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Just Tested my Tank on PTS :(

Halfwitte
Halfwitte
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Just tested it on PTS.
Prepare to Die ALOT!
New Meta is definitely going be templar healing tanks with high magicka for self heals while dropping block. Healers should be excited they're going to be more than busy keeping the tank up in any remotely challenging content.

Or Vamp tanks misting every few seconds with a least one vamp ability to get the undeath passives.

You try to block one wrecking blow to not get stunned and killed and all your stamina is wiped out from all the light attacks everyone else is beating you with at the same time.

Forget using stamina for anything other than blocking and dodging.

Whatever you do don't dodge roll after the first time on accident the extra cost of one is killer.

Stamina is too precious now.

Tell your dps to get their running shoes on they're gonna need them.

Goodbye master sword I will no longer be able to afford you and say hello to a Magicka taunt.

Expect any spare moment you have to be heavy attacking.

ZOS this is not fun, I like the way my tank is now.

Used to think having a game where active blocking was fun. Now I think I prefer having it as a chance to block so I don't feel so stupid having to eat all these hits just so I can afford to block or dodge the ones I think might kill me.

Nirn gear is laughable now. Expect to dump all your CP into Spell resist to just get you back to 2/3 of what you had before PTS.

Disappointment: Working as Intended

Not saying it can't be done, except it's just no longer fun. It was more fun being able to do other things besides micro managing my stamina when I could actually afford to cast caltrops. Now its block enemy heavy attack, heal, heal, heal, heavy attack, heavy attack, heavy attack, block, heal, heal, heal, BORING!

Playing a tank now feels like being in a sinking boat trying to bail water faster than your sinking or in other words recovering stamina fast enough to block that heavy attack that's going to end you. I don't even want to think about tanking Axes now. *CRINGE*
  • xaraan
    xaraan
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    Yeah, the new no stamina thing is broken as hell.

    They should allow 35% stam regen with 5 heavy/bracing passive and 35% regen using sword/board. That diminishes stam while blocking a little, but rewards true tanks for running heavy/1h/shield. IMO.

    It makes tanking anything that requires more than one enemy (pvp or pve) damn near impossible.

    More and more convinced these guys don't play their game like the dedicated players do.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • RoyJade
    RoyJade
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    xaraan wrote: »
    More and more convinced these guys don't play their game like the dedicated players do.

    It's why we are here, and why we are testing. Let's test a little more, and see in one and two week if we still be able to tank raids and dungeons, and then we will report problems.
    We need to adapt, or at least to see if we can adapt to the change. If not, so ZOS have to adapt the game.
  • Tannus15
    Tannus15
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    One of my main concerns as Tank is playing from Australia.

    Often the lag delay can be enough that my block is not up in time even if it appears to be so on my client.
  • xaraan
    xaraan
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    RoyJade wrote: »
    xaraan wrote: »
    More and more convinced these guys don't play their game like the dedicated players do.

    It's why we are here, and why we are testing. Let's test a little more, and see in one and two week if we still be able to tank raids and dungeons, and then we will report problems.
    We need to adapt, or at least to see if we can adapt to the change. If not, so ZOS have to adapt the game.

    Sure, but they also take months to implement changes when they do listen to feedback and often ignore overwhelming feedback at times. There are some pretty obvious things that they change that shouldn't have been rolled out that just a more than casual player could have gone over their patch notes and pointed out to them. That's stuff we shouldn't be wasting our time on, there are other issues that actually need testing without the common sense stuff added to the mix.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • RoyJade
    RoyJade
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    Sadly, I must agree, they don't do the good change every time (not often, in fact). But seem that won't change :/
  • OGLezard
    OGLezard
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    @Halfwitte here is the answer to your problem....enjoy

    GIgAOoF.png

    link here

    http://i.imgur.com/GIgAOoF.png
    Edited by OGLezard on July 29, 2015 1:49AM
  • Tannus15
    Tannus15
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    Sorry, but forcing all tanks to wear the same set of armour is not a solution.
  • OGLezard
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    Tannus15 wrote: »
    Sorry, but forcing all tanks to wear the same set of armour is not a solution.

    @Tannus15 you new here or something? All tanks wear the same sets as is in pvp and pve lol
  • Shunravi
    Shunravi
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    We had armor options, ways to build. Now, its that one set.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Halfwitte
    Halfwitte
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    OGLezard wrote: »
    @Halfwitte here is the answer to your problem....enjoy

    GIgAOoF.png

    link here

    http://i.imgur.com/GIgAOoF.png

    Hello Cookie Cutter Tanks, Welcome to FFXIV where the Holy Trinity of Groups Reigns supreme and all the tanks of each class wear all the same gear because they can't survive any other way.

