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So.. Are we being Robbed of 15 Attribute points?

Evilways
Evilways
So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?

  • JD2013
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    They're looking at the best ways to deal with this.

    And VR levels aren't going anywhere until at least after Orsinuim. Expect to see VR18 before they go.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
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    Crafting bag OP! ZOS nerf pls!
  • leepalmer95
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    Well what zos say and what zos do are completely different things, i doubt they'll remove veteran ranks as there far to involved with end game.

    Why would they remove vet ranks when a dlc raises them? , there making it easier to level so i just wish people will stop crying about it being hard to level, or refusing to grind etc... it's a mmorpg, thats the basic foundation.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Evilways
    Evilways
    They stated Orsinum is coming VERY soon after Imperial City. Implying much faster than the quarterly cadence that is supposed to be. For console players that would be a little over a month as VR 14...another month as VR 16 then shortly there after as VR 18.

    I'm all about fast content but that would be a little much.
    Edited by Evilways on July 29, 2015 10:23AM
  • Valrien
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    I expect that instead of removing them they'll convert them to levels. VR14 is level 63, but with VR16 it gets increased to a nice level 65, which actually makes LOTS of sense. It's more balanced than grandfathering in the attributes and skills for the older players, and leaves more people happier than simply taking out the APs and SPs all together.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • dday3six
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    Valrien wrote: »
    I expect that instead of removing them they'll convert them to levels. VR14 is level 63, but with VR16 it gets increased to a nice level 65, which actually makes LOTS of sense. It's more balanced than grandfathering in the attributes and skills for the older players, and leaves more people happier than simply taking out the APs and SPs all together.

    VR14 is 62, only way for it to be 63 is if VR1 and 50 were counted separately.
  • Valrien
    Valrien
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    dday3six wrote: »
    Valrien wrote: »
    I expect that instead of removing them they'll convert them to levels. VR14 is level 63, but with VR16 it gets increased to a nice level 65, which actually makes LOTS of sense. It's more balanced than grandfathering in the attributes and skills for the older players, and leaves more people happier than simply taking out the APs and SPs all together.

    VR14 is 62, only way for it to be 63 is if VR1 and 50 were counted separately.

    49 + 14 = 63?
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Tolmos
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    I seriously doubt it. Honestly, I wouldn't be surprised if we got more.

    I always assumed the removal of Vet Ranks was to simplify understanding the leveling process. It's pointlessly convoluted right now; new players come in thinking 50 is max level, when it's closer to being 1/3 of the way to the real max level of VR14. Why? Why not just make it level 63? Or stretch it out a bit and make it level 70? And what about splitting up PvP into more logical segments- that's kinda hard to do with VRs. VR1s in PvP with VR14s, since VR1s don't get upscaled? That's horrible.

    I wouldn't worry about it. Chances are, the VR levels will still "remain" in so far as their physical existence, they will just get called something else to be more streamlined and give ZOS more ability to control things like PvP campaigns.
    Edited by Tolmos on July 29, 2015 11:12AM
  • CaptainObvious
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    Well what zos say and what zos do are completely different things, i doubt they'll remove veteran ranks as there far to involved with end game.

    Why would they remove vet ranks when a dlc raises them? , there making it easier to level so i just wish people will stop crying about it being hard to level, or refusing to grind etc... it's a mmorpg, thats the basic foundation.

    Careful there... When it comes to ripping out existing working systems and replacing them because they feel like it, ding ding ding. History points to provisioning.

    People weren't using drinks and they didn't like the clutter of the previous provisioning ingredients. So they revamped the thing with the promise that you could use food and drink together. Now we have different ingredients but basically the same system.

    The real question is... Will they revert everyone to 50, or simply make people level 66-68?

