One of the selling points of this game was to be able to "play the way you want to play", but in the last year and a half the game has become meta driven and cookie cutter supreme.In order to play a viable class a player must run a certain build, in specific gear, and have a nearly identical skill rotation as every other player. This makes for players all running around in the same gear, with the same skills, spamming nearly the exact same abilities in order to be successful.
The "Elder Scrolls" has a rich history of players being able to "play how they want to play", setting up their skills NOT by a predetermined set of abilities, but by bringing together skills and abilities that they like to use, and what works for them.
What this game needs is the "Spell Crafting" that was promised and showcased in July 2014, along with a custom class, not some "Dragon Knight" that has absolutely NOTHING to do with dragons, or a joke of a sorcerer that has predetermined spells. What if I want to be a Fire Sorcerer, or perhaps a Sorcerer that is a master of Frost and Alteration spells? The answer: I cant, and there is NOTHING even remotely close to choose from.
The only thing "Elder Scrolls" about ESO is the theme, the locales, and the title. Its not a game where you have the freedom to create your character and develop a uniqueness that sets you apart from everyone else, but instead, its a game where you get the exact same thing that everyone else does.
Try to cover that up by selling a few unique costumes in the crown store, but we all know that underneath that new "Ashlander Costume" is a player wearing the exact same gear as me, running the exact same skills and abilities, doing the exact same grinds over and over and over...
starkerealm wrote: »starkerealm wrote: »In order to play a viable class a player must run a certain build, in specific gear, and have a nearly identical skill rotation as every other player. This makes for players all running around in the same gear, with the same skills, spamming nearly the exact same abilities in order to be successful.
Okay, this is utter shank. If someone tells you you need to run with "this specific loadout" or you can't succeed. Crack them across the head and find competent players to run with.
This includes the sites that write off a bunch of the skills as useless, or tells you that it's impossible to fill any role with any class. Yes, they crunched the numbers. Yes, they're also completely wrong.
Some combinations of skills aren't going to work, but there are very few truly worthless skills in the game. The worst case are skills that are very conditional in their uses.
Do you PvP?
Typed that while waiting on a Cyrodiil load screen. Granted, I was running someone else around so they could get Cyrodiilic Steel, so the murder was mostly a side show tonight. Still, plenty of very confused, and dead, Pact and Covenant out there tonight.
But, that's just small scale, where your build and ability to play actually matter, as opposed to being part of a zerg ball, where if you don't know what you're doing, someone else will carry you.
Though, watching multiple (allegedly) skilled V14 die to a couple level 35s was just sad.
starkerealm wrote: »starkerealm wrote: »In order to play a viable class a player must run a certain build, in specific gear, and have a nearly identical skill rotation as every other player. This makes for players all running around in the same gear, with the same skills, spamming nearly the exact same abilities in order to be successful.
Okay, this is utter shank. If someone tells you you need to run with "this specific loadout" or you can't succeed. Crack them across the head and find competent players to run with.
This includes the sites that write off a bunch of the skills as useless, or tells you that it's impossible to fill any role with any class. Yes, they crunched the numbers. Yes, they're also completely wrong.
Some combinations of skills aren't going to work, but there are very few truly worthless skills in the game. The worst case are skills that are very conditional in their uses.
Do you PvP?
Typed that while waiting on a Cyrodiil load screen. Granted, I was running someone else around so they could get Cyrodiilic Steel, so the murder was mostly a side show tonight. Still, plenty of very confused, and dead, Pact and Covenant out there tonight.
But, that's just small scale, where your build and ability to play actually matter, as opposed to being part of a zerg ball, where if you don't know what you're doing, someone else will carry you.
Though, watching multiple (allegedly) skilled V14 die to a couple level 35s was just sad.
OK just asking because it's pretty clear in PvP which builds/setups are the best to run.
Also most zergs/blobs I see on live are led by PvP guilds, so when people talk "ability to play" I dunno what they mean besides outnumbering randoms or killing disorganized groups, which I don't consider very skilled at all.
MaximusDargus wrote: »
You want combat health regen? Sorry, no more because ZOS has to push trough a ubernerf to stam regen and they have to pretend they are trying to make it easier -> no longer play how you want
Who is not making sense?MaximusDargus wrote: »
You want combat health regen? Sorry, no more because ZOS has to push trough a ubernerf to stam regen and they have to pretend they are trying to make it easier -> no longer play how you want
You make no sense. Whats easier? Watching how passives tick or play active?
You want a mechanism to gain health in combat automatically.
There is a reason for inst heals and hots, play active , not passive.
MaximusDargus wrote: »
Go ahead and ask ZOS to remove stamina regen mundus stone then, because we have abilities that restore stamina and shards, and heavy attacks.
MaximusDargus wrote: »
Go ahead and ask ZOS to remove stamina regen mundus stone then, because we have abilities that restore stamina and shards, and heavy attacks.
Apparently you don't raid and don't play tanks.
We already have a severe nerf on blocking and your shard statement is a joke because there is a CD on shards as usual for most synergies.
MaximusDargus wrote: »MaximusDargus wrote: »
Go ahead and ask ZOS to remove stamina regen mundus stone then, because we have abilities that restore stamina and shards, and heavy attacks.
Apparently you don't raid and don't play tanks.
We already have a severe nerf on blocking and your shard statement is a joke because there is a CD on shards as usual for most synergies.
Im on the same cart as you, i hate nerf of blocking and the fact people just tell "suck it up we have shards".
I dont understand why did you jumped on me, just because i suggested equal access to mundus stone buffs (the one you can only have one at a time).
MaximusDargus wrote: »
You want combat health regen? Sorry, no more because ZOS has to push trough a ubernerf to stam regen and they have to pretend they are trying to make it easier -> no longer play how you want
You make no sense. Whats easier? Watching how passives tick or play active?
You want a mechanism to gain health in combat automatically.
There is a reason for inst heals and hots, play active , not passive.
houimetub17_ESO wrote: »Totally disagree.
Ive played a templar with every imaginable build except healer and did well in every aspect of the game. People who thinks you cannot play how you want just lack of imagination or arent creative with builds.
zardenurghanb14_ESO wrote: »You realize that at its core you can play how you want it isnt the devs that have said "you need to do this and have this gear" its the community
houimetub17_ESO wrote: »As of sorcs ive seen them tank sanctum before I could even complete it on my own templar or dk tank.
@houimetub17_ESO
We are not talking about succeeding content, we are talking about tanking.
You didn't answer my question. "Do you think , class dependent tanks are balanced?"
Please explain your Yes or No.
https://m.youtube.com/watch?v=mDYgjH8AINYstarkerealm wrote: »houimetub17_ESO wrote: »As of sorcs ive seen them tank sanctum before I could even complete it on my own templar or dk tank.
As far as I can tell, the entire basis behind the "Sorcs can't tank" myth is people who look at them and then try to make a DK build off their class skills.
houimetub17_ESO wrote:
Ill try to run vet dsa with my nb tonite and upload a video. Might attempt the tanks all 4 miniboss by myself at stage 10 to prove my point.
Grapedragon wrote: »It's all about fashion anyway
Grapedragon wrote: »I use whatever I want, I wear whatever I want and I do whatever I want.
This is a game and I'm not playing to win but to have fun. Not sure if I'm in the minority here but I'll go with whatever feels best to me
...
Did I say 'whatever' yet?
It's all about fashion anyway
Sneak_Thief wrote: »Well you can play as you want, but also die and be ineffective as you don't want.