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Glass armor and it's unrealistic expectations

Strider_Roshin
Strider_Roshin
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Okay so we get the fragments from equipment writs, ten fragments with that expensive resin make one RANDOM chapter, and the crafting material is found by opening ten treasure chests, and finding machalite ore, and then you have to refine ten of these to name one ingot. My complaint: the ore and especially the fragments are extremely rare. Expecting someone to acquire this motif without forking out the money in the crown store is unrealistic, and to me this seems more like a money grab than a "fun" way to acquire a new motif. They need to make the ore and especially the fragments way more common than they currently are because this is just ridiculous.
  • Robbmrp
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    Any material required to craft items IMO should be found from nodes, plants or monsters. Why not add in the new materials into IC or Cyrodil for that matter. No one really goes there to farm for materials so why not change that! Get rid of the crap that's already there and change it over to the new materials please.
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  • FloppyFrank
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    All about making the grind as long as possible to hold over to Orisinium.
    Xbone GT: x mech duck x
  • Ezareth
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    Maybe they just want a way for those of us with means to distinguish themselves from the unwashed masses.

    Since controlling the motif was found to not be sufficient to prevent a style from being rare, they limited it through the components.

    I don't think it is a "money grab" at all. Just a grind and time sink in place to ensure 90% of players aren't wearing this in the first week of release like all the mounts on the crown store.
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  • SeptimusDova
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    What are the stats for this glass armor?" Will it make Khajiit Sneeze? Does it come with a Skooma bottle opener? Is it tiered like other armors or just a different tier of Medium Heavy ?
  • Faulgor
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    Considering we will see new motifs with the next update again, I think a dedicated crafter should be able to get a full Glass Armor / Xivkyn motif within 3 months when the next DLC is supposed to come out.
    That's long enough to work for something, and not too long so you are already interested in the next motif when it gets released.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Fornacis
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    I'm glad they made it as rare as they did. Unique and rare items are needed in this game, and if you really put your efforts towards getting the motif and style stones it won't take as long as people are projecting. Too many people have an instant gratification mind frame when it comes to things they want in this game. If you really want the motif work for it and you will be one of the few that have it. Thats an even better feeling than everyone running around in Glass after the first week.
  • ThatNeonZebraAgain
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    Check out my thread about this grind and all the others being implemented with IC.
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  • Strider_Roshin
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    Targaryen wrote: »
    I'm glad they made it as rare as they did. Unique and rare items are needed in this game, and if you really put your efforts towards getting the motif and style stones it won't take as long as people are projecting. Too many people have an instant gratification mind frame when it comes to things they want in this game. If you really want the motif work for it and you will be one of the few that have it. Thats an even better feeling than everyone running around in Glass after the first week.

    Six writs with zero fragments isn't in-merited complaining. Especially when you need ten of them in order to make one part of the motif. Not to mention doing the writs itself is quite costly on materials.
  • Sallington
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    With B2P comes obnoxious grinds that can be bypassed by paying money. That's just how this payment model works.
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  • Ezareth
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    Targaryen wrote: »
    I'm glad they made it as rare as they did. Unique and rare items are needed in this game, and if you really put your efforts towards getting the motif and style stones it won't take as long as people are projecting. Too many people have an instant gratification mind frame when it comes to things they want in this game. If you really want the motif work for it and you will be one of the few that have it. Thats an even better feeling than everyone running around in Glass after the first week.

    Six writs with zero fragments isn't in-merited complaining. Especially when you need ten of them in order to make one part of the motif. Not to mention doing the writs itself is quite costly on materials.

    Writs provide at very least as much gold via the quest as it costs to complete them.

    Plenty of people got the Psyjiic ambosia recipe in the first day via trading. Plenty of people will do the same with these. It provides something rare for people to work towards instead of the everyone has everyone in every motif crafting that we see today.
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  • jthack2007ub17_ESO
    Its a way to reward people who invest time and effort in the game. Its not a mindless grind like killing monsters in the wild for leveling, or login-logouting in an inn with a lot of cabinets for other motifs. You have to GO OUT and do something. Find treasure chests, do writs. Explore and craft. Stuff that a master crafter should be doing. And the resin isn't all that expensive either. If you're a real master crafter you're doing all three equipment writs a day. You might get a fragment once a day for a character. Which is 1800 gold in writ reward a day. After 10 days, you've got 18,000 gold. Which means you'll lose 7k buying the resin. I don't know about you but 7k over 10 days isn't much to cry about.

