ZoS, can you please give breath of life or Dragonblood to Sorcerer ? Not ? Hm, I see.
pvpaddict42 wrote: »ZoS, can you please give breath of life or Dragonblood to Sorcerer ? Not ? Hm, I see.
No instead sorcerers get bolt escape, increasing mobility and giving the ability to get out of bad situations more quickly, similar to how nightblades get Shadow Cloak. In some situations it's more ideal and useful than heals, less so in others. Damage absorption shields however are in three classes, yet one class is scaling from a different source from the other two and it creates a problem. So level the playing field at least in terms of how the game mechanics are working.
Hardened Ward isn't the issue, Healing Ward is. Healing Ward scales off of health not Magicka. If anything healing ward is too strong which is why all Magicka NBs and Sorcs are so hard to kill right now when they're spamming that.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
pvpaddict42 wrote: »ZoS, can you please give breath of life or Dragonblood to Sorcerer ? Not ? Hm, I see.
No instead sorcerers get bolt escape, increasing mobility and giving the ability to get out of bad situations more quickly, similar to how nightblades get Shadow Cloak. In some situations it's more ideal and useful than heals, less so in others. Damage absorption shields however are in three classes, yet one class is scaling from a different source from the other two and it creates a problem. So level the playing field at least in terms of how the game mechanics are working.
That's funny because I killed every single sorc that tried bolt escaping away from me last night...it was pathetically easy. Bolt Escape is no longer an escape. Once they bolt 5 times I know they're virtually OOM.
pvpaddict42 wrote: »pvpaddict42 wrote: »ZoS, can you please give breath of life or Dragonblood to Sorcerer ? Not ? Hm, I see.
No instead sorcerers get bolt escape, increasing mobility and giving the ability to get out of bad situations more quickly, similar to how nightblades get Shadow Cloak. In some situations it's more ideal and useful than heals, less so in others. Damage absorption shields however are in three classes, yet one class is scaling from a different source from the other two and it creates a problem. So level the playing field at least in terms of how the game mechanics are working.
That's funny because I killed every single sorc that tried bolt escaping away from me last night...it was pathetically easy. Bolt Escape is no longer an escape. Once they bolt 5 times I know they're virtually OOM.
Bolt Escape is not a perfect defense anymore, which is the same with healing. How many times have you killed people that used a heal? Probably a hell of a lot. Healing and mobility don't guarantee wins or always surviving, they simply help. I get that sorcerers want to have their cake and eat it too, which is fine, just make sure that this option is there for the other classes which also have shields. As long as ZOS makes the mechanic work the same for all the classes, I don't really care either way.
Okay... well I always kill blinking Sorcs.
I will never understand, why people don't get it. What do you think, why Sorcerers shield scales of Magicka ? Because he is a mage, he has no self heal so he needs better protection ?
What do you think, why DKs and Templars shield scales of health ? Because they have strong self heals and don't need a strong shield. But Templar tanks need a strong shield, because their self heals are less effective when they have high health but low Magicka. So their shield scales of Health.
Same goes for DK, both classes are excellent tanks.
The templar's shield deals damage (despite how much it was nerfed) and the dk's shield is cast on allies as well. Is that a point to note or is it just "sorc's spam shields too much"?
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Springt-Über-Zwerge wrote: »Okay... well I always kill blinking Sorcs.
I will never understand, why people don't get it. What do you think, why Sorcerers shield scales of Magicka ? Because he is a mage, he has no self heal so he needs better protection ?
What do you think, why DKs and Templars shield scales of health ? Because they have strong self heals and don't need a strong shield. But Templar tanks need a strong shield, because their self heals are less effective when they have high health but low Magicka. So their shield scales of Health.
Same goes for DK, both classes are excellent tanks.
Pets, Dark exchane, surge and every dark magic ability heals yourself. So yea Sorcs dont have self heals...
Springt-Über-Zwerge wrote: »Okay... well I always kill blinking Sorcs.
I will never understand, why people don't get it. What do you think, why Sorcerers shield scales of Magicka ? Because he is a mage, he has no self heal so he needs better protection ?
What do you think, why DKs and Templars shield scales of health ? Because they have strong self heals and don't need a strong shield. But Templar tanks need a strong shield, because their self heals are less effective when they have high health but low Magicka. So their shield scales of Health.
Same goes for DK, both classes are excellent tanks.
Pets, Dark exchane, surge and every dark magic ability heals yourself. So yea Sorcs dont have self heals...
Springt-Über-Zwerge wrote: »Okay... well I always kill blinking Sorcs.
I will never understand, why people don't get it. What do you think, why Sorcerers shield scales of Magicka ? Because he is a mage, he has no self heal so he needs better protection ?
What do you think, why DKs and Templars shield scales of health ? Because they have strong self heals and don't need a strong shield. But Templar tanks need a strong shield, because their self heals are less effective when they have high health but low Magicka. So their shield scales of Health.
