jcodbf2b14_ESO wrote: »When will it end? What is next.. Create a campaign that is just PvE?
jcodbf2b14_ESO wrote: »When will it end? What is next.. Create a campaign that is just PvE?
jcodbf2b14_ESO wrote: »When will it end? What is next.. Create a campaign that is just PvE?
You know your post makes no sense, right?
jcodbf2b14_ESO wrote: »When will it end? What is next.. Create a campaign that is just PvE?
You know your post makes no sense, right?
jcodbf2b14_ESO wrote: »jcodbf2b14_ESO wrote: »When will it end? What is next.. Create a campaign that is just PvE?
You know your post makes no sense, right?
It makes perfect sense. This is no different than those that do not like not being able playing in a huge map like Cyrodil because it is PvP than someone whining and crying about not wanting to play with someone with more CP than they have.
Stop crying and play the game.
jcodbf2b14_ESO wrote: »jcodbf2b14_ESO wrote: »When will it end? What is next.. Create a campaign that is just PvE?
You know your post makes no sense, right?
It makes perfect sense. This is no different than those that do not like not being able playing in a huge map like Cyrodil because it is PvP than someone whining and crying about not wanting to play with someone with more CP than they have.
Stop crying and play the game.
jcodbf2b14_ESO wrote: »jcodbf2b14_ESO wrote: »When will it end? What is next.. Create a campaign that is just PvE?
You know your post makes no sense, right?
It makes perfect sense. This is no different than those that do not like not being able playing in a huge map like Cyrodil because it is PvP than someone whining and crying about not wanting to play with someone with more CP than they have.
Stop crying and play the game.
jcodbf2b14_ESO wrote: »When will it end? What is next.. Create a campaign that is just PvE?
You know your post makes no sense, right?
I stopped worrying about CPs being a continuing problem when I realized that the vast majority, by far, of the arguments for keeping the system as it is were hurting that cause more than helping it. Some of the best MVPs of the "fix the CP system" side of the debate are actually people who don't want it changed at all. =D
Or everyone could just not complain every time someone kills them, but since that won't happen you could do this. Just remember people are going to want a non-vet-non-cp campaign also.
Also I only have like 12 CP. I am just saying complaining because you die is a very liberal thing to do.
Also I only have like 12 CP. I am just saying complaining because you die is a very liberal thing to do.
Also I only have like 12 CP. I am just saying complaining because you die is a very liberal thing to do.
While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
Come on dude. How crappy of a player must you be to get a 25% damage boost while taking 25% less damage while 25% more health and resources to pull from to not win most fights? Your stock pile of CPs isn't skill, it's a buff to hide behind
While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
And I think that your argument places way more emphasis on "skill" than there really is. The game is simple, really. The skill is just doing the right thing at the right time, which most people already do. When, due to CP, I have 20% more physical and spell resistance than you, and 20% more spell and weapon damage than you, and 20% higher stamina, magica and health pools, my skill didn't beat you, my CP did.
While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
Come on dude. How crappy of a player must you be to get a 25% damage boost while taking 25% less damage while 25% more health and resources to pull from to not win most fights? Your stock pile of CPs isn't skill, it's a buff to hide behind
You are confused on how CP functions. There is nothing that will give a player 25% more resources. Points spent in green increase Stamina, blue Magicka, and red Health. There is no star that at 100 points assigned a player has a 25% increase to a resource. Also increases in damage and mitigation of damage are not from a single star. A player would need to be in the thousands of CP in order to get close to that point. There are very few players with that much CP.While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
And I think that your argument places way more emphasis on "skill" than there really is. The game is simple, really. The skill is just doing the right thing at the right time, which most people already do. When, due to CP, I have 20% more physical and spell resistance than you, and 20% more spell and weapon damage than you, and 20% higher stamina, magica and health pools, my skill didn't beat you, my CP did.
See comments above as they are valid here as well. In summary CP does not work the way you think it does, and few players have the thousands needed to get the bonuses you are talking about.
If most players did the right thing at the right time, it would not be commonplace to see downed players scattered along ground at any keep siege.
