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Best Non-zerg Campaign for DC(NA PC)?

Ezareth
Ezareth
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Are there any competitive non-zerg campaigns left where DC aren't completely zerged down any time they step out of their gates? I've tried to make it work on Chillrend for the past month and Syn and I finished first and second for DC(which isn't saying much) but I can't tolerate the trashcan mentality on that campaign any more. AD or EP alternatively spend their time camping gates and since the AD Empress exploited our scrolls from behind our gates the entire DC population pretty much gave up and switched to Azura's. I have no interest in playing on that Zerg-campaign so I'm looking for something small pop where DC aren't pushed back to their gates every day by 10 times their numbers. The campaign just reset and the top 10 didn't even break 10K AP on the first day. Or am I just going to have to wait for IC to have anything competitive?

Short of cracked wood cave there are no fights that doesn't involve 10 AD/EP zerging you down anywhere on the map. Having to spend 3/4s of your time running back to the action only get zerged down by garbage again the moment you show yourself isn't particularly enjoyable.
Permanently banned from the forums for displaying dissent: ESO - The Year Behind
Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
Ezareth VR16 AD Sorc - Rank 36 - Axe NA
Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
Ezareth PvP on Youtube
  • Takllin
    Takllin
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    Haderus or Azuras unfortunately are the only options and they have lots of zergs :(
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  • Ezareth
    Ezareth
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    Takllin wrote: »
    Haderus or Azuras unfortunately are the only options and they have lots of zergs :(

    Yeah my Sorc is homed on Haderus and I have no interest in playing him for the same reason. What fun is there in consuming the few while rolling on the zerg faction?

    We need to have more good players reroll DC or something, playing as this faction is pretty ridiculous right now. Now I know why I've always thought the best players have always come from DC...it's hardmode for sure.

    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • SirAndy
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    Ezareth wrote: »
    Best Non-zerg Campaign for DC(NA PC)?
    I believe that campaign is called PvE ...
    biggrin.gif


    Zergs are a reality in every campaign. Trying to blame that on a specific faction is cute, but false.
    There are just as many zerg balls on the DC side as there are on the other two factions.

    As mentioned above, Haderus has a strong DC presence but be prepared to load into a map that is all yellow or all red or all blue depending on the time of the day. The map flips on a daily basis.
    shades.gif
  • Ezareth
    Ezareth
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    SirAndy wrote: »
    Ezareth wrote: »
    Best Non-zerg Campaign for DC(NA PC)?
    I believe that campaign is called PvE ...
    biggrin.gif


    Zergs are a reality in every campaign. Trying to blame that on a specific faction is cute, but false.
    There are just as many zerg balls on the DC side as there are on the other two factions.

    As mentioned above, Haderus has a strong DC presence but be prepared to load into a map that is all yellow or all red or all blue depending on the time of the day. The map flips on a daily basis.
    shades.gif

    Sounds the same as Chillrend with just more zerg and lag.

    The only saving grace of Chill is I almost never experience lag. I know zergs are a reality almost anywhere but you used to be able to find solo or 3-4 man groups running around by avoiding the major zerg clashing points. That type of combat appears to be nearly nonexistent these days.

    This is the main reason I refuse to run in large groups any more, it is slowly but surely killing the game. 10 people chasing 2 people for 5-10 minutes is just ridiculous. How is that even enjoyable to anyone?
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Master_Kas
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    Ezareth wrote: »
    SirAndy wrote: »
    Ezareth wrote: »
    Best Non-zerg Campaign for DC(NA PC)?
    I believe that campaign is called PvE ...
    biggrin.gif


    Zergs are a reality in every campaign. Trying to blame that on a specific faction is cute, but false.
    There are just as many zerg balls on the DC side as there are on the other two factions.

    As mentioned above, Haderus has a strong DC presence but be prepared to load into a map that is all yellow or all red or all blue depending on the time of the day. The map flips on a daily basis.
    shades.gif

    Sounds the same as Chillrend with just more zerg and lag.

    The only saving grace of Chill is I almost never experience lag. I know zergs are a reality almost anywhere but you used to be able to find solo or 3-4 man groups running around by avoiding the major zerg clashing points. That type of combat appears to be nearly nonexistent these days.

    This is the main reason I refuse to run in large groups any more, it is slowly but surely killing the game. 10 people chasing 2 people for 5-10 minutes is just ridiculous. How is that even enjoyable to anyone?


