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Update 7 Offers Best PVP Experience For New Players

TagaParti
TagaParti
✭✭✭✭
It was fun for me everytime I was able to help new players.
Either by giving them mats, golds to start with or a good advice.
The most common complain those new players told me was,
"Why do we die so quickly in PVP?"

My answer was,
"Because you are just new players, and you will learn a lot"

And they asked me,
"So, is it just because we are new, and don't know some combat mechanics,
that we should die almost instantly everytime a veteran PVPer attacks us?"

Then I can't give an honest answer anymore.
Because I, myself was frustrating new players in enemy alliances too.
Using my combat mechanics knowledge and PVP experience I unleashed
to them the cruelty of PVP, that they will die if they make even few mistakes.
As a new player in PVP, they can only do few right things, and they will pay for it.

Of course on my side, I was having fun most of the time.
When I put myself on their shoes, being killed so often,
and most of the time it only took a couple of seconds, sometimes
it is just in a blink of an eye when the ganker is on his burst damage build,
I can feel that the feeling was disheartening, a feeling of quitting the game.

I saw new players come and go, add them on my friend list, guild and watch them
say "This is my last day to play". It was so sad to see a new player come to play
and quits in a very short period of time because he had experience an imbalance
game mechanics, and not having fun at all, but to die in someone's character
"so quick" everytime he play.

Now the tide is about to change, the damage in PTS was good enough.
Maybe lowering it a little bit more will be better.
But I can see that this update will give nore fun to new players.
And to casual players as well.
Of course veteran PVPers like me will have the urge to complain,
that time to kill is very long, that combat seems very slow,
but WE CAN ADAPT.
If new players and casual gamers will enjoy PvP at this slower pace combat
then there are no doubts that veteran PVPers can adjust.

Few of my friends who share the same concern tried PTS PVP
with a level 10 character just to observe how a new player can
survive PVP. Result was, it was more reasonable enough.
New players got time to react, but they will eventually die.
That time that they can react and actually defend themselves
was the thing that most new players are searching for.

Now it is about to come.
But veteran PVPers will say all their concerns and try to make
the Devs change some things before it hits live.
I hope the Devs wont allow themselves to be confused with some
feedbacks that damage was too low, that combat was to slow.
Coz the truth is, it is perfect on PTS right now.

I know that this update will be in favor of majority of players.
ZOS, please stand firm on your position, this is a good update.
You dont have to change anything other than bugs.
This update was obviously thought out very carefully by your
team, an excellent update and balancing, give it to us.
Nothing more, nothing less.
Edited by TagaParti on July 31, 2015 9:26AM
Sheliza "The Unkillable"

Facebook Page for the Tournaments
Elder Scrolls Online Tournaments
Please search and hit Like to see future post and updates for the events
youtube channel: tagaparti
  • Soulac
    Soulac
    ✭✭✭✭✭
    ✭✭
    Please stahp.
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • TagaParti
    TagaParti
    ✭✭✭✭
    Soulac wrote: »
    Please stahp.

    Sorry buddy.
    You are one of those veteran pvpers that im talking about.
    Lets be honest here that any changes in pvp,
    WE, the skilled ones can adapt and adjust.
    And this update is good for everyone,
    so we should control ourselves and stop complaining about
    damage being too low and combat was too slow.
    We shouldnt take too much advantage over new players,
    they paid for this game, they should enjoy it as well.
    Sheliza "The Unkillable"

    Facebook Page for the Tournaments
    Elder Scrolls Online Tournaments
    Please search and hit Like to see future post and updates for the events
    youtube channel: tagaparti
  • Etaniel
    Etaniel
    ✭✭✭✭✭
    ✭✭
    TagaParti wrote: »
    Soulac wrote: »
    Please stahp.

    YOU, the skilled ones can adapt and adjust.

    Adjusted that for you ;)
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Shadowbain
    People like you who want to clog the forums with bs are what make forums so annoying at times. Post your thread... Make your point... And get on with your life...

    5 Threads on just the 1st page? C'mon dude...
    Edited by Shadowbain on July 31, 2015 1:33PM
  • TagaParti
    TagaParti
    ✭✭✭✭
    Shadowbain wrote: »
    People like you who want to clog the forums with bs are what make forums so annoying at times. Post your thread... Make your point... And get on with your life...

