mike.gaziotisb16_ESO wrote: »
Looks like with engine guardian, black rose and evasion you can tank almost forever. So much for the "woe is me, tanking is dead" reaction threads. And you didn't even have any templars for spears, or any allies in general to activate synergies and get resources that way.
It does look like you'll need a 3rd source of resources other than black rose, pots & engine guardian though. So DKs will most certainly be fine with Battle Roar. NBs will surely be fine too with some tweaks to Siphoning Attacks. Templars are a bit trickier with Repetance, you'll need adds to kill to keep going.
As for Sorcs... well... surely you can cast some dark deal while tanking 10 enemies, no? (sarcasm)
Stalwart385 wrote: »Look like engine guardian rolls are pretty much required. See that the low stam point between ulti and pot where engine guardian happens to toss stam.
Stalwart385 wrote: »mike.gaziotisb16_ESO wrote: »
Looks like with engine guardian, black rose and evasion you can tank almost forever. So much for the "woe is me, tanking is dead" reaction threads. And you didn't even have any templars for spears, or any allies in general to activate synergies and get resources that way.
It does look like you'll need a 3rd source of resources other than black rose, pots & engine guardian though. So DKs will most certainly be fine with Battle Roar. NBs will surely be fine too with some tweaks to Siphoning Attacks. Templars are a bit trickier with Repetance, you'll need adds to kill to keep going.
As for Sorcs... well... surely you can cast some dark deal while tanking 10 enemies, no? (sarcasm)
Look like engine guardian rolls are pretty much required. See that the low stam point between ulti and pot where engine guardian happens to toss stam.
Also I wouldn't really call this a blocking test since he is kite tanking. Definitely the right way to do it but not as a block test. Only one or two thing are hitting him most of the time. There are fights where you dont have such luxury.
AhPook_Is_Here wrote: »And the obvious, impen; who wants to lose 16% of the physical resistance across 5p of gear? Doesn't mean much in PVP but as far as PVE tank sets go stacking physical resistance is far more useful than reduction in crits from NPCs that can't crit.
leandro.800ub17_ESO wrote: »What about the Armor Master set?
Stalwart385 wrote: »I'll post some screenshots and item ID's of the Black Rose when I get home.
I bought five blue VR15 bags and only received Reinforced and Well-Fitted, so it likely has limited random traits. It also comes with random enchants. Some have Magicka, Health or Stamina on them. They are all heavy and were all Black Rose pieces.
leandro.800ub17_ESO wrote: »What about the Armor Master set?
ThatNeonZebraAgain wrote: »leandro.800ub17_ESO wrote: »What about the Armor Master set?
I think the Armor Master set has some hidden potential. When used with the Medium Armor active ability, it will basically roll together (and then some) 2 of the most valuable parts of NB tanks: Mirage ability and the Shadow Barrier passive (Major Evasion and armor/spell resist buffs), but also add 5% max hp. Could even be useful for Magicka tanks since it would promote constant use of Harness Magicka while buffing armor, spell resist, and health at the same time. If the buff from Armor Master stacks with Major Armor and Spell resist buffs and bonus values, it could get real interesting. If it does stack and you used Immovable while wearing this set, you would gain a total of 9850 armor and spell resistance. If effective hardcap is around 32k, then that means you can gain 30% of that amount just from using this set and ability combo. That's pretty big. Add to that the non-Major buff from Blood Spawn, which gives an additional 6300 armor and spell resistance, and NB Shadow Barrier passive, another 5200 armor and spell resistance, and it just gets ridiculous (it all totals up to 21350 armor and spell resist). I would think you could come up with a medium or light armor DPS tank with some variation of all that.
ThatNeonZebraAgain wrote: »leandro.800ub17_ESO wrote: »What about the Armor Master set?
