I'm glad they made it as rare as they did. Unique and rare items are needed in this game, and if you really put your efforts towards getting the motif and style stones it won't take as long as people are projecting. Too many people have an instant gratification mind frame when it comes to things they want in this game. If you really want the motif work for it and you will be one of the few that have it. Thats an even better feeling than everyone running around in Glass after the first week.
Strider_Roshin wrote: »I'm glad they made it as rare as they did. Unique and rare items are needed in this game, and if you really put your efforts towards getting the motif and style stones it won't take as long as people are projecting. Too many people have an instant gratification mind frame when it comes to things they want in this game. If you really want the motif work for it and you will be one of the few that have it. Thats an even better feeling than everyone running around in Glass after the first week.
Six writs with zero fragments isn't in-merited complaining. Especially when you need ten of them in order to make one part of the motif. Not to mention doing the writs itself is quite costly on materials.
"jthack2007ub17_ESO wrote: »Glass armor is a crafted, end game motif, in an end game that doesn't support crafting.
jthack2007ub17_ESO wrote: »Finally, why are you complaining about the motif, when crafting itself becomes moot in the end game? The crafted sets are all right until you loot/buy the good stuff. By the time IC comes out everyone will have the more specialized dungeon looted gear and use that to get the new sets from new dungeons/pvp area. So even if you get the glass motif, what motivation are you going to have to -use- it? New, lower level char? Think you're complaining about the wrong thing here. Glass armor is a crafted, end game motif, in an end game that doesn't support crafting.
I'm glad they made it as rare as they did. Unique and rare items are needed in this game, and if you really put your efforts towards getting the motif and style stones it won't take as long as people are projecting. Too many people have an instant gratification mind frame when it comes to things they want in this game. If you really want the motif work for it and you will be one of the few that have it. Thats an even better feeling than everyone running around in Glass after the first week.
JacksonCarter13 wrote: »Some things should not be buyable like those that bought. The psijic recipie in two days, that's just absolutely lame and there are plenty out there who have like 10 million gold...
bosmern_ESO wrote: »Glass armor has a history in ES games for being the rarest armor in the game, its usually very rare to come by and hard to make.
Honestly I don't see why the 25k gold is required at all. Just getting all the fragments from writs is enough.
And the fact that you get a random chapter adds insult to injury. Either charge 25k and let us choose which chapter or don't charge and randomly give one.
I like the fact that the style material comes from chests. I think that's pretty cool.
Sallington wrote: »With B2P comes obnoxious grinds that can be bypassed by paying money. That's just how this payment model works.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Has anyone assessed the fragment drop rate from writ boxes yet? That seems like a crucial point to me.
I have a few dozen boxes stocked for when EU characters get transfered, but that might be some time.
That's why I didn't want ESO to become B2P. I'm all for longterm effort, but only when it's actual effort and skill, not three layers of pure RNG punishing people without 8 vet alts, created for the sole purpose of fueling Crown Store sales.
Sallington wrote: »With B2P comes obnoxious grinds that can be bypassed by paying money. That's just how this payment model works.
Has anyone assessed the fragment drop rate from writ boxes yet? That seems like a crucial point to me.
I have a few dozen boxes stocked for when EU characters get transfered, but that might be some time.
Strider_Roshin wrote: »Okay so we get the fragments from equipment writs, ten fragments with that expensive resin make one RANDOM chapter, and the crafting material is found by opening ten treasure chests, and finding machalite ore, and then you have to refine ten of these to name one ingot. My complaint: the ore and especially the fragments are extremely rare. Expecting someone to acquire this motif without forking out the money in the crown store is unrealistic, and to me this seems more like a money grab than a "fun" way to acquire a new motif. They need to make the ore and especially the fragments way more common than they currently are because this is just ridiculous.

I_killed_Vivec wrote: »Has anyone assessed the fragment drop rate from writ boxes yet? That seems like a crucial point to me.
I have a few dozen boxes stocked for when EU characters get transfered, but that might be some time.
This is what bothers me. Given the number of fragments you require it will take long enough if you get one fragment per writ.
I hate the idea of RNG in writ rewards, mainly because I still haven't received an ambrosia recipe fragment despite doing top level writs from the start. That kind of result just isn't acceptable if you have to collect hundreds of the things.