CP is not the only thing which provides a statistical advantage. Level, gear, racial passives, food/drinks, and skill points all do as well. Unless a player is level capped, wearing gear with the highest possible stats. Using the highest stat boosting food/drink while playing the race with the best passives for their build, with enough skill points to purchase all stat increases. There will always be some other player running around with higher stats. Are those stats response for winning or is it only the stats provided by CP?
While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
Come on dude. How crappy of a player must you be to get a 25% damage boost while taking 25% less damage while 25% more health and resources to pull from to not win most fights? Your stock pile of CPs isn't skill, it's a buff to hide behind
You are confused on how CP functions. There is nothing that will give a player 25% more resources. Points spent in green increase Stamina, blue Magicka, and red Health. There is no star that at 100 points assigned a player has a 25% increase to a resource. Also increases in damage and mitigation of damage are not from a single star. A player would need to be in the thousands of CP in order to get close to that point. There are very few players with that much CP.While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
And I think that your argument places way more emphasis on "skill" than there really is. The game is simple, really. The skill is just doing the right thing at the right time, which most people already do. When, due to CP, I have 20% more physical and spell resistance than you, and 20% more spell and weapon damage than you, and 20% higher stamina, magica and health pools, my skill didn't beat you, my CP did.
See comments above as they are valid here as well. In summary CP does not work the way you think it does, and few players have the thousands needed to get the bonuses you are talking about.
If most players did the right thing at the right time, it would not be commonplace to see downed players scattered along ground at any keep siege.
CP is not the only thing which provides a statistical advantage. Level, gear, racial passives, food/drinks, and skill points all do as well. Unless a player is level capped, wearing gear with the highest possible stats. Using the highest stat boosting food/drink while playing the race with the best passives for their build, with enough skill points to purchase all stat increases. There will always be some other player running around with higher stats. Are those stats response for winning or is it only the stats provided by CP?
While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
Come on dude. How crappy of a player must you be to get a 25% damage boost while taking 25% less damage while 25% more health and resources to pull from to not win most fights? Your stock pile of CPs isn't skill, it's a buff to hide behind
You are confused on how CP functions. There is nothing that will give a player 25% more resources. Points spent in green increase Stamina, blue Magicka, and red Health. There is no star that at 100 points assigned a player has a 25% increase to a resource. Also increases in damage and mitigation of damage are not from a single star. A player would need to be in the thousands of CP in order to get close to that point. There are very few players with that much CP.While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
And I think that your argument places way more emphasis on "skill" than there really is. The game is simple, really. The skill is just doing the right thing at the right time, which most people already do. When, due to CP, I have 20% more physical and spell resistance than you, and 20% more spell and weapon damage than you, and 20% higher stamina, magica and health pools, my skill didn't beat you, my CP did.
See comments above as they are valid here as well. In summary CP does not work the way you think it does, and few players have the thousands needed to get the bonuses you are talking about.
If most players did the right thing at the right time, it would not be commonplace to see downed players scattered along ground at any keep siege.
CP is not the only thing which provides a statistical advantage. Level, gear, racial passives, food/drinks, and skill points all do as well. Unless a player is level capped, wearing gear with the highest possible stats. Using the highest stat boosting food/drink while playing the race with the best passives for their build, with enough skill points to purchase all stat increases. There will always be some other player running around with higher stats. Are those stats response for winning or is it only the stats provided by CP?
Obviously some builds will be more optimal than others. I also think you need to go and read one or more of the MANY websites that outline the Champion System before you claim what I say is not possible, because it is, in fact, the case that at around 350-400 cp you do in fact have that advantage of roughly 20% increase over someone who has none. Trust me, I know what I'm talking about. Go look it up.
And sure, you will see lots of dead people laying around after a battle. All of them did the wrong thing? No, not really. It's a battle, characters die, even good ones.
Yes, gear makes a huge difference too. Obviously. No one is asking for all players to be perfectly equal. All we are saying is that, at this point, the players who grind out cp, day-in, day-out, are the one's who are dominating in PvP. If you don't know this you must not talk to many other players. Are you even a member of a guild? Without a means to catch up, or level the playing field, newer players will have no chance against them until they max it out themselves.
