I expect that instead of removing them they'll convert them to levels. VR14 is level 63, but with VR16 it gets increased to a nice level 65, which actually makes LOTS of sense. It's more balanced than grandfathering in the attributes and skills for the older players, and leaves more people happier than simply taking out the APs and SPs all together.
I expect that instead of removing them they'll convert them to levels. VR14 is level 63, but with VR16 it gets increased to a nice level 65, which actually makes LOTS of sense. It's more balanced than grandfathering in the attributes and skills for the older players, and leaves more people happier than simply taking out the APs and SPs all together.
VR14 is 62, only way for it to be 63 is if VR1 and 50 were counted separately.
leepalmer95 wrote: »Well what zos say and what zos do are completely different things, i doubt they'll remove veteran ranks as there far to involved with end game.
Why would they remove vet ranks when a dlc raises them? , there making it easier to level so i just wish people will stop crying about it being hard to level, or refusing to grind etc... it's a mmorpg, thats the basic foundation.
CaptainObvious wrote: »
The hilarious side effect to that is that cold harbor would always grant XP to players because all players, v1 to v16, are 5 levels from 50. Once the vet levels are removed, then that is gone. While it isn't much xp, it is still xp and allows you to collect gear/ingredients. Once that is gone, the zombie factory will no longer yield crawlers/worms and little by little xp etc.
I expect that instead of removing them they'll convert them to levels. VR14 is level 63, but with VR16 it gets increased to a nice level 65, which actually makes LOTS of sense. It's more balanced than grandfathering in the attributes and skills for the older players, and leaves more people happier than simply taking out the APs and SPs all together.
VR14 is 62, only way for it to be 63 is if VR1 and 50 were counted separately.
49 + 14 = 63?
So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?
So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?
If they do, they do. We certainly don't/won't need compensation for something like this when development are trying to make the game more balanced. If you want to think completely selfishly, then yes you are getting 'boned' as you so eloquently put it. Just because we play longer than someone else doesn't mean we're entitled to anything. And let's face it, having a higher level-character is just that, there is zero skill involved in leveling them up, just time.So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?
Mettaricana wrote: »So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?
if you remember at one point vet levels never added attribute points that was a fairly recent thing they did
Rev Rielle wrote: »If they do, they do. We certainly don't/won't need compensation for something like this when development are trying to make the game more balanced. If you want to think completely selfishly, then yes you are getting 'boned' as you so eloquently put it. Just because we play longer than someone else doesn't mean we're entitled to anything. And let's face it, having a higher level-character is just that, there is zero skill involved in leveling them up, just time.So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?
Why would you even expect it?
starkerealm wrote: »Mettaricana wrote: »So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?
if you remember at one point vet levels never added attribute points that was a fairly recent thing they did
Yeah, it got added with 1.4 or 1.5. I forget which. Also skill points. We didn't used to get those for Vet ranks either.
starkerealm wrote: »Mettaricana wrote: »So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?
if you remember at one point vet levels never added attribute points that was a fairly recent thing they did
Yeah, it got added with 1.4 or 1.5. I forget which. Also skill points. We didn't used to get those for Vet ranks either.
So much change this game has gone through. You cats (PC early adopters) have adapted to quit a bit.
starkerealm wrote: »starkerealm wrote: »Mettaricana wrote: »So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?
if you remember at one point vet levels never added attribute points that was a fairly recent thing they did
Yeah, it got added with 1.4 or 1.5. I forget which. Also skill points. We didn't used to get those for Vet ranks either.
So much change this game has gone through. You cats (PC early adopters) have adapted to quit a bit.
What are you even talking about now?
Rev Rielle wrote: »If they do, they do. We certainly don't/won't need compensation for something like this when development are trying to make the game more balanced. If you want to think completely selfishly, then yes you are getting 'boned' as you so eloquently put it. Just because we play longer than someone else doesn't mean we're entitled to anything. And let's face it, having a higher level-character is just that, there is zero skill involved in leveling them up, just time.So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?
Why would you even expect it?
You may just be a tad bitter AF.
Rev Rielle wrote: »If they do, they do. We certainly don't/won't need compensation for something like this when development are trying to make the game more balanced. If you want to think completely selfishly, then yes you are getting 'boned' as you so eloquently put it. Just because we play longer than someone else doesn't mean we're entitled to anything. And let's face it, having a higher level-character is just that, there is zero skill involved in leveling them up, just time.So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?
Why would you even expect it?
Rev Rielle wrote: »Rev Rielle wrote: »If they do, they do. We certainly don't/won't need compensation for something like this when development are trying to make the game more balanced. If you want to think completely selfishly, then yes you are getting 'boned' as you so eloquently put it. Just because we play longer than someone else doesn't mean we're entitled to anything. And let's face it, having a higher level-character is just that, there is zero skill involved in leveling them up, just time.So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?
Why would you even expect it?
You may just be a tad bitter AF. You may want to try to communicate with others...in person. You seems to have contracted Netass. I posed a question now your pretentiously pontificating. Meds bro... meds.
Just sick and tired of the selfish and 'entitled' continually whining when even the thought of their candy getting taken away crosses their mind. And thank you for proving my point.
starkerealm wrote: »starkerealm wrote: »Mettaricana wrote: »So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?
if you remember at one point vet levels never added attribute points that was a fairly recent thing they did
Yeah, it got added with 1.4 or 1.5. I forget which. Also skill points. We didn't used to get those for Vet ranks either.
So much change this game has gone through. You cats (PC early adopters) have adapted to quit a bit.
What are you even talking about now?
Quite a bit*
I expect that instead of removing them they'll convert them to levels. VR14 is level 63, but with VR16 it gets increased to a nice level 65, which actually makes LOTS of sense. It's more balanced than grandfathering in the attributes and skills for the older players, and leaves more people happier than simply taking out the APs and SPs all together.
VR14 is 62, only way for it to be 63 is if VR1 and 50 were counted separately.
49 + 14 = 63?
Dagoth_Rac wrote: »I expect that instead of removing them they'll convert them to levels. VR14 is level 63, but with VR16 it gets increased to a nice level 65, which actually makes LOTS of sense. It's more balanced than grandfathering in the attributes and skills for the older players, and leaves more people happier than simply taking out the APs and SPs all together.
VR14 is 62, only way for it to be 63 is if VR1 and 50 were counted separately.
49 + 14 = 63?
50 + 14 = 64
But you start at Level 1 with no attribute points so your first level up is actually Level 2, and you skip straight from Level 49 to VR1. So:
50 + 14 - 2 = 62 attribute points
I expect that instead of removing them they'll convert them to levels. VR14 is level 63, but with VR16 it gets increased to a nice level 65, which actually makes LOTS of sense. It's more balanced than grandfathering in the attributes and skills for the older players, and leaves more people happier than simply taking out the APs and SPs all together.
VR14 is 62, only way for it to be 63 is if VR1 and 50 were counted separately.
49 + 14 = 63?
50 and VR1 are the same level. Also the max number of attribute points is 62, and you get one per level.