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To people saying that "You can still get VR15/VR16 gear outside of IC" - you are wrong

  • Robbmrp
    Robbmrp
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    Robbmrp wrote: »
    Robbmrp wrote: »
    "Here are all the places and ways you can obtain VR15 and VR16 gear:

    Bosses and mini-bosses in existing dungeons that are scaled-up to VR15 or VR16"


    Is this some kind of joke?

    VR15 and VR16 gear will drop ONLY from mini-bosses and bosses in existing dungeons scaled to VR15 and VR16?
    This ends up with like 0 to max 6 pieces of VR15/16 gear per whole run, and of deconstructing those you have very high chance to get absolutely nothing or just one ingot/leather/cloth. And to make VR16 gear you need from 110 to 150 pieces.

    I just hope people who were happy that they can get VR15/VR16 gear without joining FORCED PVP in IC realise that little detail

    VR15/VR16 gear will drop only from current dungeons minibosses and bosses. Not from every monster.

    So are the regular mobs dropping V14 gear then or nothing at all?

    Just came back from PTS and tested this.

    On PTS, when old dungeon is scaled to VR14 (tested in Elden Hollow), regular mobs do drop VR14 gear. The cutoff happens only at VR15 and VR16.

    Wait, so what loot do the "regular" mobs drop when it's scaled to V15? Just gold and nothing else? I'd rather have the drop rate for V15 & V16 items increased and they can lose those things we sell to vendors, like daedric rocks and crap.

    As far as i tested VR15 dungeon, regular mobs dont drop any gear, or they drop it with artificially increased rarity. In VR14 dungeon we were able to obtain a first piece of VR14 gear in third room with mobs. In VR15 dungeon not a single piece of gear in whole group upon venturing past half of the dungeon.

    So people have been complaining for 18 months that the drops in this game suck. Here comes the first DLC update for the game and what do they do.....They DECREASE the drop rate for the normal decon items that are rampant everywhere else in the game.........

    These guys take 2 steps forward and then rubber band back 5 steps......Just like the game play in Cyrodil......
    NA Server - Kildair
  • Ayantir
    Ayantir
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    does deconstruction of v16 items give 6-10 mats or more ?
    Obsessive Compulsive Elder Scrolls addons Coder
    A Few millions downloads of ESO addons now.
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  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Um if I recall ZoS did say new and OLD dungeons will scale up to v15 and v16 and drop loot according and last time I checked regular enemies drop gear and that gear will be vr15 and vr16 so yes you can get vr15 and vr16 gear out of imperial city.
  • Attorneyatlawl
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    DDuke wrote: »
    So you'll have to actually spend some effort to get that gear?

    I see absolutely no problem with this.

    This. Additionally, all of the Imperial City-only gear is bind on equip. You not only "can get" VR15/16 gear outside of the Imperial City, but can also buy the stuff that comes only from there.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
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  • Telel
    Telel
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    Not sure if it's been mentioned yet but VR15 and 16 items will also show up in the PVP rewards for the worthy.

    So if you're an AP farming $5$%#$#$#$##@ there's a good source of mats for you.
    Character: Telel
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  • Aerius_Sygale
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    DDuke wrote: »
    Hell anyone wanna guess what the research time is gonna be on trait 10?

    Its gonna be still 30 days (or around 27 with eso plus) because 4th passive limits research time to that number of days.

    Also at those two biased comments pikeyme,

    there is such need for extreme effort to get a whole piece of white generic traitless gear.

    Running a dungeon is already effort.

    But the whole point is that ZOS was using this as a selling point "you still can get VR15 and VR16 gear outside IC" to calm down people who were rightfully pointing out issue that VR15/VR16 gear is being locked behind a forced-PVP wall. Technically they (ZOS) were true, but practically the chance of getting VR15/VR16 gear (and obviously deconstructing it for ingots/leathers/cloths) is near 0.

    Chance of getting VR15 gear - high, because they require normal amount of materials.

    Around 10-15 runs~ and you should have your gear.


    VR16 gear, that's going to require effort, but this is just MMO basics for you.
    You don't get best gear with close to zero effort, and running a dungeon once or twice is close to zero effort (30 minutes at most).

    And "generic white gear" (why would it be traitless, does it require effort to find trait gems also now? :smiley: ) is 6-7k gold away from legendary (again, next to no effort whatsoever required).


