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after finishing the main quest, why do people keep playing

  • Kammakazi
    Kammakazi
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    You keep playing to "max" your character.

    For me, that's how all video games I play end up as.

    You play until the end, then try to have the best of the best equipment / have tons of money / etc.
  • theforgottenking1779
    booker21 wrote: »
    I`m new to MMO, usyally plays RPG but that are story driven. I have completed the main story and i`m level 47. I`m wondering what is the reason why most people keeps playing? i started doing the other quest from the "enemies eyes" but i`m not feeling it doing all over again. It`s getting tiresome since most quest are the same type after 700hs in.

    Eso after vr level 14 is unless on console anyway you can't into a group for anything cause the group finder is broken and there is no text chat so you can make your own and it's impossible to use area chat to create your own group save yourself the time and stop playing
    Edited by theforgottenking1779 on July 30, 2015 12:01AM
  • OzJohnD
    OzJohnD
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    the group finder is not really broken ... really truly ....

    ... I have been in a total of 3 groups whilst waiting for about 23 hours in total over about a week of gaming, once even for a dungeon I actually did not queue for


    >:)
    Everyone knows the phenomenon of trying to hold your breath underwater - how at first it's alright and you can handle it, and then as it gets closer and closer to the time when you must breathe, how urgent the need becomes, the lust and the hunger to breathe. And then the panic sets in when you begin to think that you won't be able to breathe - and finally, when you take in air and the anxiety subsides...that's what it's like to be a vampire and need blood.

    Francis Ford Coppola - BS Dracula: The Film and the Legend




  • Atlaz
    Atlaz
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    Casual pvp at times I suppose. Though it's a real pain in the ass not being able to skip Cadwell's silver.
    "Bretons are renowned and talented craftsmen, shrewd merchants, gallant cavaliers, and inventive wizards. They can also be proud and quarrelsome."
  • theforgottenking1779
    MMO/RPG's have a social element it is not all about finishing the main quest line like a single player game, part of the lure of a good mmo's is your toon feeling like it lives in the world and not just playing through the world be it most mmo's today kind of lack in that department.

    But I have friends in game we pvp, we dungeon crawl, we hang out, and find something to do beyond the questing, I know different people want different things out of the games they play, and I think the whole question really brings home a point, I think the mmo is on a slow death bed, seems like players today do not form the community bonds like we had in EQ, UO and some of the other older mmo's, times have changed and players have to, things are instant gratification and wham bam are we there yet. Having played mmo's for so many years, I have seen the changes over the years, there will still be social games but they will most likely just be shadows of what their predecessors were. Times they be a changing..:)

    It is a
    OzJohnD wrote: »
    the group finder is not really broken ... really truly ....

    ... I have been in a total of 3 groups whilst waiting for about 23 hours in total over about a week of gaming, once even for a dungeon I actually did not queue for


    >:)

    Lmfao to funny only three groups in a 23 hour period yeah just more proof it takes forever to group you up and is currently not working properly hints why i said it's broken
  • Dekkameron
    Dekkameron
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    MMO/RPG's have a social element it is not all about finishing the main quest line like a single player game, part of the lure of a good mmo's is your toon feeling like it lives in the world and not just playing through the world be it most mmo's today kind of lack in that department.

    But I have friends in game we pvp, we dungeon crawl, we hang out, and find something to do beyond the questing, I know different people want different things out of the games they play, and I think the whole question really brings home a point, I think the mmo is on a slow death bed, seems like players today do not form the community bonds like we had in EQ, UO and some of the other older mmo's, times have changed and players have to, things are instant gratification and wham bam are we there yet. Having played mmo's for so many years, I have seen the changes over the years, there will still be social games but they will most likely just be shadows of what their predecessors were. Times they be a changing..:)

    It is a
    OzJohnD wrote: »
    the group finder is not really broken ... really truly ....

