Has the sharpened mace bug been addressed... ever? That is my main concern and it isn't exclusive to NB's.
/snip
9.9 times out of 10 when a NB jumps my unshielded sorc out of stealth with a fear/surprise attack combo I still have time to cc break and get my shield up without dying - this will be even easier in 1.7 so my response to OP is l2p.
In the case of macro NBs tho, well.. ಠ_ಠ
olemanwinter wrote: »9.9 times out of 10 when a NB jumps my unshielded sorc out of stealth with a fear/surprise attack combo I still have time to cc break and get my shield up without dying - this will be even easier in 1.7 so my response to OP is l2p.
In the case of macro NBs tho, well.. ಠ_ಠ
HAHA. excellent.
So, when you die to a NB you assume they use macros. And then you filter out that data and reach the conclusion that you kill 9.9 out of 10 NBs.
Classic.
silky_soft wrote: »
silky_soft wrote: »
I can't find confirmation on this, was it mentioned by the devs somewhere?
ZOS_RichLambert wrote: »Could have sworn I already responded to this but I can't find my post!
We have a fix in for the next PTS build that resolves an issue with Battle Spirit where the damage/healing/shield values were not being calculated properly.
We're going to test this change before making any other changes to shields.
As an aside... we also fixed the armor penetration issue with the sharpened and piercing traits.
ZOS_GinaBruno wrote: »Just want to confirm that Shadow Cloak is not immune to detection potions.
silky_soft wrote: »
I can't find confirmation on this, was it mentioned by the devs somewhere?
If you haven't already I would highly suggest making or leveling up a NB for IC. It will be LIGHT YEARS beyond all other classes. lets take a look at why.
1. Most of the NB's are stacking armor penetration. All will have 25-30k armor penetration so even wearing 7 pieces of reinforced heavy armor and 100 CP's in heavy armor will give you no protection. Your armor will be reduced to 0.
2. Fear is without a doubt the best CC ability in the game. No other skill comes remotely close to it. It has a long animation so CC breaking is delayed and it even goes through block. THEN has an after effect of reduced speed AND reduced damage.
3. Shadow cloak mixed with path of darkness is the ultimate escape. You cannot target them, cannot attack them because they will be immune if you use detect pots, can't catch them (unless your a sorcerer then all you will be doing is aggroing npcs or use the insanely expensive retreating maneuver in which case you will just aggro npc's AND be short on stamina.) Mage light is worthless.
4. The damage reduction doesn't seem to be effecting the class at all. Because of the opportunity for so many escape options they are still stacking weapon damage through the roof. only requires an extra shot or (god forbid) 2.
5. Despite what many people try and say they can heal themselves more then fine. momentum, resolving vigor, resto staff bubble works better then my honor the dead.
LETS SUM UP.
1. unable to mitigate their damage
2. unable to block their damage
3. can't lock them down.
4. can't target them
5. best escapes (vanish)
6. cheapest ultimate
7. best mobility
8. best passives
9. able to fully heal themselves.
10. biggest damage dealer.
Definitely Roll a NB for IC. its a win.
I think a lot people are getting tired of this. except the nb community who of course will say L2P. To be quite honest I don't think I'll purchase IC with the state that classes are in. But thats just me.
NOBODY said armor penetration on sharp maces is going to be fixed. Devs said they are going to fix armor and spell penetration Champion Points
ZOS_RichLambert wrote: »Could have sworn I already responded to this but I can't find my post!
We have a fix in for the next PTS build that resolves an issue with Battle Spirit where the damage/healing/shield values were not being calculated properly.
We're going to test this change before making any other changes to shields.
As an aside... we also fixed the armor penetration issue with the sharpened and piercing traits.
If you haven't already I would highly suggest making or leveling up a NB for IC. It will be LIGHT YEARS beyond all other classes. lets take a look at why.
1. Most of the NB's are stacking armor penetration. All will have 25-30k armor penetration so even wearing 7 pieces of reinforced heavy armor and 100 CP's in heavy armor will give you no protection. Your armor will be reduced to 0.
2. Fear is without a doubt the best CC ability in the game. No other skill comes remotely close to it. It has a long animation so CC breaking is delayed and it even goes through block. THEN has an after effect of reduced speed AND reduced damage.
3. Shadow cloak mixed with path of darkness is the ultimate escape. You cannot target them, cannot attack them because they will be immune if you use detect pots, can't catch them (unless your a sorcerer then all you will be doing is aggroing npcs or use the insanely expensive retreating maneuver in which case you will just aggro npc's AND be short on stamina.) Mage light is worthless.
4. The damage reduction doesn't seem to be effecting the class at all. Because of the opportunity for so many escape options they are still stacking weapon damage through the roof. only requires an extra shot or (god forbid) 2.
5. Despite what many people try and say they can heal themselves more then fine. momentum, resolving vigor, resto staff bubble works better then my honor the dead.
LETS SUM UP.
1. unable to mitigate their damage
2. unable to block their damage
3. can't lock them down.
4. can't target them
5. best escapes (vanish)
6. cheapest ultimate
7. best mobility
8. best passives
9. able to fully heal themselves.
10. biggest damage dealer.
Definitely Roll a NB for IC. its a win.
I think a lot people are getting tired of this. except the nb community who of course will say L2P. To be quite honest I don't think I'll purchase IC with the state that classes are in. But thats just me.
1. Most of the NB's are stacking armor penetration. All will have 25-30k armor penetration so even wearing 7 pieces of reinforced heavy armor and 100 CP's in heavy armor will give you no protection. Your armor will be reduced to 0.
1. Most of the NB's are stacking armor penetration. All will have 25-30k armor penetration so even wearing 7 pieces of reinforced heavy armor and 100 CP's in heavy armor will give you no protection. Your armor will be reduced to 0.
Separating this from the NB for the moment. I kind of think armor penetration should have a cap just as armor actually has a cap. Someone wearing a full set of heavy armor is making a significant sacrifice for it, they should not be left with nothing for it.