    Conclusion: You can get VR15/VR16 gear outside IC, but it's not going to be as ridiculously easy as before. Thread reported for spreading misinformation.

    What kind of math is that? 2 Tempering Alloys alone would probably cost you at least 6-7k gold...and you need 8 to make an Epic metal piece Legendary. ^^;
    PS4/PS5, NA | PSN: AeriusSygale | Alliance War Rank 50 (Grand Overlord Grade 2) | CP: 2730+
  • Xael
    Xael
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    "Here are all the places and ways you can obtain VR15 and VR16 gear:

    Bosses and mini-bosses in existing dungeons that are scaled-up to VR15 or VR16"


    Is this some kind of joke?

    VR15 and VR16 gear will drop ONLY from mini-bosses and bosses in existing dungeons scaled to VR15 and VR16?
    This ends up with like 0 to max 6 pieces of VR15/16 gear per whole run, and of deconstructing those you have very high chance to get absolutely nothing or just one ingot/leather/cloth. And to make VR16 gear you need from 110 to 150 pieces.

    I just hope people who were happy that they can get VR15/VR16 gear without joining FORCED PVP in IC realise that little detail

    VR15/VR16 gear will drop only from current dungeons minibosses and bosses. Not from every monster.

    Sorry but this is not accurate. I was just running around PvPing and occasionally killing *** that I aggroed with Boundless Storm. I got tons of v15 drops that all have the new style. Some were blue, green, and purple. What you proposed is not true at all.
    I got killed in pvp, nerf everything...
  • DDuke
    DDuke
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    DDuke wrote: »
    Hell anyone wanna guess what the research time is gonna be on trait 10?

    Its gonna be still 30 days (or around 27 with eso plus) because 4th passive limits research time to that number of days.

    Also at those two biased comments pikeyme,

    there is such need for extreme effort to get a whole piece of white generic traitless gear.

    Running a dungeon is already effort.

    But the whole point is that ZOS was using this as a selling point "you still can get VR15 and VR16 gear outside IC" to calm down people who were rightfully pointing out issue that VR15/VR16 gear is being locked behind a forced-PVP wall. Technically they (ZOS) were true, but practically the chance of getting VR15/VR16 gear (and obviously deconstructing it for ingots/leathers/cloths) is near 0.

    Chance of getting VR15 gear - high, because they require normal amount of materials.

    Around 10-15 runs~ and you should have your gear.


    VR16 gear, that's going to require effort, but this is just MMO basics for you.
    You don't get best gear with close to zero effort, and running a dungeon once or twice is close to zero effort (30 minutes at most).

    And "generic white gear" (why would it be traitless, does it require effort to find trait gems also now? :smiley: ) is 6-7k gold away from legendary (again, next to no effort whatsoever required).


    Conclusion: You can get VR15/VR16 gear outside IC, but it's not going to be as ridiculously easy as before. Thread reported for spreading misinformation.

    What kind of math is that? 2 Tempering Alloys alone would probably cost you at least 6-7k gold...and you need 8 to make an Epic metal piece Legendary. ^^;

    Tired math... I should take some time off from grinding goblins :smiley:

    You are right, it's around 50-60k total for each legendary piece (atleast on EU). Depends on whether you're upgrading medium/light or heavy.


    Now shoo, stop embarrassing me on the forums ^^
  • redspecter23
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    Silly question and not sure if it's been answered yet. If you get V15 and V16 gear drops from bosses, what do the non boss mobs drop? V14 max? Nothing at all?

    Question 2. If I want to farm sets like Worm Cult or Adroitness, I need to find a vet 12 player and scale it to their level (forget for a moment the potential usefulness of a V12 set)? Seems like a rather large hoop to jump through. It makes it feel like the V16 versions of dungeons are sloppy and unfinished.

    My take on this is that ZOS was clearly not ready to push a V16 level increase. They have not updated trials, trial gear, pvp boxes, dungeon drop sets and who knows what else. If you want to push a level increase, you have to be prepared to update ALL aspects of that increase. Anything other than that makes it seem like you're rushing the cart out before the horse.
    Edited by redspecter23 on July 31, 2015 1:04AM
  • Saucy_Jack
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    When people say "dungeons will scale to v15/16" - delves (with the torch symbol) aren't dungeons, right? Not even the group/public ones?

