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How do we fix plate?

Solanum
Solanum
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Plate feels rather useless, compared to light and medium armor.
  • The resources gained from plate are abysmally low, it has no cost reduction unless you slot a near useless ability.
  • Plate has no damage potential at all.
  • Mitigation wise light armor and medium often prove far better, due to healing, damage absorption, and stealth/blocking/dodgerolling.
  • xylena
    xylena
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    easy solution: remove "penetration" mechanic from pvp so that higher spell/physical resistance = less damage taken, period... also bring the cc break cost reduction back to the heavy armor passive line, no idea why it was moved to one of the immovable morphs
    PC/NA || Cyro/BGs || solo/smallscale || retired until Dagon brings a new dawn of PvP
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