Septimus_Magna wrote: »I have a good solution to shield spam, actually the same that is applied to cloak, the other permanently complained about ability:
Make the shield disappear upon initiating an offensive ability. Do this only for ward. Thus, the sorcerer has his defense ability, can stack as much as he wants in order to survive and/or flee but loses this as soon as he attacks. Same as nightblades have to deal with
Haha, I take it you dont play a sorc?
How do you plan on surviving more than 5 seconds in light armor (=no mitigation) and no shields?
Cloak makes you invisible so your mitigation is effectively 100% until you're found. Also you can attack with a surprise burst or escape from the fight/use line of sight.
Shields dont make you invisible so you take full hits without any mitigation from unlimited number of players.
Please think before making such ridiculous suggestions.
People who want Sorc shields nerfed are not Sorcs...
They forget / don't realize why a Sorc has these shields in the first place..... It's two reasons:
1. Sorc's have no reliable self heal... we have a shield instead.
2. Magicka Sorcs are usually in light armor... this gives three times less mitigation than medium & 4 times less than heavy. Without a shield, Sorcs are just in free AP / instakill territory.
THANK YOU! Finally someone understands this. Healing Ward is our only heal. No Breath of Life, no Sap, no Coagulating Blood. We have that, and we have shields. If you nerf shields, then the Sorcerer class dies, quite literally. It's not as if you can't get past the shields. 3 good players, or even 2 really really good players can get past them. Even 1 can do it, they'll just have to burst more.
You guys are ignorant, no one said to take away your shields.
To have an ability, of not being able to take damage form a group of 5 plus members while you are casting offensive spells is just over powered. Why is something so simple , hard for you to understand?
SHIELDS in ES were WARDS... you have to cast and hold shield up, while you run out of magica which does not last forever.
If you are defending Sorc that there shields are not OP and are fine the way they are... then your common sense in life is "0"
You want your shields?
Give other classes and championship ability to be able to spec in penetrating shields, then keep your OP shields as long as we have "Chance" to penetrate some damage.
im sure your specifically talking about sorc, but Templar and DK can achieve some pretty crazy shield numbers if they invest in health. for instance, DK shield, healing ward, and bone shield give 100% of your hp in shield when combined (before CP bonuses etc.)
with the gutting of legit heavy armor sword and board tanking coming up a lot of us are trying to come up with better means of tanking, and bubble tanking looks promising as well as flat damage reduction tanking through things like mist form and cyrodil set (this will be more viable in PvE come vamp fire reduction) and the effectiveness of mist form tanking can actually be seen in PvP right now to much rage lol.
sad because I like sword and board
Thanks for the laugh. I guess there was a patch last night that ninja removed healing ward.People who want Sorc shields nerfed are not Sorcs...
They forget / don't realize why a Sorc has these shields in the first place..... It's two reasons:
1. Sorc's have no reliable self heal... we have a shield instead.
2. Magicka Sorcs are usually in light armor... this gives three times less mitigation than medium & 4 times less than heavy. Without a shield, Sorcs are just in free AP / instakill territory.
People who want Sorc shields nerfed are not Sorcs...
They forget / don't realize why a Sorc has these shields in the first place..... It's two reasons:
1. Sorc's have no reliable self heal... we have a shield instead.
2. Magicka Sorcs are usually in light armor... this gives three times less mitigation than medium & 4 times less than heavy. Without a shield, Sorcs are just in free AP / instakill territory.
THANK YOU! Finally someone understands this. Healing Ward is our only heal. No Breath of Life, no Sap, no Coagulating Blood. We have that, and we have shields. If you nerf shields, then the Sorcerer class dies, quite literally. It's not as if you can't get past the shields. 3 good players, or even 2 really really good players can get past them. Even 1 can do it, they'll just have to burst more.
To have an ability, of not being able to take damage form a group of 5 plus members while you are casting offensive spells is just over powered. Why is something so simple , hard for you to understand?
If you are defending Sorc that there shields are not OP and are fine the way they are... then your common sense in life is "0"
.
You are basing NB cloak to a sorc shields?
