Azurephoenix999 wrote: »This is nothing more than a waiting game in which PC players are over a year ahead.
Azurephoenix999 wrote: »Oh for god's sake...
I'm merely stating that something in the game should be different than what it already is. That's all I'm ***-ing doing. You say I'm asking for special treatment? If that's asking for special treatment then what about everyone that wanted ZOS to lower the amount of XP required for veteran ranks? What about everyone that's complaining about the lack of text chat or zone chat on consoles? What about everyone that's complaining about the ICC update?
Are all those people asking for "special treatment"?
Azurephoenix999 wrote: »All that ***'s easy for you to say! The PC players that put the effort in were already finished by the time the game came out on consoles! I'm not saying it's your fault that the console release took so long. I'm saying that BECAUSE it took so long, we are at a disadvantage and should be allowed a chance to catch up!
Azurephoenix999 wrote: »And you realise what you're saying about the difficulty, right?
You seem to think that because it was that difficult initially, that it HAS to remain at the same difficulty for all of time otherwise it's not fair to those that already did it. Therefor, changing the difficulty of absolutely ANYTHING in this game is a crime against nature and is to be abhorred!
Azurephoenix999 wrote: »Azurephoenix999 wrote: »Azurephoenix999 wrote: »I still think it should take less time. If all research times were halved (thereby meaning it'd take approx. six months to max everything) then it'd be more achievable.
The problem I have is that I want to craft the twice born star set, but I can't purely because I'm a console player.
PC players have a HUGE advantage over us. Just because we don't have cross-platform play that doesn't make it any less unfair.
The PC transferred people are the ONLY PEOPLE IN THE GAME that can craft these sets atm and they will be until July of next year! I don't care if they're a minority, they still got one hell of a head start and they're going to spend the next year profitting off of it!
I'm not saying that you should be able to buy traits from the cash shop, I'm saying that:
- It should, in general, take less time to research traits
- The time it takes to research traits should depend on the trait and not how many other traits the character has already learned
This is nothing more than a waiting game in which PC players are over a year ahead. Don't keep telling me that I just can't be bothered, I just think that having to wait that long shouldn't be necessary. There should at least be another method of learning the traits.
they had to wait that long why are you special?
also twice born star is terrible
I never once said I should get special treatment. I said that PC players have a year's worth of advantage over console players and that it isn't fair. Especially considering that TIME is the only thing hindering our progress in the crafting professions.
In general it should take less time. Assuming ZOS actually went and reduced the research times, you realise that EVERYONE aside from the people who had already done it would benefit, right?
I get it. You don't want your amazing achievement to be devalued, but just because it was difficult for you that doesn't mean it has to be difficult for everybody else!
Yes, you are asking for special treatment. You want the rules to be changed to make it easier for you. That is the definition of wanting special treatment.
Also, yes, it does have to be as difficult for everybody else. You speak of wanting things to be fair but you seem to think that fair only applies to you getting things faster.
What is fair about your getting to complete research on all traits considerably faster than the people who had no choice but to spend the best part of a year trying to do it? Nothing is fair about that.
So no. I have no desire to see this in this game. ZOS has already given crafters enough of a kicking. We don't need them lining up to take another shot at it. I would say that I am sorry that I feel I have to come out in so vehemently against this idea... but I'm not. I just want things to remain fair.
PC players were not to blame for the console delays. Why are you wanting to devalue our achievement and punish us for ZOS's inability to finish the job?
Oh for god's sake...
I'm merely stating that something in the game should be different than what it already is. That's all I'm ***-ing doing. You say I'm asking for special treatment? If that's asking for special treatment then what about everyone that wanted ZOS to lower the amount of XP required for veteran ranks? What about everyone that's complaining about the lack of text chat or zone chat on consoles? What about everyone that's complaining about the ICC update?
Are all those people asking for "special treatment"?
All that ***'s easy for you to say! The PC players that put the effort in were already finished by the time the game came out on consoles! I'm not saying it's your fault that the console release took so long. I'm saying that BECAUSE it took so long, we are at a disadvantage and should be allowed a chance to catch up!
And you realise what you're saying about the difficulty, right?
You seem to think that because it was that difficult initially, that it HAS to remain at the same difficulty for all of time otherwise it's not fair to those that already did it. Therefor, changing the difficulty of absolutely ANYTHING in this game is a crime against nature and is to be abhorred!
