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SUGGESTION MAKE A DLC JUST FOR WEREWOLFS AND VAMPIRES

theforgottenking1779
In the dlc the gear you can get increases your werewolf or vampire in some special way for example a gear set that would let you have extra time in werewolf form or unlimited time in werewolf or a vampire set of gear that would make you 100% fire proof fire can't hurt you and some type of story line that has a werewolf story to obtain these items and a seperate vampire story were vampires can obtain there item
Edited by theforgottenking1779 on July 25, 2015 7:44AM
  • theforgottenking1779
    :*
  • Greatsword
    Greatsword
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    Whatever you suggest, they already laid out their DLC plans for a full year.
    And we all know the developers will probably not be able to meet such a tight schedule (I feel very much reminded of TSW).

    So whatever the next DLC after the ones we know might be, it can't arrive before Q3|2016 and probably won't arrive before 2017.
    hi
  • Turelus
    Turelus
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    That's an interesting idea TBH.
    @Turelus - EU PC Megaserver
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  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    In the dlc the gear you can get increases your werewolf or vampire in some special way for example a gear set that would let you have extra time in werewolf form or unlimited time in werewolf or a vampire set of gear that would make you 100% fire proof fire can't hurt you and some type of story line that has a werewolf story to obtain these items and a seperate vampire story were vampires can obtain there item

    This is NOT Twilight Online, even if many believe so.

    What you propose, will leave non WW or Vamp characters at disadvantage. You get enough bonuses as is.

    And ZoS should consider to remove the Fighters Guild Skill line from WW and Vamp players, to balance things out.
    Is stupid as RP goes also.
  • Sandshark95
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    I believe you're looking for Elder Scrolls V Skyrim: Dawnguard DLC. All about Vampires and Werewolves. Plus, access to the Supreme Goddess of All Followers, the Queen of Quest Companions, the unkillable, the unforgettable, the perfect and permanent Lydia replacement...Serana! And good news--it's already out! ;)

    That was a different time, the single-player era. Catering to such a small subgroup of players with an entire DLC wouldn't go over well in ESO or any MMO. Players shouldn't feel like they're being forced to go Vamp/WW in order to avoid missing out on a ton of content.

  • 21jws10
    21jws10
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    The Saviors hide reduces WW transformation cost by 33% http://elderscrollsonline.wiki.fextralife.com/Savior's+Hide+Set
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  • Panth141
    Panth141
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    I have nothing to add here - just a polite request to @theforgottenking1779 to stop with the capslock thread titles
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  • JD2013
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    You seem unhealthily obsessed with Werewolves and vampires :wink:

    They don't however have guilds. But Werewolves do have packs and Vampires do have clans. A Questline for each of these would be a fun thing to put in.
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  • RustedValor
    RustedValor
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    Twilight Online : Tamriel Unlimited
    Edited by RustedValor on July 25, 2015 11:50AM
  • The_Sadist
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    I'd prefer they focus on content accessible by most personally, but that's just me.
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  • Sotha_Sil
    Sotha_Sil
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    I'd definitely not buy that DLC.
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  • Kronosphere
    Kronosphere
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    In the dlc the gear you can get increases your werewolf or vampire in some special way for example a gear set that would let you have extra time in werewolf form or unlimited time in werewolf or a vampire set of gear that would make you 100% fire proof fire can't hurt you and some type of story line that has a werewolf story to obtain these items and a seperate vampire story were vampires can obtain there item

    soooo basically fek over over Dks as a class for some reason? your set idea are a bit stoopid and as for the dlc make it ABOUT them not only for them or alot of people wont be able to access it and less sales for time invested in development
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  • theforgottenking1779
    JD2013 wrote: »
    You seem unhealthily obsessed with Werewolves and vampires :wink:

    They don't however have guilds. But Werewolves do have packs and Vampires do have clans. A Questline for each of these would be a fun thing to put in.

    Vampires and werewolfs are a huge part of eso you always run into them no matter where you go in the game or whatever you are doing might as well acknowledge it and create content for them specifically if not they might as well remove Vampires and werewolfs from the whole game maybe thats what the people want for it to be removed all together no werewolf enemys or vampire enemys no ww shrine or vampire srines no spawn ww or vampires waiting to turn people just remove everything that has to do with werewolfs and vampires on eso see what the people think since they aint going to do anything with it i guess
    Edited by theforgottenking1779 on July 25, 2015 12:38PM
  • theforgottenking1779
    In the dlc the gear you can get increases your werewolf or vampire in some special way for example a gear set that would let you have extra time in werewolf form or unlimited time in werewolf or a vampire set of gear that would make you 100% fire proof fire can't hurt you and some type of story line that has a werewolf story to obtain these items and a seperate vampire story were vampires can obtain there item

    soooo basically fek over over Dks as a class for some reason? your set idea are a bit stoopid and as for the dlc make it ABOUT them not only for them or alot of people wont be able to access it and less sales for time invested in development

    Didn't understand any of this tbh
  • MornaBaine
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    With as many people who actually do play vampires and werewolves I think DLC geared to them WOULD do very well. Assuming ZOS does it before too much longer as vamp and were players have been unhappy with the way things are for these characters forever. However I don't think just giving them armor sets that confer huge bonuses is the way to go.