I am cloaked and get hit with magic, heavy light attacks all the time. and my favorite is the sorc bolt stun.
Sir or Madam you crack me up
Please try again,,,
trimsic_ESO wrote: »Thanks for the laugh. I guess there was a patch last night that ninja removed healing ward.People who want Sorc shields nerfed are not Sorcs...
They forget / don't realize why a Sorc has these shields in the first place..... It's two reasons:
1. Sorc's have no reliable self heal... we have a shield instead.
2. Magicka Sorcs are usually in light armor... this gives three times less mitigation than medium & 4 times less than heavy. Without a shield, Sorcs are just in free AP / instakill territory.
trimsic_ESO wrote: »Thanks for the laugh. I guess there was a patch last night that ninja removed healing ward.People who want Sorc shields nerfed are not Sorcs...
They forget / don't realize why a Sorc has these shields in the first place..... It's two reasons:
1. Sorc's have no reliable self heal... we have a shield instead.
2. Magicka Sorcs are usually in light armor... this gives three times less mitigation than medium & 4 times less than heavy. Without a shield, Sorcs are just in free AP / instakill territory.
Sorcerer is not the problem, there is nothing overpowered about Hardened Ward, the problem is that they stack it with Healing Ward and Harness Magicka. If you remove shield stacking, so only one damage shield can be active at a time, you solve the problem without having to resort to nerfing vital class skills.
My current main is a sorc, I recently switched from a nightblade. But I can see you don't play a nightblade in PvP, mate.Septimus_Magna wrote: »I have a good solution to shield spam, actually the same that is applied to cloak, the other permanently complained about ability:
Make the shield disappear upon initiating an offensive ability. Do this only for ward. Thus, the sorcerer has his defense ability, can stack as much as he wants in order to survive and/or flee but loses this as soon as he attacks. Same as nightblades have to deal with
Haha, I take it you dont play a sorc?
How do you plan on surviving more than 5 seconds in light armor (=no mitigation) and no shields?
Cloak makes you invisible so your mitigation is effectively 100% until you're found. Also you can attack with a surprise burst or escape from the fight/use line of sight.
Shields dont make you invisible so you take full hits without any mitigation from unlimited number of players.
Please think before making such ridiculous suggestions.
People who want Sorc shields nerfed are not Sorcs...
They forget / don't realize why a Sorc has these shields in the first place..... It's two reasons:
1. Sorc's have no reliable self heal... we have a shield instead.
2. Magicka Sorcs are usually in light armor... this gives three times less mitigation than medium & 4 times less than heavy. Without a shield, Sorcs are just in free AP / instakill territory.
My god, you guys just do not get it... Let me make this very simple..
1) Sorc on average have a 20k damage shield up. (this is not the problem)
2) Shield never goes away!!!!! While you dot and cast spells. It takes a group of 5 plus to kill 1 sorc if they are lucky.
3) It never goes away!
4) It never goes away!
Is that clear enough?
People who want Sorc shields nerfed are not Sorcs...
They forget / don't realize why a Sorc has these shields in the first place..... It's two reasons:
1. Sorc's have no reliable self heal... we have a shield instead.
2. Magicka Sorcs are usually in light armor... this gives three times less mitigation than medium & 4 times less than heavy. Without a shield, Sorcs are just in free AP / instakill territory.
1. Sorc's& NB's don't have heal but they have escape tools, Temps& DK's don't have escape but they have self heals.
2. Sorc's aren't forced to wear light armor, players choose to play that way. Every other class who goes full dps sacrifice their defense, not sorc's, they get stronger shields.
My god, you guys just do not get it... Let me make this very simple..
1) Sorc on average have a 20k damage shield up. (this is not the problem)
2) Shield never goes away!!!!! While you dot and cast spells. It takes a group of 5 plus to kill 1 sorc if they are lucky.
3) It never goes away!
4) It never goes away!
Is that clear enough?
Septimus_Magna wrote: »People who want Sorc shields nerfed are not Sorcs...
