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ZOS....please make non-cp campaigns......and yes I know this has been said before

  • NewBlacksmurf
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    Yeah after reading all the comments, the non CP campaigns seems to be the way to go overall if nothing else were changed.
    I also feel that because content is locked in IC the vet campaigns should be level 50 only

    That's just me as there is a noticeable difference between Vet 1-8 and Vet 14 or what's to be Vet16
    -PC (PTS)/Xbox One: NewBlacksmurf
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  • markt84
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    Yeah after reading all the comments, the non CP campaigns seems to be the way to go overall if nothing else were changed.
    I also feel that because content is locked in IC the vet campaigns should be level 50 only

    That's just me as there is a noticeable difference between Vet 1-8 and Vet 14 or what's to be Vet16

    It is really way too easy of a fix to not do
  • NewBlacksmurf
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    markt84 wrote: »
    Yeah after reading all the comments, the non CP campaigns seems to be the way to go overall if nothing else were changed.
    I also feel that because content is locked in IC the vet campaigns should be level 50 only

    That's just me as there is a noticeable difference between Vet 1-8 and Vet 14 or what's to be Vet16

    It is really way too easy of a fix to not do


    Exactly but that's my opinion so...I wonder what ZOS intentions are
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • markt84
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    ZOS I'm trying to help you take vet ranks out of PvP, all you need to do is figure out how to get them out of gear and PvE
  • Sausage
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    I support non-vet Campaign CP-removal. Give the people money's worth of decent PVP. Vet Campaigns are about to turn from bad to worse, later this year we have people with 500+ CP.
    Edited by Sausage on August 7, 2015 3:10PM
  • TheBull
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    It will be a dead server...

    CPs or not if you suck you suck. If you are good you are good.
  • markt84
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    TheBull wrote: »
    It will be a dead server...

    CPs or not if you suck you suck. If you are good you are good.

    So very not true. CPs are a huge advantage and everyone knows it. And if it's a dead server so be it, just get rid of it. 2 non-vet campaigns are dead right now on X11 na. What harm could it do just to see if people like it?
    Edited by markt84 on August 7, 2015 3:15PM
  • Tolmos
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    Having non-CP campaigns would be absolutely amazing, and something I would celebrate greatly. I've been struggling to maintain motivation to continue the grind, and it's becoming harder and harder knowing the sheer depth of how much grind is ahead of me with this system if I want truly competitive PvP.

    If I knew for sure that such a system was underway, I'd never give a second thought to grind. I'd do quests slowly, take my time, and truly enjoy the game for what it is.

    Another concern is for the longer term survivability of a game with such a lopsided seniority based stat advantage/handicap system. How many players would actively join a game 2 years down the road knowing they would never be TRULY competitive and receiving, in response to their concerns, the answer that they shouldn't expect to be? Who plays a game without expecting to be competitive?

    +1000000000 for this suggestion.
    Edited by Tolmos on August 7, 2015 3:27PM
  • drzycki_ESO
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    That would be awesome! I love this idea!
  • CtrlAltDlt
    CtrlAltDlt
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    Would like this very much.
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  • markt84
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    Tolmos wrote: »
    Having non-CP campaigns would be absolutely amazing, and something I would celebrate greatly. I've been struggling to maintain motivation to continue the grind, and it's becoming harder and harder knowing the sheer depth of how much grind is ahead of me with this system if I want truly competitive PvP.

    If I knew for sure that such a system was underway, I'd never give a second thought to grind. I'd do quests slowly, take my time, and truly enjoy the game for what it is.

    +1000000000 for this suggestion.

    And this doesn't deter the have nots (CPs) from giving up on the game. The grind wouldn't be bad, if you can do it at your own pace, and not just HAVE to for 60 hours straight just so you can even compete with the maxed cp players
  • markt84
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    Zos just please let us know if you are considering this and if you aren't why not?
  • Robbmrp
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    I for one would play in a Non CP campaign. CP progression IMO removes all needed skill to kill someone. Your burst damage is way up there, your shields never drop, you just sit there and click 1-2-3 and the other persons dead.

    @ZOS please give us a PVP where it takes actual skill and not grind time to win at PVP.