...due to CP, I have 20% more physical and spell resistance than you, and 20% more spell and weapon damage than you, and 20% higher stamina, magica and health pools...
Also I only have like 12 CP. I am just saying complaining because you die is a very liberal thing to do.
While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
Come on dude. How crappy of a player must you be to get a 25% damage boost while taking 25% less damage while 25% more health and resources to pull from to not win most fights? Your stock pile of CPs isn't skill, it's a buff to hide behind
You are confused on how CP functions. There is nothing that will give a player 25% more resources. Points spent in green increase Stamina, blue Magicka, and red Health. There is no star that at 100 points assigned a player has a 25% increase to a resource. Also increases in damage and mitigation of damage are not from a single star. A player would need to be in the thousands of CP in order to get close to that point. There are very few players with that much CP.While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
And I think that your argument places way more emphasis on "skill" than there really is. The game is simple, really. The skill is just doing the right thing at the right time, which most people already do. When, due to CP, I have 20% more physical and spell resistance than you, and 20% more spell and weapon damage than you, and 20% higher stamina, magica and health pools, my skill didn't beat you, my CP did.
See comments above as they are valid here as well. In summary CP does not work the way you think it does, and few players have the thousands needed to get the bonuses you are talking about.
If most players did the right thing at the right time, it would not be commonplace to see downed players scattered along ground at any keep siege.
CP is not the only thing which provides a statistical advantage. Level, gear, racial passives, food/drinks, and skill points all do as well. Unless a player is level capped, wearing gear with the highest possible stats. Using the highest stat boosting food/drink while playing the race with the best passives for their build, with enough skill points to purchase all stat increases. There will always be some other player running around with higher stats. Are those stats response for winning or is it only the stats provided by CP?
Obviously some builds will be more optimal than others. I also think you need to go and read one or more of the MANY websites that outline the Champion System before you claim what I say is not possible, because it is, in fact, the case that at around 350-400 cp you do in fact have that advantage of roughly 20% increase over someone who has none. Trust me, I know what I'm talking about. Go look it up.
And sure, you will see lots of dead people laying around after a battle. All of them did the wrong thing? No, not really. It's a battle, characters die, even good ones.
Yes, gear makes a huge difference too. Obviously. No one is asking for all players to be perfectly equal. All we are saying is that, at this point, the players who grind out cp, day-in, day-out, are the one's who are dominating in PvP. If you don't know this you must not talk to many other players. Are you even a member of a guild? Without a means to catch up, or level the playing field, newer players will have no chance against them until they max it out themselves.
Ok, you said......due to CP, I have 20% more physical and spell resistance than you, and 20% more spell and weapon damage than you, and 20% higher stamina, magica and health pools...
That is not something a player can do with 350-400 skill points. It takes 100 in a single star to get the max of 25%.
While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
Come on dude. How crappy of a player must you be to get a 25% damage boost while taking 25% less damage while 25% more health and resources to pull from to not win most fights? Your stock pile of CPs isn't skill, it's a buff to hide behind
You are confused on how CP functions. There is nothing that will give a player 25% more resources. Points spent in green increase Stamina, blue Magicka, and red Health. There is no star that at 100 points assigned a player has a 25% increase to a resource. Also increases in damage and mitigation of damage are not from a single star. A player would need to be in the thousands of CP in order to get close to that point. There are very few players with that much CP.While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
And I think that your argument places way more emphasis on "skill" than there really is. The game is simple, really. The skill is just doing the right thing at the right time, which most people already do. When, due to CP, I have 20% more physical and spell resistance than you, and 20% more spell and weapon damage than you, and 20% higher stamina, magica and health pools, my skill didn't beat you, my CP did.
See comments above as they are valid here as well. In summary CP does not work the way you think it does, and few players have the thousands needed to get the bonuses you are talking about.
If most players did the right thing at the right time, it would not be commonplace to see downed players scattered along ground at any keep siege.