They forget / don't realize why a Sorc has these shields in the first place..... It's two reasons:
1. Sorc's have no reliable self heal... we have a shield instead.
2. Magicka Sorcs are usually in light armor... this gives three times less mitigation than medium & 4 times less than heavy. Without a shield, Sorcs are just in free AP / instakill territory.
1. Sorc's& NB's don't have heal but they have escape tools, Temps& DK's don't have escape but they have self heals.
2. Sorc's aren't forced to wear light armor, players choose to play that way. Every other class who goes full dps sacrifice their defense, not sorc's, they get stronger shields.
If templars increase magicka or spell dmg they get stronger heals and more damage.
Its exactly the same, only sorcs dont get stronger shields with more spell damage and most sorc spec for spell damage.
I don't get, why people are complaining about shield stacking. The only Problem I see is Healing Ward, this is OP. But since it gets double nerfed next update, it might become less usefull (hopefully)
Tanks have strong block, stamina people have roll dodge and Magicka people have shields. Can't spot an imbalance.
All 3 are perfectly valid ways to mitigate damage and uhm.... have you heared of CC ? Try it, it's the worst enemy of a Sorcerer.
Septimus_Magna wrote: »People who want Sorc shields nerfed are not Sorcs...
They forget / don't realize why a Sorc has these shields in the first place..... It's two reasons:
1. Sorc's have no reliable self heal... we have a shield instead.
2. Magicka Sorcs are usually in light armor... this gives three times less mitigation than medium & 4 times less than heavy. Without a shield, Sorcs are just in free AP / instakill territory.
1. Sorc's& NB's don't have heal but they have escape tools, Temps& DK's don't have escape but they have self heals.
2. Sorc's aren't forced to wear light armor, players choose to play that way. Every other class who goes full dps sacrifice their defense, not sorc's, they get stronger shields.
If templars increase magicka or spell dmg they get stronger heals and more damage.
Its exactly the same, only sorcs dont get stronger shields with more spell damage and most sorc spec for spell damage.
Yes templar gonna boost his survivability tool- heal. No matter how much magicka points you put in your stats class shield wont get stronger. But sorcs putting all in magicka gets more damage, stronger shields and more bolting away(yes I know that it will change in 1.7 but now we talk about 1.6).
Septimus_Magna wrote: »Septimus_Magna wrote: »People who want Sorc shields nerfed are not Sorcs...
They forget / don't realize why a Sorc has these shields in the first place..... It's two reasons:
1. Sorc's have no reliable self heal... we have a shield instead.
2. Magicka Sorcs are usually in light armor... this gives three times less mitigation than medium & 4 times less than heavy. Without a shield, Sorcs are just in free AP / instakill territory.
1. Sorc's& NB's don't have heal but they have escape tools, Temps& DK's don't have escape but they have self heals.
2. Sorc's aren't forced to wear light armor, players choose to play that way. Every other class who goes full dps sacrifice their defense, not sorc's, they get stronger shields.
If templars increase magicka or spell dmg they get stronger heals and more damage.
Its exactly the same, only sorcs dont get stronger shields with more spell damage and most sorc spec for spell damage.
Yes templar gonna boost his survivability tool- heal. No matter how much magicka points you put in your stats class shield wont get stronger. But sorcs putting all in magicka gets more damage, stronger shields and more bolting away(yes I know that it will change in 1.7 but now we talk about 1.6).
And yet most sorcs are speccing for spell damage, which does nothing for shields, their magicka pool is decent ofc but not insanely huge. Templars who spec for spell damage increase their damage and heals but you hear no-one about this.
Everyone just gets on the sorc bashing train and tries to make the class worthless again, all in the name of "balance".
There are perfectly fine counters against shieldstackers, just as counters against perma blockers, rollerblades, cloaking NBs etc.
Your point is? DK and templars also don't usually spec for hp and their shields do scale on hp. No one specs hp except for a bad pve tank (good ones spec hp until they can survive the big hits and the rest goes into stam/mag to be able to block & use abilities)@Lettigall
What is your point?. Hardened ward doesn't 'scale of HP because it's designed for Sorcs who often don't spec on HP.