I enjoy the character development aspect and achievement hunting as well as the cooperation and teamwork required for PvP and Veteran Dungeons.
FireCowCommando wrote: »Well generally i dont quit an MMO when i run out of quests because its an MMO, not a Solo RPG game.
You get different dialog as NG+? really, how is that?
I will give it a try but it doesn`t make sense, since i was playing as an enemy, so what, i`m a traitor now? As story driven i dont see how that is possible, or maybe i`m giving story too much importance. Maybe i miss something on the explanation.
I enjoy the character development aspect and achievement hunting as well as the cooperation and teamwork required for PvP and Veteran Dungeons.
I always felt i was missing the best part of the game and i guess this is why i`m getting bored and not seeing an incentive to keep playing. Since i find really hard to get friends on to play Dungeons. so most of my PVE is none exist.
Does quest different on the other zones? i feel like i`m doing the same thing all over again with different names. The environment is not that different either.
So... you wasted your life on pointless content, when you could've been doing something meaningful with your time. You're desperate to be addicted, so you tried to waste your life some more. And when ZeniMax Online Studios were too ethical to let you waste your life any further, you became angry.After I finished the class tutorial which is LvL1-50 and the stupid grind V1-14 on a class I continued to play since this was supposedly an MMO and it was fun to do group content and develop ones characters. However ZOS has proved to me that they are not interested in providing any of that anymore.
I`m new to MMO, usyally plays RPG but that are story driven. I have completed the main story and i`m level 47. I`m wondering what is the reason why most people keeps playing? i started doing the other quest from the "enemies eyes" but i`m not feeling it doing all over again. It`s getting tiresome since most quest are the same type after 700hs in.
So... you wasted your life on pointless content, when you could've been doing something meaningful with your time. You're desperate to be addicted, so you tried to waste your life some more. And when ZeniMax Online Studios were too ethical to let you waste your life any further, you became angry.After I finished the class tutorial which is LvL1-50 and the stupid grind V1-14 on a class I continued to play since this was supposedly an MMO and it was fun to do group content and develop ones characters. However ZOS has proved to me that they are not interested in providing any of that anymore.
You're what's wrong with video games to a degree. You want companies to addict you so that you can throw away all your money, you want to devolve into blissful non-thinkyness. You just want to grind, and grind, and force other people to group with you so that they have to put up with your problems, and grind, and grind, and... you don't even realise how incredibly unhealthy that is.
ESO is a new kind of game. It's an online co-op experience. Like the original Guild Wars. From what I've heard, the new Final Fantasy MMO is similar, too. This is where MMOs are going, for good reason. The lack of ethics involved with people playing your games in unhealthy amounts is eventually going to come back to bite them in the arse. Not everyone is Blizzard, so the notion of a lawsuit over this is undesirable.
It's better to be ethical and to treat your players with respect. The bizarre thing is that you don't want to be treated with respect, you want to be treated like... Well, I won't even say it. Anyway, there are plenty of other MMOs that will make you their whipping boy.
I don't see why ESO has to.
Why? What makes an MMO different? This just proves my point. That there are people who want to feel addicted and enjoy forcing others to group with them because it means they can get their social fix even if they have problems that others might find undesirable.FireCowCommando wrote: »Well generally i dont quit an MMO when i run out of quests because its an MMO, not a Solo RPG game.
I`m new to MMO, usyally plays RPG but that are story driven. I have completed the main story and i`m level 47. I`m wondering what is the reason why most people keeps playing? i started doing the other quest from the "enemies eyes" but i`m not feeling it doing all over again. It`s getting tiresome since most quest are the same type after 700hs in.
You get different dialog as NG+? really, how is that?
I will give it a try but it doesn`t make sense, since i was playing as an enemy, so what, i`m a traitor now? As story driven i dont see how that is possible, or maybe i`m giving story too much importance. Maybe i miss something on the explanation.
You get different dialog as NG+? really, how is that?
I will give it a try but it doesn`t make sense, since i was playing as an enemy, so what, i`m a traitor now? As story driven i dont see how that is possible, or maybe i`m giving story too much importance. Maybe i miss something on the explanation.
mrskinskull wrote: »I`m new to MMO, usyally plays RPG but that are story driven. I have completed the main story and i`m level 47. I`m wondering what is the reason why most people keeps playing? i started doing the other quest from the "enemies eyes" but i`m not feeling it doing all over again. It`s getting tiresome since most quest are the same type after 700hs in.
I know right?
I played one game of chess once in the 80s and don't know why people still bother with it.
Oh and there was the great checkers game of 1998.
I played monopoly in 2011, and finished it in under three hours.
Never look back, bro. Lol.
Just teasin'
mrskinskull wrote: »I`m new to MMO, usyally plays RPG but that are story driven. I have completed the main story and i`m level 47. I`m wondering what is the reason why most people keeps playing? i started doing the other quest from the "enemies eyes" but i`m not feeling it doing all over again. It`s getting tiresome since most quest are the same type after 700hs in.
I know right?
I played one game of chess once in the 80s and don't know why people still bother with it.
Oh and there was the great checkers game of 1998.
I played monopoly in 2011, and finished it in under three hours.
Never look back, bro. Lol.
Just teasin'
I had completely won The Poker in 2 minutes the first time I tried it. I was just that freaking good.
You really need to stop jumping to so many conclusions on the basis of absolutely no evidence. Yes, clearly everyone who enjoys the social aspect of an MMO rather than playing it as a single player RPG is addicted and unhealthy, and somehow forces people to group with them, because they obviously can't have any social interaction outside of MMOs... People aren't allowed to like different things from what you like, and if people are having fun doing something then they must be addicts.Why? What makes an MMO different? This just proves my point. That there are people who want to feel addicted and enjoy forcing others to group with them because it means they can get their social fix even if they have problems that others might find undesirable.FireCowCommando wrote: »Well generally i dont quit an MMO when i run out of quests because its an MMO, not a Solo RPG game.
I'm autistic, but even I wouldn't force people to continually group with me if they find they can't handle how strange and verbose I am. I don't want to make people suffer. I'd rather be around people who want to tolerate me because they enjoy my presence and it makes them happy. There's just all this unhealthy stuff linked with MMOs, and ESO has mostly decided to skip over it (that's why their marketing and that forced grouping dungeons exist at all in it confuses me). So now those who're usually addicts are now just gagging for their next addictive fix. That's not healthy.
You could just stop. It's within your power. Stop. Look around you, look at life, look at the things you've neglected. Stop. Look around you, look at all the other games you could be playing. Just stop. The only reason people get addicted to MMOs like this is because a.) skinner box models, and b.) the MMOs force others to group with them, which if you have issues and an attitude problem is lovely as you don't ever need to work on that, you can be lazy and expect the MMO developer to fix your life problems. It's all just so unhealthy.
ESO is better than that. And I'd encourage them to go even further. You shouldn't be like this.
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