    This is not the diversity of class builds that drew me to ESO to begin with here.
  • OGLezard
    OGLezard
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    Shunravi wrote: »
    We had armor options, ways to build. Now, its that one set.

    @Shunravi it is the same for every class now. So many skills are rendered USELESS in pvp........ now we will all be using the same skills because they are the higher damage ones with that new nerf.

  • Shunravi
    Shunravi
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    OGLezard wrote: »
    Shunravi wrote: »
    We had armor options, ways to build. Now, its that one set.

    @Shunravi it is the same for every class now. So many skills are rendered USELESS in pvp........ now we will all be using the same skills because they are the higher damage ones with that new nerf.

    Yup. HAD
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • tpanisiakb16_ESO
    tpanisiakb16_ESO
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    Pretty much the salt in the wounds to make the (seemingly) best new tank set gated behind TV stones, because as tanks we're going to be able to hold our own in PvP a lot now.

    Ugh. GG ZOS. Two nights ago I was having a great time with ESO. Now? I just don't even want to play.
  • Halfwitte
    Halfwitte
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    OGLezard wrote: »
    Tannus15 wrote: »
    Sorry, but forcing all tanks to wear the same set of armour is not a solution.

    @Tannus15 you new here or something? All tanks wear the same sets as is in pvp and pve lol

    The All in your statement would suggest all tanks are cookie cutter to begin with as in all tanks use exactly the same gear, but I'm pretty sure you will find templar tanks who are healing tanks are geared quite differently from DK tanks focusing on stamina builds.

    I'm not sure whether you meant this statement as satire or just plain insulting. :*
  • Tannus15
    Tannus15
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    Halfwitte wrote: »
    OGLezard wrote: »
    Tannus15 wrote: »
    Sorry, but forcing all tanks to wear the same set of armour is not a solution.

    @Tannus15 you new here or something? All tanks wear the same sets as is in pvp and pve lol

    The All in your statement would suggest all tanks are cookie cutter to begin with as in all tanks use exactly the same gear, but I'm pretty sure you will find templar tanks who are healing tanks are geared quite differently from DK tanks focusing on stamina builds.

    I'm not sure whether you meant this statement as satire or just plain insulting. :*

    I was just ignoring it as a troll comment.
    Sure most people are running histbark / footman, but there are other options like undaunted bastion or juggernaught or even unassailable.

    Making it so tanking is only viable with this one set of armour obtained by this one manner (TV stones) is so obviously stupid that I assumed he's just fishing for a reaction.
  • Halfwitte
    Halfwitte
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    Tannus15 wrote: »
    Halfwitte wrote: »
    OGLezard wrote: »
    Tannus15 wrote: »
    Sorry, but forcing all tanks to wear the same set of armour is not a solution.

    @Tannus15 you new here or something? All tanks wear the same sets as is in pvp and pve lol

    The All in your statement would suggest all tanks are cookie cutter to begin with as in all tanks use exactly the same gear, but I'm pretty sure you will find templar tanks who are healing tanks are geared quite differently from DK tanks focusing on stamina builds.

    I'm not sure whether you meant this statement as satire or just plain insulting. :*

    I was just ignoring it as a troll comment.
    Sure most people are running histbark / footman, but there are other options like undaunted bastion or juggernaught or even unassailable.

    Making it so tanking is only viable with this one set of armour obtained by this one manner (TV stones) is so obviously stupid that I assumed he's just fishing for a reaction.
    Understood.
  • Endenium
    Endenium
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    OGLezard wrote: »
    @Halfwitte here is the answer to your problem....enjoy

    GIgAOoF.png

    link here

    http://i.imgur.com/GIgAOoF.png

    So now tanking has become a straight up gamble?

    Sorry. That doesnt sound fun to me. I dont want to die because Im on a losing streak and my gear isnt procking. This is going to be terrible.

    This DLC has a lot of changes that are huge turn offs for me. I've been debating whether or not I want to even play anymore.
  • Endenium
    Endenium
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    OGLezard wrote: »
    Tannus15 wrote: »
    Sorry, but forcing all tanks to wear the same set of armour is not a solution.

    @Tannus15 you new here or something? All tanks wear the same sets as is in pvp and pve lol

    Not true whatsoever. While it IS true that MOST tanks use Hist and Foot - that is not even close to being the only viable set for tanking. It is simply the most popular one because its, for most players, the most viable. But that doesnt mean its the ONLY gear anyone runs with, nor does it mean its the only gear that they CAN run with.