    Dungeons in this case means the ones with the symbol that's boxy-looking? Like mine-tunnel supports?
    ALL HAIL SNUGGLORR THE MAGNIFICENT, KING OF THE RNG AND NIRN'S ONE TRUE GOD! Also, become a Scrub-scriber! SJ Scrubs: Playing games badly to make you feel better about yourself.
  • Soulshine
    Soulshine
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    "Here are all the places and ways you can obtain VR15 and VR16 gear:

    Bosses and mini-bosses in existing dungeons that are scaled-up to VR15 or VR16"


    Is this some kind of joke?

    VR15 and VR16 gear will drop ONLY from mini-bosses and bosses in existing dungeons scaled to VR15 and VR16?
    This ends up with like 0 to max 6 pieces of VR15/16 gear per whole run, and of deconstructing those you have very high chance to get absolutely nothing or just one ingot/leather/cloth. And to make VR16 gear you need from 110 to 150 pieces.

    I just hope people who were happy that they can get VR15/VR16 gear without joining FORCED PVP in IC realise that little detail

    VR15/VR16 gear will drop only from current dungeons minibosses and bosses. Not from every monster.

    Sorry but I really don't see what your issue is. You are presenting this as if it is somehow a bad thing.

    It isn't. If anything, it is a freebie.

    Here's why: people have already been running 2 dailies each day for Undaunted for months. SOme people run them more than once a day as well to help friends etc. They know the dungeons and are so used to them by now that they can faceroll nearly everything. How exactly is that effort? It is just a silly time sink, which is now giving some cool stuff to people who are apparently too (insert adjective here) to run the new dungeons let alone zone content in IC to get more of these drops at a faster rate.

    Yet you are STILL [snip] about this. Just what the heck do you want anyway? Your words make you sound like you should just be able to roll up to a v16 drive through window on 1st day of launch and get an entire new set of maxed stated v16 gear for free.

    You also seem to forget this the TEST environment. Things are quite likely to get adjusted as they always have been. Yet even if they did not adjust on this issue one iota, the itemization as presented is very generous when it comes to number of sets, types of sets, and ways to get them.

    As far as crafting, I think it is awesome they are finally tying it to more than mere progress through the play experience. I too have maxed out crafters on both NA and EU servers and do not consider hitting the crafting table once to reasearch a given item and then waiting three weeks an "effort" --- it is just waiting - not one darned thing more. So I have to gather some mats and then some tannins. Big deal. In the course of the "waiting" I have ample time to do that. It is not "effort" -- it is play.

    If you dojn't get the concept behind the waiting then I would say move on as MMOs are just not ever going to make you happy.
    Edited by ZOS_KatP on February 10, 2018 5:10PM
  • Roselle
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    Does anyone know if there's another way to get the VR15 water aside from stones? I had to buy the water with stones to even see what potions like these would look like...

    U8VNb3V.png
    This one was rekt by Zenimax
  • BoloBoffin
    BoloBoffin
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    People complain when it's buy to win. People complain when it's play to win.
    Now let's dig on the Dirt Mound... (never gonna get it, never gonna get it, NEEEEver gonna get it, never gonna it)
  • xaraan
    xaraan
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    Ayantir wrote: »
    does deconstruction of v16 items give 6-10 mats or more ?

    Seems like less than a 50% chance to get one piece from breaking down.
    -- @xaraan --
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  • xaraan
    xaraan
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    Roselle wrote: »
    Does anyone know if there's another way to get the VR15 water aside from stones? I had to buy the water with stones to even see what potions like these would look like...

    U8VNb3V.png


    Yeah, you can get them randomly from loot drops. Definitely search everything (desks and all that). But I've only managed to get like 15 of them in the last few days total.
    -- @xaraan --
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    AD • NA • PC
  • xaraan
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    I haven't read every post here, so maybe already mentioned, but we ran Banished Cells and Spindleclutch today scaled up to v15 and it did drop a mix of v14 and v15 gear.

    Though we did not get lucky enough to find any worm cult or similar drops, we did get a couple other rare drops: The boss helm one guy got was of course scaled up to v15. Two guys got one of the old school 3 piece sets (A sword/rings set that gives stam 2pc and wpn damage 3pc set) that did scale up to v15 (which means sets like the Thorn Healing staff/ring set will scale up and hopefully sets like worm cult will as well. It also had random traits on the sword, one guy got sharpened, the other defending, which will be nice to get these sets with decent traits.

