Stamina sorcerer has been the worst race/resource combination since the release of 1.6 and has been promised improvements in the upcomming update of 2.1.
The purpose of this thread is to analyse the effectiveness of the measures taken by ZOS in the newest patch on the PTS to determine how much they actually help the stamina sorcerer and what could be done to make them better.
1st. the Thundering presence change. This is really only a sligth buff to PvE DPS for the stam sorc, since the main reason to use this ability was the movementspeed, thus making most (stam) sorcs stick with boundless Storm, which provides a little less damage ( around 400 per tick max), but gives the so needed movespeed.
Giving movementspeed to the main ability and making another completly new morph might help this issue.
2nd. The change for Dark Deal. Dark Deal is now a decently expensive magicka costing spell with a 1 second cast time, resoring 12% (6% in cyro) max health and 12% stamina.In theory this spell is pretty nice, however it lacks severly in the healing department ( ~1.6k for my 25k HP) and the cast time makes it very clunky to use, leaving you quite vulnerable.
Changing the cast time to instant and maybe giving it bumbing the heal could solve those issues.
3rd And in my opinion most important are the surge changes. Obviously buff duration increase and cost reduction, as well as the reduction of the heal cooldown are all very welcome changes that might help (crit)surge to actually be worth a slot on our bars.
However and this is a REALLY big however, the removal of DoT heals harms the ability more than helping it in my opinion. First of Rapid strikes is considered a DoT and wont heal on critical strikes anymore. This is a huge nerf for dual wield (stamina) sorcerers taking away the ability to heal from the highest damage ability in their arsenal. Similary this also affects other high damage DoTs that would actually be benefitial to get heals from, like soul assault, bat swarm or blood craze.
The only solution to this quite huge issue for me is to remove the DoT restricion from crit heals, because it quite clearly destroys certain setups.
Please share your opinions on these issues, as well as other changes i might have overlooked and possible solutions to the stam sorc issues in 2.1 below.
@dsalter
Regarding your proposed passive changes, from what i know exploitstion already provides minor melee crit, just like spell crit.
The other options I agree with wholeheartedly, especially when comparing capacitor with NB 15% regen on ALL resources ....
sorcerer isnt a race you muffinStamina sorcerer has been the worst race/resource combination since the release of 1.6
DisgracefulMind wrote: »I still have no clue as to why they did not give Stamina Sorcerers Boundless Storm instead. Stamina Sorcerers cannot bolt like Magicka Sorcerers, that movement speed is so valuable to them. Why then give them Thundering Presence? Makes no sense to me.
Hang in there my Sorcerer comrades. :c
DisgracefulMind wrote: »I still have no clue as to why they did not give Stamina Sorcerers Boundless Storm instead. Stamina Sorcerers cannot bolt like Magicka Sorcerers, that movement speed is so valuable to them. Why then give them Thundering Presence? Makes no sense to me.
Hang in there my Sorcerer comrades. :c
DisgracefulMind wrote: »I still have no clue as to why they did not give Stamina Sorcerers Boundless Storm instead. Stamina Sorcerers cannot bolt like Magicka Sorcerers, that movement speed is so valuable to them. Why then give them Thundering Presence? Makes no sense to me.
Hang in there my Sorcerer comrades. :c
Just use quick cloak?
DisgracefulMind wrote: »I still have no clue as to why they did not give Stamina Sorcerers Boundless Storm instead. Stamina Sorcerers cannot bolt like Magicka Sorcerers, that movement speed is so valuable to them. Why then give them Thundering Presence? Makes no sense to me.
Hang in there my Sorcerer comrades. :c
Just use quick cloak?
DisgracefulMind wrote: »I still have no clue as to why they did not give Stamina Sorcerers Boundless Storm instead. Stamina Sorcerers cannot bolt like Magicka Sorcerers, that movement speed is so valuable to them. Why then give them Thundering Presence? Makes no sense to me.
Hang in there my Sorcerer comrades. :c
Just use quick cloak?
You can do that - but youre put into dual wield at that point and youre not getting major resolve/ward from it.
Better solution is to just stick to the magicka version as is. This issue barely hits the problems with stam sorc though - it just shows the change is a rather thoughtless effort.