CP is not the only thing which provides a statistical advantage. Level, gear, racial passives, food/drinks, and skill points all do as well. Unless a player is level capped, wearing gear with the highest possible stats. Using the highest stat boosting food/drink while playing the race with the best passives for their build, with enough skill points to purchase all stat increases. There will always be some other player running around with higher stats. Are those stats response for winning or is it only the stats provided by CP?
Obviously some builds will be more optimal than others. I also think you need to go and read one or more of the MANY websites that outline the Champion System before you claim what I say is not possible, because it is, in fact, the case that at around 350-400 cp you do in fact have that advantage of roughly 20% increase over someone who has none. Trust me, I know what I'm talking about. Go look it up.
And sure, you will see lots of dead people laying around after a battle. All of them did the wrong thing? No, not really. It's a battle, characters die, even good ones.
Yes, gear makes a huge difference too. Obviously. No one is asking for all players to be perfectly equal. All we are saying is that, at this point, the players who grind out cp, day-in, day-out, are the one's who are dominating in PvP. If you don't know this you must not talk to many other players. Are you even a member of a guild? Without a means to catch up, or level the playing field, newer players will have no chance against them until they max it out themselves.
Ok, you said......due to CP, I have 20% more physical and spell resistance than you, and 20% more spell and weapon damage than you, and 20% higher stamina, magica and health pools...
That is not something a player can do with 350-400 skill points. It takes 100 in a single star to get the max of 25%.
While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
Come on dude. How crappy of a player must you be to get a 25% damage boost while taking 25% less damage while 25% more health and resources to pull from to not win most fights? Your stock pile of CPs isn't skill, it's a buff to hide behind
You are confused on how CP functions. There is nothing that will give a player 25% more resources. Points spent in green increase Stamina, blue Magicka, and red Health. There is no star that at 100 points assigned a player has a 25% increase to a resource. Also increases in damage and mitigation of damage are not from a single star. A player would need to be in the thousands of CP in order to get close to that point. There are very few players with that much CP.While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
And I think that your argument places way more emphasis on "skill" than there really is. The game is simple, really. The skill is just doing the right thing at the right time, which most people already do. When, due to CP, I have 20% more physical and spell resistance than you, and 20% more spell and weapon damage than you, and 20% higher stamina, magica and health pools, my skill didn't beat you, my CP did.
See comments above as they are valid here as well. In summary CP does not work the way you think it does, and few players have the thousands needed to get the bonuses you are talking about.
If most players did the right thing at the right time, it would not be commonplace to see downed players scattered along ground at any keep siege.
CP is not the only thing which provides a statistical advantage. Level, gear, racial passives, food/drinks, and skill points all do as well. Unless a player is level capped, wearing gear with the highest possible stats. Using the highest stat boosting food/drink while playing the race with the best passives for their build, with enough skill points to purchase all stat increases. There will always be some other player running around with higher stats. Are those stats response for winning or is it only the stats provided by CP?
Obviously some builds will be more optimal than others. I also think you need to go and read one or more of the MANY websites that outline the Champion System before you claim what I say is not possible, because it is, in fact, the case that at around 350-400 cp you do in fact have that advantage of roughly 20% increase over someone who has none. Trust me, I know what I'm talking about. Go look it up.
And sure, you will see lots of dead people laying around after a battle. All of them did the wrong thing? No, not really. It's a battle, characters die, even good ones.
Yes, gear makes a huge difference too. Obviously. No one is asking for all players to be perfectly equal. All we are saying is that, at this point, the players who grind out cp, day-in, day-out, are the one's who are dominating in PvP. If you don't know this you must not talk to many other players. Are you even a member of a guild? Without a means to catch up, or level the playing field, newer players will have no chance against them until they max it out themselves.
Ok, you said......due to CP, I have 20% more physical and spell resistance than you, and 20% more spell and weapon damage than you, and 20% higher stamina, magica and health pools...
That is not something a player can do with 350-400 skill points. It takes 100 in a single star to get the max of 25%.
This is copied from another post.
The numbers are never wrong and the tests were already made (which I'd prefer instead of unthinkingly repeating other people's guess-based opinions).