    This question I've been wondering for months now xD Just stopped by because I read that. Cannot help you since I'm on EU, and here the zergs jump onto all campaigns :/
    EU | PC
  • DisgracefulMind
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    I spend most of my time solo roaming around Azura's until the lag starts, and then I roam around Haderus afterwards. Sadly, this is the best solution I've found to finding the good fights I used to be able to always find :c
    Almost everyone is blobbing up in massive groups more than ever before, and it really sucks. I'll be having a good 1v3-4 and then all of a sudden 10+ people are on me and I get chased halfway across the map.
    Good fights are rare now for DC players. DC has always been hardmode, but now even that has upped a level in difficulty >.<
    Edited by DisgracefulMind on August 5, 2015 6:30PM
    Unfortunate magicka warden main.
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  • Ishammael
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    Hade and chill, mostly. AZ is a lag fest all the time. It will always be an uphill battle, no matter which you pick. Welcome to DC.
  • Minnesinger
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    Best is to roll a newbie toon to play Blackwater. It is almost silly to play BW. It almost the opposite of veteran campaigns. Very funny with high population. No wonder some seem to play only it.
    A is for Atronach.
    B is for Bungler's Bane.
    C is for Comberry.
  • TBois
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    Yeah I run solo off prime-time in azuras and had. You can find some nice small encounters.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
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  • Cinnamon_Spider
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    The scrolls being exploited is exactly when the campaign died. I wish ZOS would just reset the map when this kind of bs happens.

    It would be awesome if some non zergy DC would move to Chill. The AD and EP groups have only been successful because they never step away from their blob and have no real competition.
    Cinn #SorcLivesMatter
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    Youtube - Cinnamon_Spider
  • DisgracefulMind
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    The scrolls being exploited is exactly when the campaign died. I wish ZOS would just reset the map when this kind of bs happens.

    It would be awesome if some non zergy DC would move to Chill. The AD and EP groups have only been successful because they never step away from their blob and have no real competition.

    I'll start wandering in there, maybe I'll come across you guys :P

    I'm so tired of being zerged >.<
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Ezareth
    Ezareth
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    The scrolls being exploited is exactly when the campaign died. I wish ZOS would just reset the map when this kind of bs happens.

    It would be awesome if some non zergy DC would move to Chill. The AD and EP groups have only been successful because they never step away from their blob and have no real competition.

    I'll start wandering in there, maybe I'll come across you guys :P

    I'm so tired of being zerged >.<

    Yeah I never thought I'd say this but I find myself wishing more and more for an ESO Arena. I used to love the random encounters of open world PvP but now it is mainly just random encounters with a zerg. When enough bad players band together they can take down the best player in the game and that seems to be the mentality that people have these days.

    The real issue is ZoS rewards crappy behavior with more buffs, more AP, and more experience while punishing behavior that contributes to the overall health of PvP (small group combat and even fights).
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Reverb
    Reverb
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    Ezareth wrote: »
    Are there any competitive non-zerg campaigns left where DC aren't completely zerged down any time they step out of their gates?
    ...
    Short of cracked wood cave there are no fights that doesn't involve 10 AD/EP zerging you down anywhere on the map. Having to spend 3/4s of your time running back to the action only get zerged down by garbage again the moment you show yourself isn't particularly enjoyable.

    To the first part: no, unless Thornblade has become competitive

    To the second: Welcome to DC, this has been our life for a long time. I hear the DC zerg homes on Az, having the numbers to blobvblob. On Haderus blue can eke out part of the map for a few hours each night, but outside of prime time is gate camped by AD. You already described Chill. I don't know what the state of Thorn is there days, wasn't there a blue Emp a few days ago?
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Yonkit
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    Timing does have a lot to do with it. Tuesdays are my day off and coincidentally that's when Hade resets and there's a hot day of action.

    Sure most of that action took place in the form of a single AD blob zerging against a disorganized clump of blue players, but I found great fights throughout the day and did my thing solo for the most part. There was even this moment where dag and I found ourselves back to back at glade fighting about 8-10 and wiped them up. Just a couple of old comrades passing by and helping each other in a fight. It was a great blend of nostalgia and kickassery.

    Anyways, for about 4-5 hours there was really good smaller scale fights that you probably woulda loved in Hade. Then I took a break, and yellow took emp and abandoned the server entirely... Came back about an hour later and blue took the whole inner ring without a single dead yellow it seemed. Then it was a pop-locked battle once again for the rest of the night without red interruptions. All in all a pretty productive day.

