Actually, I do have one more question before I wrap this up. This is directed to Allyhoo811.
You mentioned how I'll eventually get a passive in the Soul Magic tree to give me a percentage to auto-fill Soul Gems. Would you know how many times I would need to use the ability in my bar until I get this passive?
I really want it, but as I said.. it's going to be a slight issue due to taking away one of what I feel a vital rotation key (whatever that key is).
And the sooner I get this passive, the better.
Hmm... well, as a DK, joining the Mages Guild seems... pointless (I'm no Mage)? I had considered joining the Fighter's Guild, but I don't know what they're like (as in a real guild where you have to be on for events).
Or are they like the ones in Skyrim who offer an interesting side-storyline that end up making you the leader of their organizations?
Personally, I'd join the Thieves Guild (if it existed). Because I would be taking advantage of the Skeleton Key on those locks.
Hmm. I see. Thanks all for the responses. I wish I could say Yes to answering all of my questions.
Actually, I do have one more question before I wrap this up. This is directed to Allyhoo811.
You mentioned how I'll eventually get a passive in the Soul Magic tree to give me a percentage to auto-fill Soul Gems. Would you know how many times I would need to use the ability in my bar until I get this passive?
I really want it, but as I said.. it's going to be a slight issue due to taking away one of what I feel a vital rotation key (whatever that key is).
And the sooner I get this passive, the better.
Even though there's no thieves guild, there still is the Ledgermane (spelling?) skill line that unlocks when you steal...not that this is much of a consolation though. But in case you hadn't seen it yet.
Also, as was mentioned it's good to start early, particularly the mages guild because the primary way to lvl it is by collecting the lorebooks spread around the world. As you explore and find these they increase your mages guild lvl. Idk how that works if you haven't joined them already since I started early, if either you don't see the books or when you do they count towards nothing?
The Intimidating Presence (FG) and Persuasive Will (MG) passives are quite useful if you want to avoid the more tedious parts of some quests.Hmm... well, as a DK, joining the Mages Guild seems... pointless (I'm no Mage)? I had considered joining the Fighter's Guild, but I don't know what they're like (as in a real guild where you have to be on for events).
Or are they like the ones in Skyrim who offer an interesting side-storyline that end up making you the leader of their organizations?
Personally, I'd join the Thieves Guild (if it existed). Because I would be taking advantage of the Skeleton Key on those locks.
Both guild's skill lines are rather pointless imo, or maybe even at my late level I still haven't found a good use for them...
Royal_Kitsune wrote: »Even though there's no thieves guild, there still is the Ledgermane (spelling?) skill line that unlocks when you steal...not that this is much of a consolation though. But in case you hadn't seen it yet.
Also, as was mentioned it's good to start early, particularly the mages guild because the primary way to lvl it is by collecting the lorebooks spread around the world. As you explore and find these they increase your mages guild lvl. Idk how that works if you haven't joined them already since I started early, if either you don't see the books or when you do they count towards nothing?
in regards the the bolded section. Any books you have read before joining will count towards the skill line exp.