Character Power vs CP invested:
The initial statements were:
Characters get overwhelming majority of their CP-related power around 300-360 CP (all 3 color-trees with 100CP+ each)
Therefore only the first 300-360 CPs are dead-crucial to get the most benefit
Therefore additional CP above 300-360CP threshold are not really that important
I. Blue Trees - DPS output:
For purpose of this test we're maxing:
1) Main DPS boosting CP: Thaumaturge (for +25% damage output at 100CP invested)
2) Staff Expert afterwards for Staff-weaving (after reaching 100CP above)
3) Spell Erosion afterwards for additional damage bonus (abv.)
(Note: The test-character is a Magicka Nightblade with ca. 2000 Spell Damage and ca. 35000 Magicka)
Funnel Health with Staff-weaving output:
DiwAfk4.jpg
Full DPS rotation with Staff-weaving output:
beoPFzT.jpg
II. Red Trees - Damage Mitigation and Utility:
For purpose of this test we're maxing:
1) Main DPS mitigating CP: Elemental Defender (for Elemental DMG) or Hardy (for Magicka/Poison)
2) Secondary DPS mitigating CP: Spell Shield (after reaching 100CP for max of -25% bonus).
(Note: The character is 5/1/1 Light/Medium/Heavy build, ca. 10k Spell Resistance and getting hit by Concealed Weapon using mirror character; 50% Spell Crit)
xzFbZB5.jpg
III. Green Trees - Cost Reduction and Regeneration:
For purpose of this test we're maxing:
1) Main Cost Reduction CP: Magician (for -25% bonus, maxed)
2) Main Stat Regenetaion CP: Arcanist (for +25 bonus, maxed and assuming this is needed at all)
(Note: The spell of choice was Sap Essence; two Cost Reduction enchantments on jewerly)
wuyBGCq.jpg
IV. Conclusion:
You're getting the most benefits up to 300-360 CP.
All CP above mentioned threshold give mostly a slight increase in character's power - be it +300CP or +900CP.
V. Additional comments related to discussion:
Unexperienced/casual player is not likely be saved by the bonuses granted above 300-360CP threshold alone (Player Skill > Character Power).
Unexperienced/casual player is likely be saved by having the very first 300-360CP passive bonuses unlocked.
Unexperienced/casual players will eventually reach 300-360CPs (possible by September/October 2015 by using enlightenment pool only).
Obviously, different character setups would focus on different CP passives, thus provide different feedback. The reason for the charts is to provide general visual feedback for CP-amount invested versus Power Gained curves progress.
Thank you for your time!
While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
Come on dude. How crappy of a player must you be to get a 25% damage boost while taking 25% less damage while 25% more health and resources to pull from to not win most fights? Your stock pile of CPs isn't skill, it's a buff to hide behind
You are confused on how CP functions. There is nothing that will give a player 25% more resources. Points spent in green increase Stamina, blue Magicka, and red Health. There is no star that at 100 points assigned a player has a 25% increase to a resource. Also increases in damage and mitigation of damage are not from a single star. A player would need to be in the thousands of CP in order to get close to that point. There are very few players with that much CP.While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
And I think that your argument places way more emphasis on "skill" than there really is. The game is simple, really. The skill is just doing the right thing at the right time, which most people already do. When, due to CP, I have 20% more physical and spell resistance than you, and 20% more spell and weapon damage than you, and 20% higher stamina, magica and health pools, my skill didn't beat you, my CP did.
See comments above as they are valid here as well. In summary CP does not work the way you think it does, and few players have the thousands needed to get the bonuses you are talking about.
If most players did the right thing at the right time, it would not be commonplace to see downed players scattered along ground at any keep siege.
CP is not the only thing which provides a statistical advantage. Level, gear, racial passives, food/drinks, and skill points all do as well. Unless a player is level capped, wearing gear with the highest possible stats. Using the highest stat boosting food/drink while playing the race with the best passives for their build, with enough skill points to purchase all stat increases. There will always be some other player running around with higher stats. Are those stats response for winning or is it only the stats provided by CP?