    What did not scale up was the named jewelry pieces like "ring of madness" which was till v14. Though nobody really uses those items that I know of. Also, even in IC, you get a mix of shadow hide level gear and v15 level drops. It's definitely going to take time to gather mats, a lot of time and grinding.
    -- @xaraan --
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  • DEATHquidox
    DEATHquidox
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    Don't you need the new potency runes to create enchantments for your VR15/16 gear? And aren't these only available in IC?

    This is beginning to look like an extraordinarily lengthy grind, whether you buy the DLC or not, for a very minor gain.

    Honestly ive seen no use in the grind for vet 15 and 16 gear theres no major power jump so dont grind for the gear just take ur time and keep whatever sets you have that are worth keeping they will still be good even at vet 15-16. Only problem is you cant craft vet 15 and 16 secucers gear nor any crafted set that ive seen so far sadly

  • Recremen
    Recremen
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    Ayantir wrote: »
    does deconstruction of v16 items give 6-10 mats or more ?

    Currently deconstructing v15 and (presumably) v16 items gives less than one ingot per decon. What this means is that you can at most get a single material per deconstruction, but usually (worked out to be 1/3 success for me) you do not get any.
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  • Contraptions
    Contraptions
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    @ OP, did you or your team mates get any V15 glyphs or potions from the V15 bosses? Or were the effects V5 like they are now for the potions?
    Edited by Contraptions on July 31, 2015 4:56AM
    Patroller and Editor at UESP
  • torinsoul
    torinsoul
    "Here are all the places and ways you can obtain VR15 and VR16 gear:

    Bosses and mini-bosses in existing dungeons that are scaled-up to VR15 or VR16"


    Is this some kind of joke?

    VR15 and VR16 gear will drop ONLY from mini-bosses and bosses in existing dungeons scaled to VR15 and VR16?
    This ends up with like 0 to max 6 pieces of VR15/16 gear per whole run, and of deconstructing those you have very high chance to get absolutely nothing or just one ingot/leather/cloth. And to make VR16 gear you need from 110 to 150 pieces.

    I just hope people who were happy that they can get VR15/VR16 gear without joining FORCED PVP in IC realise that little detail

    VR15/VR16 gear will drop only from current dungeons minibosses and bosses. Not from every monster.

    I got a peace of v15 gauntlets of the elf bane from the mail for the worthy from pvp
    Edited by torinsoul on July 31, 2015 2:53AM
  • Faulgor
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    xaraan wrote: »
    I haven't read every post here, so maybe already mentioned, but we ran Banished Cells and Spindleclutch today scaled up to v15 and it did drop a mix of v14 and v15 gear.

    Though we did not get lucky enough to find any worm cult or similar drops, we did get a couple other rare drops: The boss helm one guy got was of course scaled up to v15. Two guys got one of the old school 3 piece sets (A sword/rings set that gives stam 2pc and wpn damage 3pc set) that did scale up to v15 (which means sets like the Thorn Healing staff/ring set will scale up and hopefully sets like worm cult will as well. It also had random traits on the sword, one guy got sharpened, the other defending, which will be nice to get these sets with decent traits.

    What did not scale up was the named jewelry pieces like "ring of madness" which was till v14. Though nobody really uses those items that I know of. Also, even in IC, you get a mix of shadow hide level gear and v15 level drops. It's definitely going to take time to gather mats, a lot of time and grinding.

    That's not oldschool, that's the new Agility set.
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  • Rinmaethodain
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    Um if I recall ZoS did say new and OLD dungeons will scale up to v15 and v16 and drop loot according and last time I checked regular enemies drop gear and that gear will be vr15 and vr16 so yes you can get vr15 and vr16 gear out of imperial city.

    If you would read whole topic, you would find that ZOS stated that regular enemies in OLD dungeons WONT drop VR15 and VR16 gear. Only bosses and minibosses will drop VR15 and VR16 gear in OLD dungeons.

    Thats the whole point of discussion.

    Old dungeons lvl 1 to VR14 -> will scale up to that lvl and any mob will drop regular gear from it up to lvl VR14.
    Suddenly dungeon scales up to VR15 and VR16 and only bosses and minibosses drop VR15 and VR16 gear.

    No logic, no consistency. That was supposed to be alternative for anyone without IC access. It turns out its just illusion of alternative.
    Edited by Rinmaethodain on July 31, 2015 6:39AM
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