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Imperial City, Nightblade paradise?

Vylaer
Vylaer
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Ignoring the entire debate about losing stones to players, is anyone else incredibly scared of the unique set of skills Nightblades have to hide among PvE enemies and execute people fighting bosses?
Guild Leader - Entropy Rising
  • RustedValor
    RustedValor
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    Um not really. Anyone can wear medium armor and use invisability potions. The nightblade invis lasts like 3 seconds unless they spam it over and over. Also with the new PvP update people aren't going to be getting instakilled anymore, and no more infinite dodge rolling, so NB will actually have to go Toe to Toe with people. We will just have to see how things play out on Test.
  • F7sus4
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    Yeah, infinite invisibility on Magicka Nightblades is not an advantage at all. "LOL" button, please! :smiley:
  • Vylaer
    Vylaer
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    I feel like you could build a Nightblade to sustain invisibility long enough to get a few impales off. Something you can't do with invis potions. Also, from the looks of those areas in Imperial City it will be hard to chase down a fleeing Nightblade with the amount of PvE enemies everywhere since they have invis past them on demand.
    Guild Leader - Entropy Rising
  • RustedValor
    RustedValor
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    F7sus4 wrote: »
    Yeah, infinite invisibility on Magicka Nightblades is not an advantage at all. "LOL" button, please! :smiley:

    I don't have a problem dealing with them. Every class has its strengths, and its pretty easy to kill them since they run out of stamina pretty quickly and wont be able to break CC.
  • Vylaer
    Vylaer
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    F7sus4 wrote: »
    Yeah, infinite invisibility on Magicka Nightblades is not an advantage at all. "LOL" button, please! :smiley:

    I don't have a problem dealing with them. Every class has its strengths, and its pretty easy to kill them since they run out of stamina pretty quickly and wont be able to break CC.

    I just imagine the fighting between PvE/PvP being hectic enough a Nightblade will be able attack and retreat while avoiding getting CC'd by players.
    Guild Leader - Entropy Rising
  • F7sus4
    F7sus4
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    I don't have a problem dealing with them. Every class has its strengths, and its pretty easy to kill them since they run out of stamina pretty quickly and wont be able to break CC.
    There's an assumption you'll see them coming. Which is not really likely unless they are being piloted by uber-derp.
  • JD2013
    JD2013
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    Yaaaaaaay more threads spreading fears about Imperial City.
    Sweetrolls for all!

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    Crafting bag OP! ZOS nerf pls!
  • Samadhi
    Samadhi
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    Vylaer wrote: »
    Ignoring the entire debate about losing stones to players, is anyone else incredibly scared of the unique set of skills Nightblades have to hide among PvE enemies and execute people fighting bosses?

    If ZOS really does make it so Detection Potions stop going through Cloak, then it will be a Nightblade's paradise.

    If ZOS keeps Detection Potions working as they are now, it will be a Nightblade's Nightmare -- if Oblivion was any indication Imperial City has a lot of small areas and closed corridors, it will be difficult for a Nightblade to break out of detection range of anyone running a potion.
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  • Vylaer
    Vylaer
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    Samadhi wrote: »

    If ZOS really does make it so Detection Potions stop going through Cloak, then it will be a Nightblade's paradise.

    I completely forgot about that part. Thanks. Now I'm always going to looking behind my back.
    Guild Leader - Entropy Rising
  • RustedValor
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    F7sus4 wrote: »
    I don't have a problem dealing with them. Every class has its strengths, and its pretty easy to kill them since they run out of stamina pretty quickly and wont be able to break CC.
    There's an assumption you'll see them coming. Which is not really likely unless they are being piloted by uber-derp.