Obviously some builds will be more optimal than others. I also think you need to go and read one or more of the MANY websites that outline the Champion System before you claim what I say is not possible, because it is, in fact, the case that at around 350-400 cp you do in fact have that advantage of roughly 20% increase over someone who has none. Trust me, I know what I'm talking about. Go look it up.
And sure, you will see lots of dead people laying around after a battle. All of them did the wrong thing? No, not really. It's a battle, characters die, even good ones.
Yes, gear makes a huge difference too. Obviously. No one is asking for all players to be perfectly equal. All we are saying is that, at this point, the players who grind out cp, day-in, day-out, are the one's who are dominating in PvP. If you don't know this you must not talk to many other players. Are you even a member of a guild? Without a means to catch up, or level the playing field, newer players will have no chance against them until they max it out themselves.
Ok, you said......due to CP, I have 20% more physical and spell resistance than you, and 20% more spell and weapon damage than you, and 20% higher stamina, magica and health pools...
That is not something a player can do with 350-400 skill points. It takes 100 in a single star to get the max of 25%.
To my understanding I never said 300 CPs =s this. CPs can give you a 25% boost of everything. So thank you for confirming what CPs can do
While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
Come on dude. How crappy of a player must you be to get a 25% damage boost while taking 25% less damage while 25% more health and resources to pull from to not win most fights? Your stock pile of CPs isn't skill, it's a buff to hide behind
You are confused on how CP functions. There is nothing that will give a player 25% more resources. Points spent in green increase Stamina, blue Magicka, and red Health. There is no star that at 100 points assigned a player has a 25% increase to a resource. Also increases in damage and mitigation of damage are not from a single star. A player would need to be in the thousands of CP in order to get close to that point. There are very few players with that much CP.While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
Take a look at what the pro-CP camp says in this thread and tell me that, while I paraphrased, it isn't exactly the point they attempted to make.
http://forums.elderscrollsonline.com/en/discussion/204573/pvp-im-not-v14-yet-do-champion-points-mean-ill-never-be-competitive#latest
You seriously think that thread is representive of everyone? Then you're sure they are not trolling? It's internet's favorite past time you know.
These are the only 2 discussions I have ever engaged in on the topic. It is however something I noticed when asking the more successful guild mates for advice: the one thing they all had in common was high CP, and gold gear. Yet according to those same people it's all about skill ...
Well the truth is CP pads skill, but doesn't outright replace it. CP alone will not win for you.
And I think that your argument places way more emphasis on "skill" than there really is. The game is simple, really. The skill is just doing the right thing at the right time, which most people already do. When, due to CP, I have 20% more physical and spell resistance than you, and 20% more spell and weapon damage than you, and 20% higher stamina, magica and health pools, my skill didn't beat you, my CP did.
See comments above as they are valid here as well. In summary CP does not work the way you think it does, and few players have the thousands needed to get the bonuses you are talking about.
If most players did the right thing at the right time, it would not be commonplace to see downed players scattered along ground at any keep siege.
CP is not the only thing which provides a statistical advantage. Level, gear, racial passives, food/drinks, and skill points all do as well. Unless a player is level capped, wearing gear with the highest possible stats. Using the highest stat boosting food/drink while playing the race with the best passives for their build, with enough skill points to purchase all stat increases. There will always be some other player running around with higher stats. Are those stats response for winning or is it only the stats provided by CP?
Obviously some builds will be more optimal than others. I also think you need to go and read one or more of the MANY websites that outline the Champion System before you claim what I say is not possible, because it is, in fact, the case that at around 350-400 cp you do in fact have that advantage of roughly 20% increase over someone who has none. Trust me, I know what I'm talking about. Go look it up.
And sure, you will see lots of dead people laying around after a battle. All of them did the wrong thing? No, not really. It's a battle, characters die, even good ones.
Yes, gear makes a huge difference too. Obviously. No one is asking for all players to be perfectly equal. All we are saying is that, at this point, the players who grind out cp, day-in, day-out, are the one's who are dominating in PvP. If you don't know this you must not talk to many other players. Are you even a member of a guild? Without a means to catch up, or level the playing field, newer players will have no chance against them until they max it out themselves.