    The real point I'm making, is that this 'grind' will happen naturally if you just play the game. Go out and explore. Stumble on some chests. Craft things for your writs. Team up with some people to pvp/pve whichever you prefer. Before you know it, all the motifs are yours.

    Seriously, if it took about 2 hours to get it, then it wouldn't be special. The harder something is to get, the more special and cool it is.

    Finally, why are you complaining about the motif, when crafting itself becomes moot in the end game? The crafted sets are all right until you loot/buy the good stuff. By the time IC comes out everyone will have the more specialized dungeon looted gear and use that to get the new sets from new dungeons/pvp area. So even if you get the glass motif, what motivation are you going to have to -use- it? New, lower level char? Think you're complaining about the wrong thing here. Glass armor is a crafted, end game motif, in an end game that doesn't support crafting.
  • Hiero_Glyph
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    Glass armor is a crafted, end game motif, in an end game that doesn't support crafting.

    QFT. It's sad how crafted sets have become filler sets for when nothing better is available.
  • Slurg
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    Finally, why are you complaining about the motif, when crafting itself becomes moot in the end game? The crafted sets are all right until you loot/buy the good stuff. By the time IC comes out everyone will have the more specialized dungeon looted gear and use that to get the new sets from new dungeons/pvp area. So even if you get the glass motif, what motivation are you going to have to -use- it? New, lower level char? Think you're complaining about the wrong thing here. Glass armor is a crafted, end game motif, in an end game that doesn't support crafting.

    Great point. Well, at least the people wearing crafted V15 glass armor sets (because V16 costs an insane amount of mats) will look fabulous while they're lying dead on the ground after they've been killed by the players wearing the superior dropped V16 sets.
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  • JacksonCarter13
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    Some things should not be buyable like those that bought. The psijic recipie in two days, that's just absolutely lame and there are plenty out there who have like 10 million gold...
  • Tannus15
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    Honestly I don't see why the 25k gold is required at all. Just getting all the fragments from writs is enough.

    And the fact that you get a random chapter adds insult to injury. Either charge 25k and let us choose which chapter or don't charge and randomly give one.

    I like the fact that the style material comes from chests. I think that's pretty cool.
  • Sneak_Thief
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    Targaryen wrote: »
    I'm glad they made it as rare as they did. Unique and rare items are needed in this game, and if you really put your efforts towards getting the motif and style stones it won't take as long as people are projecting. Too many people have an instant gratification mind frame when it comes to things they want in this game. If you really want the motif work for it and you will be one of the few that have it. Thats an even better feeling than everyone running around in Glass after the first week.

    HOW in the world do you consider this rare? You know the glass material and motif will be for sale in the store.
    The only reason why you have to grind for eternity to make glass items is because THEY want you to just say screw it and buy it form the crown store. You can't say we need more rare things in this game when they end up in the crown store. Sure we need rare stuff in the game that can't be purchased.
    Edited by Sneak_Thief on August 5, 2015 12:33AM
  • Pangnirtung
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    Some things should not be buyable like those that bought. The psijic recipie in two days, that's just absolutely lame and there are plenty out there who have like 10 million gold...

    I completely agree. It is almost guaranteed that within a week of release the leader of a large guild will have glass armor.

    Does ZOS cater to these guys or is this a money driven item that your only realistic chance of getting it is to spend real money?
  • bosmern_ESO
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    Glass armor has a history in ES games for being the rarest armor in the game, its usually very rare to come by and hard to make.
    ~Thallen~
  • Tannus15
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    Glass armor has a history in ES games for being the rarest armor in the game, its usually very rare to come by and hard to make.

    Unlike daedric armour which is a dime a dozen!
    Oh, wait...
  • Faulgor
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    Tannus15 wrote: »
    Honestly I don't see why the 25k gold is required at all. Just getting all the fragments from writs is enough.

    And the fact that you get a random chapter adds insult to injury. Either charge 25k and let us choose which chapter or don't charge and randomly give one.

    I like the fact that the style material comes from chests. I think that's pretty cool.

    To be fair, by the time you have 10 pages, you'll easily have made 25k just from the writ gold rewards ...

    :'D
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Tankqull
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    Sallington wrote: »
    With B2P comes obnoxious grinds that can be bypassed by paying money. That's just how this payment model works.

    this saddly
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Lionxoft
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    If the motif goes on the crown store then it's not rare anymore and it's a cash grab. Making items instantly accessible via the cash shop means exactly that which means it's not rare.
  • byrom101b16_ESO
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    Of course it will be in the Crown Store - not straight away, but a bit later so the crafting grinders don't utterly rage about it.