DisgracefulMind wrote: »I still have no clue as to why they did not give Stamina Sorcerers Boundless Storm instead. Stamina Sorcerers cannot bolt like Magicka Sorcerers, that movement speed is so valuable to them. Why then give them Thundering Presence? Makes no sense to me.
Hang in there my Sorcerer comrades. :c
Just use quick cloak?
DisgracefulMind wrote: »DisgracefulMind wrote: »I still have no clue as to why they did not give Stamina Sorcerers Boundless Storm instead. Stamina Sorcerers cannot bolt like Magicka Sorcerers, that movement speed is so valuable to them. Why then give them Thundering Presence? Makes no sense to me.
Hang in there my Sorcerer comrades. :c
Just use quick cloak?
Most Stamina Sorcerers I know do not use dual wield. And as FENGRUSH pointed out, what really makes Boundless Storm beast is the buffs it gives. It makes no sense to give magicka Sorcs both Bolt Escape AND Boundless Storm. Stamina Sorcs would benefit farm more with Boundless Storm.
DisgracefulMind wrote: »DisgracefulMind wrote: »I still have no clue as to why they did not give Stamina Sorcerers Boundless Storm instead. Stamina Sorcerers cannot bolt like Magicka Sorcerers, that movement speed is so valuable to them. Why then give them Thundering Presence? Makes no sense to me.
Hang in there my Sorcerer comrades. :c
Just use quick cloak?
Most Stamina Sorcerers I know do not use dual wield. And as FENGRUSH pointed out, what really makes Boundless Storm beast is the buffs it gives. It makes no sense to give magicka Sorcs both Bolt Escape AND Boundless Storm. Stamina Sorcs would benefit farm more with Boundless Storm.
What do you use as your main attack on stam sorc? I am currently grinding up a Redguard Sorc and because Sorc(and DK) are screwed with no good damage class ability I would 100% choose Flying Blade as my Maindamage ability.
Stamina sorcerer has been the worst race/resource combination since the release of 1.6 and has been promised improvements in the upcomming update of 2.1.
The purpose of this thread is to analyse the effectiveness of the measures taken by ZOS in the newest patch on the PTS to determine how much they actually help the stamina sorcerer and what could be done to make them better.
1st. the Thundering presence change. This is really only a sligth buff to PvE DPS for the stam sorc, since the main reason to use this ability was the movementspeed, thus making most (stam) sorcs stick with boundless Storm, which provides a little less damage ( around 400 per tick max), but gives the so needed movespeed.
Giving movementspeed to the main ability and making another completly new morph might help this issue.
2nd. The change for Dark Deal. Dark Deal is now a decently expensive magicka costing spell with a 1 second cast time, resoring 12% (6% in cyro) max health and 12% stamina.In theory this spell is pretty nice, however it lacks severly in the healing department ( ~1.6k for my 25k HP) and the cast time makes it very clunky to use, leaving you quite vulnerable.
Changing the cast time to instant and maybe giving it bumbing the heal could solve those issues.
3rd And in my opinion most important are the surge changes. Obviously buff duration increase and cost reduction, as well as the reduction of the heal cooldown are all very welcome changes that might help (crit)surge to actually be worth a slot on our bars.
However and this is a REALLY big however, the removal of DoT heals harms the ability more than helping it in my opinion. First of Rapid strikes is considered a DoT and wont heal on critical strikes anymore. This is a huge nerf for dual wield (stamina) sorcerers taking away the ability to heal from the highest damage ability in their arsenal. Similary this also affects other high damage DoTs that would actually be benefitial to get heals from, like soul assault, bat swarm or blood craze.
The only solution to this quite huge issue for me is to remove the DoT restricion from crit heals, because it quite clearly destroys certain setups.