    After thinking more and more about this, it is really the ONLY way to ensure that new players who level to V14 or what ever the max game level is has a chance when playing against a seasoned player. It's skill vs skill not CP vs no CP.
    Edited by Robbmrp on August 7, 2015 4:21PM
    NA Server - Kildair
  • markt84
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    Robbmrp wrote: »
    I for one would play in a Non CP campaign. CP progression IMO removes all needed skill to kill someone. Your burst damage is way up there, your shields never drop, you just sit there and click 1-2-3 and the other persons dead.

    @ZOS please give us a PVP where it takes actual skill and not grind time to win at PVP.

    After thinking more and more about this, it is really the ONLY way to ensure that new players who level to V14 or what ever the max game level is has a chance when playing against a seasoned player. It's skill vs skill not CP vs no CP.

    Yeah when I first started I was pissed about the PC transfer, but the longer I played and thought about it, they should be able to play on any platform they want for whatever reason. And I came to the realization that the CPs was the issue and not the vrank. This game can only servive if new players enjoy it as well. And removing CPs allows for a pretty balanced battlefield. The sorc shield is only crazy strong because of CPs. Everyone tells for nerf this and nerf that, just take away CPs and you will be able to see how skill were designed to work, and in my personal playing experience feel everything is very well balanced if they just take out the CPs
  • BlackEar
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    Just disable CP in PVP.

    It really is the best solution I do not why they just don't do this.
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  • markt84
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    BlackEar wrote: »
    Just disable CP in PVP.

    It really is the best solution I do not why they just don't do this.

    I agree, but I agree with the people that are against me that they should lose their power. Just give us that don't care about CPs right to play against other people without them. But this is what the cp grinders are so scared of, they know this will be come the preferred way to play the game and will have to strip themselves of all those CPs to play with us
  • Radnil
    Radnil
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    maybe we should have a campaign where you can only use your fists and no armor so everything is "fair".
  • jkemmery
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    TheBull wrote: »
    It will be a dead server...

    CPs or not if you suck you suck. If you are good you are good.

    Says the player who grinds out cp ... SMH
  • reklaw67
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    As someone who supports NON cp vet campaigns might I suggest one other alternative.

    A vet campaign where everyone is given a certain # of CP points for that campaign only. CP points do allow much more diversity in builds. The problem is that is also creates a massively imbalanced playing field. About the only ones to strongly support it are the every day CP grinders. But a campaign that gives CP equally to make for more diverse builds while preventing an imbalance would be a great option imo.


    But Zeni please do one of these things soon.
  • jkemmery
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    I would bet that the high CP players, when they are getting wrecked in the non-CP campaign would be the first one's calling "HACK"!
  • markt84
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    Radnil wrote: »
    maybe we should have a campaign where you can only use your fists and no armor so everything is "fair".

    Go start a thread for it
  • bloodsport91
    bloodsport91
    Soul Shriven
    The CP system as it exists it pretty slick, but it leads to competitive imbalance in PVP. Instead of creating non vet campaigns with CP disabled, how about instead granting all players in a non vet PVP campaign the same amount of CPs to allocate as they see fit. Not sure if a good number is 100, 200, or something else, but this would allow for additional customization using the existing CP system, but at the same time maintain competitive PVP balance.

    Just a thought...
  • reklaw67
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    The CP system as it exists it pretty slick, but it leads to competitive imbalance in PVP. Instead of creating non vet campaigns with CP disabled, how about instead granting all players in a non vet PVP campaign the same amount of CPs to allocate as they see fit. Not sure if a good number is 100, 200, or something else, but this would allow for additional customization using the existing CP system, but at the same time maintain competitive PVP balance.

    Just a thought...

    Why not read up like 3 spots where I say the exact same thing.

  • markt84
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    jkemmery wrote: »
    I would bet that the high CP players, when they are getting wrecked in the non-CP campaign would be the first one's calling "HACK"!

    Haha right. Then they will be calling for the non vet boost to be taken away...because it isn't fair they haven't played as long as me, they shouldn't be able to kill me :'(
  • dday3six
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    jkemmery wrote: »
    I would bet that the high CP players, when they are getting wrecked in the non-CP campaign would be the first one's calling "HACK"!

