Same here, either twiceborn or Leeching Plate from Imp City
Leeching Plate is:
2. Max HP
3. Healin Taken
4. Healin Taken
5. 8% chance to summon a poisen cloud under your attacker that deals 1000(bit more) dmg each second for 5 seconds and heals you for dmg inflicted.
Maybe use it for my Dk, not sure atm, need to wait till we get the new sets with the next pts update.
If you're looking for max stats and a balanced build, then this enchant is great. I'm sure, many Hybrids will appreciate this option and even for non Hybrids, it would actually be wise to use this enchant. I'm more a min-maxer though and like to focus on thing only and make it as good as possible.
This enchant seems to be really nice for a Imperial Knightblade Build cause it improves the nice stuff u have way further.
Imp: 12% Max Health / 10% Max Stam
Nb Passive: 8% More Magicka
5Heavy: 5% More Health
Undaunted Whatever: 6% More Health/Stam/Magicka
list continues ^^
If you're looking for max stats and a balanced build, then this enchant is great. I'm sure, many Hybrids will appreciate this option and even for non Hybrids, it would actually be wise to use this enchant. I'm more a min-maxer though and like to focus on thing only and make it as good as possible.
This enchant seems to be really nice for a Imperial Knightblade Build cause it improves the nice stuff u have way further.
Imp: 12% Max Health / 10% Max Stam
Nb Passive: 8% More Magicka
5Heavy: 5% More Health
Undaunted Whatever: 6% More Health/Stam/Magicka
list continues ^^
What ? Nightblades have a Passive, that increases Magicka by 8% ? I can't believe it...
15% more Magicka regen, 8% more Magicka for nothing. What were they thinking.
Joy_Division wrote: »If you're looking for max stats and a balanced build, then this enchant is great. I'm sure, many Hybrids will appreciate this option and even for non Hybrids, it would actually be wise to use this enchant. I'm more a min-maxer though and like to focus on thing only and make it as good as possible.
This enchant seems to be really nice for a Imperial Knightblade Build cause it improves the nice stuff u have way further.
Imp: 12% Max Health / 10% Max Stam
Nb Passive: 8% More Magicka
5Heavy: 5% More Health
Undaunted Whatever: 6% More Health/Stam/Magicka
list continues ^^
What ? Nightblades have a Passive, that increases Magicka by 8% ? I can't believe it...
15% more Magicka regen, 8% more Magicka for nothing. What were they thinking.
#BuffNBsNerfSorocs
Just sickNightblades (a thief) has 5% more Magicka regen than Sorcerer ( a mage) and gets 8% for free, he only needs to slot 1 ability. What went wrong here here
You can't call a toggle ability that does nothing else (let's face it, 1k spell resist/armor is pretty irrelevant) at all comparable to a passive that only requires you to have an ability from the tree slotted.IxSTALKERxI wrote: »Sorcs can also get 8% more magicka from bound armor. They also have more things than nb's which benifit from the max magicka pool.
Teargrants wrote: »You can't call a toggle ability that does nothing else (let's face it, 1k spell resist/armor is pretty irrelevant) at all comparable to a passive that only requires you to have an ability from the tree slotted.IxSTALKERxI wrote: »Sorcs can also get 8% more magicka from bound armor. They also have more things than nb's which benifit from the max magicka pool.
Joy_Division wrote: »If you're looking for max stats and a balanced build, then this enchant is great. I'm sure, many Hybrids will appreciate this option and even for non Hybrids, it would actually be wise to use this enchant. I'm more a min-maxer though and like to focus on thing only and make it as good as possible.
This enchant seems to be really nice for a Imperial Knightblade Build cause it improves the nice stuff u have way further.
Imp: 12% Max Health / 10% Max Stam
Nb Passive: 8% More Magicka
5Heavy: 5% More Health
Undaunted Whatever: 6% More Health/Stam/Magicka
list continues ^^
What ? Nightblades have a Passive, that increases Magicka by 8% ? I can't believe it...
15% more Magicka regen, 8% more Magicka for nothing. What were they thinking.
#BuffNBsNerfSorocs
Just sickNightblades (a thief) has 5% more Magicka regen than Sorcerer ( a mage) and gets 8% for free, he only needs to slot 1 ability. What went wrong here here
Elfdominion4 wrote: »
ScruffyWhiskers wrote: »Elfdominion4 wrote: »
Mother always told me that being a vampire was a hard road. Ouch. Who doesn't slot one of these for pvp? I'm a vampire and I'm going to do it lol.
ScruffyWhiskers wrote: »Elfdominion4 wrote: »
Mother always told me that being a vampire was a hard road. Ouch. Who doesn't slot one of these for pvp? I'm a vampire and I'm going to do it lol.
Septimus_Magna wrote: »ScruffyWhiskers wrote: »Elfdominion4 wrote: »
Mother always told me that being a vampire was a hard road. Ouch. Who doesn't slot one of these for pvp? I'm a vampire and I'm going to do it lol.
With vamps still taking 50% extra fire damage in Cyrodiil and having to slot a vamp skill for the regen passive I doubt we will see many vamps after a week.
This could change if the fire weakness if really reduced to 25%, dawnbreaker will still hurt vamps a lot though.
Well, lightning form does that, cuz...lightning flowing around me is better physical protection than a suit of armor...I mean, because ZOS.Septimus_Magna wrote: »Teargrants wrote: »You can't call a toggle ability that does nothing else (let's face it, 1k spell resist/armor is pretty irrelevant) at all comparable to a passive that only requires you to have an ability from the tree slotted.IxSTALKERxI wrote: »Sorcs can also get 8% more magicka from bound armor. They also have more things than nb's which benifit from the max magicka pool.
Im still unable to comprehened why a sorcerer would summon a magical armor, not to increase his resistance against physical attacks but to increase his magicka pool. Besides that, the sorcerer is forced to sacrifice a skill slot on both bars to keep this ability active.
Wouldnt it be more fitting to make Bound Armor a buff for 1-2 minutes that actually increases physical resistance?
ScruffyWhiskers wrote: »Am I reading the above images incorrectly? It looks like the enchant is only granting magicka but it should grant all three? Or is it just a tool tip issue?