    Implementing these changes (which the vast, vast majority of tanks and healers oppose) is going to force tanks to wear Black Rose for stamina resources. I dont see anything else being anywhere nearly as useful.

    And thats the difference between popularity and viability. One is craftable and powerful - so its popular. The other is absolutely necessary and powerful - so its the only viable option.
  • Attorneyatlawl
    Attorneyatlawl
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    Shunravi wrote: »
    We had armor options, ways to build. Now, its that one set.

    No, it is not. There have been numerous discussions on the forums as to how to handle the changes. Tanking is a little harder, now. Yet, it's far from "impossible", and yes... the OP's complaint of "if you double dodge" isn't a game problem: that's part of being a good player and ensuring you're pressing the skills when and why you meant to.
    Halfwitte wrote: »
    Just tested it on PTS.
    Prepare to Die ALOT!
    New Meta is definitely going be templar healing tanks with high magicka for self heals while dropping block. Healers should be excited they're going to be more than busy keeping the tank up in any remotely challenging content.

    There are an incredibly large number of ways through gear even on live to handle that... and there are a large number of extremely powerful hybrid sets in the new PTS patch that make it even better. The current tanking content is trivial but for AA Hardmode axes. Now it won't be quite so much, at least.
    Edited by Attorneyatlawl on July 29, 2015 2:22AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Endenium
    Endenium
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    Pretty much the salt in the wounds to make the (seemingly) best new tank set gated behind TV stones, because as tanks we're going to be able to hold our own in PvP a lot now.

    Ugh. GG ZOS. Two nights ago I was having a great time with ESO. Now? I just don't even want to play.

    Thats exactly how I feel. Its how a lot of people are feeling, actually. I know theres a bunch of people that are excited for IC - and good for them. (Im assuming they are not really aware yet just how bad these changes are going to be)

    But I am of the opinion that they are taking this game in the wrong direction. They are "fixing" things that dont need fixed and giving players a game that they arent even asking for.

    I can only come here and reasonably vocalize my opinions and only hope that ZOS listens to them and takes them seriously. Because if not, I don't think they are even going to have to worry about player feedback in the future... because there wont be too many people around still playing it at all.
  • Smiteye
    Smiteye
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    Here's some ideas someone posted.

    http://forums.elderscrollsonline.com/en/discussion/201066/the-real-future-of-pve-tanking-without-hyperbole

    This thread is bizarro world. As the children say l2p. Ezmode is over.
    Endenium wrote: »
    Pretty much the salt in the wounds to make the (seemingly) best new tank set gated behind TV stones, because as tanks we're going to be able to hold our own in PvP a lot now.

    Ugh. GG ZOS. Two nights ago I was having a great time with ESO. Now? I just don't even want to play.

    Thats exactly how I feel. Its how a lot of people are feeling, actually. I know theres a bunch of people that are excited for IC - and good for them. (Im assuming they are not really aware yet just how bad these changes are going to be)

    But I am of the opinion that they are taking this game in the wrong direction. They are "fixing" things that dont need fixed and giving players a game that they arent even asking for.

    I can only come here and reasonably vocalize my opinions and only hope that ZOS listens to them and takes them seriously. Because if not, I don't think they are even going to have to worry about player feedback in the future... because there wont be too many people around still playing it at all.


    Edited by Smiteye on July 29, 2015 2:33AM
  • Halfwitte
    Halfwitte
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    Shunravi wrote: »
    We had armor options, ways to build. Now, its that one set.

    No, it is not. There have been numerous discussions on the forums as to how to handle the changes. Tanking is a little harder, now. Yet, it's far from "impossible", and yes... the OP's complaint of "if you double dodge" isn't a game problem: that's part of being a good player and ensuring you're pressing the skills when and why you meant to.

    So nice of you to grace us with your infinite wealth of knowledge on the subject and now that I have tested this new content as you have so earnestly suggested to everyone before making any assumptions on the subject I can safely say its truly as awful as I had assumed it would be, tastes as bad as I knew it would maybe worse.

    In regards to the dodge problem I am sure no one on this forum has ever had to dodge twice in a row for any reason at all.

    This is a ridiculous way to increase content difficulty without actually changing the content or its difficulty. It's like playing the first Resident Evil games or Tomb Raider games, the content in and of itself wasn't that hard, but controlling your character was obnoxiously frustrating. Handicapping a players character makes for frustrating content not challenging content.
  • Shunravi
    Shunravi
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    Shunravi wrote: »
    We had armor options, ways to build. Now, its that one set.

