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Flying Blade Working as Intended?

Galalin
Galalin
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20k+ flying blades. I have had this happen to me from 3 different players. I don't believe this is an exploit but rather something that ZoS missed. Anyone else finding the same?

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Galalin
  • Alcast
    Alcast
    Class Representative
    In PvP that sounds pretty strange, especially with the new dmg reduction and it also got a slight dmg nerf.

    Could be that they instead increased instead of decreased the damage of Flying blade trolololol.
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  • Contraptions
    Contraptions
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    Have experienced this also. 14k, 14k, then 24k dead. Not from stealth either.
    Patroller and Editor at UESP
  • JD2013
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    Yeah. I got this.

    20k and 22k

    Thought it pretty odd.
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  • aco5712
    aco5712
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    probably zenimax failed to code the major bruality or something and its just stacking it and then unleashing it in one go. Like the old thunderous set that built up the shock aoe forever and then you exploded with lightning lol
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  • OGLezard
    OGLezard
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    meanwhile I am over here in sorc land looking at my skills and laughing at how low of damage they do.........yet people keep hitting me for 5k, 10k, 6k, etc etc
  • Galalin
    Galalin
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    OGLezard wrote: »
    meanwhile I am over here in sorc land looking at my skills and laughing at how low of damage they do.........yet people keep hitting me for 5k, 10k, 6k, etc etc

    Sorc shields are even worse than before imo. maybe reach out to some vets sorcs and get some info from them I know one of ours has over 40k magicka and hits like a truck with massive shields.

    DK scrub out

  • Contraptions
    Contraptions
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    Please take a look at this ZOS. This bug, combined with your 100% loss system, is potentially game breaking if it makes it to live. If you need more details we can try to provide them, but there's very little information that can be gleaned from a flat 24000+ death recap :/
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  • Alcast
    Alcast
    Class Representative
    I read somewhere that it is an UI bug only summarizing 2-3flying blades as 1.
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  • Xantaria
    Xantaria
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    Alcast wrote: »
    I read somewhere that it is an UI bug only summarizing 2-3flying blades as 1.

    Exactly.

    No issue here.
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  • Erock25
    Erock25
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    83DujbC.png


    Happened to me too and it certainly was not multiple Flying Blade's being counted as one. One big giant hit.
    Edited by Erock25 on July 30, 2015 5:22PM
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  • Alcast
    Alcast
    Class Representative
    Erock25 wrote: »
    83DujbC.png


    Happened to me too and it certainly was not multiple Flying Blade's being counted as one. One big giant hit.

    ouch :/
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  • Galalin
    Galalin
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    Xantaria wrote: »
    Alcast wrote: »
    I read somewhere that it is an UI bug only summarizing 2-3flying blades as 1.

    Exactly.

    No issue here.

    This is not a UI issue... I will assume your using this currently by the response

    DK Scrub Out
  • Joy_Division
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    Also got hit from a 15k flying blade last night. Something is amiss.
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  • Takllin
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    They give it an execute too?
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  • Planchard
    Planchard
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    All dual wield abilities are an execute once you unlock the passives for it. I use flying blade a lot on live and the hardest I've had one hit for is around 13k or so. I removed flying blade from my bar so I could add a vamp ability to get the passives on the PTS but I'll put it back on my bar and experiment with it some tonight and see if I can figure out what is causing it.
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  • Alcast
    Alcast
    Class Representative
    In patch notes they said they reduced the damage of this ability slightly, so smth must have went wrong there i guess
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  • badmojo
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    Please take a look at this ZOS. This bug, combined with your 100% loss system, is potentially game breaking if it makes it to live. If you need more details we can try to provide them, but there's very little information that can be gleaned from a flat 24000+ death recap :/

    Game breaking? GAME BREAKING? Really? You can't be serious.

    The PVP in this game is team vs team vs team, if there's a guy throwing 24k flying blades on the enemy team, there's a really good chance one of your allies will be throwing them as well.

    This game never tried to achieve 1 vs 1 balance, nor do they really need to, there's no PVP game mechanics anywhere that require 1 vs 1 balance, only player mindsets.

    I'm not saying there's nothing wrong with throwing 24k flying blades, but to call it game breaking is getting a little absurd. Let's not blow every little thing you die to out of proportion.
    Edited by badmojo on July 30, 2015 6:24PM
    [DC/NA]
  • Davkin
    Davkin
    Well 24k is for most Player a instakill. Gamebreaking sounds like the right word. If its not a bug, why would anyone play something else then sneaking stamina nb in pvp?
  • Teiji
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    Well, they did say they wanted to make dual wield more in-line with two-handed; this is likely working as intended.

