars 2, and still counting - I also managed to get them to buy ESO a couple weeks ago >.> So, yeah...it really could be a decent revenue generator. Mind, 17 slots isn't the norm, even among my circle of friends, but still.
Anyway, here's me tossing in my support for more character slots.
Then you're going to have to explain it to me. Give me a legitimate reason why someone would need more than four characters on ESO.
So either you believe that all of those reasons aren't legitimate (in which case you've got a bad case of "everyone must only enjoy exactly the same things as I do, or they're wrong"), or you can't read, because each of those has already been brought up in this thread.
Considering that race change items are being worked on, wanting to play a different race is not a legitimate reason for more character slots. Especially not from a business stand point. If you're out of slots and want to play as different races, having people buy race changes is much more profitable than opening another character slot. Unless the cost of character slots is significant enough to warrant the loss of sales from race changes. Someone suggested 10,000 crowns for the cost of this. You realize that that is 100 US dollars? When the game costs 60, it's cheaper to make a new account. I can't imagine anyone would be willing to throw $100 at a game they already own and played at least once before.
So you have a main character that is high level. Perhaps you have a crafting character to make equipment for yourself. Now you want another character to level with friends? You're up to three characters now, which leaves five remaining slots open, which is still much less than eight. That's really not a compelling argument for more slots.
I enjoy a good story in a game just as much as the next person. I even have games that I have played multiple times. I'll admit that ESO's story is half decent. But I doubt anyone REALLY wants to sit through the game EIGHT times, let alone more than that, and if they did, then they can easily delete an alt character and create a new one, because they're more interested in the story, not the character. I might view that differently if race, gender, or class affected the outcome of the plot, but they don't. You can play the same story a hundred times if you want, but that does not warrant extra character slots when the characters don't matter.
And so your final reason falls to roleplaying? Exactly how many people do that? Less than 500 between all three platforms, I'd wager. 500 versus thousands of others. I really don't think that's worth putting the resources into for just a handful of people. At any rate, I know people who do roleplaying in games like this, and they do it pretty seriously. I've read some of their character bios as well and they are very creative people. But the busiest one that I know doesn't keep track of more than five characters at a time. Eventually, you get your details mixed up or lose track of where you're at in the different roleplays if you carry on with too many characters. At some point you gotta drop characters and stop using them for indefinite periods of time, sometimes to the point of it being pointless to pick that one up again. So then you just have dead weight in your account. Why the need for new slots when you can just drop the dead weight?
Something else that I don't think any of you are considering is the technical limitations of what you're suggesting. All of our character data is stored server side. And that storage space is not infinite. What happens when every account has the luxury of expanding the amount of storage space required for their account as much as they want? Eventually, that space is going to run out and we're going to have a server bogged down by accounts that aren't being played. Due to the server problems this weekend, I ended up going back to the last MMO that I played, only to find that they were in the process of deleting old unused characters due to lack of space after a server merge. While a server merge is nigh an improbability, having your characters arbitrarily deleted would anger you far more than not having an extra character slots.
You're right. I'm not looking at this from YOUR point of view. I'm looking at it objectively, which is what the creators of the game have to do. Unfortunately, all you want to do is demand that I take your side and when I don't you just try to insult me and say I can't think. In fact, I do put careful thought into what I say and if I disagree with you, it's for good reason.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
KiraTsukasa wrote: »Then you're going to have to explain it to me. Give me a legitimate reason why someone would need more than four characters on ESO.
KiraTsukasa wrote: »Considering that race change items are being worked on, wanting to play a different race is not a legitimate reason for more character slots. Especially not from a business stand point.
KiraTsukasa wrote: »So you have a main character that is high level. Perhaps you have a crafting character to make equipment for yourself. Now you want another character to level with friends? You're up to three characters now, which leaves five remaining slots open, which is still much less than eight. That's really not a compelling argument for more slots.
Well, you have people in this thread who are telling you they'd pay for the privilege. So clearly your grasp on human behavior is not as strong as you hoped it was.KiraTsukasa wrote: »But I doubt anyone REALLY wants to sit through the game EIGHT times...
KiraTsukasa wrote: »...then they can easily delete an alt character and create a new one...
KiraTsukasa wrote: »I might view that differently if race, gender, or class affected the outcome of the plot, but they don't.
KiraTsukasa wrote: »You can play the same story a hundred times if you want, but that does not warrant extra character slots when the characters don't matter.
KiraTsukasa wrote: »And so your final reason falls to roleplaying? Exactly how many people do that? Less than 500 between all three platforms, I'd wager. 500 versus thousands of others.
KiraTsukasa wrote: »I really don't think...
KiraTsukasa wrote: »Something else that I don't think any of you are considering is the technical limitations of what you're suggesting. All of our character data is stored server side. And that storage space is not infinite. What happens when every account has the luxury of expanding the amount of storage space required for their account as much as they want? Eventually, that space is going to run out and we're going to have a server bogged down by accounts that aren't being played. Due to the server problems this weekend, I ended up going back to the last MMO that I played, only to find that they were in the process of deleting old unused characters due to lack of space after a server merge. While a server merge is nigh an improbability, having your characters arbitrarily deleted would anger you far more than not having an extra character slots.
KiraTsukasa wrote: »You're right. I'm not looking at this from YOUR point of view. I'm looking at it objectively...
KiraTsukasa wrote: »...you just try to insult me and say I can't think.