Cherryblossom wrote: »Just shows another badly thought out system in the game, 64 days to learn a trait!
So at the begining when I'm learning I can learn really easily, but as I become a master crafter it becomes much harder. Honestly complete nonsense, they should of had a single length of time for each trait, i.e. 1 week, this could of been reduced by skill points (1 skill point 6days, 2 5days, 3 4days), more researching slots with skill points (as is)
Man.....terrible, terrible idea....
I would be so pissed if you could instant research ***...make sets and the entire research option USELESS.
No, buckle down and just do it. Some people cant work for nothin no more!
Azurephoenix999 wrote: »Azurephoenix999 wrote: »Azurephoenix999 wrote: »I still think it should take less time. If all research times were halved (thereby meaning it'd take approx. six months to max everything) then it'd be more achievable.
The problem I have is that I want to craft the twice born star set, but I can't purely because I'm a console player.
PC players have a HUGE advantage over us. Just because we don't have cross-platform play that doesn't make it any less unfair.
The PC transferred people are the ONLY PEOPLE IN THE GAME that can craft these sets atm and they will be until July of next year! I don't care if they're a minority, they still got one hell of a head start and they're going to spend the next year profitting off of it!
I'm not saying that you should be able to buy traits from the cash shop, I'm saying that:
- It should, in general, take less time to research traits
- The time it takes to research traits should depend on the trait and not how many other traits the character has already learned
This is nothing more than a waiting game in which PC players are over a year ahead. Don't keep telling me that I just can't be bothered, I just think that having to wait that long shouldn't be necessary. There should at least be another method of learning the traits.
they had to wait that long why are you special?
also twice born star is terrible
I never once said I should get special treatment. I said that PC players have a year's worth of advantage over console players and that it isn't fair. Especially considering that TIME is the only thing hindering our progress in the crafting professions.
In general it should take less time. Assuming ZOS actually went and reduced the research times, you realise that EVERYONE aside from the people who had already done it would benefit, right?
I get it. You don't want your amazing achievement to be devalued, but just because it was difficult for you that doesn't mean it has to be difficult for everybody else!
Yes, you are asking for special treatment. You want the rules to be changed to make it easier for you. That is the definition of wanting special treatment.
Also, yes, it does have to be as difficult for everybody else. You speak of wanting things to be fair but you seem to think that fair only applies to you getting things faster.
What is fair about your getting to complete research on all traits considerably faster than the people who had no choice but to spend the best part of a year trying to do it? Nothing is fair about that.
So no. I have no desire to see this in this game. ZOS has already given crafters enough of a kicking. We don't need them lining up to take another shot at it. I would say that I am sorry that I feel I have to come out in so vehemently against this idea... but I'm not. I just want things to remain fair.
PC players were not to blame for the console delays. Why are you wanting to devalue our achievement and punish us for ZOS's inability to finish the job?
Oh for god's sake...
I'm merely stating that something in the game should be different than what it already is. That's all I'm ***-ing doing. You say I'm asking for special treatment? If that's asking for special treatment then what about everyone that wanted ZOS to lower the amount of XP required for veteran ranks? What about everyone that's complaining about the lack of text chat or zone chat on consoles? What about everyone that's complaining about the ICC update?
Are all those people asking for "special treatment"?
All that ***'s easy for you to say! The PC players that put the effort in were already finished by the time the game came out on consoles! I'm not saying it's your fault that the console release took so long. I'm saying that BECAUSE it took so long, we are at a disadvantage and should be allowed a chance to catch up!
And you realise what you're saying about the difficulty, right?
You seem to think that because it was that difficult initially, that it HAS to remain at the same difficulty for all of time otherwise it's not fair to those that already did it. Therefor, changing the difficulty of absolutely ANYTHING in this game is a crime against nature and is to be abhorred!
Sallington wrote: »Azurephoenix999 wrote: »Azurephoenix999 wrote: »Azurephoenix999 wrote: »I still think it should take less time. If all research times were halved (thereby meaning it'd take approx. six months to max everything) then it'd be more achievable.
The problem I have is that I want to craft the twice born star set, but I can't purely because I'm a console player.
PC players have a HUGE advantage over us. Just because we don't have cross-platform play that doesn't make it any less unfair.
The PC transferred people are the ONLY PEOPLE IN THE GAME that can craft these sets atm and they will be until July of next year! I don't care if they're a minority, they still got one hell of a head start and they're going to spend the next year profitting off of it!
