The way you talk about stealth gameplay is not the way it should be : you seem to think it's normal that a stealther should oneshot his target everytime, while I think a stealther should just get an advantage on that fight since he starts it the way he wants, and the opponent is caught off guard with reduced health/debuff whatever. From there no a normal figh should proceed.
1.6 is no golden age, 1.5 had better balance in terms of damage
Kronosphere wrote: »Why cant there be hardcore mode and normal mode like bf4 and cod. 1 campaign with damage buff 1 without. then both parties would be happy.
VincentBlanquin wrote: »said dracane who like roflstomping newbies in cities every day. sorry that zenimax try to take your toy away from you, but its not about l2p, these newbies can do nothing to survive against you
It's 50% instead of 20%
Means an attack currently doing 20k will still do 17k. Hardly a massive massive change I'd say, TTK seems far too low, this mainly prevents ganking, and gives the "ganked" that extra 1-2 seconds to live.
In well organised groups you're still going to kill people in under a second, if you could kill 10v1 before you'll still do that, it's just to stop the one shot nature of this game.
IWannaBeATiger wrote: »It's 50% instead of 20%
Means an attack currently doing 20k will still do 17k. Hardly a massive massive change I'd say, TTK seems far too low, this mainly prevents ganking, and gives the "ganked" that extra 1-2 seconds to live.
In well organised groups you're still going to kill people in under a second, if you could kill 10v1 before you'll still do that, it's just to stop the one shot nature of this game.
no... if you do 20k damage with a 20% damage reduction that means you'd normally do 25k 50% of 25k is 12.5k.
It's 50% instead of 20%
Means an attack currently doing 20k will still do 17k. Hardly a massive massive change I'd say, TTK seems far too low, this mainly prevents ganking, and gives the "ganked" that extra 1-2 seconds to live.
In well organised groups you're still going to kill people in under a second, if you could kill 10v1 before you'll still do that, it's just to stop the one shot nature of this game.
Kronosphere wrote: »Why cant there be hardcore mode and normal mode like bf4 and cod. 1 campaign with damage buff 1 without. then both parties would be happy.
Yes, god forbid that players were given some time to heal themselves and get themselves on an equal footing with a ganker.
Good players will beat bad players, and bad players should have the time to learn how to actually fight -- not get one-shot.
r.jan_emailb16_ESO wrote: »It's 50% instead of 20%
Means an attack currently doing 20k will still do 17k. Hardly a massive massive change I'd say, TTK seems far too low, this mainly prevents ganking, and gives the "ganked" that extra 1-2 seconds to live.
In well organised groups you're still going to kill people in under a second, if you could kill 10v1 before you'll still do that, it's just to stop the one shot nature of this game.
Get your math right.
If you do 20k now with 20% reduction, it would do 25k without that. The 50% is applied to this 25k, which means its 12.5k... not 17k.
edit: oh, someone was faster mentioning this.
I think this is not good. This change was made, because most people are too lazy to survive. Yes, lazy to survive. They don't even attempt it.