    Oh yah.. then yellow nightcapped it and took all the scrolls at around 4am or so. It's good to be DC...
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • Makkir
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    Ez come hang out with me on Azura's

    I jumped around a bit and honestly it's probably the best I have seen, although laggy at prime times.
  • k2blader
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    Well, if you can play late late night (~3 am on) ET, it seems Azura's pops are the "best" with EP/DC having a pop advantage of 1-2 bars. Though sometimes pops are about equal and AD still flail around leaderless. :-)

    Orrr, you could try Thorn which would probably mean mostly PvDoor which I doubt you're interested in...
    Disabling the grass may improve performance.
  • k2blader
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    Ezareth wrote: »
    The scrolls being exploited is exactly when the campaign died. I wish ZOS would just reset the map when this kind of bs happens.

    It would be awesome if some non zergy DC would move to Chill. The AD and EP groups have only been successful because they never step away from their blob and have no real competition.

    I'll start wandering in there, maybe I'll come across you guys :P

    I'm so tired of being zerged >.<

    Yeah I never thought I'd say this but I find myself wishing more and more for an ESO Arena. I used to love the random encounters of open world PvP but now it is mainly just random encounters with a zerg. When enough bad players band together they can take down the best player in the game and that seems to be the mentality that people have these days.

    The real issue is ZoS rewards crappy behavior with more buffs, more AP, and more experience while punishing behavior that contributes to the overall health of PvP (small group combat and even fights).

    I still think this could be at least partly addressed if the game had "tiered" campaigns based around level and CPs. The "easiest" suggestion I've seen is to offer one vet campaign and one nonvet with no CPs (or CPs capped low, maybe 200).

    You'd still see zerging (protection in numbers is such a natural thing), but at least players could have increased confidence that they are on "more fair footing." As an average player with a very casual mindset, I don't really know what is meant by good or bad in PvP these days except when I read the forums, lol.

    [edit]
    Just wanted to add my intention was not to say the number of CPs one has is an accurate indicator of their PvP skill; rather, it has seemed to me that people who consider themselves much more skilled also have much more CPs. Then there are others (like me) who could do without CPs entirely, or if that's not possible, want CPs to have less influence on PvP period.
    Edited by k2blader on August 5, 2015 11:59PM
    Disabling the grass may improve performance.
  • Ezareth
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    I guess I'll hop around the campaigns a bit and go campaign shopping. Chill has just lost its appeal for me and I refuse to reward the garbage in that campaign further.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Rylana
    Rylana
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    The AD on chill are mostly garbage rejects that couldnt handle any other campaign that actually had competition on it.

    Im still homed on Chillrend on my DC, but I pretty much exclusively play Haderus now.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
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  • DisgracefulMind
    DisgracefulMind
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    Ezareth wrote: »
    The scrolls being exploited is exactly when the campaign died. I wish ZOS would just reset the map when this kind of bs happens.

    It would be awesome if some non zergy DC would move to Chill. The AD and EP groups have only been successful because they never step away from their blob and have no real competition.

    I'll start wandering in there, maybe I'll come across you guys :P

    I'm so tired of being zerged >.<

    Yeah I never thought I'd say this but I find myself wishing more and more for an ESO Arena. I used to love the random encounters of open world PvP but now it is mainly just random encounters with a zerg. When enough bad players band together they can take down the best player in the game and that seems to be the mentality that people have these days.

    The real issue is ZoS rewards crappy behavior with more buffs, more AP, and more experience while punishing behavior that contributes to the overall health of PvP (small group combat and even fights).

    I still cannot fathom why ZoS seems to be so against small groups in Cyrodiil. They literally do everything they can to punish us for that playstyle, while rewarding the massive zerging that is literally ruining PvP. They want a healthy PvP environment, want to find ways to reduce lag, want players to spread out, yet all the incentives in Cyrodiil seem to be directed at massive raids. It's just ridiculous. And the sad thing is, most players putting out videos and promoting their PvP are solo/small group players, go figure!
    I've been recording a lot lately, and plan on putting together a video of how vicious such zerging is on the servers, and on other players. I just want cool, small fights again. They're so rare these days :c
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Rylana
    Rylana
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    Ezareth wrote: »
    The scrolls being exploited is exactly when the campaign died. I wish ZOS would just reset the map when this kind of bs happens.