I think the Armor Master set has some hidden potential. When used with the Medium Armor active ability, it will basically roll together (and then some) 2 of the most valuable parts of NB tanks: Mirage ability and the Shadow Barrier passive (Major Evasion and armor/spell resist buffs), but also add 5% max hp. Could even be useful for Magicka tanks since it would promote constant use of Harness Magicka while buffing armor, spell resist, and health at the same time. If the buff from Armor Master stacks with Major Armor and Spell resist buffs and bonus values, it could get real interesting. If it does stack and you used Immovable while wearing this set, you would gain a total of 9850 armor and spell resistance. If effective hardcap is around 32k, then that means you can gain 30% of that amount just from using this set and ability combo. That's pretty big. Add to that the non-Major buff from Blood Spawn, which gives an additional 6300 armor and spell resistance, and NB Shadow Barrier passive, another 5200 armor and spell resistance, and it just gets ridiculous (it all totals up to 21350 armor and spell resist). I would think you could come up with a medium or light armor DPS tank with some variation of all that.
Excellent job testing this, thanks a lot so I don't have to farm stones on the damn PTS.
Personofsecrets wrote: »Stalwart385 wrote: »I'll post some screenshots and item ID's of the Black Rose when I get home.
I bought five blue VR15 bags and only received Reinforced and Well-Fitted, so it likely has limited random traits. It also comes with random enchants. Some have Magicka, Health or Stamina on them. They are all heavy and were all Black Rose pieces.
I figured the developers had learned that exploration isn't something that end game players want after watching Joe Blackburn's interview with Deltia and friends
I look forward to your later post.
Stalwart385 wrote: »Look like engine guardian rolls are pretty much required. See that low stam point between ulti and pot where engine guardian happens to toss stam.
Stalwart385 wrote: »Also I wouldn't really call this a blocking test since he is kite tanking. Definitely the right way to do it but not as a block test. Only one or two thing are hitting him most of the time. There are fights where you dont have such luxury.
mike.gaziotisb16_ESO wrote: »Stalwart385 wrote: »Look like engine guardian rolls are pretty much required. See that low stam point between ulti and pot where engine guardian happens to toss stam.
Seems like it. Though Bloodspawn could work for a DK too I guess.Stalwart385 wrote: »Also I wouldn't really call this a blocking test since he is kite tanking. Definitely the right way to do it but not as a block test. Only one or two thing are hitting him most of the time. There are fights where you dont have such luxury.
He is kite tanking in parts, but kite tanking is what you often do in fights with many adds. Plus like I said, he would have a lot more resources if he was part of a raid. From things like elemental drain / siphon spirit on bosses to blazing spears, to synergy activations, to repentance from corpses, to stam from master's resto healing springs etc.
I'm pretty sure he could face tank it, just stand there and block, if the had a team with him.
All I was trying to say is that it certainly does not look that bad for PvE. It will still be possible, even if the difficulty has been turned up a notch. I think that's also good, cause from what I saw tanking went from "mostly meh, but tricky in parts" in 1.5 to "just hold block and fall asleep" in 1.6.
People will moan like always but it's gonna be fine in the end.
mike.gaziotisb16_ESO wrote: »Stalwart385 wrote: »Look like engine guardian rolls are pretty much required. See that low stam point between ulti and pot where engine guardian happens to toss stam.
Seems like it. Though Bloodspawn could work for a DK too I guess.Stalwart385 wrote: »Also I wouldn't really call this a blocking test since he is kite tanking. Definitely the right way to do it but not as a block test. Only one or two thing are hitting him most of the time. There are fights where you dont have such luxury.
He is kite tanking in parts, but kite tanking is what you often do in fights with many adds. Plus like I said, he would have a lot more resources if he was part of a raid. From things like elemental drain / siphon spirit on bosses to blazing spears, to synergy activations, to repentance from corpses, to stam from master's resto healing springs etc.
I'm pretty sure he could face tank it, just stand there and block, if the had a team with him.
All I was trying to say is that it certainly does not look that bad for PvE. It will still be possible, even if the difficulty has been turned up a notch. I think that's also good, cause from what I saw tanking went from "mostly meh, but tricky in parts" in 1.5 to "just hold block and fall asleep" in 1.6.
People will moan like always but it's gonna be fine in the end.