    Flying Blade now increases weapon damage, right? Well, maybe they forgot to finish coding it; Flying Blade does increase weapon damage, yes - except it never stops increasing weapon damage until it hits a really high cap, this is what it seems like from the brief information provided here, Camo Hunter would stack repeatedly on console but not Evil Hunter or Expert Hunter, maybe Flying Blade is the new Camo Hunter and we just have to deal with it for the next six months?

    Davkin wrote: »
    Well 24k is for most Player a instakill. Gamebreaking sounds like the right word. If its not a bug, why would anyone play something else then sneaking stamina nb in pvp?

    Lots of reasons to play other classes, sure, which is besides the point.

    So, damage reduction is 50% currently, right?
    So normal Flying Blade is hitting for around 15k, reduced by 50% to let's say 7.5k, then armor reduces that to 5.5k, as seen in the above screenshot. Okay, this makes sense, loosely.

    But then where in Boethiah's name does a 28k crit come from?
    Edited by Teiji on July 30, 2015 6:41PM
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  • MCMancub
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    Davkin wrote: »
    Well 24k is for most Player a instakill. Gamebreaking sounds like the right word. If its not a bug, why would anyone play something else then sneaking stamina nb in pvp?

    So what you're saying is 2.1 is no different than 2.0 in PvP ;)
  • badmojo
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    Davkin wrote: »
    Well 24k is for most Player a instakill. Gamebreaking sounds like the right word. If its not a bug, why would anyone play something else then sneaking stamina nb in pvp?

    Game breaking implies that the game cannot be played because of the bug. Dying in one shot is annoying, but hardly game breaking by definition. Surely, everyone could replicate this bug and then we'd all be on the same 1 shot page, would be we not?

    Game breaking is more like when someone can down the whole mega server, or cause players to freeze on command, or a bug that prevents players from continuing to play the game.

    On top of that, there's hardly any proof that this bug actually exists how people claim it to happen. Can we get some screen caps from the casters point of view? Showing that 24k damage being dealt in one throw, I know that in the past some death recaps have taken multiple hits and combined them into one listing, so is that the case with this?

    Should you really be throwing around a term like game breaking when we don't have any definitive proof this is actually a bugged skill and not just a UI error? Even if it was bugged, it's hardly game breaking to kill a player in one shot. If it's really happening, it's a bug that needs fixing, but it's not something that requires ZOS to take down the PTS and fix before any more testing can continue.

    People who can't be realistic about things should just stay far away from testing game builds. You guys freak out and make bold statements anytime anything is discovered to not be working 100% to your satisfaction. Report it, detail it, test it, but don't write off the game as broken when the live build is still so far away.
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  • Davkin
    Davkin
    badmojo wrote: »
    You guys freak out and make bold statements anytime anything is discovered to not be working 100% to your satisfaction. Report it, detail it, test it, but don't write off the game as broken when the live build is still so far away.

    Its not about freaking out. Its a Pts, even if something that fits your definition of gamebreaking would occour that would still be no reason to freak out or take down the server. Its a Pts and not a live server. Its just a bugreport.

    The only reason this thread exist ist to give feedback and i think your definition of gamebreaking runs short. If this is inded not a UI error but a bug you can reliable trigger to oneshot people letting it go live would result in changing the pvp aspect of the game drasticly. The Game builds on the fact, that you can play different classes and weapons and are able to compete to some level. Also there is also the need for you to use different skills however the situation demands. You also have to react to changing situations. If you can reliably oneshot people without becomming a total glasscanon it would change the game drasticly because both parts are no longer the case. Imagine an wide open Egoshooter Pistol only map and someone is able to use his pistol als a sniperifle. Sure you can still play, but it will be an entirly diffent game.
  • Contraptions
    Contraptions
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    As the person who has seen this first hand, this is what I know. You can dismiss my evidence as anecdotal or whatever, but this is what I saw, and my theories.