    It would be awesome if some non zergy DC would move to Chill. The AD and EP groups have only been successful because they never step away from their blob and have no real competition.

    I'll start wandering in there, maybe I'll come across you guys :P

    I'm so tired of being zerged >.<

    Yeah I never thought I'd say this but I find myself wishing more and more for an ESO Arena. I used to love the random encounters of open world PvP but now it is mainly just random encounters with a zerg. When enough bad players band together they can take down the best player in the game and that seems to be the mentality that people have these days.

    The real issue is ZoS rewards crappy behavior with more buffs, more AP, and more experience while punishing behavior that contributes to the overall health of PvP (small group combat and even fights).

    I still cannot fathom why ZoS seems to be so against small groups in Cyrodiil. They literally do everything they can to punish us for that playstyle, while rewarding the massive zerging that is literally ruining PvP. They want a healthy PvP environment, want to find ways to reduce lag, want players to spread out, yet all the incentives in Cyrodiil seem to be directed at massive raids. It's just ridiculous. And the sad thing is, most players putting out videos and promoting their PvP are solo/small group players, go figure!
    I've been recording a lot lately, and plan on putting together a video of how vicious such zerging is on the servers, and on other players. I just want cool, small fights again. They're so rare these days :c

    Another player from LoM and I tonight at Brindle Mine (after the deciblob speed capped the keep) had a rather epic 2v12 on the resource, and had won the fight. You dont see that happen much anymore but...

    Then the whole goddamned zerg came and wiped us all out. The icing on the cake were a few of these 30 odd AD actually teabagging us after.

    I mean what the hell? The two of us just OBLITERATED 12, and you have the audacity to be cocky smartasses when you come back with literally 15 times our numbers?

    I just dont get AD, I had several small engagements, even a 1vX out front of Roebeck front door, that I dominated in or did very very well, but it seems like AD cant do a damn thing but bring more and more numbers to a fight regardless of how many are even present. The best part was the Roebeck fight where I was already fighting FOUR GUYS (3AD and an EP) down near the guards, had a guard on me, and some jackass up on the wall actually started shooting SIEGE ON ME. Seriously? Siege? When one guy is fighting 4+? The hell.

    Its starting to make me sick what Cyrodiil has become.
    Edited by Rylana on August 6, 2015 8:45AM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
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  • WRX
    WRX
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    Rylana wrote: »
    Ezareth wrote: »
    The scrolls being exploited is exactly when the campaign died. I wish ZOS would just reset the map when this kind of bs happens.

    It would be awesome if some non zergy DC would move to Chill. The AD and EP groups have only been successful because they never step away from their blob and have no real competition.

    I'll start wandering in there, maybe I'll come across you guys :P

    I'm so tired of being zerged >.<

    Yeah I never thought I'd say this but I find myself wishing more and more for an ESO Arena. I used to love the random encounters of open world PvP but now it is mainly just random encounters with a zerg. When enough bad players band together they can take down the best player in the game and that seems to be the mentality that people have these days.

    The real issue is ZoS rewards crappy behavior with more buffs, more AP, and more experience while punishing behavior that contributes to the overall health of PvP (small group combat and even fights).

    I still cannot fathom why ZoS seems to be so against small groups in Cyrodiil. They literally do everything they can to punish us for that playstyle, while rewarding the massive zerging that is literally ruining PvP. They want a healthy PvP environment, want to find ways to reduce lag, want players to spread out, yet all the incentives in Cyrodiil seem to be directed at massive raids. It's just ridiculous. And the sad thing is, most players putting out videos and promoting their PvP are solo/small group players, go figure!
    I've been recording a lot lately, and plan on putting together a video of how vicious such zerging is on the servers, and on other players. I just want cool, small fights again. They're so rare these days :c

    Another player from LoM and I tonight at Brindle Mine (after the deciblob speed capped the keep) had a rather epic 2v12 on the resource, and had won the fight. You dont see that happen much anymore but...

    Then the whole goddamned zerg came and wiped us all out. The icing on the cake were a few of these 30 odd AD actually teabagging us after.

    I mean what the hell? The two of us just OBLITERATED 12, and you have the audacity to be cocky smartasses when you come back with literally 15 times our numbers?

