Wait, so we get killed in the IC, then someone can take loot from us?
Everyone is saying player looting, this isn't player looting at all. The stones aren't actually yours until you safely store them in the bank. Just like The justice system, something it isn't actually yours until you fence or deconstruct it. That's why it stays red in your inventory. So if they make these stones red while in your inventory, will that make it better for PvEer? I'll start a new thread for you guy......ZOS make the stones red while not in the bank, so PvEers can comprehend they system
MaximusDargus wrote: »Everyone is saying player looting, this isn't player looting at all. The stones aren't actually yours until you safely store them in the bank. Just like The justice system, something it isn't actually yours until you fence or deconstruct it. That's why it stays red in your inventory. So if they make these stones red while in your inventory, will that make it better for PvEer? I'll start a new thread for you guy......ZOS make the stones red while not in the bank, so PvEers can comprehend they system
Worst analogy ever.
With that you claim that any item is not ours untill we what? Bank it or sell it?
Stolen items are ours. Even trying to comperhend your way of thinking, they are ours if we sucesfully stole them without being noticed and having bounty on us.
Elitetownie wrote: »Akavir_Sentinel wrote: »timidobserver wrote: »
IMO, PVEers should travel in groups of 10 or more and have a tank with guard on while questing. Make it require more than a solo ganker oneshot combo to take their stones.
Why bother trying to get an army together to protect you from gankers so you can PvE? Hardly seems worth the hassle.
Why bother sitting in a corner stealthed waiting for a lone PvE straggler so you can gank him and take a stone? Hardly seems worth the hassle.
Because its fun? Games are designed for mindless pvers and its nice to spoil the party for them every once in a while and force them to actually think on their feet. A pvp player dies and shrugs it off and moves on but a PVEr cries, posts for nerfs on the forums and campaigns for the removal of all player conflict in every aspect of an mmo.
MaximusDargus wrote: »Everyone is saying player looting, this isn't player looting at all. The stones aren't actually yours until you safely store them in the bank. Just like The justice system, something it isn't actually yours until you fence or deconstruct it. That's why it stays red in your inventory. So if they make these stones red while in your inventory, will that make it better for PvEer? I'll start a new thread for you guy......ZOS make the stones red while not in the bank, so PvEers can comprehend they system
Worst analogy ever.
With that you claim that any item is not ours untill we what? Bank it or sell it?
Stolen items are ours. Even trying to comperhend your way of thinking, they are ours if we sucesfully stole them without being noticed and having bounty on us.
If you get killed by a guard or pay the fine, all that stolen stuff is gone, that's why it's red, because it can be taken away. The stuff that isn't red can't be taken out of your inventory from an NPCs. What exactly aren't you understanding? just like these stones.
MaximusDargus wrote: »MaximusDargus wrote: »Everyone is saying player looting, this isn't player looting at all. The stones aren't actually yours until you safely store them in the bank. Just like The justice system, something it isn't actually yours until you fence or deconstruct it. That's why it stays red in your inventory. So if they make these stones red while in your inventory, will that make it better for PvEer? I'll start a new thread for you guy......ZOS make the stones red while not in the bank, so PvEers can comprehend they system
Worst analogy ever.
With that you claim that any item is not ours untill we what? Bank it or sell it?
Stolen items are ours. Even trying to comperhend your way of thinking, they are ours if we sucesfully stole them without being noticed and having bounty on us.
If you get killed by a guard or pay the fine, all that stolen stuff is gone, that's why it's red, because it can be taken away. The stuff that isn't red can't be taken out of your inventory from an NPCs. What exactly aren't you understanding? just like these stones.
The guard is not attacking you as soon as you have stolen stuff on you. Unless you suck at stealing and get caugth/get bounty on you all the time.
MaximusDargus wrote: »MaximusDargus wrote: »Everyone is saying player looting, this isn't player looting at all. The stones aren't actually yours until you safely store them in the bank. Just like The justice system, something it isn't actually yours until you fence or deconstruct it. That's why it stays red in your inventory. So if they make these stones red while in your inventory, will that make it better for PvEer? I'll start a new thread for you guy......ZOS make the stones red while not in the bank, so PvEers can comprehend they system
Worst analogy ever.
With that you claim that any item is not ours untill we what? Bank it or sell it?
Stolen items are ours. Even trying to comperhend your way of thinking, they are ours if we sucesfully stole them without being noticed and having bounty on us.
If you get killed by a guard or pay the fine, all that stolen stuff is gone, that's why it's red, because it can be taken away. The stuff that isn't red can't be taken out of your inventory from an NPCs. What exactly aren't you understanding? just like these stones.