I'm not saying that you should be able to buy traits from the cash shop, I'm saying that:
- It should, in general, take less time to research traits
- The time it takes to research traits should depend on the trait and not how many other traits the character has already learned
This is nothing more than a waiting game in which PC players are over a year ahead. Don't keep telling me that I just can't be bothered, I just think that having to wait that long shouldn't be necessary. There should at least be another method of learning the traits.
they had to wait that long why are you special?
also twice born star is terrible
I never once said I should get special treatment. I said that PC players have a year's worth of advantage over console players and that it isn't fair. Especially considering that TIME is the only thing hindering our progress in the crafting professions.
In general it should take less time. Assuming ZOS actually went and reduced the research times, you realise that EVERYONE aside from the people who had already done it would benefit, right?
I get it. You don't want your amazing achievement to be devalued, but just because it was difficult for you that doesn't mean it has to be difficult for everybody else!
Yes, you are asking for special treatment. You want the rules to be changed to make it easier for you. That is the definition of wanting special treatment.
Also, yes, it does have to be as difficult for everybody else. You speak of wanting things to be fair but you seem to think that fair only applies to you getting things faster.
What is fair about your getting to complete research on all traits considerably faster than the people who had no choice but to spend the best part of a year trying to do it? Nothing is fair about that.
So no. I have no desire to see this in this game. ZOS has already given crafters enough of a kicking. We don't need them lining up to take another shot at it. I would say that I am sorry that I feel I have to come out in so vehemently against this idea... but I'm not. I just want things to remain fair.
PC players were not to blame for the console delays. Why are you wanting to devalue our achievement and punish us for ZOS's inability to finish the job?
Oh for god's sake...
I'm merely stating that something in the game should be different than what it already is. That's all I'm ***-ing doing. You say I'm asking for special treatment? If that's asking for special treatment then what about everyone that wanted ZOS to lower the amount of XP required for veteran ranks? What about everyone that's complaining about the lack of text chat or zone chat on consoles? What about everyone that's complaining about the ICC update?
Are all those people asking for "special treatment"?
All that ***'s easy for you to say! The PC players that put the effort in were already finished by the time the game came out on consoles! I'm not saying it's your fault that the console release took so long. I'm saying that BECAUSE it took so long, we are at a disadvantage and should be allowed a chance to catch up!
And you realise what you're saying about the difficulty, right?
You seem to think that because it was that difficult initially, that it HAS to remain at the same difficulty for all of time otherwise it's not fair to those that already did it. Therefor, changing the difficulty of absolutely ANYTHING in this game is a crime against nature and is to be abhorred!
The problem is that you offered to pay real money to skip it. If someone asked to pay to bypass VRs, or put text chat behind a crown paywall, they'd get the same treatment.
Maybe it should start by taking a long time and then getting shorter, or changed in some way, but I really do not think putting a price tag on it is the right way to go. I was not impressed when motifs were added to the crown store, nor would I be impressed if this was. I don't think it's "P2W" but it's just.. yuck.
Sorry but it's doubtful this would every be implemented. It would negate the 10% bonus to research times that's already included within ESO Plus.
Azurephoenix999 wrote: »Sallington wrote: »Azurephoenix999 wrote: »Azurephoenix999 wrote: »Azurephoenix999 wrote: »I still think it should take less time. If all research times were halved (thereby meaning it'd take approx. six months to max everything) then it'd be more achievable.
The problem I have is that I want to craft the twice born star set, but I can't purely because I'm a console player.
PC players have a HUGE advantage over us. Just because we don't have cross-platform play that doesn't make it any less unfair.
The PC transferred people are the ONLY PEOPLE IN THE GAME that can craft these sets atm and they will be until July of next year! I don't care if they're a minority, they still got one hell of a head start and they're going to spend the next year profitting off of it!
I'm not saying that you should be able to buy traits from the cash shop, I'm saying that:
- It should, in general, take less time to research traits
- The time it takes to research traits should depend on the trait and not how many other traits the character has already learned
This is nothing more than a waiting game in which PC players are over a year ahead. Don't keep telling me that I just can't be bothered, I just think that having to wait that long shouldn't be necessary. There should at least be another method of learning the traits.
they had to wait that long why are you special?
also twice born star is terrible
I never once said I should get special treatment. I said that PC players have a year's worth of advantage over console players and that it isn't fair. Especially considering that TIME is the only thing hindering our progress in the crafting professions.