    Why would high CP players choose to play in a campaign without CP if they are not able to cut it?
  • jkemmery
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    dday3six wrote: »
    jkemmery wrote: »
    I would bet that the high CP players, when they are getting wrecked in the non-CP campaign would be the first one's calling "HACK"!

    Why would high CP players choose to play in a campaign without CP if they are not able to cut it?

    My point was that everyone arguing in support of keeping the system as it is are saying things like "CPs don't matter, it's player skill". And, "Don't blame it on my CP when I wreck you, I'm just better than you."

    So then they would turn around and blame someone for hacking instead of facing the obvious truth: you aren't that good, your CP made you that good; you're really no better than the guy who's only played one fifth of the time you have.
  • markt84
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    dday3six wrote: »
    jkemmery wrote: »
    I would bet that the high CP players, when they are getting wrecked in the non-CP campaign would be the first one's calling "HACK"!

    Why would high CP players choose to play in a campaign without CP if they are not able to cut it?

    You might get tired of playing on empty servers, if it becomes the preferred campaigns for PvP
  • Acrolas
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    markt84 wrote: »
    what's your issue with some of the community being able to play in a non-cp campaign?

    You're not really part of that community. You're actually part of a "I want to level faster in PVP" community and a "PC transfers are ruining my soft, un-buffed Veteran PVP builds" community. You're asking for a CP nerf because your non-vet buff is gone and you're realizing you're not as good of a PVP player as you thought you were. Basically.

    June 20:
    "Turned 20 last night, been only pvping since I hit 10."

    July 10:
    "Not leveling up fast enough in PvP. I love PvP, but I should be a vet 4-5 right now, but since I played PvP since level 10 I'm only level 49 now. While others that chose to grind are vet 3-5 now"

    July 13:
    "Now you have those PC gamers coming over to consoles already maxed out, while NO console player hit v14 yet let alone maxed out cp points, now it's being raised to v19 or whatever. The gap is huge, so we all need to be honest about it. And let's start the debate form there. This gets nowhere when people want to pretend the gap isn't huge."

    July 14:
    "PvP is where this game shines IMO. If you only got better gear and a lot more xp, there would be no reason to play the main story at all. I only started playing the story because I finally hit vet1, and my dude is way too soft now my buff is gone"
    signing off
  • dday3six
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    jkemmery wrote: »
    dday3six wrote: »
    jkemmery wrote: »
    I would bet that the high CP players, when they are getting wrecked in the non-CP campaign would be the first one's calling "HACK"!

    Why would high CP players choose to play in a campaign without CP if they are not able to cut it?

    My point was that everyone arguing in support of keeping the system as it is are saying things like "CPs don't matter, it's player skill". And, "Don't blame it on my CP when I wreck you, I'm just better than you."

    So then they would turn around and blame someone for hacking instead of facing the obvious truth: you aren't that good, your CP made you that good; you're really no better than the guy who's only played one fifth of the time you have.

    While that is not what everyone is saying, but if hyperbole and demonizing the presumed boogyman that is your "opposition" helps you function have at it hoss.
    markt84 wrote: »
    dday3six wrote: »
    jkemmery wrote: »
    I would bet that the high CP players, when they are getting wrecked in the non-CP campaign would be the first one's calling "HACK"!

    Why would high CP players choose to play in a campaign without CP if they are not able to cut it?

    You might get tired of playing on empty servers, if it becomes the preferred campaigns for PvP

    Me personally no. I'd just 24 man AOE zerg everything down in non-CP just like in non-vet.
  • reklaw67
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    The lifeblood of a pvp game are those people who just like to pvp... PERIOD.

    It's people who want an advantage and are willing to have monstrous imbalances (that they are on the right side of) that end up destroying a game. They drive away any new player who is not willing to be prey indefinitely.

    Sorry but Zenimax would be foolish to cater to people who grind hours upon hours for an advantage in pvp. Catering to casuals and those who just love pvp for pvp's sake is a better alternative that will not alienate potential new customers.
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