    I just dont get AD, I had several small engagements, even a 1vX out front of Roebeck front door, that I dominated in or did very very well, but it seems like AD cant do a damn thing but bring more and more numbers to a fight regardless of how many are even present. The best part was the Roebeck fight where I was already fighting FOUR GUYS (3AD and an EP) down near the guards, had a guard on me, and some jackass up on the wall actually started shooting SIEGE ON ME. Seriously? Siege? When one guy is fighting 4+? The hell.

    Its starting to make me sick what Cyrodiil has become.

    I am assuming you were saying it was a different group than deci right lol?
    Decibel GM

    GLUB GLUB
  • Rylana
    Rylana
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    WRX wrote: »
    Rylana wrote: »
    Ezareth wrote: »
    The scrolls being exploited is exactly when the campaign died. I wish ZOS would just reset the map when this kind of bs happens.

    It would be awesome if some non zergy DC would move to Chill. The AD and EP groups have only been successful because they never step away from their blob and have no real competition.

    I'll start wandering in there, maybe I'll come across you guys :P

    I'm so tired of being zerged >.<

    Yeah I never thought I'd say this but I find myself wishing more and more for an ESO Arena. I used to love the random encounters of open world PvP but now it is mainly just random encounters with a zerg. When enough bad players band together they can take down the best player in the game and that seems to be the mentality that people have these days.

    The real issue is ZoS rewards crappy behavior with more buffs, more AP, and more experience while punishing behavior that contributes to the overall health of PvP (small group combat and even fights).

    I still cannot fathom why ZoS seems to be so against small groups in Cyrodiil. They literally do everything they can to punish us for that playstyle, while rewarding the massive zerging that is literally ruining PvP. They want a healthy PvP environment, want to find ways to reduce lag, want players to spread out, yet all the incentives in Cyrodiil seem to be directed at massive raids. It's just ridiculous. And the sad thing is, most players putting out videos and promoting their PvP are solo/small group players, go figure!
    I've been recording a lot lately, and plan on putting together a video of how vicious such zerging is on the servers, and on other players. I just want cool, small fights again. They're so rare these days :c

    Another player from LoM and I tonight at Brindle Mine (after the deciblob speed capped the keep) had a rather epic 2v12 on the resource, and had won the fight. You dont see that happen much anymore but...

    Then the whole goddamned zerg came and wiped us all out. The icing on the cake were a few of these 30 odd AD actually teabagging us after.

    I mean what the hell? The two of us just OBLITERATED 12, and you have the audacity to be cocky smartasses when you come back with literally 15 times our numbers?

    I just dont get AD, I had several small engagements, even a 1vX out front of Roebeck front door, that I dominated in or did very very well, but it seems like AD cant do a damn thing but bring more and more numbers to a fight regardless of how many are even present. The best part was the Roebeck fight where I was already fighting FOUR GUYS (3AD and an EP) down near the guards, had a guard on me, and some jackass up on the wall actually started shooting SIEGE ON ME. Seriously? Siege? When one guy is fighting 4+? The hell.

    Its starting to make me sick what Cyrodiil has become.

    I am assuming you were saying it was a different group than deci right lol?

    Yeh the original 12 or so were the followers (Haderus natives) that normally jump on your bandwagon when you guys guest over. I assume they cried their asses off to you to come take care of big bad Rylana and Urukai because PvP is hardmode for them :(

    Edit to add: I have a lot of disdain for many of those players because they never leave keeps to actually fight us (either EP or DC) unless youre there holding their hand or its 4 in the morning when no one is on.
    Edited by Rylana on August 6, 2015 8:59AM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
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  • RinaldoGandolphi
    RinaldoGandolphi
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    To answer your question Ez, Nope...welcome to DC....this is the nonsense we have been putting up with for nearly a year. DC really is hard mode.

    ZOS is really killing small scale pvp with their Shield/Bolt Escape/Mobility/Dodge roll and escape nerfs on the PTS. They are making solo and small group play nearly impossible. All the zerg bads whine a Sorc or a Nightblade gets away from them when its 15 v 1......

    Even the Imperial City on the PTS is getting that way, last time i was on there, myself and 3 friends mopped the floor with 4 AD, so they came back with 5 so we killed them again, then they came back with 15....they needed 15 people to kill 3...zerging will be a thing in the IPC, a big thing...all these little zergbads can't run around alone or with smaller groups of people fighting somewhat fair numbers, they have to have 15 of their buddies pile on 1 or 2 guys.