In general it should take less time. Assuming ZOS actually went and reduced the research times, you realise that EVERYONE aside from the people who had already done it would benefit, right?
I get it. You don't want your amazing achievement to be devalued, but just because it was difficult for you that doesn't mean it has to be difficult for everybody else!
Yes, you are asking for special treatment. You want the rules to be changed to make it easier for you. That is the definition of wanting special treatment.
Also, yes, it does have to be as difficult for everybody else. You speak of wanting things to be fair but you seem to think that fair only applies to you getting things faster.
What is fair about your getting to complete research on all traits considerably faster than the people who had no choice but to spend the best part of a year trying to do it? Nothing is fair about that.
So no. I have no desire to see this in this game. ZOS has already given crafters enough of a kicking. We don't need them lining up to take another shot at it. I would say that I am sorry that I feel I have to come out in so vehemently against this idea... but I'm not. I just want things to remain fair.
PC players were not to blame for the console delays. Why are you wanting to devalue our achievement and punish us for ZOS's inability to finish the job?
Oh for god's sake...
I'm merely stating that something in the game should be different than what it already is. That's all I'm ***-ing doing. You say I'm asking for special treatment? If that's asking for special treatment then what about everyone that wanted ZOS to lower the amount of XP required for veteran ranks? What about everyone that's complaining about the lack of text chat or zone chat on consoles? What about everyone that's complaining about the ICC update?
Are all those people asking for "special treatment"?
All that ***'s easy for you to say! The PC players that put the effort in were already finished by the time the game came out on consoles! I'm not saying it's your fault that the console release took so long. I'm saying that BECAUSE it took so long, we are at a disadvantage and should be allowed a chance to catch up!
And you realise what you're saying about the difficulty, right?
You seem to think that because it was that difficult initially, that it HAS to remain at the same difficulty for all of time otherwise it's not fair to those that already did it. Therefor, changing the difficulty of absolutely ANYTHING in this game is a crime against nature and is to be abhorred!
The problem is that you offered to pay real money to skip it. If someone asked to pay to bypass VRs, or put text chat behind a crown paywall, they'd get the same treatment.
I said I'd pay if it was an option, I didn't ask that they make it an option. That isn't asking for special treatment. It's saying that if something was available, I'd use it. There's a huge difference.
I'd also like to point out that my first comment was the ONLY comment I even suggested I'd choose the cash shop. Considering I've made approx. 15 comments in this thread since then, I'd suggest you go and read those before judging me.
Sallington wrote: »Azurephoenix999 wrote: »Sallington wrote: »Azurephoenix999 wrote: »Azurephoenix999 wrote: »Azurephoenix999 wrote: »I still think it should take less time. If all research times were halved (thereby meaning it'd take approx. six months to max everything) then it'd be more achievable.
The problem I have is that I want to craft the twice born star set, but I can't purely because I'm a console player.
PC players have a HUGE advantage over us. Just because we don't have cross-platform play that doesn't make it any less unfair.
The PC transferred people are the ONLY PEOPLE IN THE GAME that can craft these sets atm and they will be until July of next year! I don't care if they're a minority, they still got one hell of a head start and they're going to spend the next year profitting off of it!
I'm not saying that you should be able to buy traits from the cash shop, I'm saying that:
- It should, in general, take less time to research traits
- The time it takes to research traits should depend on the trait and not how many other traits the character has already learned
This is nothing more than a waiting game in which PC players are over a year ahead. Don't keep telling me that I just can't be bothered, I just think that having to wait that long shouldn't be necessary. There should at least be another method of learning the traits.
they had to wait that long why are you special?
also twice born star is terrible
I never once said I should get special treatment. I said that PC players have a year's worth of advantage over console players and that it isn't fair. Especially considering that TIME is the only thing hindering our progress in the crafting professions.
In general it should take less time. Assuming ZOS actually went and reduced the research times, you realise that EVERYONE aside from the people who had already done it would benefit, right?
I get it. You don't want your amazing achievement to be devalued, but just because it was difficult for you that doesn't mean it has to be difficult for everybody else!
Yes, you are asking for special treatment. You want the rules to be changed to make it easier for you. That is the definition of wanting special treatment.
Also, yes, it does have to be as difficult for everybody else. You speak of wanting things to be fair but you seem to think that fair only applies to you getting things faster.
What is fair about your getting to complete research on all traits considerably faster than the people who had no choice but to spend the best part of a year trying to do it? Nothing is fair about that.