    The hilarious side effect to that is that cold harbor would always grant XP to players because all players, v1 to v16, are 5 levels from 50. Once the vet levels are removed, then that is gone. While it isn't much xp, it is still xp and allows you to collect gear/ingredients. Once that is gone, the zombie factory will no longer yield crawlers/worms and little by little xp etc.
    Due to a typo in the system, the area was accosted by the Daedric Prince Moar Lag Brawls.
  • Tolmos
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    The hilarious side effect to that is that cold harbor would always grant XP to players because all players, v1 to v16, are 5 levels from 50. Once the vet levels are removed, then that is gone. While it isn't much xp, it is still xp and allows you to collect gear/ingredients. Once that is gone, the zombie factory will no longer yield crawlers/worms and little by little xp etc.

    You probably just hit the reason that VRs havent been removed yet. Things like that have to be taken into account, so they are having to go through and modify every single mob to the new level scheme.
  • dday3six
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    Valrien wrote: »
    dday3six wrote: »
    Valrien wrote: »
    I expect that instead of removing them they'll convert them to levels. VR14 is level 63, but with VR16 it gets increased to a nice level 65, which actually makes LOTS of sense. It's more balanced than grandfathering in the attributes and skills for the older players, and leaves more people happier than simply taking out the APs and SPs all together.

    VR14 is 62, only way for it to be 63 is if VR1 and 50 were counted separately.

    49 + 14 = 63?

    50 and VR1 are the same level. Also the max number of attribute points is 62, and you get one per level.
  • starkerealm
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    Evilways wrote: »
    So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?

    There's your extra CP, which does boost your attributes. So, yeah, the 15 AP from veteran ranks will probably go poof with a forced attribute point respec whenever the VRs get fed into a woodchipper. But, right now you're already getting the attribute bonuses that we're supposed to get post VR.
  • Siluen
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    They can give 3 bonus attribute points for every 10 levels. (So you will attain 4 instead of the usual 1 for your levelup) Or more, depending on what veteran level we eventually end up with.

    Tadaaaaa.
  • Evilways
    Evilways
    Just amazing to think my vet 3 Nightblade is JUST AS GOOD as my VR 14 Templar. Just have to wait for the change.

    Matter o fact, its hard to do anything other than level new toons to 50. Shared champion points, no true downside.
  • Mettaricana
    Mettaricana
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    Evilways wrote: »
    So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?

    if you remember at one point vet levels never added attribute points that was a fairly recent thing they did
  • Rev Rielle
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    Evilways wrote: »
    So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?
    If they do, they do. We certainly don't/won't need compensation for something like this when development are trying to make the game more balanced. If you want to think completely selfishly, then yes you are getting 'boned' as you so eloquently put it. Just because we play longer than someone else doesn't mean we're entitled to anything. And let's face it, having a higher level-character is just that, there is zero skill involved in leveling them up, just time.

    Why would you even expect it?
    If you can be anything, be kind.
  • Evilways
    Evilways
    All of my experience from this game has been via Console. I wasnt aware of that however I have grown found of the point per VR level institution.
  • starkerealm
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    Evilways wrote: »
    So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?

    if you remember at one point vet levels never added attribute points that was a fairly recent thing they did

    Yeah, it got added with 1.4 or 1.5. I forget which. Also skill points. We didn't used to get those for Vet ranks either.
  • Evilways
    Evilways
    Rev Rielle wrote: »
    Evilways wrote: »
    So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?
    If they do, they do. We certainly don't/won't need compensation for something like this when development are trying to make the game more balanced. If you want to think completely selfishly, then yes you are getting 'boned' as you so eloquently put it. Just because we play longer than someone else doesn't mean we're entitled to anything. And let's face it, having a higher level-character is just that, there is zero skill involved in leveling them up, just time.

    Why would you even expect it?

    You may just be a tad bitter AF.

    [Moderator Note: Edited per our rules on Rude and Insulting comments]
    Edited by ZOS_MatM on July 29, 2015 12:03PM
  • Evilways
    Evilways
    Evilways wrote: »
    So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?

    if you remember at one point vet levels never added attribute points that was a fairly recent thing they did

    Yeah, it got added with 1.4 or 1.5. I forget which. Also skill points. We didn't used to get those for Vet ranks either.

