firstdecan wrote: »MrBeatDown wrote: »It was so that guy that showed up to work, raised his hand, and said here during roll call would be able to justify pulling a paycheck for showing up to work.
That's not fair, I'm sure they had a very long and heated debate about the icons.
https://en.wikipedia.org/wiki/Parkinson's_law_of_triviality
Merlin13KAGL wrote: »By the same argument, they could have left it alone in the first place, and used those resources for a dozen other things that still need fixing. Arbitrary and unnecessary change for the sake of calling something "different" is both arbitrary and unnecessary.
ZoS spends far more time fixing what's not broken, and too little time doing actual fixing.
How many hours do you think it took to make new icon templates vs the time it would take to add one option setting, eh?
ClearlyMany would say that the icons for many of the different morphs were nearly indistinguishable from each other. So I don't think it was arbitrary. Clearly the were changing them so that they were more distinct from each other.



Again, there are plenty of things that could be worked on and improved relative to artwork.It's artwork. It's also important. And like the guy below you said, the art team isn't exactly working on bug fixes. This is what they do - polish the game so it looks nicer.
And let's be real. A toggle setting for "old" or "new" icons is frankly...I'm trying to think of a nice way to say stupid.
I disagree with you.
Merlin13KAGL wrote: »Where was the community request for changing icons that were already distinct? There's complaint about the difference, so where are the mass complaints about the similarities and relevance?
I took some screenshots but I haven't uploaded all of them yet. Here are my personal choices for Destruction Staff and Restoration Staff morphs though.Anyone have a screenshot of these changes?


Heh. I actually hate playing my Templar because all of the class icons are yellow. A lot of them are white on yellow too, which is horrendously confusing for me.Merlin13KAGL wrote: »Finally, you have icons like these which are readily different from the base skill icon and each morph. These can be identified with merely a glance.
Really gotta hand it to Bob.
I took some screenshots but I haven't uploaded all of them yet. Here are my personal choices for Destruction Staff and Restoration Staff morphs though.Anyone have a screenshot of these changes?Heh. I actually hate playing my Templar because all of the class icons are yellow. A lot of them are white on yellow too, which is horrendously confusing for me.Merlin13KAGL wrote: »Finally, you have icons like these which are readily different from the base skill icon and each morph. These can be identified with merely a glance.
Really gotta hand it to Bob.
And I can't see any difference at all between Restoring Aura's icon and its first morph.
I took some screenshots but I haven't uploaded all of them yet. Here are my personal choices for Destruction Staff and Restoration Staff morphs though.Anyone have a screenshot of these changes?Heh. I actually hate playing my Templar because all of the class icons are yellow. A lot of them are white on yellow too, which is horrendously confusing for me.Merlin13KAGL wrote: »Finally, you have icons like these which are readily different from the base skill icon and each morph. These can be identified with merely a glance.
Really gotta hand it to Bob.
And I can't see any difference at all between Restoring Aura's icon and its first morph.
Those Templar morphs are the new ones?
They all look horribly similar at a glance, even after investigation. No idea how that got passed.
@rb2001, that was pretty much my point.I took some screenshots but I haven't uploaded all of them yet. Here are my personal choices for Destruction Staff and Restoration Staff morphs though.Anyone have a screenshot of these changes?Heh. I actually hate playing my Templar because all of the class icons are yellow. A lot of them are white on yellow too, which is horrendously confusing for me.Merlin13KAGL wrote: »Finally, you have icons like these which are readily different from the base skill icon and each morph. These can be identified with merely a glance.
Really gotta hand it to Bob.
And I can't see any difference at all between Restoring Aura's icon and its first morph.
Those Templar morphs are the new ones?
They all look horribly similar at a glance, even after investigation. No idea how that got passed.