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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I have nothing to add here - just a polite request to @theforgottenking1779 to stop with the capslock thread titles
theforgottenking1779 wrote: »Kronosphere wrote: »theforgottenking1779 wrote: »In the dlc the gear you can get increases your werewolf or vampire in some special way for example a gear set that would let you have extra time in werewolf form or unlimited time in werewolf or a vampire set of gear that would make you 100% fire proof fire can't hurt you and some type of story line that has a werewolf story to obtain these items and a seperate vampire story were vampires can obtain there item
soooo basically fek over over Dks as a class for some reason? your set idea are a bit stoopid and as for the dlc make it ABOUT them not only for them or alot of people wont be able to access it and less sales for time invested in development
Didn't understand any of this tbh
p_tsakirisb16_ESO wrote: »theforgottenking1779 wrote: »In the dlc the gear you can get increases your werewolf or vampire in some special way for example a gear set that would let you have extra time in werewolf form or unlimited time in werewolf or a vampire set of gear that would make you 100% fire proof fire can't hurt you and some type of story line that has a werewolf story to obtain these items and a seperate vampire story were vampires can obtain there item
This is NOT Twilight Online, even if many believe so.
What you propose, will leave non WW or Vamp characters at disadvantage. You get enough bonuses as is.
And ZoS should consider to remove the Fighters Guild Skill line from WW and Vamp players, to balance things out.
Is stupid as RP goes also.
If your group is bigger than 6 members gain 75% damage reduction.


https://www.youtube.com/watch?v=cEvfX1gPa_4p_tsakirisb16_ESO wrote: »What you propose, will leave non WW or Vamp characters at disadvantage. You get enough bonuses as is.
And ZoS should consider to remove the Fighters Guild Skill line from WW and Vamp players, to balance things out.
Is stupid as RP goes also.