    The same person in that screenshot was also the one that hit me for 24k in a single hit. From his weapon effects he had Evil Hunter/ or its morphs on. It was not multiple FBs counting as one big number, since I saw one knife coming towards me, then dead. I don't know much about the Camo Hunter exploit but if Camo Hunter damage fails to show up in the death recap separately, the game could have lumped everything into one big 24k in the display. IF that's the case, then this is just a product of the Camo Hunter exploit. The 5k hit before that suggests without proccing CH the blade itself does pretty average damage.

    Perhaps this is just a byproduct of another bigger issue. I don't know.

    I don't think the execute passive has anything to do with this since full health is way above execute range.

    As for the "game breaking" part, some of my team mates, including me, purposely stood there and let the other person hit us. Both the player and us were in plain sight, no stealth. He killed all 5 of us using one blade each. 5 button presses = 5 kills. I don't know of any other skill or rotation that can do this, so forgive me if I was a little distressed by this display. I don't know about you, but if I go to a high stakes winner-takes-all PVP zone and see one or two people instakilling others left and right, something would seem wrong wouldn't it? True, this issue doesn't cause server crashes or anything, but if left unfixed this issue could severely impact people's game-play experiences wouldn't it? So maybe "unbalanced" would be a better word. But we're arguing semantics now aren't we?
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  • Rshidva
    Rshidva
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    No it has been happening to others as well. We haven't figured it out. FLying blade doing 30k damage and other stuff.
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  • ZOS_BrianWheeler
    ZOS_BrianWheeler
    PvP & Combat Director
    We have looked into this and Wrobel's gang is on the case! It is not intended to hit THAT hard and will be getting adjusted in the next PTS update.
    Wheeler
    ESO PVP Lead & Combat Director
    Staff Post
  • brando_bellcub18_ESO
    Adds that throw knives are also hitting extremly hard, 15-20k dmg if not blocked. Seen this in the group dungeons and parts of the IC where skeletons will throw the knives if they detect you are not CC immune.
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  • dsalter
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    Erock25 wrote: »
    83DujbC.png


    Happened to me too and it certainly was not multiple Flying Blade's being counted as one. One big giant hit.

    maybe it was a knee shot?

    jokes aside this is pretty broken.
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  • Attorneyatlawl
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    dsalter wrote: »
    Erock25 wrote: »
    83DujbC.png


    Happened to me too and it certainly was not multiple Flying Blade's being counted as one. One big giant hit.

    maybe it was a knee shot?

    jokes aside this is pretty broken.

    Not much of a Skyrim fan, but I still chuckled :mrgreen: .

    @Contraptions, just wanted to tag you to make sure you saw @ZOS_BrianWheeler 's post confirming your findings :). And I wanted to tag Brian, so he saw the report of it looking to affect NPC's using the skill, as well :).
    Edited by Attorneyatlawl on July 30, 2015 11:01PM
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  • Forestd16b14_ESO
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    hmm well gankers are trying to find the new "i win" buttons for when it goes live cause that's all they know how to do is exploit broken skills and ruin every ones good time.
  • badmojo
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    Davkin wrote: »
    badmojo wrote: »
    You guys freak out and make bold statements anytime anything is discovered to not be working 100% to your satisfaction. Report it, detail it, test it, but don't write off the game as broken when the live build is still so far away.

    Its not about freaking out. Its a Pts, even if something that fits your definition of gamebreaking would occour that would still be no reason to freak out or take down the server. Its a Pts and not a live server. Its just a bugreport.

    The only reason this thread exist ist to give feedback and i think your definition of gamebreaking runs short. If this is inded not a UI error but a bug you can reliable trigger to oneshot people letting it go live would result in changing the pvp aspect of the game drasticly. The Game builds on the fact, that you can play different classes and weapons and are able to compete to some level. Also there is also the need for you to use different skills however the situation demands. You also have to react to changing situations. If you can reliably oneshot people without becomming a total glasscanon it would change the game drasticly because both parts are no longer the case. Imagine an wide open Egoshooter Pistol only map and someone is able to use his pistol als a sniperifle. Sure you can still play, but it will be an entirly diffent game.

    It's pointless to hypothesize about playing the game on live with a bugged skill that lets you 1 shot people. That's kind of my point, you guys go into great detail about how this bug will ruin the game, but it's just a test server, there's no need to get all doom and gloom about a bug that has yet to even be proven to exist.

    I've nothing against this thread, I just responded to a post that I felt was going overboard with the hysteria. I feel like the best use of our time and ZOSs time would be to prove these things before jumping to conclusions about how it's going to ruin the live build, which is still very far away.
    [DC/NA]
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