Needs a 5th option: "Remove the guild trader system, add regular traders instead that are linked to the one list of bids so everyone can easily find and sell items without the hassle of checking 50 traders just to find a single item"
It would also remove the BS from prices.. one item can be sold for 10k in one trader, to 50k at another or somewhere inbetween, it's hard to tell whether it's actually worth 50k or if it's only obscure because you searched the wrong trader and it might actually be in higgggggh supply at an entirely different trader.
firstdecan wrote: »Needs a 5th option: "Remove the guild trader system, add regular traders instead that are linked to the one list of bids so everyone can easily find and sell items without the hassle of checking 50 traders just to find a single item"
It would also remove the BS from prices.. one item can be sold for 10k in one trader, to 50k at another or somewhere inbetween, it's hard to tell whether it's actually worth 50k or if it's only obscure because you searched the wrong trader and it might actually be in higgggggh supply at an entirely different trader.
This is what ZoS intended. They want the trading system fragmented like this so there are variations in supply and price. On the PC side there are addons that help standardize prices. Given the current state of the console game (no addons or text chat) I just assume the game is next to unplayable for them. You can't announce WTS or WTB in zone chat, and there would be no history of sales tracked by addons (to follow prices).
Please note: I am neither supporting or condemning this state of affairs. Just stating that what you (and probably others) find frustrating about the current trade system is actually intentionally designed into the game for exactly the reasons that frustrate you. I'm honestly not certain if it's a good thing or not, I'm a PC player and the addons help make the situation tolerable (I would not say good).
firstdecan wrote: »Needs a 5th option: "Remove the guild trader system, add regular traders instead that are linked to the one list of bids so everyone can easily find and sell items without the hassle of checking 50 traders just to find a single item"
It would also remove the BS from prices.. one item can be sold for 10k in one trader, to 50k at another or somewhere inbetween, it's hard to tell whether it's actually worth 50k or if it's only obscure because you searched the wrong trader and it might actually be in higgggggh supply at an entirely different trader.
This is what ZoS intended. They want the trading system fragmented like this so there are variations in supply and price. On the PC side there are addons that help standardize prices. Given the current state of the console game (no addons or text chat) I just assume the game is next to unplayable for them. You can't announce WTS or WTB in zone chat, and there would be no history of sales tracked by addons (to follow prices).
Please note: I am neither supporting or condemning this state of affairs. Just stating that what you (and probably others) find frustrating about the current trade system is actually intentionally designed into the game for exactly the reasons that frustrate you. I'm honestly not certain if it's a good thing or not, I'm a PC player and the addons help make the situation tolerable (I would not say good).
Hmm, okay, well intentional or not. I see only more bad than good from this. infact i honestly do not see any good about it at all. Every other MMO i've played did not need this, there's always people with the insane price. Currently i keep getting in trouble and removed when i refuse to stop selling Blue Motifs for under 1500 in a guild trader. on PS4 everyone wants it staying 2500-3000. With the amount i keep finding, and the fact once you use it it's a permanent unlock the demand will decrease and supply increases. I also can not even complete my Provisioning Writ because it keeps giving me a task to make something i don't even have unlocked as a recipe, but there's too many traders and you can't even search for a specific item, you can only use the categories list, it's like using google to search for something without saying what it is. It's alright for most things, but if you know what you are after it should be an option to look for it only,
But, Zenimax must be really new to MMO's if this is intended. A fractured trading system to help people find what they need to buy, but it's so divided that no one can find anything they are after.
firstdecan wrote: »Needs a 5th option: "Remove the guild trader system, add regular traders instead that are linked to the one list of bids so everyone can easily find and sell items without the hassle of checking 50 traders just to find a single item"
It would also remove the BS from prices.. one item can be sold for 10k in one trader, to 50k at another or somewhere inbetween, it's hard to tell whether it's actually worth 50k or if it's only obscure because you searched the wrong trader and it might actually be in higgggggh supply at an entirely different trader.
This is what ZoS intended. They want the trading system fragmented like this so there are variations in supply and price. On the PC side there are addons that help standardize prices. Given the current state of the console game (no addons or text chat) I just assume the game is next to unplayable for them. You can't announce WTS or WTB in zone chat, and there would be no history of sales tracked by addons (to follow prices).
Please note: I am neither supporting or condemning this state of affairs. Just stating that what you (and probably others) find frustrating about the current trade system is actually intentionally designed into the game for exactly the reasons that frustrate you. I'm honestly not certain if it's a good thing or not, I'm a PC player and the addons help make the situation tolerable (I would not say good).
Hmm, okay, well intentional or not. I see only more bad than good from this. infact i honestly do not see any good about it at all. Every other MMO i've played did not need this, there's always people with the insane price. Currently i keep getting in trouble and removed when i refuse to stop selling Blue Motifs for under 1500 in a guild trader. on PS4 everyone wants it staying 2500-3000. With the amount i keep finding, and the fact once you use it it's a permanent unlock the demand will decrease and supply increases. I also can not even complete my Provisioning Writ because it keeps giving me a task to make something i don't even have unlocked as a recipe, but there's too many traders and you can't even search for a specific item, you can only use the categories list, it's like using google to search for something without saying what it is. It's alright for most things, but if you know what you are after it should be an option to look for it only,
But, Zenimax must be really new to MMO's if this is intended. A fractured trading system to help people find what they need to buy, but it's so divided that no one can find anything they are after.
Well that is your opinion and just because other MMO do it the other way, doesn't mean that eso should follow suit. This argument has been beaten to death already (poor horse), but because you're new and on console, I can only extend my sympathy due to inaccessibility to add-ons. If it helps, just do a search about auction house or trade systems, and you'll be in for a good read. Again, your argument is not new. As you have one opinion, there are others that like the current system. Yes, you do have to search though more traders, especially in PS4, but in PC it's not really a problem . (PC MASTER RACE )
Psychobunni wrote: »I vote 100, it should be lowered.
The trader system should be re-adjusted like players have been asking for since...idk...it's release. Like more than one guild occupying a vendor, or smaller regional AH style markets, or...any other of 100 suggestions for improvement on a crappy system *without* resorting to a full blown AH
Psychobunni wrote: »I vote 100, it should be lowered.
The trader system should be re-adjusted like players have been asking for since...idk...it's release. Like more than one guild occupying a vendor, or smaller regional AH style markets, or...any other of 100 suggestions for improvement on a crappy system *without* resorting to a full blown AH
What about extremely active social casual guilds? We have 125. Seems unfair to boot 25 for no reason. 100 too low. Shouldn't be a limit that small. If you want a small guild, make one and limit it to 100.
Curtischoy wrote: »Having more people in a guild would only translate the cost of a vendor up (more people in every guild means more money to bid on a trader), so donations would still be needed. This is not a solution for that.
Curtischoy wrote: »Having more people in a guild would only translate the cost of a vendor up (more people in every guild means more money to bid on a trader), so donations would still be needed. This is not a solution for that.
The reason is so there is room for more people in a guild with access to vendors. Many many people are looking for guilds with vendors, and there aren't enough spots open.