Adam_Chattaway wrote: »A whole month and their support is disgusting to the consoles. Not to mention their ignorance and unwillingness to interact with the community about top issues.
KaleidoscopeEyz wrote: »Chill. They said it's definitely maybe coming by the end of the month.....or by the next expansion but for sure by the next Elder Scrolls game.
Adam_Chattaway wrote: »
KaleidoscopeEyz wrote: »Chill. They said it's definitely maybe coming by the end of the month.....or by the next expansion but for sure by the next Elder Scrolls game.
i know this was a joke, but a patch not until sept is insane lol
KaleidoscopeEyz wrote: »Chill. They said it's definitely maybe coming by the end of the month.....or by the next expansion but for sure by the next Elder Scrolls game.
i know this was a joke, but a patch not until sept is insane lol
Not really. Plenty of games patch only once a month, or even less frequently.
The patch coming in August has been spoken about by ZOS employees on these forums in the context of fixing the Silvenar quest-line Molobal Tor.
So it is coming relax
Adam_Chattaway wrote: »KaleidoscopeEyz wrote: »Chill. They said it's definitely maybe coming by the end of the month.....or by the next expansion but for sure by the next Elder Scrolls game.
i know this was a joke, but a patch not until sept is insane lol
Not really. Plenty of games patch only once a month, or even less frequently.
I've played a many PC mmo's that patch 3 times a day on launch, if an issue is reported they fix it and patch it. Rift is an example i remember them patching 4 times a day on launch fixing reported issues.
Adam_Chattaway wrote: »The patch coming in August has been spoken about by ZOS employees on these forums in the context of fixing the Silvenar quest-line Molobal Tor.
So it is coming relax
That;s something they should fix right now and patch right now, not in 2 months. If something like this happened in any other PC mmo they would be like "we dun fked up" and fix it very very fast. You can't but help question the competence of ZoS's dev team when they can't even reply to a 70 page thread about the most wanted feature I've ever seen in an MMO (text chat)
That's why i think indie mmo's are awesome because the dev teams actually care about the game and what people think.
Adam_Chattaway wrote: »KaleidoscopeEyz wrote: »Chill. They said it's definitely maybe coming by the end of the month.....or by the next expansion but for sure by the next Elder Scrolls game.
i know this was a joke, but a patch not until sept is insane lol
Not really. Plenty of games patch only once a month, or even less frequently.
I've played a many PC mmo's that patch 3 times a day on launch, if an issue is reported they fix it and patch it. Rift is an example i remember them patching 4 times a day on launch fixing reported issues.
The game has issues, but it isn't at a point where it needs to be constantly patched in order to remain stable. They're bugs with a low enough priority that they simply fix in the warranty period of the release. Meaning, they'll get to them when they get to them as long as they do so within a certain time frame. There's no rush on their part to fix a broken quest here or there.Adam_Chattaway wrote: »The patch coming in August has been spoken about by ZOS employees on these forums in the context of fixing the Silvenar quest-line Molobal Tor.
So it is coming relax
That;s something they should fix right now and patch right now, not in 2 months. If something like this happened in any other PC mmo they would be like "we dun fked up" and fix it very very fast. You can't but help question the competence of ZoS's dev team when they can't even reply to a 70 page thread about the most wanted feature I've ever seen in an MMO (text chat)
That's why i think indie mmo's are awesome because the dev teams actually care about the game and what people think.
No it isn't. That quest is not preventing anyone from playing 99% of the game. It's not about caring or not caring. It's about the priority of the items in the backlog and the time it would take to focus on those items. You're clearly not in software because you have no clue what you're talking about.
Adam_Chattaway wrote: »Adam_Chattaway wrote: »KaleidoscopeEyz wrote: »Chill. They said it's definitely maybe coming by the end of the month.....or by the next expansion but for sure by the next Elder Scrolls game.
i know this was a joke, but a patch not until sept is insane lol
Not really. Plenty of games patch only once a month, or even less frequently.
I've played a many PC mmo's that patch 3 times a day on launch, if an issue is reported they fix it and patch it. Rift is an example i remember them patching 4 times a day on launch fixing reported issues.