    Instead there need to be questlines for each that are actually interesting...and where NPCs who also happen to be vampires and werewolves KNOW and respond to your character as such. Give us the return of Count Ravenwatch! The questlines for vampires and werewolves should either have them cooperating towards an alliance and mutual goal OR pitting them against each other and your choices matter and determine which it is.

    New vamp and were armor SHOULD be part of this but it should primarily be a matter of style and while the benefits of it should specifically benefit only vamps and weres the bonuses should simply be comparable with existing armors, NOT confer some overwhelming advantage. Weapons for each armor set also please!

    For the vampires they should gain the ability to appear as normal mortals and possibly even acquire a vampire lord form as a new Ult. For the werewolves, the ability to remain transformed into a werewolf indefinitely, even if only as a polymorph costume, and possibly a new skill that allows them to to call a pack of wolves to fight for them.

    As an added bonus some dyeable clothing like that you can steal but with some cool new looks suitable to the theme of the DLC would be great.
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  • tinythinker
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    Don't forget the storyline and new gear for vamp/werewolf hunters, so that those who buy it can also have fun and get
    better at killing those types of monsters. That is how such a DLC would be made.
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  • FelixTheCatt
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    As a relatively new vampire , armor etc that'd make vamps 100% immune to fire? I'm sorry but even I'd have to strongly disagree to any buff to anywhere near that degree. Choosing to be a WW or Vamp has to come at some sacrifice. No pun intended. Besides there is already enough ways to mitigate damage as it is.
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  • Averya_Teira
    Averya_Teira
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    How about no ?
  • SinisterAgonian
    Not good dlc lol
  • CapnPhoton
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    Sotha_Sil wrote: »
    I'd definitely not buy that DLC.

    I'd give less than a leather scrap for it...

    They should however make it more realistic, where you would have to disguise yourself before you go into town and some people are too smart to fall for it. I played another game with wereforms. Each town had an NPC that randomly wandered the city and would expose you if they saw you. Then no one would talk to you for 5 minutes and guards would be agro. You would have to sit still and hide. On the realism server, if you saw them hiding you could go inform the guards of their location.

    If you want this to be twilight online, then play the part.



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  • FilthyMudcrabs
    FilthyMudcrabs
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    Why is everyone so obsessed with vampires and werewolves?
    Saw a mudcrab the other day. Dreadful creatures.
  • FelixTheCatt
    FelixTheCatt
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    Why is everyone so obsessed with vampires and werewolves?

    Speaking purely for myself , I just enjoyed the vampire on Skyrim and after reading and watching Deltias vampire guide , it made me decide to give it a go. I got bit a couple days ago and am only a lvl 6 vampire so i'm not real good yet. I hear that it gets better and for a sorcerer it is really viable later on. I'm only 43 atm so once I get used to the feeding balance and doing what I can to mitigate fire damage , it does seem to have a lot to offer.
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  • Kozer
    Kozer
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    Why is it...That I as a pure and clean Normal...Have no special gains from staying the way I am?

    Also if this DLC gets added in any form..I demand to be ability to hunt down the vermin who beomce Vamps or WWs. They must be ground underneath my pure blooded heel!
  • AhPook_Is_Here
    AhPook_Is_Here
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    Why didn't you just say make a new DLC for virtually everyone?
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  • Forestd16b14_ESO
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    IF the make a WW and vamp DLC then I want a Dawnguard DLC that allows me to hunt your kin down and skin them cause WW coats are this years fall fashion :3
  • FelixTheCatt
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    I kinda get what Kozer is saying. I said something similiar awhile back. There should be some kind of incentive or benefit to staying a normal human. Maybe some buff only non-vamp/ww get. Something along those lines. I agree totally.
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  • SinisterAgonian
    I want to be a sliver hand for kill you dlc
  • Gidorick
    Gidorick
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    I would have preferred that Werewolf AND vampirism be completely locked behind DLC but alas... there are design decisions that were made based on the assumption that ESO would remain a subscription based game and those decisions can't be changed now :confused:
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  • MornaBaine
    MornaBaine
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    Gidorick wrote: »
    I would have preferred that Werewolf AND vampirism be completely locked behind DLC but alas... there are design decisions that were made based on the assumption that ESO would remain a subscription based game and those decisions can't be changed now :confused:

    I kind of wish this too...because then I wouldn't even be playing this game and being constantly ticked off at ZOS for how BADLY they implemented vampires and werewolves and the TERRIBLE way they have treated them ever since launch.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • CannibalTreeHippies
    I'm a vamp, and I say do we really want another reason for everyone to be ww and vamp? No one normal will be left soon.
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