So no. I have no desire to see this in this game. ZOS has already given crafters enough of a kicking. We don't need them lining up to take another shot at it. I would say that I am sorry that I feel I have to come out in so vehemently against this idea... but I'm not. I just want things to remain fair.
PC players were not to blame for the console delays. Why are you wanting to devalue our achievement and punish us for ZOS's inability to finish the job?
Oh for god's sake...
I'm merely stating that something in the game should be different than what it already is. That's all I'm ***-ing doing. You say I'm asking for special treatment? If that's asking for special treatment then what about everyone that wanted ZOS to lower the amount of XP required for veteran ranks? What about everyone that's complaining about the lack of text chat or zone chat on consoles? What about everyone that's complaining about the ICC update?
Are all those people asking for "special treatment"?
All that ***'s easy for you to say! The PC players that put the effort in were already finished by the time the game came out on consoles! I'm not saying it's your fault that the console release took so long. I'm saying that BECAUSE it took so long, we are at a disadvantage and should be allowed a chance to catch up!
And you realise what you're saying about the difficulty, right?
You seem to think that because it was that difficult initially, that it HAS to remain at the same difficulty for all of time otherwise it's not fair to those that already did it. Therefor, changing the difficulty of absolutely ANYTHING in this game is a crime against nature and is to be abhorred!
The problem is that you offered to pay real money to skip it. If someone asked to pay to bypass VRs, or put text chat behind a crown paywall, they'd get the same treatment.
I said I'd pay if it was an option, I didn't ask that they make it an option. That isn't asking for special treatment. It's saying that if something was available, I'd use it. There's a huge difference.
I'd also like to point out that my first comment was the ONLY comment I even suggested I'd choose the cash shop. Considering I've made approx. 15 comments in this thread since then, I'd suggest you go and read those before judging me.
Too late. Judging you as hard as I can.
TechnicalGeezer wrote: »People that play the game constantly gets rewarded, people that don't... well don't get rewarded.Azurephoenix999 wrote: »Researching is a huge pain. It's already a pain to get the items (nirncrux) I'd love to be able to pay to have it done quickly.
They already have a thing for the riding skill, so why not?
TechnicalGeezer wrote: »People that play the game constantly gets rewarded, people that don't... well don't get rewarded.Azurephoenix999 wrote: »Researching is a huge pain. It's already a pain to get the items (nirncrux) I'd love to be able to pay to have it done quickly.
They already have a thing for the riding skill, so why not?
Only thing is, there is no "playing the game" with research timers. It is click a button, then log off and don't play the game for 30 days.
IMO this is exactly what "Cash Shops" are for.
Not to provide something better, stronger or otherwise unavailable in-game. But rather to speed up the more tedious aspects of leveling.
Don't they already sell motifs in the store? Those are far more game-play oriented than research timers, in that you have to search for them and they are rare and require some thievery to get. You know, game play. Research stuff is practically thrown at you constantly in the form of white items, then it's just 1-60 days of no game-play.
TechnicalGeezer wrote: »People that play the game constantly gets rewarded, people that don't... well don't get rewarded.Azurephoenix999 wrote: »Researching is a huge pain. It's already a pain to get the items (nirncrux) I'd love to be able to pay to have it done quickly.
They already have a thing for the riding skill, so why not?
Only thing is, there is no "playing the game" with research timers. It is click a button, then log off and don't play the game for 30 days.
IMO this is exactly what "Cash Shops" are for.
Not to provide something better, stronger or otherwise unavailable in-game. But rather to speed up the more tedious aspects of leveling.
Don't they already sell motifs in the store? Those are far more game-play oriented than research timers, in that you have to search for them and they are rare and require some thievery to get. You know, game play. Research stuff is practically thrown at you constantly in the form of white items, then it's just 1-60 days of no game-play.
Callous2208 wrote: »The entitlement is strong in this thread. I'll let someone else make the association to the predominately younger console generation.
Akavir_Sentinel wrote: »You act like research is the only thing on a timer in this game. Horse training is on a timer, hirelings are on a timer, vamp/ww bites are on a timer....
Callous2208 wrote: »Please go away. Play archeage, or some other crapfest that cares more about your wallet than time invested or skill. These are the people that jump from game to game every month anyways, looking for the next great title to drop cash on and troll the peasants. You are a plague on gaming. A cancer that has spread for far too long.