    If big changes are not made to the imperial city to discourage large group zerging, i'll probably just delete the game from my hard drive and be done with it.

    the day im forced to zerg is the day i stop playing, and most of the PTS nerfs make solo and small scale pvp hard if not impossible to escape any zerg,

    with no penalty for death now, no one leaves the zerg and everyone just goes from keep to keep, now with the IPC and the threat for a player to take your stones, welcome to "The Imperial Zerg City" a place i want no part of.

    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Ezareth
    Ezareth
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    Rylana wrote: »
    Ezareth wrote: »
    The scrolls being exploited is exactly when the campaign died. I wish ZOS would just reset the map when this kind of bs happens.

    It would be awesome if some non zergy DC would move to Chill. The AD and EP groups have only been successful because they never step away from their blob and have no real competition.

    I'll start wandering in there, maybe I'll come across you guys :P

    I'm so tired of being zerged >.<

    Yeah I never thought I'd say this but I find myself wishing more and more for an ESO Arena. I used to love the random encounters of open world PvP but now it is mainly just random encounters with a zerg. When enough bad players band together they can take down the best player in the game and that seems to be the mentality that people have these days.

    The real issue is ZoS rewards crappy behavior with more buffs, more AP, and more experience while punishing behavior that contributes to the overall health of PvP (small group combat and even fights).

    I still cannot fathom why ZoS seems to be so against small groups in Cyrodiil. They literally do everything they can to punish us for that playstyle, while rewarding the massive zerging that is literally ruining PvP. They want a healthy PvP environment, want to find ways to reduce lag, want players to spread out, yet all the incentives in Cyrodiil seem to be directed at massive raids. It's just ridiculous. And the sad thing is, most players putting out videos and promoting their PvP are solo/small group players, go figure!
    I've been recording a lot lately, and plan on putting together a video of how vicious such zerging is on the servers, and on other players. I just want cool, small fights again. They're so rare these days :c

    Another player from LoM and I tonight at Brindle Mine (after the deciblob speed capped the keep) had a rather epic 2v12 on the resource, and had won the fight. You dont see that happen much anymore but...

    Then the whole goddamned zerg came and wiped us all out. The icing on the cake were a few of these 30 odd AD actually teabagging us after.

    I mean what the hell? The two of us just OBLITERATED 12, and you have the audacity to be cocky smartasses when you come back with literally 15 times our numbers?

    I just dont get AD, I had several small engagements, even a 1vX out front of Roebeck front door, that I dominated in or did very very well, but it seems like AD cant do a damn thing but bring more and more numbers to a fight regardless of how many are even present. The best part was the Roebeck fight where I was already fighting FOUR GUYS (3AD and an EP) down near the guards, had a guard on me, and some jackass up on the wall actually started shooting SIEGE ON ME. Seriously? Siege? When one guy is fighting 4+? The hell.

    Its starting to make me sick what Cyrodiil has become.

    Yup I've experienced exactly that from AD on chill. You own them 2 on 5 or whatever then they hide behind their walls and start firing siege.... Until the zerg arrives. Some of those guys just need to uninstall.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • ewhite106b16_ESO
    ewhite106b16_ESO
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    Play on Blackwater and hope Imperial City improves things - PVP on the vetran campaigns is a joke right now for the most part. You either find the rare good fight that gets run over by a zerg, large scale is either blobs of players getting run over by more organized 24 man PVP trains, or PVP train vs PVP train....none of which is fun - organized trains are all about "follow crown and spam the same buttons over and over again".

    Really sad TBH, playing with the more skilled 24 man groups used to be interesting, but pain trains....you may as well replace players with robots. Not going to try and blame a specific faction for this, it's 1.6 mechanics at fault for the current state of PVP.
    Edited by ewhite106b16_ESO on August 6, 2015 2:59PM
  • Crown
    Crown
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    Ezareth wrote: »
    since the AD Empress exploited our scrolls from behind our gates

    I've not heard about this.. Was it a case of a group of AD stealthing and waiting for the gates to close then grabbing the scroll, or was there an actual exploit used?
    Ezareth wrote: »
    the entire DC population pretty much gave up and switched to Azura's

    For the past month and a half we (AD) have been dealing with 50+ DC at a time lag-flipping emp keeps every night. It's one thing to say that *you* and *your group* don't zerg, though your faction as a whole is just as guilty (if not more so recently) as EP or AD. We all know the AD guild who runs two to three full groups of 24. Most of the rest of us who run 6 to 16 person groups try to stay far, far away from them - to the point that we often swap campaigns or go to pledges and the like when they're zerging their hardest.
    Ezareth wrote: »
    We need to have more good players reroll DC or something

    One of the better EP guilds all rerolled DC. A lot of AD players have as well.

