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2H Uppercut uninterruptible?? also Interupting Limitations.

mistermutiny89
mistermutiny89
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Okay so I play mostly solo PVE and I use mostly full magicka builds. I use full magicka builds as I like to have my bars full of dk or nb abilities rather than boring weapon skills and of course for the skill slot bonuses which means I need to make sure I keep bash interrupts and dodge rolls to a minimum. Blocking is one way to lessen the blow but it is better to counter the enemy all together.

Inhale or rather Deep Breath is a heal, interrupt and aoe damager all in one and with my play style I adore it. But during testing I've found it very hard to work out exactly what it's interrupting limits are and the limits of countering skill with skill really are as a whole and that's after already getting one character to v14 with Cadwells gold.

Now I use deep breath on an enemy Mage during their channel.. It interrupts. I use it on an archer channel... It interrupts, but as for uppercut and shield bash; no interrupt. Am I getting the timing wrong or is this a glitch. Perhaps people in the community with a better understanding of the game mechanics can outline the rules of counter spelling or test it for themselves and tell me whether they face the same obsticle or whether I'm just a terrible caster.

If it turns out one of the most powerful single target damage and cc abilities in the game is uninterruptible without using precious stamina perhaps changes could be implemented to reward magicka builds for countering such abilities.

Thank you!!
Guild Leader : Defenders Of Miley
XB1 EU
EP | VR16 Breton NB -mistermutiny
AD | VR16 Dunmer DK - Grigori
AD | VR16 Altmer Sorcerer - Isvoleet
AD | VR16 Imperial DK - Leonidas
AD | VR16 Bosmer NB - Hood
AD | VR16 Breton Templar - Dante
AD | VR16 Redguard Sorcerer - Raiden
AD | VR7 Khajiit Templar - Ike'ilyew
DC | 160 Breton NB - Vergil

"Hmmm... Very convincing.. Does the illusion apply to.. Everywhere? Perhaps this one should have a moment alone in private to double check" - Razum'Dar
  • Maulkin
    Maulkin
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    Uppercut used to be interruptable and then zos changed it and intentionally made it uninterruptible. Same as heavy attacks.

    So it's intentional game behaviour. You have to stun them to stop the build-up.
    EU | PC | AD
  • mistermutiny89
    mistermutiny89
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    Ps I really hope that all made sense, going through the joys of wisdom tooth pains and I can't quite concentrate while typing or proof reading.
    Guild Leader : Defenders Of Miley
    XB1 EU
    EP | VR16 Breton NB -mistermutiny
    AD | VR16 Dunmer DK - Grigori
    AD | VR16 Altmer Sorcerer - Isvoleet
    AD | VR16 Imperial DK - Leonidas
    AD | VR16 Bosmer NB - Hood
    AD | VR16 Breton Templar - Dante
    AD | VR16 Redguard Sorcerer - Raiden
    AD | VR7 Khajiit Templar - Ike'ilyew
    DC | 160 Breton NB - Vergil

    "Hmmm... Very convincing.. Does the illusion apply to.. Everywhere? Perhaps this one should have a moment alone in private to double check" - Razum'Dar
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    All melee skills are uninterruptable.
  • mistermutiny89
    mistermutiny89
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    Uppercut used to be interruptable and then zos changed it and intentionally made it uninterruptible. Same as heavy attacks.

    So it's intentional game behaviour. You have to stun them to stop the build-up.

    Well no wonder pvp builds I've seen whilst researching builds online are riddled with uppercuts and shield bashes. We either lose half our stamina to roll away from the move, block and take a heap of damage or take the hit and have to break free after that. That absolutely blows my mind that it was changed. I've also found that if I dodge roll the first uppercut the enemy will go and uppercut again! Spamming, cheating, op, a hole!!! Haha.

    Thanks for your reply. I guess for a caster that likes to get in the thick of things sword and board is the only way. Very sad.

    Guild Leader : Defenders Of Miley
    XB1 EU
    EP | VR16 Breton NB -mistermutiny
    AD | VR16 Dunmer DK - Grigori
    AD | VR16 Altmer Sorcerer - Isvoleet
    AD | VR16 Imperial DK - Leonidas
    AD | VR16 Bosmer NB - Hood
    AD | VR16 Breton Templar - Dante
    AD | VR16 Redguard Sorcerer - Raiden
    AD | VR7 Khajiit Templar - Ike'ilyew
    DC | 160 Breton NB - Vergil

    "Hmmm... Very convincing.. Does the illusion apply to.. Everywhere? Perhaps this one should have a moment alone in private to double check" - Razum'Dar
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