Same goes for DK, both classes are excellent tanks.
Pets, Dark exchane, surge and every dark magic ability heals yourself. So yea Sorcs dont have self heals...
These are not viable in a PvP setting.
Addict, what class do you play if you don't mind me asking?
If shields are no longer viable, sorc becomes a free kill. The cry for nerfs need to stop.
Springt-Über-Zwerge wrote: »Okay... well I always kill blinking Sorcs.
I will never understand, why people don't get it. What do you think, why Sorcerers shield scales of Magicka ? Because he is a mage, he has no self heal so he needs better protection ?
What do you think, why DKs and Templars shield scales of health ? Because they have strong self heals and don't need a strong shield. But Templar tanks need a strong shield, because their self heals are less effective when they have high health but low Magicka. So their shield scales of Health.
Same goes for DK, both classes are excellent tanks.
Pets, Dark exchane, surge and every dark magic ability heals yourself. So yea Sorcs dont have self heals...
These are not viable in a PvP setting.
Addict, what class do you play if you don't mind me asking?
If shields are no longer viable, sorc becomes a free kill. The cry for nerfs need to stop.
The templar's shield deals damage (despite how much it was nerfed) and the dk's shield is cast on allies as well. Is that a point to note or is it just "sorc's spam shields too much"?
jep no one is mentioning the 10man group situation
have 10 dks cast their shields = 30k+ shields on everybody
have 10 sorc cast their shield = 10-15k on everbody
pvpaddict42 wrote: »Springt-Über-Zwerge wrote: »Okay... well I always kill blinking Sorcs.
I will never understand, why people don't get it. What do you think, why Sorcerers shield scales of Magicka ? Because he is a mage, he has no self heal so he needs better protection ?
What do you think, why DKs and Templars shield scales of health ? Because they have strong self heals and don't need a strong shield. But Templar tanks need a strong shield, because their self heals are less effective when they have high health but low Magicka. So their shield scales of Health.
Same goes for DK, both classes are excellent tanks.
Pets, Dark exchane, surge and every dark magic ability heals yourself. So yea Sorcs dont have self heals...
These are not viable in a PvP setting.
Addict, what class do you play if you don't mind me asking?
If shields are no longer viable, sorc becomes a free kill. The cry for nerfs need to stop.
It's not a cry to nerf sorcerers, it's a request to fix a mechanic to a game ability that is being implemented unevenly to all the classes with it. Keep in mind when "nerfs" like damage shield reductions and what not get passed out by ZOS that effects all the classes, but the scaling source is a key factor. Even ZOS realizes that as they changed ultimates and a number of "stamina" based class skills to scale using something other than magicka. If Conjured Ward gets scaled to health like all the other class shields, that simply means that sorcerers that want to have greater survival might actually have to spend points in something other than magicka...like the other classes do. If you are going to push everything into magicka and spell power, that's what folks in the old days called the "glass cannon". It's a viable build, but it has it's drawbacks. Just because every sorcerer has been running around for months and months as "tankmages" doesn't mean when the mechanics are equalized they are just going to be free kills...unless of course those players are terrible and have been solely relying on disproportionate mechanics. In which, case, they will learn how to adjust and play better over time.
Just dont know why sorcs should have the most powerful shield and the best escape and just stack magic for damage and shielding.Meanwhile you get stuck in the open somewhere on your dk or temp with a puny 3k shield feeling like an ***. Also maybe some people want to play stam sorc.....scalig off health would make it viable for stam sorcs and fair for the other classes. You have bolt escape youll be fine.
That's because of the pvp debuff. Blood Magic has been nerfed from 8% to 4% (not that it was usefull on live)
People, Sorcerer has the strongest shield for a reason ! When will you finally stop complaining about it ? Sorcerer would be dead, if the shield would scale of Health and other classes would be extremeeeely overpowered if their shield scale of Magicka in addition to their strong defense and self heals.
I don't want to be biased, I want to understand you. But this is impossible, because you're asking for unreasonable things.
Just dont know why sorcs should have the most powerful shield and the best escape and just stack magic for damage and shielding.Meanwhile you get stuck in the open somewhere on your dk or temp with a puny 3k shield feeling like an ***. Also maybe some people want to play stam sorc.....scalig off health would make it viable for stam sorcs and fair for the other classes. You have bolt escape youll be fine.
Most Powerful shield is healing ward.
Best Escape is Greater Expedition + Sprint.
The templar's shield deals damage (despite how much it was nerfed) and the dk's shield is cast on allies as well. Is that a point to note or is it just "sorc's spam shields too much"?
jep no one is mentioning the 10man group situation
have 10 dks cast their shields = 30k+ shields on everybody
have 10 sorc cast their shield = 10-15k on everbody