    After the last reset, all of the AD guilds split to different campaigns. On Azuras now, there's only one major guild running at a time, and there is very little coordination between other groups, so DC have AD at a severe disadvantage with the grand majority of them running simultaneously on that one campaign. It's the opposite of Azuras 2/3/4 months ago where all of the AD guilds were homed there and dominated the server.

    --

    @DisgracefulMind @Rylana @RinaldoGandolphi and the rest of the solo / tiny group players, I don't believe that there will ever be a solo vs 16+ option for you in this game. I go duo ganking or 1vX'ing for a few hours a week, and while it can be fun, I find the 2 second kills rather boring after a while. There's no real challenge to me as a NB in using four or five skills to get in, burst insanely, and get out killing one opponent at a time, or to sit at range and spam flying blade with 8-9k hits.

    We all have different perspectives on what is fun, and you may find that to be best for you, though others have different personal definitions of fun. For me, I enjoy an 8-12 person group most, working out the best group composition to be able to deal with 2-3 times our numbers, making the split second strategic decisions on what to do, where to move, who to focus, and skills to use so that my group can definitively defeat our opposition with the odds against us. Depending on the opposing groups, we can usually deal with twice our numbers, and sometimes three times - which is why the group grows up to 16. Beyond 16 people I find my groups' performance drops significantly, as people get lazy thinking that others will carry them. I may not have the most skilled players with me, but I believe that you have to admit that fighting more than twice your numbers and winning is an achievement worthy of feeling good about yourself.

    In IC on PTS, I still run into groups of 30+ DC at a time with my 4-6 person groups, so the zerg thing isn't changing - it's just less laggy at times. EP seem to run in groups of 10 ish the past few days in there. It will be interesting to see what happens when it goes live.
    Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
    PvP Guides @ DarkElves.com
  • Osteos
    Osteos
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    I've been on the pts in IC a few times mostly alone sneaking around on my DK. I haven't seen any zergs from any of the factions outside of the northern most district, Memorial I think, and the fighting there is more a free for all. I've seen group of 2-5 and other solo players in the other districts and have be able to avoid them easily if desired. I've gotten killed a few times and gotten a few kills myself.

    So far its been really enjoyable. It sounds like the kind of small scale pvp you are looking for :)
    DAGGERFALL COVENANT
    NA PC
    Former Vehemence Member
    Onistka Valerius <> Artemis Renault <> Gonk gra-Ugrash <> Karietta <> Zercon at-Rusa <> Genevieve Renault <> Ktaka <> Brenlyn Renault
  • Ezareth
    Ezareth
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    Crown wrote: »
    Ezareth wrote: »
    since the AD Empress exploited our scrolls from behind our gates

    I've not heard about this.. Was it a case of a group of AD stealthing and waiting for the gates to close then grabbing the scroll, or was there an actual exploit used?
    Ezareth wrote: »
    the entire DC population pretty much gave up and switched to Azura's

    For the past month and a half we (AD) have been dealing with 50+ DC at a time lag-flipping emp keeps every night. It's one thing to say that *you* and *your group* don't zerg, though your faction as a whole is just as guilty (if not more so recently) as EP or AD. We all know the AD guild who runs two to three full groups of 24. Most of the rest of us who run 6 to 16 person groups try to stay far, far away from them - to the point that we often swap campaigns or go to pledges and the like when they're zerging their hardest.
    Ezareth wrote: »
    We need to have more good players reroll DC or something

    One of the better EP guilds all rerolled DC. A lot of AD players have as well.

    After the last reset, all of the AD guilds split to different campaigns. On Azuras now, there's only one major guild running at a time, and there is very little coordination between other groups, so DC have AD at a severe disadvantage with the grand majority of them running simultaneously on that one campaign. It's the opposite of Azuras 2/3/4 months ago where all of the AD guilds were homed there and dominated the server.

    --

    @DisgracefulMind @Rylana @RinaldoGandolphi and the rest of the solo / tiny group players, I don't believe that there will ever be a solo vs 16+ option for you in this game. I go duo ganking or 1vX'ing for a few hours a week, and while it can be fun, I find the 2 second kills rather boring after a while. There's no real challenge to me as a NB in using four or five skills to get in, burst insanely, and get out killing one opponent at a time, or to sit at range and spam flying blade with 8-9k hits.

