Hey all, first post here so go easy on me.
First off i'd like to say that i'm really enjoying Eso so far, i was on the fence about buying it after hearing all the negative reviews from other people but i'm glad i took the plunge, haven't played anything else since i bought it.
I do have an issue though and i can't put my finger on why the hell i'm feeling this way, dungeons! I'm not enjoying them at all. As someone who loves running dungeons in other mmo's this is killing me, it just seems random as all hell. From what i understand there isn't the usual aggro system in play here so every dungeon turns into pure mayhem from my experience, add to this people joining groups as healers or tanks and not actually doing those jobs it just gets worse, i don't know, maybe i just got bad groups.
Do dungeons get smoother as levels progress or is this just how Eso dungeons work? I'm loving everything else, the questing is great, the world bosses and the anchors are awesome too. I just wish dungeons were a little more organised i guess.
Thanks for reading and any feedback is appreciated.
DarkDragon333 wrote: »I've been playing for about month, haven't had much experience with other players, but it definitely seems that a lot of the people that buy this game aren't MMO fans but Elder Scrolls fans, myself included, so the "traditional roles" are kind of out the window because people just don't know about them. Example, I mainly play with only 1 other person, who is the tank and the healer. We had a lot of trouble with City of Ash and decided to try and find a 3rd person. He is a much more MMO oriented player and was able to help us finish that and the Wayrest sewers fairly easily and in 1 night.
The layout of dungeons seems chaotic to me as well, though, but that may be because dungeons in this game are just groupings of more difficult baddies to fight.
This is all coming from someone who plays D&D and not MMOs, so it could be different aspects of course.
Anyway I thought the same thing, but in a different way, and that was my take on it.
Tanking in this game is a joke to say the least. The tanks job is to hold 1-2 mobs at a time while the DPS and Healer run around like fools trying not to die and kill the other 4-6 mobs in a pull. Tanks need some "This causes more Threat/Hate" skills, especially some AoE ones. Dungeons in this game depend 100% on your DPS and Healer, the tank is more along for the ride. Thats not to say you dont need a tank for some (not all) dungeons because there are some bosses and trash mobs that hit pretty hard.
Hey all, first post here so go easy on me.
First off i'd like to say that i'm really enjoying Eso so far, i was on the fence about buying it after hearing all the negative reviews from other people but i'm glad i took the plunge, haven't played anything else since i bought it.
I do have an issue though and i can't put my finger on why the hell i'm feeling this way, dungeons! I'm not enjoying them at all. As someone who loves running dungeons in other mmo's this is killing me, it just seems random as all hell. From what i understand there isn't the usual aggro system in play here so every dungeon turns into pure mayhem from my experience, add to this people joining groups as healers or tanks and not actually doing those jobs it just gets worse, i don't know, maybe i just got bad groups.
Do dungeons get smoother as levels progress or is this just how Eso dungeons work? I'm loving everything else, the questing is great, the world bosses and the anchors are awesome too. I just wish dungeons were a little more organised i guess.
Thanks for reading and any feedback is appreciated.
MornaBaine wrote: »Hey all, first post here so go easy on me.
First off i'd like to say that i'm really enjoying Eso so far, i was on the fence about buying it after hearing all the negative reviews from other people but i'm glad i took the plunge, haven't played anything else since i bought it.
I do have an issue though and i can't put my finger on why the hell i'm feeling this way, dungeons! I'm not enjoying them at all. As someone who loves running dungeons in other mmo's this is killing me, it just seems random as all hell. From what i understand there isn't the usual aggro system in play here so every dungeon turns into pure mayhem from my experience, add to this people joining groups as healers or tanks and not actually doing those jobs it just gets worse, i don't know, maybe i just got bad groups.
Do dungeons get smoother as levels progress or is this just how Eso dungeons work? I'm loving everything else, the questing is great, the world bosses and the anchors are awesome too. I just wish dungeons were a little more organised i guess.
Thanks for reading and any feedback is appreciated.
This is why I don't pug. I do dungeons strictly with my guildies who are bada$$ and know the fights. They tell me what to do and I do it and all goes well. LOL If you don't have someone calling the shots who knows the fights you are just asking for heartache and pure frustration.
failkiwib16_ESO wrote: »I once joined a team alone, where they needed a healer at the netch boss in veteran Darkshade Caverns. I grouped up with them and ran toward their place.... tried to heal - we wiped 2-3 times because the dps was too low. I finelly suggested that we did 2 runs, one dps got kicked and I got a friend dps to help out and it went smooth. We of course made a new run with the dps that had been kicked out, and got that done too - total time spent 30 minutes. Before I got into the group, the poor people had spent like 2-3 hours in there.
Slightly off topic here but what exactly is the deal with the group dungeon finder? Unless you stay staring at the screen when the group is found i literally have no idea what dungeon i'm supposed to be going to. Maybe there is a way to see this but for the life of me i can't find it, a simple teleport to dungeon would help matters.
Slightly off topic here but what exactly is the deal with the group dungeon finder? Unless you stay staring at the screen when the group is found i literally have no idea what dungeon i'm supposed to be going to. Maybe there is a way to see this but for the life of me i can't find it, a simple teleport to dungeon would help matters.
Don't you have to specify which dungeon you want to do when you use the LFG tool? If that's the case, it's only a matter of porting into that dungeon when the group is ready. But I agree, it wouldn't hurt to have an auto-port feature, possibly subject to a delay so people could finish whatever they're doing.
Slightly off topic here but what exactly is the deal with the group dungeon finder? Unless you stay staring at the screen when the group is found i literally have no idea what dungeon i'm supposed to be going to. Maybe there is a way to see this but for the life of me i can't find it, a simple teleport to dungeon would help matters.
Don't you have to specify which dungeon you want to do when you use the LFG tool? If that's the case, it's only a matter of porting into that dungeon when the group is ready. But I agree, it wouldn't hurt to have an auto-port feature, possibly subject to a delay so people could finish whatever they're doing.
Na i usually pick "Any" when using it because it says the queues will be shorter when doing so. Not that they are any shorter ofc. I'm on Ps4 so it could be different Pc side.
Grobul is a master at weeding out weaker groups. If you have the bad luck of getting a low dps group, try to give them a few hints, like get the hell away whenever the boss jumps (big aoe incoming), slot AoE abilities, don't run around like chicken with their heads cut off (makes aoe'ing harder). I've done Grobul with some pretty bad dps groups, and it can be somewhat fun showing other people what the right tactics and some attention to mechanics can do.