The game has issues, but it isn't at a point where it needs to be constantly patched in order to remain stable. They're bugs with a low enough priority that they simply fix in the warranty period of the release. Meaning, they'll get to them when they get to them as long as they do so within a certain time frame. There's no rush on their part to fix a broken quest here or there.Adam_Chattaway wrote: »The patch coming in August has been spoken about by ZOS employees on these forums in the context of fixing the Silvenar quest-line Molobal Tor.
So it is coming relax
That;s something they should fix right now and patch right now, not in 2 months. If something like this happened in any other PC mmo they would be like "we dun fked up" and fix it very very fast. You can't but help question the competence of ZoS's dev team when they can't even reply to a 70 page thread about the most wanted feature I've ever seen in an MMO (text chat)
That's why i think indie mmo's are awesome because the dev teams actually care about the game and what people think.
No it isn't. That quest is not preventing anyone from playing 99% of the game. It's not about caring or not caring. It's about the priority of the items in the backlog and the time it would take to focus on those items. You're clearly not in software because you have no clue what you're talking about.
I'm not in software but i've played mmos for 15 years and know that ZOS are not doing NOWHERE near as much as they should be for a tripple A developer and that's an obvious fact. They would rather add a sparkle pony and dress instead of add text chat which the game will die without in any endgame content.
take a look at H1Z1, there immense amount of bug fixes, content additions and changes they do to the game in a short period of time, so don't say it's not possible, mortal online even proved it is.
Adam_Chattaway wrote: »Adam_Chattaway wrote: »KaleidoscopeEyz wrote: »Chill. They said it's definitely maybe coming by the end of the month.....or by the next expansion but for sure by the next Elder Scrolls game.
i know this was a joke, but a patch not until sept is insane lol
Not really. Plenty of games patch only once a month, or even less frequently.
I've played a many PC mmo's that patch 3 times a day on launch, if an issue is reported they fix it and patch it. Rift is an example i remember them patching 4 times a day on launch fixing reported issues.
The game has issues, but it isn't at a point where it needs to be constantly patched in order to remain stable. They're bugs with a low enough priority that they simply fix in the warranty period of the release. Meaning, they'll get to them when they get to them as long as they do so within a certain time frame. There's no rush on their part to fix a broken quest here or there.Adam_Chattaway wrote: »The patch coming in August has been spoken about by ZOS employees on these forums in the context of fixing the Silvenar quest-line Molobal Tor.
So it is coming relax
That;s something they should fix right now and patch right now, not in 2 months. If something like this happened in any other PC mmo they would be like "we dun fked up" and fix it very very fast. You can't but help question the competence of ZoS's dev team when they can't even reply to a 70 page thread about the most wanted feature I've ever seen in an MMO (text chat)
That's why i think indie mmo's are awesome because the dev teams actually care about the game and what people think.
No it isn't. That quest is not preventing anyone from playing 99% of the game. It's not about caring or not caring. It's about the priority of the items in the backlog and the time it would take to focus on those items. You're clearly not in software because you have no clue what you're talking about.
I'm not in software but i've played mmos for 15 years and know that ZOS are not doing NOWHERE near as much as they should be for a tripple A developer and that's an obvious fact. They would rather add a sparkle pony and dress instead of add text chat which the game will die without in any endgame content.
take a look at H1Z1, there immense amount of bug fixes, content additions and changes they do to the game in a short period of time, so don't say it's not possible, mortal online even proved it is.
I've been driving cars for years but it doesn't mean I get to tell General Motors how to make them.
It's a very simple concept that revolves around resource management. All online games follow an iterative software lifecycle model. That means they push out updates or patches in iterations. What determines the items in each update or patch is based on the priority of items in a backlog of items. Guess what ZOS's highest priority item is right now? Imperial City. New content. Whatever little time is left over in the iteration not spend on IC goes towards bug fixes and implementations, but only if the effort to implement these changes or fix these bugs fits within the iteration. If it doesn't, then it simply doesn't get done, or the iteration size is increased.
You're saying you want new features, bug fixes, and new content all while having smaller iteration sizes. It's not just unreasonable, it's childish. Children think this way. You're no better than a child screaming "GIMME GIMME GIMME".
NewBlacksmurf wrote: »PC is still BETA test for consoles (joking)