    We all have different perspectives on what is fun, and you may find that to be best for you, though others have different personal definitions of fun. For me, I enjoy an 8-12 person group most, working out the best group composition to be able to deal with 2-3 times our numbers, making the split second strategic decisions on what to do, where to move, who to focus, and skills to use so that my group can definitively defeat our opposition with the odds against us. Depending on the opposing groups, we can usually deal with twice our numbers, and sometimes three times - which is why the group grows up to 16. Beyond 16 people I find my groups' performance drops significantly, as people get lazy thinking that others will carry them. I may not have the most skilled players with me, but I believe that you have to admit that fighting more than twice your numbers and winning is an achievement worthy of feeling good about yourself.

    In IC on PTS, I still run into groups of 30+ DC at a time with my 4-6 person groups, so the zerg thing isn't changing - it's just less laggy at times. EP seem to run in groups of 10 ish the past few days in there. It will be interesting to see what happens when it goes live.


    We owned both of our home keeps and had for days. This was the NB exploit through door trick I'm assuming. I killed her the first time she did it, returned the scrollnand figured she'd had enough. Went to lunch, came back and both our scrolls were gone and people in zone said she did it again. Later we lost everything regardless but by then the people who were playing on DC said, screw this, tire of this crap we're to Azuras.

    I know the zerging on Azuras on all sides is bad, we all hate zerging yet everyone continues to go to Azuras. As far as overall pops it is certain that DC is the faction that needs people the most. I think everyone should have one char on each faction if possible just to help keep things competitive. I'd like to play my sorc sometimes but I just look at the AD everywhere right now and feel I'd be adding to the problem by doing so.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • DisgracefulMind
    DisgracefulMind
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    Crown wrote: »
    Ezareth wrote: »
    since the AD Empress exploited our scrolls from behind our gates

    I've not heard about this.. Was it a case of a group of AD stealthing and waiting for the gates to close then grabbing the scroll, or was there an actual exploit used?
    Ezareth wrote: »
    the entire DC population pretty much gave up and switched to Azura's

    For the past month and a half we (AD) have been dealing with 50+ DC at a time lag-flipping emp keeps every night. It's one thing to say that *you* and *your group* don't zerg, though your faction as a whole is just as guilty (if not more so recently) as EP or AD. We all know the AD guild who runs two to three full groups of 24. Most of the rest of us who run 6 to 16 person groups try to stay far, far away from them - to the point that we often swap campaigns or go to pledges and the like when they're zerging their hardest.
    Ezareth wrote: »
    We need to have more good players reroll DC or something

    @DisgracefulMind @Rylana @RinaldoGandolphi and the rest of the solo / tiny group players, I don't believe that there will ever be a solo vs 16+ option for you in this game. I go duo ganking or 1vX'ing for a few hours a week, and while it can be fun, I find the 2 second kills rather boring after a while. There's no real challenge to me as a NB in using four or five skills to get in, burst insanely, and get out killing one opponent at a time, or to sit at range and spam flying blade with 8-9k hits.

    We all have different perspectives on what is fun, and you may find that to be best for you, though others have different personal definitions of fun. For me, I enjoy an 8-12 person group most, working out the best group composition to be able to deal with 2-3 times our numbers, making the split second strategic decisions on what to do, where to move, who to focus, and skills to use so that my group can definitively defeat our opposition with the odds against us. Depending on the opposing groups, we can usually deal with twice our numbers, and sometimes three times - which is why the group grows up to 16. Beyond 16 people I find my groups' performance drops significantly, as people get lazy thinking that others will carry them. I may not have the most skilled players with me, but I believe that you have to admit that fighting more than twice your numbers and winning is an achievement worthy of feeling good about yourself.

    Never did I ask for a solo vs. 16+ option lol. Of course that's ridiculous. I think what we're all trying to get across is that we used to be able to find fun 1v1, 1v3, 1v4, or 2v2, 2v3, and so on fights that were fun, satisfying, and made US enjoy the game. We're just simply pointing out that these days everyone is with a massive group of people, and it's saddening.

    And as you said about fighting more than twice your number, that's exactly how the solo/small group players feel as well. We enjoy that. We just don't enjoy zerg vs. zerg. I think ESO should be about playing how you want, no? Would just be nice for there to be more incentive for people to not ball up all the time.
    Unfortunate magicka warden main.
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