    ... I have been in a total of 3 groups whilst waiting for about 23 hours in total over about a week of gaming, once even for a dungeon I actually did not queue for


    >:)

    Lmfao to funny only three groups in a 23 hour period yeah just more proof it takes forever to group you up and is currently not working properly hints why i said it's broken

    More often than not i have found that the group finder actually bugs out and removes the group leader if you ever use it so you can't use group[ finder AND spam zone chat for members...
    - Veteran Combat Librarian -
  • Folkb
    Folkb
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    People don't keep playing, that's why droves and droves of people have quit this game already.
  • OzJohnD
    OzJohnD
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    Folkb wrote: »
    People don't keep playing, that's why droves and droves of people have quit this game already.


    evidence or unsubstantiated opinion ?
    Everyone knows the phenomenon of trying to hold your breath underwater - how at first it's alright and you can handle it, and then as it gets closer and closer to the time when you must breathe, how urgent the need becomes, the lust and the hunger to breathe. And then the panic sets in when you begin to think that you won't be able to breathe - and finally, when you take in air and the anxiety subsides...that's what it's like to be a vampire and need blood.

    Francis Ford Coppola - BS Dracula: The Film and the Legend




  • xoduspaladin
    xoduspaladin
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    AuldWolf wrote: »
    I'd just play the side stories, the main quest, and then I'd stop. If you can stop playing the story in a single player game, why is this different at all? I think games like WoW have contaminated your headspace. The game doesn't have a subscription, so what you can do is set it aside until some story DLC comes along that you actually want to play. You can then buy that for a fair price and run your character through it.

    If you find you enjoy any of the other factions, you could also level a new character with a new class through that. You'd experience new gameplay and new storylines. Once you've played all the characters you like to their respective exit points (after the ending of the story), you stop. It's not hard. It's not that abstract of a concept. It's not strange. I mean, yes, most MMOs tend to rip out the last few pages of a book and dangle them over your head tantalisingly. They tell you that if you reread the last few chapters again a few hundred times, the ending will magically become better. And the more you do this, the better the ending you'll finally receive. The trick, though? They don't have an ending, it's just a trick to addict small-minded people who don't have self awareness enough to understand what's going on.

    ESO has exit points! Appreciate this. It has an ending. You reach the end of the story and then you stop. You might play another faction, and then you stop. What do you do then? I don't know! Write a bloody book, maybe? There's so much more that you can do than just playing the same game for the rest of your life, I never want ESO to become that to people. That's a cancer that ruins lives. No, I'm not joking. One mother went to prison because of her WoW addiction, she neglected her kids to the point that they died all in favour of WoW, O Glorious WoW.

    That's horrible.

    So, if you've finished the factions you want... stop playing. Take it off your Steam favourites for now and just keep an eye on the news for DLCs you want to play. In the interim, look at all the other games you might want to play. Treat it like a single player or co-op game, because they give you every opportunity to do so. As I keep saying -- ESO, like good single player games, comes with loads of exit points. Points where you can stop playing for now, or stop playing for a long while. In fact, every time ESO wraps up a story or chapter, it's giving you the chance to take a short break, a long break, or to simply be done with it. Value this.

    I think it's a good thing that the game isn't pulling skinner box nonsense to try and addict you to the point where it ruins your life. If you're not done for now, play another faction. If you've done that and you are done for now, you're done; Play another game, there are plenty of others out there.

    It's your life. Don't let a game publisher run it for you, please? Thank you.

    Thank you for this! Really damn good point and I think it is something that is lost with a lot of people.
  • Mitchblue
    Mitchblue
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    PVP and Dungeon's.
    Anyone else rooting for Molag Bal?
  • NewBlacksmurf
    NewBlacksmurf
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    It would be awesome if the main story was tied to thee max level but...diff ideas by the devs on game design.

    It'd be cool if after killing Molag B that the VR stuff was tied to the main story vs playing alternate factions for a while.

    BUT for me, I do enjoy the world, the artwork the scenery, meeting new people (real people) crafting, finding goodies, and then you get to Craglorn which is a new adventure.

    While I'm not a big fan of the 45 - VR10 portion all the rest is great.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Elijah_Crow
    Elijah_Crow
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    Folkb wrote: »
    People don't keep playing, that's why droves and droves of people have quit this game already.

    And then they come back as it's the best MMO currently on the market...
  • Korozenn
    Korozenn
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    @booker21 There's no mandatory subscription or any need to feel chained to this game. Heck, even though I'm subscribed, I don't let that affect whether I play the game or not--I took about 1/2 year off from this game because I had other games I wanted to play and other things to do with my life.

    The way that ZeniMax approached development of ESO from the outset was to make it a game where you did have that freedom of choice and flexibility with your playtime. It is a game that does appeal to multiple playstyles.