    No, it is not. There have been numerous discussions on the forums as to how to handle the changes. Tanking is a little harder, now. Yet, it's far from "impossible", and yes... the OP's complaint of "if you double dodge" isn't a game problem: that's part of being a good player and ensuring you're pressing the skills when and why you meant to.

    @aAttorneyatlawl despite what im saying i am patiently optimistic. hece why i haven posted on those threads... And i havent tried it for myself yet, so im really just prematurely passing judgement...

    We shall see though.
    Edited by Shunravi on July 29, 2015 2:36AM
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Halfwitte
    Halfwitte
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    Smiteye wrote: »
    Here's some ideas someone posted.

    http://forums.elderscrollsonline.com/en/discussion/201066/the-real-future-of-pve-tanking-without-hyperbole

    This thread is bizarro world. As the children say l2p. Ezmode is over.
    Endenium wrote: »
    Pretty much the salt in the wounds to make the (seemingly) best new tank set gated behind TV stones, because as tanks we're going to be able to hold our own in PvP a lot now.

    Ugh. GG ZOS. Two nights ago I was having a great time with ESO. Now? I just don't even want to play.

    Thats exactly how I feel. Its how a lot of people are feeling, actually. I know theres a bunch of people that are excited for IC - and good for them. (Im assuming they are not really aware yet just how bad these changes are going to be)

    But I am of the opinion that they are taking this game in the wrong direction. They are "fixing" things that dont need fixed and giving players a game that they arent even asking for.

    I can only come here and reasonably vocalize my opinions and only hope that ZOS listens to them and takes them seriously. Because if not, I don't think they are even going to have to worry about player feedback in the future... because there wont be too many people around still playing it at all.


    Wow amazing ideas a good thing none of the tanks are already using any of them at all. Good thing someone came up with them or all of us lowly thoughtless tanks would just be stuck out in the cold.
  • Sykis
    Sykis
    It isn't tank breaking. Just like all updates inmost games, tanks just need to learn how to apply tanking skills in a new way. I have seen just as many threads on how needless it is to even have a tank other then an extra DPS with a taunt, as I have seen PVP threads talk about perma-block tank build in Cyrodil. They are testing to not only get feedback but also to look at the actual data from players testing. Not just in solo play but group play as well. Provide alternate ideas not just "tanks broke/unplayable/good bye tanking/etc" remember the forums are not the only source of info they get. As far as tanks are my last three vet dungeon runs were tankless and we didn't wipe one time. So it seems to me that they are trying to make tank more viable then an after thought. This might be slightly much more than needed but that's why we test and give feedback. The end result will be players learning how to tank differently. Just my thoughts on it.
  • Endenium
    Endenium
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    Smiteye wrote: »
    Here's some ideas someone posted.

    http://forums.elderscrollsonline.com/en/discussion/201066/the-real-future-of-pve-tanking-without-hyperbole

    This thread is bizarro world. As the children say l2p. Ezmode is over.
    Endenium wrote: »
    Pretty much the salt in the wounds to make the (seemingly) best new tank set gated behind TV stones, because as tanks we're going to be able to hold our own in PvP a lot now.

    Ugh. GG ZOS. Two nights ago I was having a great time with ESO. Now? I just don't even want to play.

    Thats exactly how I feel. Its how a lot of people are feeling, actually. I know theres a bunch of people that are excited for IC - and good for them. (Im assuming they are not really aware yet just how bad these changes are going to be)

    But I am of the opinion that they are taking this game in the wrong direction. They are "fixing" things that dont need fixed and giving players a game that they arent even asking for.

    I can only come here and reasonably vocalize my opinions and only hope that ZOS listens to them and takes them seriously. Because if not, I don't think they are even going to have to worry about player feedback in the future... because there wont be too many people around still playing it at all.


    I reject the premise that removing stamina is going to make tanking harder and that it will therefore become more "fun."

    That is a giant leap in logic that I am not at all comfortable making. Tanking, in my opinion, is going to suffer in this game with stamina regen removed, not because I think its going to be that much "harder." I think its going to suffer because it simply wont be as fun. Which, as I said already, difficulty does not = fun factor for me.

    It wont be "play how you want to play" anymore - well, at least not for me. Because I want to play with stamina regen. From what Ive seen, most tanks want to play with stam regen. I simply like it the way it is and I dont need a fix for something that I dont believe is even broken to begin with.

    Furthermore, if you are going to remove stamina regen while blocking, and then go and add a bunch of gear that replaces stamina while blocking - WHY REMOVE REGEN TO BEGIN WITH?