    After all, they want the players with real lives and jobs to pay more and more and more to be competitive or keep up with the no-lifers who play 24/7, and the way the Glass Motif is set up, players who don't practically live in the game won't ever see the full Motif on their toons, or have the gazzilion gold necessary to buy it many months down the line.

    The whole thing is just getting increasingly cynical and money-grabbing as time goes on and becoming less and less player friendly for the majority of the gaming population.
    Edited by byrom101b16_ESO on August 5, 2015 8:03AM
  • Faulgor
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    Has anyone assessed the fragment drop rate from writ boxes yet? That seems like a crucial point to me.
    I have a few dozen boxes stocked for when EU characters get transfered, but that might be some time.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • I_killed_Vivec
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    Faulgor wrote: »
    Has anyone assessed the fragment drop rate from writ boxes yet? That seems like a crucial point to me.
    I have a few dozen boxes stocked for when EU characters get transfered, but that might be some time.

    This is what bothers me. Given the number of fragments you require it will take long enough if you get one fragment per writ.

    I hate the idea of RNG in writ rewards, mainly because I still haven't received an ambrosia recipe fragment despite doing top level writs from the start. That kind of result just isn't acceptable if you have to collect hundreds of the things.
  • Rosveen
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    That's why I didn't want ESO to become B2P. I'm all for longterm effort, but only when it's actual effort and skill, not three layers of pure RNG punishing people without 8 vet alts, created for the sole purpose of fueling Crown Store sales.
    Edited by Rosveen on August 5, 2015 10:03AM
  • ThatNeonZebraAgain
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    Rosveen wrote: »
    That's why I didn't want ESO to become B2P. I'm all for longterm effort, but only when it's actual effort and skill, not three layers of pure RNG punishing people without 8 vet alts, created for the sole purpose of fueling Crown Store sales.
    Sallington wrote: »
    With B2P comes obnoxious grinds that can be bypassed by paying money. That's just how this payment model works.


    Somehow people fail to understand this.
    Edited by ThatNeonZebraAgain on August 5, 2015 12:58PM
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  • Dominoid
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    Faulgor wrote: »
    Has anyone assessed the fragment drop rate from writ boxes yet? That seems like a crucial point to me.
    I have a few dozen boxes stocked for when EU characters get transfered, but that might be some time.

    I have two by only opening about a dozen writ containers. Could be lucky RNG or they drop fairly high.
    Edited by Dominoid on August 5, 2015 1:02PM
  • Saturn
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    Okay so we get the fragments from equipment writs, ten fragments with that expensive resin make one RANDOM chapter, and the crafting material is found by opening ten treasure chests, and finding machalite ore, and then you have to refine ten of these to name one ingot. My complaint: the ore and especially the fragments are extremely rare. Expecting someone to acquire this motif without forking out the money in the crown store is unrealistic, and to me this seems more like a money grab than a "fun" way to acquire a new motif. They need to make the ore and especially the fragments way more common than they currently are because this is just ridiculous.

    The malachite shards (10 to make refined malachite) are honestly not that hard to find if you keep searching chests, there are a lot of places that have rapidly spawning chests, which would make that part of the grind a lot easier.

    Here are what the shards and refined malachite look like:
    640lul47z3po.png

    As for the actual motif pages, I assume they will be like Dwemer motif chapters, very hard to get (seemingly) and super expensive at first, then two months later you can buy the whole thing for dirt cheap.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • Saturn
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    Faulgor wrote: »
    Has anyone assessed the fragment drop rate from writ boxes yet? That seems like a crucial point to me.
    I have a few dozen boxes stocked for when EU characters get transfered, but that might be some time.

    This is what bothers me. Given the number of fragments you require it will take long enough if you get one fragment per writ.

    I hate the idea of RNG in writ rewards, mainly because I still haven't received an ambrosia recipe fragment despite doing top level writs from the start. That kind of result just isn't acceptable if you have to collect hundreds of the things.

    The whole idea behind the motifs being hard to get is because they want to boost sales, you are not meant to get (in this example), seven fragments of the Psijic Ambrosia recipe on your own, you are meant to buy/trade to get them. If everything in ESO was easy to get and took little effort that would severely diminish gameplay value of acquiring such items. In the case of Ambrosia fragments, I have personally found two using only one character per day to do the writ, but I have also received two other fragments from friends who had finished their own collection of seven. It's basic RNG, my friend.
    Edited by Saturn on August 5, 2015 2:27PM
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

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