    So much change this game has gone through. You cats (PC early adopters) have adapted to quite a bit.
    Edited by Evilways on July 29, 2015 12:01PM
  • starkerealm
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    Evilways wrote: »
    Evilways wrote: »
    So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?

    if you remember at one point vet levels never added attribute points that was a fairly recent thing they did

    Yeah, it got added with 1.4 or 1.5. I forget which. Also skill points. We didn't used to get those for Vet ranks either.

    So much change this game has gone through. You cats (PC early adopters) have adapted to quit a bit.

    What are you even talking about now?
  • Evilways
    Evilways
    Evilways wrote: »
    Evilways wrote: »
    So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?

    if you remember at one point vet levels never added attribute points that was a fairly recent thing they did

    Yeah, it got added with 1.4 or 1.5. I forget which. Also skill points. We didn't used to get those for Vet ranks either.

    So much change this game has gone through. You cats (PC early adopters) have adapted to quit a bit.

    What are you even talking about now?

    Quite a bit*
  • Rev Rielle
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    Evilways wrote: »
    Rev Rielle wrote: »
    Evilways wrote: »
    So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?
    If they do, they do. We certainly don't/won't need compensation for something like this when development are trying to make the game more balanced. If you want to think completely selfishly, then yes you are getting 'boned' as you so eloquently put it. Just because we play longer than someone else doesn't mean we're entitled to anything. And let's face it, having a higher level-character is just that, there is zero skill involved in leveling them up, just time.

    Why would you even expect it?

    You may just be a tad bitter AF.

    Just sick and tired of people continually whining when even the thought of their candy getting taken away crosses their mind.

    [Moderator Note: Edited per our rules on Rude and Insulting comments]
    Edited by ZOS_MatM on July 29, 2015 12:19PM
    If you can be anything, be kind.
  • leepalmer95
    leepalmer95
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    Rev Rielle wrote: »
    Evilways wrote: »
    So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?
    If they do, they do. We certainly don't/won't need compensation for something like this when development are trying to make the game more balanced. If you want to think completely selfishly, then yes you are getting 'boned' as you so eloquently put it. Just because we play longer than someone else doesn't mean we're entitled to anything. And let's face it, having a higher level-character is just that, there is zero skill involved in leveling them up, just time.

    Why would you even expect it?

    It's called progession, someone who plays 3x as much as someone else should get some advantage, a vet one shouldn't be able to kill a vet 14 if their both of the exact same skill.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Evilways
    Evilways
    Rev Rielle wrote: »
    Evilways wrote: »
    Rev Rielle wrote: »
    Evilways wrote: »
    So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?
    If they do, they do. We certainly don't/won't need compensation for something like this when development are trying to make the game more balanced. If you want to think completely selfishly, then yes you are getting 'boned' as you so eloquently put it. Just because we play longer than someone else doesn't mean we're entitled to anything. And let's face it, having a higher level-character is just that, there is zero skill involved in leveling them up, just time.

    Why would you even expect it?

    You may just be a tad bitter AF. You may want to try to communicate with others...in person. You seems to have contracted Netass. I posed a question now your pretentiously pontificating. Meds bro... meds.

    Just sick and tired of the selfish and 'entitled' continually whining when even the thought of their candy getting taken away crosses their mind. And thank you for proving my point.

    its an MMO.... you know.. you work for something....get it.... keep it until and xpac. Maybe you should defend RPGs as you would totally have a point there.
  • Furor
    Furor
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    Lvl 1-9 = 9 points
    Lvl 10 = 3 points
    Lvl 11-19 = 9 points
    Lvl 20 = 3 points
    .
    .
    .
    Level 40-49 = 9 points
    Level 50/VR1 = 5 points
    62 skill points
    Furor Darkblade - VR16 Nightblade - Daggerfall Covenant
  • ZOS_MatM
    ZOS_MatM
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    Hi Everyone,

    Please keep to the topic and do not resort to personal attacks and be respectful of everyones opinions.