    A lot of the people who play ESO and other modern-day MMOs have families, jobs, college, or other obligations they need to attend to daily, so they look at gaming as their quick fix of entertainment and joy away from the real world. Conversate with people, join social guilds, and you'd be surprised that sometimes you might just spend an hour or two in-game talking with friends and guildmates and just having fun.

    This isn't your same crowd of MMO fans from a decade ago that were mostly composed of addicts that allowed games like EQ or WoW to take control of their lives. This is why a lot of the quality of life changes that come to ESOTU now are to appeal to modern-day ideals in the gaming industry where developers recognize that we have our own lives, obligations, and even other games we like to play.

    It's also equally the reason why people get frustrated by things like Veteran Ranks and any sort of intense amount of grinding. Of course, the people who do like that sort of content have their own option of doing so as well.

    No one is forcing anyone here to play this game and nothing else. :open_mouth:

    If you have my same type of mindset where you like to be methodical, think of ESO as a game that is no different than another game like Diablo 3, Heroes of the Storm, Splatoon, or Animal Crossing (I know...they're all WILDLY different from each other). In other words, these are all games you can go into, play for a little bit, then just come back to them when you feel like it. I actually upkeep a list of games that are like these in a spreadsheet because I tend to play them on the 'side' while I play other games I've been meaning to 'complete' as they are actually 100% of the way able to be completed (and I am a completionist). But I'm also a nitpicky gamer and I have a very small library of games because of it outside of games that I play for fun on the side.

    I was in your same position last year when I didn't think in this mindset, actually, which was part of the reason for the hiatus.

    Those five games I mentioned above can't be completed. However, games like Halo, Metroid, Mario, and Zelda 'can' be fully completed. There is no "end-game" to them; any extra modes are there as content that can also be played for fun, which is when you may be able to add these games in your head to the likes of those previous five.

    Maybe that would help loosen any tensions you have? I know it did for me very much. :)

    You don't have to quit ESO. You can just simply take a hiatus and come back into the game fresh to complete the next set of zones, take another hiatus, do that again. Rinse and repeat. Trust me, this game isn't going anywhere. It'll always be there for you to come back to for YEARS, and these types of games last longer than a decade. Just look at EQ: it's still going strong decades down the road. So, don't worry about it! Relax and enjoy your life.
    Edited by Korozenn on July 30, 2015 4:52AM
  • OzJohnD
    OzJohnD
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    Everyone knows the phenomenon of trying to hold your breath underwater - how at first it's alright and you can handle it, and then as it gets closer and closer to the time when you must breathe, how urgent the need becomes, the lust and the hunger to breathe. And then the panic sets in when you begin to think that you won't be able to breathe - and finally, when you take in air and the anxiety subsides...that's what it's like to be a vampire and need blood.

    Francis Ford Coppola - BS Dracula: The Film and the Legend




  • Korozenn
    Korozenn
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    OzJohnD wrote: »
    if you have a gaming addiction seek help

    Agreed.
  • booker21
    booker21
    What are the caldwell silver año gold that people talk about?

    Btw. Played my first dungeon 4. Awesome experience
  • Epona222
    Epona222
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    Join a guild that does weekly events. Maybe even make friends with some people.
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • OzJohnD
    OzJohnD
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    booker21 wrote: »
    What are the caldwell silver año gold that people talk about?

    Btw. Played my first dungeon 4. Awesome experience
    Everyone knows the phenomenon of trying to hold your breath underwater - how at first it's alright and you can handle it, and then as it gets closer and closer to the time when you must breathe, how urgent the need becomes, the lust and the hunger to breathe. And then the panic sets in when you begin to think that you won't be able to breathe - and finally, when you take in air and the anxiety subsides...that's what it's like to be a vampire and need blood.

    Francis Ford Coppola - BS Dracula: The Film and the Legend




  • booker21
    booker21
    So it's an excuse to play the other zones I guess.
    Doesn't make much sense from the story perspective. But I can deal with that.

    Any way I can see which are story quest from the alliance and which are side quest? I'm not sure if I will do all quest available as I did on my alliance.
  • Cuyler
    Cuyler
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    booker21 wrote: »
    So it's an excuse to play the other zones I guess.
    Doesn't make much sense from the story perspective. But I can deal with that.

    Any way I can see which are story quest from the alliance and which are side quest? I'm not sure if I will do all quest available as I did on my alliance.