    Actually I'm one of the few players that doesn't run a glass cannon build. Roll around on an Imperial templar with 35khp with high spell resist and crit resist champion passives. I ride around on get ambushed by a nightblade, I don't die instantly, heal, pop shields, stun them, and force them into a sustained fight where they arent comfortable. They either run, or die unless they are really good because allies are never far behind.
    Edited by RustedValor on July 19, 2015 11:09PM
  • F7sus4
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    Actually I'm one of the few players that doesn't run a glass cannon build. Roll around on an Imperial templar with 35khp with high spell resist and crit resist champion passives. I ride around on get ambushed by a nightblade, I don't die instantly, heal, pop shields, stun them, and force them into a sustained fight where they arent comfortable. They either run, or die unless they are really good because allies are never far behind.
    Sorry to disappoint you, but this topic is about Nightblades and not about (your opinion on) your character.
  • eliisra
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    F7sus4 wrote: »
    Yeah, infinite invisibility on Magicka Nightblades is not an advantage at all. "LOL" button, please! :smiley:

    I don't have a problem dealing with them. Every class has its strengths, and its pretty easy to kill them since they run out of stamina pretty quickly and wont be able to break CC.

    You clearly dont get the point. Who is talking about NB's right now?

    Cloak breaks randomly, cloaks still breaks on single target abilities. Cloak is useless, as soon as the enemy pops a detection potion and it last around 40 seconds. Only exception would be a lucky sniper sitting at max range, rolling out of detection range and cloaking before you get close enough. No one should have problems with magicka NB's today.

    But we're talking about Imperial City and some of the informations that's been shared so far. Cloak will only break on AoE, that one is for sure. Detection potions might also be changed, to only reveals stealthed players, not cloaked NB. That means you wont be able to find a NB ever, once he cloaked. Unless you're like psychic and magically knows where he went and drops AoE on that specific spot.

    People seem to not get that a magicka NB can stay cloaked forever. On my magicka NB, I can just recast/animation cancel it over and over before the old cloak run out. So no cloak doesn't last for 2.9 seconds, it can last for hours with enough magicka recovery and cost reduction.
  • Samadhi
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    eliisra wrote: »
    ...
    People seem to not get that a magicka NB can stay cloaked forever. On my magicka NB, I can just recast/animation cancel it over and over before the old cloak run out. So no cloak doesn't last for 2.9 seconds, it can last for hours with enough magicka recovery and cost reduction.

    Yup.

    Can even do so on my Bosmer, which receives no racial bonuses to Magicka management.

    Coupled with the relatively low cost on Concealed Weapon and Funnel Health, and it is possible to dish out damage and vanish as well.
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  • Vylaer
    Vylaer
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    Yeah. As I feared. After just playing Imperial City I've concluded that Nightblades will definitely be the strongest class for that type of fighting. The NPC enemies are strong enough to kill small groups of players on their own, so if a NB can just invis around those groups the NPC will inflict enough damage to allow for executes all day. I also saw one of the mini bosses that are scattered in each area wipe a group of 6 through some sort of AOE attack. Seems like invisibility and escapes will be the strongest weapon in IC.
    Guild Leader - Entropy Rising
  • k2blader
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    Everyone ought to roll an endlessly cloaking NB for IC (serious).
    Disabling the grass may improve performance.
  • Forestd16b14_ESO
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    Well any one can be "that guy" just NB would be the best at it cause there gonna be "the class" in 7.
  • Tholian1
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    Vylaer wrote: »
    Ignoring the entire debate about losing stones to players, is anyone else incredibly scared of the unique set of skills Nightblades have to hide among PvE enemies and execute people fighting bosses?

    Guess you will have to just watch your back at all times.
    PS4 Pro NA
  • NDwarf
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    k2blader wrote: »
    Everyone ought to roll an endlessly cloaking NB for IC (serious).

    More like endlessly croaking. As in dead meat.

    I'm no pvp expert (ps4 player so been playing 1.5 months) but I can't see staying alive with my NB in a claustrophobic tunnel with mage light/detect potion users about and zergs running through the area. At least in Cyrodiil I can keep a distance on a zerg and pick off targets on the flank. Need to respec into a "tunnel fighter" build I guess.

