Ourorboros wrote: »In lieu of a button, here's my LOLlordrichter wrote: »If the new LOS changes do nothing for PVP lag then we really are no worse off than we are now. At least we'll also have some new content to enjoy as well. Now, if those changes don't work, and IC causes Cyrodil to be unplayable consistently, then as @Deltia said it in a post, we will have the "Death of ESO".....
Everyone playing the game will stop and move to something else that works. There really is a lot at stake here for ZOS on this DLC. We'll see how this plays out come the first week of September.
Unlikely. The few remaining PVP players that are still around will leave. It will take a few weeks for anyone to notice. Eventually, the PVE people will discover that, due to the lack of PVP players, Cyrodiil and the Imperial City have become a huge PVE zone with the ability to kill other players. The latter feature will be lightly used. Discussions will pop up in the forums with suggestions to turn the abandoned keeps into expensive housing.
Brian Wheeler will take a new position as Lead Housing Designer.
Call me negative if you want, but I say I'm being a realist when I scoff at claims of quarterly DLC. Based on their track record, ZOS has a huge liability in fulfilling it's stated intentions. Despite changes like Justice system and CP, the only new areas to explore, aka DLC, are Craglorn and some dungeons. That's a far cry from what was advertised at game release. I'll be a skeptic until I see a new quarterly release from now until January 2017.
I actually think they will have to stick by this plan now.
Console players (As well as us PC crowd) needs regular content to keep them around. Consoles are kind of the last chance saloon for Zenimax as there are no more platforms to break their fall.
If the new LOS changes do nothing for PVP lag then we really are no worse off than we are now.
I actually think they will have to stick by this plan now.
Console players (As well as us PC crowd) needs regular content to keep them around. Consoles are kind of the last chance saloon for Zenimax as there are no more platforms to break their fall.
Remaining PC players, by remaining here, proved they do not need any new content whatsoever. $25 content is probably just supposed to sell a bit better than silly $30 mounts, last but not least because it will obsolete current top gear and purchase will be more or less mandatory.If the new LOS changes do nothing for PVP lag then we really are no worse off than we are now.
Not necessarily. They could e.g. add code that would decide how to optimally handle LOS calculations that would be more intensive than those calculations (and flat out broken on top of it) and make things worse. Considering how they e.g. eventually optimized weapon swap with that insane locking so now it is in the most sorry state since launch, consistently not swapping, it is not at all incredible scenario.
You could make the argument that they have been doing that already. ESO has been around for a little over a year, so let's say 5 quarters.
DLC 1 Lower Crag,
DLC 2 Upper Crag
DLC 3: Justice
DLC 4: Champion system
The last 2 they released at the same time, but they could have separated it out and released them a quarter apart.
Going B2P and Console did take up quarter 5, So now we'll be on quarter 6 for DLC 5.
Hardly last chance saloon..games sell far more copys on console.I actually think they will have to stick by this plan now.
Console players (As well as us PC crowd) needs regular content to keep them around. Consoles are kind of the last chance saloon for Zenimax as there are no more platforms to break their fall.