    Thank you.
    The Elder Scrolls Online: Tamriel Unlimited Moderation Team - ZeniMax Online Studios
    Facebook | Twitter | Google+ | Tumblr | Pinterest | YouTube | ESO Knowledge Base
    Staff Post
  • starkerealm
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    Evilways wrote: »
    Evilways wrote: »
    Evilways wrote: »
    So, when they remove Vet ranks in a few months (as per Quakecon 24 July 2016), If im VR 16 and my buddy is VR 1. I have 15 more Attribute points...because, you know, I ground it out and played much longer. Are those points going to be removed from my character for the sake of balance? If so, is there any compensation for those that actually ground out the 16 "extra" levels or am I/we just boned?

    if you remember at one point vet levels never added attribute points that was a fairly recent thing they did

    Yeah, it got added with 1.4 or 1.5. I forget which. Also skill points. We didn't used to get those for Vet ranks either.

    So much change this game has gone through. You cats (PC early adopters) have adapted to quit a bit.

    What are you even talking about now?

    Quite a bit*

    Gotcha.

    Honestly, as MMOs go, there's been surprisingly little major upheaval since launch. The biggest things are the introduction of CP, and the Justice System. Though that's had it's own hilarious side effects.
  • Dagoth_Rac
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    Valrien wrote: »
    dday3six wrote: »
    Valrien wrote: »
    I expect that instead of removing them they'll convert them to levels. VR14 is level 63, but with VR16 it gets increased to a nice level 65, which actually makes LOTS of sense. It's more balanced than grandfathering in the attributes and skills for the older players, and leaves more people happier than simply taking out the APs and SPs all together.

    VR14 is 62, only way for it to be 63 is if VR1 and 50 were counted separately.

    49 + 14 = 63?

    50 + 14 = 64

    But you start at Level 1 with no attribute points so your first level up is actually Level 2, and you skip straight from Level 49 to VR1. So:

    50 + 14 - 2 = 62 attribute points
  • Valrien
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    Dagoth_Rac wrote: »
    Valrien wrote: »
    dday3six wrote: »
    Valrien wrote: »
    I expect that instead of removing them they'll convert them to levels. VR14 is level 63, but with VR16 it gets increased to a nice level 65, which actually makes LOTS of sense. It's more balanced than grandfathering in the attributes and skills for the older players, and leaves more people happier than simply taking out the APs and SPs all together.

    VR14 is 62, only way for it to be 63 is if VR1 and 50 were counted separately.

    49 + 14 = 63?

    50 + 14 = 64

    But you start at Level 1 with no attribute points so your first level up is actually Level 2, and you skip straight from Level 49 to VR1. So:

    50 + 14 - 2 = 62 attribute points

    Level 1 is still level 1. You don't just throw it out the window.
    dday3six wrote: »
    Valrien wrote: »
    dday3six wrote: »
    Valrien wrote: »
    I expect that instead of removing them they'll convert them to levels. VR14 is level 63, but with VR16 it gets increased to a nice level 65, which actually makes LOTS of sense. It's more balanced than grandfathering in the attributes and skills for the older players, and leaves more people happier than simply taking out the APs and SPs all together.

    VR14 is 62, only way for it to be 63 is if VR1 and 50 were counted separately.

    49 + 14 = 63?

    50 and VR1 are the same level. Also the max number of attribute points is 62, and you get one per level.

    This is because of what this guy said. But there are indeed 63 levels, and v16 will make it a nice 65.
    Edited by Valrien on July 29, 2015 6:24PM
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • RSram
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    IMO, removing the VR ranks and losing the VR attributes isn't the problem; its how to re-spect the VR gear, items, NPCs, Bosses, and the entire Cadwell's quests.. Removing the VR ranks is easy - just remove it and convert every VR player to level 50, but the player retains the CP earned. That is how the game is heading anyway; once your reach level 50, you start earning CP. Every VR player is just going to have to suck it up and accept the lost of the VR attribute points.
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