    5 Threads on just the 1st page? C'mon dude...

    Coz I care so much about the game.
    Edited by TagaParti on July 31, 2015 1:36PM
    Sheliza "The Unkillable"

    Facebook Page for the Tournaments
    Elder Scrolls Online Tournaments
    Please search and hit Like to see future post and updates for the events
    youtube channel: tagaparti
  • TagaParti
    TagaParti
    ✭✭✭✭
    And I think I've made my point very clear. :smile:
    Edited by TagaParti on July 31, 2015 1:37PM
    Sheliza "The Unkillable"

    Facebook Page for the Tournaments
    Elder Scrolls Online Tournaments
    Please search and hit Like to see future post and updates for the events
    youtube channel: tagaparti
  • Bezilar
    The AD and DC are so ruthless, I rolled up on a group of AD taking Nikel yesterday...I was stealthed but kept running into other stealth low rank AD..they would jump out of their banana skins and run away. Since they were not vet rank I did not engage, then I figured to show I am not being aggressive I pulled up a chair. For some reason the whole zerg on Nikel left the keep and zerged me to death ....I mean wtf....such a ruthless bunch.
  • Aquanova
    Aquanova
    ✭✭✭✭✭
    Drink a couple of more beers Taga!............ <3 .............I'll drink a couple too B)
    NA/PC
  • TheBull
    TheBull
    ✭✭✭✭✭
    TagaParti wrote: »
    It was fun for me everytime I was able to help new players.
    Either by giving them mats, golds to start with or a good advice.
    The most common complain those new players told me was,
    "Why do we die so quickly in PVP?"

    My answer was,
    "Because you are just new players, and you will learn a lot"

    And they asked me,
    "So, is it just because we are new, and don't know some combat mechanics,
    that we should die almost instantly everytime a veteran PVPer attacks us?"

    Then I can't give an honest answer anymore.
    Because I, myself was frustrating new players in enemy alliances too.
    Using my combat mechanics knowledge and PVP experience I unleashed
    to them the cruelty of PVP, that they will die if they make even few mistakes.
    As a new player in PVP, they can only do few right things, and they will pay for it.

    Of course on my side, I was having fun most of the time.
    When I put myself on their shoes, being killed so often,
    and most of the time it only took a couple of seconds, sometimes
    it is just in a blink of an eye when the ganker is on his burst damage build,
    I can feel that the feeling was disheartening, a feeling of quitting the game.

    I saw new players come and go, add them on my friend list, guild and watch them
    say "This is my last day to play". It was so sad to see a new player come to play
    and quits in a very short period of time because he had experience an imbalance
    game mechanics, and not having fun at all, but to die in someone's character
    "so quick" everytime he play.

    Now the tide is about to change, the damage in PTS was good enough.
    Maybe lowering it a little bit more will be better.
    But I can see that this update will give nore fun to new players.
    And to casual players as well.
    Of course veteran PVPers like me will have the urge to complain,
    that time to kill is very long, that combat seems very slow,
    but WE CAN ADAPT.
    If new players and casual gamers will enjoy PvP at this slower pace combat
    then there are no doubts that veteran PVPers can adjust.

    Few of my friends who share the same concern tried PTS PVP
    with a level 10 character just to observe how a new player can
    survive PVP. Result was, it was more reasonable enough.
    New players got time to react, but they will eventually die.
    That time that they can react and actually defend themselves
    was the thing that most new players are searching for.

    Now it is about to come.
    But veteran PVPers will say all their concerns and try to make
    the Devs change some things before it hits live.
    I hope the Devs wont allow themselves to be confused with some
    feedbacks that damage was too low, that combat was to slow.
    Coz the truth is, it is perfect on PTS right now.

    I know that this update will be in favor of majority of players.
    ZOS, please stand firm on your position, this is a good update.
    You dont have to change anything other than bugs.
    This update was obviously thought out very carefully by your
    team, an excellent update and balancing, give it to us.
    Nothing more, nothing less.

    more*
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