In the Imperial City, around the areas where the alliances spawn is an invisible barrier (obviously in place to prevent spawn-killing). However, I've found enemy Dragonknights are exploiting this by grabbing people below into the invisible wall, so they die instantly of environmental damage. This is incredibly annoying, so I don't know if a workaround is possible by ZOS, but it would be appreciated.
UESP Staffer & Wiki Editor