    Thats like selling your car because driving to work each day is "too easy" and you feel it will be more "fun" to have more of a challenge. So, you start walking to work everyday. But then you start to get bored of walking all the time, and you realize its actually a bit of a pain in the ass, so you go out and you buy a motorcycle and ride that to work instead.

    (The point being, you should not have sold your car in the first place. It was a giant waste of time.)

    Now, I realize thats not the best metaphor in the world for this subject, but its the best I could come up with right on the spot. So I apologize. But, I think you can see my point in that.

    I think its just a really stupid, really redundant waste of time.
  • NTclaymore
    NTclaymore
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    I been testing the blocking thing aswell now. I dont see it working. not as it is now.
    He spoke, the son of Padomay, and nodded his head with the dark brows
    and the imortally anointed hair of the great god
    swept from his divine head, and all Mundus was shaken.
  • ZoM_Head
    ZoM_Head
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    OGLezard wrote: »
    @Halfwitte here is the answer to your problem....enjoy

    GIgAOoF.png

    link here

    http://i.imgur.com/GIgAOoF.png

    Its a 20% chance. Some of use are dedicated pve players not pvp.

    you try to aggro the boss and 3-5 mobs that will 1 hit kill your group, then come back and say stamina regeneration is not an issue in pve.

    Then remove magicka regen while using a magicka ability?`Tanks have it hard enough to get high health, they have barely enough stamina to block important mobs.

    You try tanking 3-4 axes in AA, tank the Mantikora or vdsa tank and come back and say that set is "the answer to your problem".
    mDKs still need a lot of love!
  • ZoM_Head
    ZoM_Head
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    Endenium wrote: »
    Smiteye wrote: »
    Here's some ideas someone posted.

    http://forums.elderscrollsonline.com/en/discussion/201066/the-real-future-of-pve-tanking-without-hyperbole

    This thread is bizarro world. As the children say l2p. Ezmode is over.
    Endenium wrote: »
    Pretty much the salt in the wounds to make the (seemingly) best new tank set gated behind TV stones, because as tanks we're going to be able to hold our own in PvP a lot now.

    Ugh. GG ZOS. Two nights ago I was having a great time with ESO. Now? I just don't even want to play.

    Thats exactly how I feel. Its how a lot of people are feeling, actually. I know theres a bunch of people that are excited for IC - and good for them. (Im assuming they are not really aware yet just how bad these changes are going to be)

    But I am of the opinion that they are taking this game in the wrong direction. They are "fixing" things that dont need fixed and giving players a game that they arent even asking for.

    I can only come here and reasonably vocalize my opinions and only hope that ZOS listens to them and takes them seriously. Because if not, I don't think they are even going to have to worry about player feedback in the future... because there wont be too many people around still playing it at all.


    I reject the premise that removing stamina is going to make tanking harder and that it will therefore become more "fun."

    That is a giant leap in logic that I am not at all comfortable making. Tanking, in my opinion, is going to suffer in this game with stamina regen removed, not because I think its going to be that much "harder." I think its going to suffer because it simply wont be as fun. Which, as I said already, difficulty does not = fun factor for me.

    It wont be "play how you want to play" anymore - well, at least not for me. Because I want to play with stamina regen. From what Ive seen, most tanks want to play with stam regen. I simply like it the way it is and I dont need a fix for something that I dont believe is even broken to begin with.

    Furthermore, if you are going to remove stamina regen while blocking, and then go and add a bunch of gear that replaces stamina while blocking - WHY REMOVE REGEN TO BEGIN WITH?

    Thats like selling your car because driving to work each day is "too easy" and you feel it will be more "fun" to have more of a challenge. So, you start walking to work everyday. But then you start to get bored of walking all the time, and you realize its actually a bit of a pain in the ass, so you go out and you buy a motorcycle and ride that to work instead.

    (The point being, you should not have sold your car in the first place. It was a giant waste of time.)

    Now, I realize thats not the best metaphor in the world for this subject, but its the best I could come up with right on the spot. So I apologize. But, I think you can see my point in that.

    I think its just a really stupid, really redundant waste of time.

    For the record, its not "a bunch of gear", its one set and it has a proc chance....

    mDKs still need a lot of love!
  • kaithuzar
    kaithuzar
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    I actually really like the new changes. Every tank I knew quit the game because they were bored. These changes actually bring life back into tanking. Stop complaining & man up, either adapt to the changes & do the content or sit on the bench while another tank gets chosen.
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