    Are you PC or Consoles? We have addons on PC that can tell you all the quest locations and the main/side differentiation.
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • Pman85
    Pman85
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    I have played so many MMOs ever since they started coming out UO, WoW, Rift, SWTOR, Tera just to name a few. Some where in my years of MMOs i have just learned that a MMO game doesnt really start for me until i reach level cap. I play for the endgame in MMOs.

    For me, raiding in a big team, or grouping up and having some serious PvP sessions is where the fun is for me. This may change slightly between games, but the end result is always the same... the pursuit of all BiS gear. Once the slight chance I actually make that happen, then I usually let the game run its course, start and alt, or move on to a new challenge.

    Guildmaster - Order of Stendarr [XB1] - Apply today!

    Brought to you by Fishy Joe's....Ride the walrus!


  • Dekkameron
    Dekkameron
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    Korozenn wrote: »
    A lot of the people who play ESO and other modern-day MMOs have families, jobs, college, or other obligations they need to attend to daily, so they look at gaming as their quick fix of entertainment and joy away from the real world. Conversate with people, join social guilds, and you'd be surprised that sometimes you might just spend an hour or two in-game talking with friends and guildmates and just having fun.

    Filthy casuals!

    :p
    - Veteran Combat Librarian -
  • CapnPhoton
    CapnPhoton
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    I had more fun with the rest of the content than I did with the main story. Last week I went through the achievement menu and was amazed at all the stuff I missed. So I went back zone by zone to pick up the rest of it (still working on it). Its sort of embarrassing though to say when I was finished going back through 4 zones, I ended up with 18 more skill points to use. I wonder how I missed all those.
    Xbox One NA Aldmeri Dominion
  • Pallmor
    Pallmor
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    I enjoy Caldwell's Silver and Gold. People complain about it, but I find it fun to do the quests in so many more areas without having to start all over again with new alts. There are some unique sidequests in each zone that you might not otherwise encounter without either alts in each faction or silver/gold.

    I'm not sure I get the complaint that silver/gold somehow violates "faction pride" or something. Some people need to realize that this is just a FICTIONAL game. The three factions were just made up by ESO writers so they could include PvP in this MMO. They weren't in previous TES games. They're not real. And they don't mean anything beyond what you choose to put into them.

    In other words: lighten up, Francis.
  • winterbornb14_ESO
    winterbornb14_ESO
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    Not really sure if they have already done the other two faction quests/zones with alts like most people do.

    Not too many other good game are out at the moment and this game is free to play?
  • Pman85
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    have you ever been considered filthy rich in a MMO before and you are about to quit and move on? those spending sprees/give a ways can elevate you to legendary status, and make you quite a few friends for future games!
    Guildmaster - Order of Stendarr [XB1] - Apply today!

    Brought to you by Fishy Joe's....Ride the walrus!


  • Techlisp
    Techlisp
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    Mitchblue wrote: »
    PVP and Dungeon's.

    This.

    And join guilds get social. Don't be that person playing with themselves all day. What if your parents walked in?

    This post will not take you an unusually long time to read.

    PS4. EU. EP.
  • Eocosa
    Eocosa
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    What I found to be the real draw and dedication to a particular MMO is the bonds one forms during their gameplay. Essentially the social aspect for many people whether that be with friends they had prior to the game that they know playing together, or else with people they meet during. Goofing around with them doing "end game" content or even just messing around doing whatever.

    Many of the games I have played the longest length of time in my life have been because of the fun of playing with others: Golden Eye, Perect Dark, Gauntlet 64 (note those were before online gaming) and SWG along with many others because I enjoyed the social aspect of it. Sure the first three had a single player story that one could beat, but realistically that was maybe 5% of the time I invested in them.

    The draw people have to MMOs, the ones that really stick around often do it because it's the journey not the destination they are after and having company along the way is what makes it fun. That is why, I think, so many MMOs come out and flounder is because they try too hard to pull from a successful games player base that has too much invested in it. When asking a WoW player why they still play even when limited content would come out for a period of time, many say it's because of their friends and guild that keeps them coming back. Unless you come up with a game that would transplant that entire group they'll keep going back to what they know.

    As for gaming news addiction, yes some people take things to the extreme, but it is NOT just MMOs or video games. Look at people addicted to tanning beds or anything else and you will see the extremes in some of us. Just because a handful of people take something to that level should not be a black mark against the rest.
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