Ok, you said......due to CP, I have 20% more physical and spell resistance than you, and 20% more spell and weapon damage than you, and 20% higher stamina, magica and health pools...
That is not something a player can do with 350-400 skill points. It takes 100 in a single star to get the max of 25%.
This is copied from another post.
The numbers are never wrong and the tests were already made (which I'd prefer instead of unthinkingly repeating other people's guess-based opinions).
Character Power vs CP invested:
The initial statements were:
Characters get overwhelming majority of their CP-related power around 300-360 CP (all 3 color-trees with 100CP+ each)
Therefore only the first 300-360 CPs are dead-crucial to get the most benefit
Therefore additional CP above 300-360CP threshold are not really that important
I. Blue Trees - DPS output:
For purpose of this test we're maxing:
1) Main DPS boosting CP: Thaumaturge (for +25% damage output at 100CP invested)
2) Staff Expert afterwards for Staff-weaving (after reaching 100CP above)
3) Spell Erosion afterwards for additional damage bonus (abv.)
(Note: The test-character is a Magicka Nightblade with ca. 2000 Spell Damage and ca. 35000 Magicka)
Funnel Health with Staff-weaving output:
DiwAfk4.jpg
Full DPS rotation with Staff-weaving output:
beoPFzT.jpg
II. Red Trees - Damage Mitigation and Utility:
For purpose of this test we're maxing:
1) Main DPS mitigating CP: Elemental Defender (for Elemental DMG) or Hardy (for Magicka/Poison)
2) Secondary DPS mitigating CP: Spell Shield (after reaching 100CP for max of -25% bonus).
(Note: The character is 5/1/1 Light/Medium/Heavy build, ca. 10k Spell Resistance and getting hit by Concealed Weapon using mirror character; 50% Spell Crit)
xzFbZB5.jpg
III. Green Trees - Cost Reduction and Regeneration:
For purpose of this test we're maxing:
1) Main Cost Reduction CP: Magician (for -25% bonus, maxed)
2) Main Stat Regenetaion CP: Arcanist (for +25 bonus, maxed and assuming this is needed at all)
(Note: The spell of choice was Sap Essence; two Cost Reduction enchantments on jewerly)
wuyBGCq.jpg
IV. Conclusion:
You're getting the most benefits up to 300-360 CP.
All CP above mentioned threshold give mostly a slight increase in character's power - be it +300CP or +900CP.
V. Additional comments related to discussion:
Unexperienced/casual player is not likely be saved by the bonuses granted above 300-360CP threshold alone (Player Skill > Character Power).
Unexperienced/casual player is likely be saved by having the very first 300-360CP passive bonuses unlocked.
Unexperienced/casual players will eventually reach 300-360CPs (possible by September/October 2015 by using enlightenment pool only).
Obviously, different character setups would focus on different CP passives, thus provide different feedback. The reason for the charts is to provide general visual feedback for CP-amount invested versus Power Gained curves progress.
Thank you for your time!
...due to CP, I have 20% more physical and spell resistance than you, and 20% more spell and weapon damage than you, and 20% higher stamina, magica and health pools...
DragonxTortoise wrote: »Spend less time on the forums and more time exping. ++ CPs
I'm at work, it's a place I go 5 days a week and I receive money in return my time
jcodbf2b14_ESO wrote: »jcodbf2b14_ESO wrote: »When will it end? What is next.. Create a campaign that is just PvE?
You know your post makes no sense, right?
It makes perfect sense. This is no different than those that do not like not being able playing in a huge map like Cyrodil because it is PvP than someone whining and crying about not wanting to play with someone with more CP than they have.
Stop crying and play the game.
MaximusDargus wrote: »Im all for non-CP campaign. Maybe this will stop those stupid myths and rumors spreading out that CP turn players into some kind of demigod. One day player is 0, suddenly he wakes up he is given 300 CP and he is a demigod.
People ignore fact that someone has to work consistently to gain CP and he earns them one by one.
Not to mention it has been proven with numbers that the results of CP investment are diminishing past the point of 300 or something? Which is very small amount of CP. Anyone can reach that, the point is some people dont want to, yet they complain about those who decided to invest their own time in earning CP.