Please share your opinions on these issues, as well as other changes i might have overlooked and possible solutions to the stam sorc issues in 2.1 below.
been a stam sorc for a long time and i can confirm all the above. we also lack a close range hard hitting stam ability, twin slashes+morphs is a terribly weak ability in itself, but we as a class lack our own built in stam nuke. i suggest altering crystal fragments to allow stam based procs that alter the spell to cost stamina (50% less cost ofc) that bases itself on weapon power+stam and is procced from stamina abilities+heavy attacks. this would give us a built in range stam nuke that works in close range that can stun.
streak is the next one for my target. streaking while stealthed needs to not break stealth giving a viable stealth initiate, especially for the DW using ones, make it alter the cost depending if you have more stamina or more magicka, so it's viable for both.
last one is the empowered ward. why is it still based on magicka? make it work on max health already, that healing intake was clearly aimed at survival, which is something stam sorcs have lacked, it still be viable for magicka as a sorc aiming for survival would boost their own health anyways.
passives that needs tweaked.
explotation needs to boost weapon crit as well, to make it fair.
Capaciter. why is this magicka regen only? pretty obvious we could use it for stam, even if it's only 50% of the value.
Disintigrate, allow it to work off of Surge at a 3% chance whenever using weapon attacks
Expert mage, rename it to something like inner spark and allow it to boost weapon damage as well.
i'm sorry for the wall of text but as someone that has been screwing around with stam sorc builds since beta, these are the things i feel like WE need.
DisgracefulMind wrote: »DisgracefulMind wrote: »I still have no clue as to why they did not give Stamina Sorcerers Boundless Storm instead. Stamina Sorcerers cannot bolt like Magicka Sorcerers, that movement speed is so valuable to them. Why then give them Thundering Presence? Makes no sense to me.
Hang in there my Sorcerer comrades. :c
Just use quick cloak?
Most Stamina Sorcerers I know do not use dual wield. And as FENGRUSH pointed out, what really makes Boundless Storm beast is the buffs it gives. It makes no sense to give magicka Sorcs both Bolt Escape AND Boundless Storm. Stamina Sorcs would benefit farm more with Boundless Storm.
What do you use as your main attack on stam sorc? I am currently grinding up a Redguard Sorc and because Sorc(and DK) are screwed with no good damage class ability I would 100% choose Flying Blade as my Maindamage ability.
DisgracefulMind wrote: »DisgracefulMind wrote: »I still have no clue as to why they did not give Stamina Sorcerers Boundless Storm instead. Stamina Sorcerers cannot bolt like Magicka Sorcerers, that movement speed is so valuable to them. Why then give them Thundering Presence? Makes no sense to me.
Hang in there my Sorcerer comrades. :c
Just use quick cloak?
Most Stamina Sorcerers I know do not use dual wield. And as FENGRUSH pointed out, what really makes Boundless Storm beast is the buffs it gives. It makes no sense to give magicka Sorcs both Bolt Escape AND Boundless Storm. Stamina Sorcs would benefit farm more with Boundless Storm.
What do you use as your main attack on stam sorc? I am currently grinding up a Redguard Sorc and because Sorc(and DK) are screwed with no good damage class ability I would 100% choose Flying Blade as my Maindamage ability.
DisgracefulMind wrote: »DisgracefulMind wrote: »I still have no clue as to why they did not give Stamina Sorcerers Boundless Storm instead. Stamina Sorcerers cannot bolt like Magicka Sorcerers, that movement speed is so valuable to them. Why then give them Thundering Presence? Makes no sense to me.
Hang in there my Sorcerer comrades. :c
Just use quick cloak?
Most Stamina Sorcerers I know do not use dual wield. And as FENGRUSH pointed out, what really makes Boundless Storm beast is the buffs it gives. It makes no sense to give magicka Sorcs both Bolt Escape AND Boundless Storm. Stamina Sorcs would benefit farm more with Boundless Storm.
What do you use as your main attack on stam sorc? I am currently grinding up a Redguard Sorc and because Sorc(and DK) are screwed with no good damage class ability I would 100% choose Flying Blade as my Maindamage ability.
Going to have to rely on weapon skills entirely for obvious reasons. If youre grinding youll probably be using dual weild/2hander. Honestly, mastering stam sorc is primarily about mastering animations and squeezing in damage inbetween(but I know that should be a given for you hodor!). For single target burst 2hander is the way to go hands down. Bow adds the advantage of mobility/single target dot damage boost on initiation.
In addition to all of that, dots. I use caltrops/hunter religiously for that reason. Youve gotta find as much damage to burst with as you can. The DPS I put out on sorc can literally be matched from any class because theres nothing in the sorc tree that helps with it at all. The only benefit we had in stam sorc was our mobility/utility - which is currently being stripped and indirectly kicking the class setup square between the legs.