    I can see packs of Steel Tomatoes night blades going apeshit in the tunnels tho :smiley:
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  • timidobserver
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    test
    Edited by timidobserver on July 28, 2015 10:51PM
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Pirhana7_ESO
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    Vylaer wrote: »
    Ignoring the entire debate about losing stones to players, is anyone else incredibly scared of the unique set of skills Nightblades have to hide among PvE enemies and execute people fighting bosses?

    The Imperial City wont be liek an Open PVP server where NBs can just go anywhere with out worries. It is still territory controlled inside. Stay on yourside or around allies and you will be fine. Venture into the enemies territory and you start playing the risk game.
  • Cathexis
    Cathexis
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    Um not really. Anyone can wear medium armor and use invisability potions. The nightblade invis lasts like 3 seconds unless they spam it over and over. Also with the new PvP update people aren't going to be getting instakilled anymore, and no more infinite dodge rolling, so NB will actually have to go Toe to Toe with people. We will just have to see how things play out on Test.

    Might be true about going toe to toe but I lol at using invis pots, or detect pots for that matter....

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  • k2blader
    k2blader
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    NDwarf wrote: »
    k2blader wrote: »
    Everyone ought to roll an endlessly cloaking NB for IC (serious).

    More like endlessly croaking. As in dead meat.

    I'm no pvp expert (ps4 player so been playing 1.5 months) but I can't see staying alive with my NB in a claustrophobic tunnel with mage light/detect potion users about and zergs running through the area. At least in Cyrodiil I can keep a distance on a zerg and pick off targets on the flank. Need to respec into a "tunnel fighter" build I guess.

    I can see packs of Steel Tomatoes night blades going apeshit in the tunnels tho :smiley:

    Lol, yeah, probably. Either way NBs will be fun, I think. I dread the PTS download but will be getting on to check things out..


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  • Rhakon
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    Just watch some streams.. NB rushing throught the mobs without pull them, so when you want follow you will pull and die, there is zero chance of getting the NB because he hides behind the mobs endless...
  • Vylaer
    Vylaer
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    Rhakon wrote: »
    Just watch some streams.. NB rushing throught the mobs without pull them, so when you want follow you will pull and die, there is zero chance of getting the NB because he hides behind the mobs endless...

    I experienced that a few times myself. That's the exact strategy I'm not thrilled about.
    Guild Leader - Entropy Rising
  • dafox187
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    NB will actually have to go Toe to Toe with people. .

    i dont even play nb and that's bad nightblade is obviously supposed to be a rogue-like assassin class they should be able to instakill evryone

    don't get mad at my spelling, autocorrect doesn't cover fantasy.
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  • Vylaer
    Vylaer
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    dafox187 wrote: »
    i dont even play nb and that's bad nightblade is obviously supposed to be a rogue-like assassin class they should be able to instakill evryone

    Yeah... that's sounds like good game design to me... forget things like balancing or enjoyable PVP tactics.
    Guild Leader - Entropy Rising
  • xaraan
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    Yes. It's ridiculous.
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  • IWannaBeATiger
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    Vatter wrote: »
    will detect pots still work on disappearing NB's?
    Yes, detection potions will let you see a Nightblade using Shadow Cloak. Note that the single target damage immunity on Shadow Cloak will not work if the enemy has revealed you with Magelight or Revealing Flare.

    So... cloak isn't going to be OP just fixed
    Edited by IWannaBeATiger on July 29, 2015 4:58AM
  • OzJohnD
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    I have three nightblades ... all three are argonians and all three are my bank mules, I gave them all servant disguises to wear, they never get to leave the bank

    boy they are pissed off !
    Edited by OzJohnD on July 29, 2015 5:13AM
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  • Sausage
    Sausage
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    There isnt that much room to hide as you think, lots of close quarters fighting. IC is going to be totally different than open and wide Cyrodil. Its literally city. Big zerg might hit you as you go around the corner.

    Edited by Sausage on July 29, 2015 5:44AM
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