DisgracefulMind wrote: »I still have no clue as to why they did not give Stamina Sorcerers Boundless Storm instead. Stamina Sorcerers cannot bolt like Magicka Sorcerers, that movement speed is so valuable to them. Why then give them Thundering Presence? Makes no sense to me.
Hang in there my Sorcerer comrades. :c
Just use quick cloak?
DisgracefulMind wrote: »DisgracefulMind wrote: »I still have no clue as to why they did not give Stamina Sorcerers Boundless Storm instead. Stamina Sorcerers cannot bolt like Magicka Sorcerers, that movement speed is so valuable to them. Why then give them Thundering Presence? Makes no sense to me.
Hang in there my Sorcerer comrades. :c
Just use quick cloak?
Most Stamina Sorcerers I know do not use dual wield. And as FENGRUSH pointed out, what really makes Boundless Storm beast is the buffs it gives. It makes no sense to give magicka Sorcs both Bolt Escape AND Boundless Storm. Stamina Sorcs would benefit farm more with Boundless Storm.
DisgracefulMind wrote: »DisgracefulMind wrote: »I still have no clue as to why they did not give Stamina Sorcerers Boundless Storm instead. Stamina Sorcerers cannot bolt like Magicka Sorcerers, that movement speed is so valuable to them. Why then give them Thundering Presence? Makes no sense to me.
Hang in there my Sorcerer comrades. :c
Just use quick cloak?
Most Stamina Sorcerers I know do not use dual wield. And as FENGRUSH pointed out, what really makes Boundless Storm beast is the buffs it gives. It makes no sense to give magicka Sorcs both Bolt Escape AND Boundless Storm. Stamina Sorcs would benefit farm more with Boundless Storm.
What do you use as your main attack on stam sorc? I am currently grinding up a Redguard Sorc and because Sorc(and DK) are screwed with no good damage class ability I would 100% choose Flying Blade as my Maindamage ability.
Going to have to rely on weapon skills entirely for obvious reasons. If youre grinding youll probably be using dual weild/2hander. Honestly, mastering stam sorc is primarily about mastering animations and squeezing in damage inbetween(but I know that should be a given for you hodor!). For single target burst 2hander is the way to go hands down. Bow adds the advantage of mobility/single target dot damage boost on initiation.
In addition to all of that, dots. I use caltrops/hunter religiously for that reason. Youve gotta find as much damage to burst with as you can. The DPS I put out on sorc can literally be matched from any class because theres nothing in the sorc tree that helps with it at all. The only benefit we had in stam sorc was our mobility/utility - which is currently being stripped and indirectly kicking the class setup square between the legs.
For PvE I prefer Wblow for ST and SteelTornado for AoE.
PvP wise I prefer Flying blade because it deals quite a lot of damage actually and you can animation cancel it very nice. And monkey learned to dodgeroll Wblow so I do not like it in pvp yet. But first i have to finish grinding my sorc and then head into battle with it
eventide03b14a_ESO wrote: »DisgracefulMind wrote: »DisgracefulMind wrote: »I still have no clue as to why they did not give Stamina Sorcerers Boundless Storm instead. Stamina Sorcerers cannot bolt like Magicka Sorcerers, that movement speed is so valuable to them. Why then give them Thundering Presence? Makes no sense to me.
Hang in there my Sorcerer comrades. :c
Just use quick cloak?
Most Stamina Sorcerers I know do not use dual wield. And as FENGRUSH pointed out, what really makes Boundless Storm beast is the buffs it gives. It makes no sense to give magicka Sorcs both Bolt Escape AND Boundless Storm. Stamina Sorcs would benefit farm more with Boundless Storm.
Boo. Hoo. Take away the magicka abilities that we have been using since beta because you have some selfish sense of entitlement. Nobody has ever used the other morph even magicka sorcs. It's different if you asked for them to be the same but to say screw all the magicka sorcs because we want it for ourselves is very selfish.
The only benefit we had in stam sorc was our mobility/utility - which is currently being stripped and indirectly kicking the class setup square between the legs.