The guard is not attacking you as soon as you have stolen stuff on you. Unless you suck at stealing and get caugth/get bounty on you all the time.
And if you do, he takes it, because it is NOT YOURS (just like the stones)
hence, why it is RED, and marked as STOLEN. It is not yours. Pretty easy concept to understand....
MaximusDargus wrote: »MaximusDargus wrote: »Everyone is saying player looting, this isn't player looting at all. The stones aren't actually yours until you safely store them in the bank. Just like The justice system, something it isn't actually yours until you fence or deconstruct it. That's why it stays red in your inventory. So if they make these stones red while in your inventory, will that make it better for PvEer? I'll start a new thread for you guy......ZOS make the stones red while not in the bank, so PvEers can comprehend they system
Worst analogy ever.
With that you claim that any item is not ours untill we what? Bank it or sell it?
Stolen items are ours. Even trying to comperhend your way of thinking, they are ours if we sucesfully stole them without being noticed and having bounty on us.
If you get killed by a guard or pay the fine, all that stolen stuff is gone, that's why it's red, because it can be taken away. The stuff that isn't red can't be taken out of your inventory from an NPCs. What exactly aren't you understanding? just like these stones.
The guard is not attacking you as soon as you have stolen stuff on you. Unless you suck at stealing and get caugth/get bounty on you all the time.
MaximusDargus wrote: »MaximusDargus wrote: »MaximusDargus wrote: »Everyone is saying player looting, this isn't player looting at all. The stones aren't actually yours until you safely store them in the bank. Just like The justice system, something it isn't actually yours until you fence or deconstruct it. That's why it stays red in your inventory. So if they make these stones red while in your inventory, will that make it better for PvEer? I'll start a new thread for you guy......ZOS make the stones red while not in the bank, so PvEers can comprehend they system
Worst analogy ever.
With that you claim that any item is not ours untill we what? Bank it or sell it?
Stolen items are ours. Even trying to comperhend your way of thinking, they are ours if we sucesfully stole them without being noticed and having bounty on us.
If you get killed by a guard or pay the fine, all that stolen stuff is gone, that's why it's red, because it can be taken away. The stuff that isn't red can't be taken out of your inventory from an NPCs. What exactly aren't you understanding? just like these stones.
The guard is not attacking you as soon as you have stolen stuff on you. Unless you suck at stealing and get caugth/get bounty on you all the time.
And if you do, he takes it, because it is NOT YOURS (just like the stones)
hence, why it is RED, and marked as STOLEN. It is not yours. Pretty easy concept to understand....
Do you also consider all loot from dungeons and mobs also as stolen?
Because tel var stones is just another loot from killing monsters. Not pickpocketing NPCs/ killing innocents/ ransacking someones food stash or safebox in a bank
Elitetownie wrote: »
Because its fun? Games are designed for mindless pvers and its nice to spoil the party for them every once in a while and force them to actually think on their feet. A pvp player dies and shrugs it off and moves on but a PVEr cries, posts for nerfs on the forums and campaigns for the removal of all player conflict in every aspect of an mmo.
as someone who has been playing MMOs since 1999, and plays both PVE AND PVP equally:
[fixed for you] MMO "PVEers" are the biggest bunch of crybabies in the history of gaming. always have been.
xoduspaladin wrote: »Celestrael wrote: »Back in my day, on old school Ultima Online, when you died, your entire inventory and everything that you were wearing was lootable from your corpse. And ya'll are all worried about some stones.
Yeah, there's a reason why games like that aren't around anymore or games that try to bring that way of playing back do not last (there have been quite a few MMOs who attempted to do so over the years).
Rose-tinted glasses aside, this will be an interesting, and more likely, unfortunately situation for Xenimax and this game...
Everyone is saying player looting, this isn't player looting at all. The stones aren't actually yours until you safely store them in the bank. Just like The justice system, something it isn't actually yours until you fence or deconstruct it. That's why it stays red in your inventory. So if they make these stones red while in your inventory, will that make it better for PvEer? I'll start a new thread for you guy......ZOS make the stones red while not in the bank, so PvEers can comprehend they system
xoduspaladin wrote: »Celestrael wrote: »Back in my day, on old school Ultima Online, when you died, your entire inventory and everything that you were wearing was lootable from your corpse. And ya'll are all worried about some stones.
Yeah, there's a reason why games like that aren't around anymore or games that try to bring that way of playing back do not last (there have been quite a few MMOs who attempted to do so over the years).
Rose-tinted glasses aside, this will be an interesting, and more likely, unfortunately situation for Xenimax and this game...
yeah .. they are not around becuase PVEers spent their dying days in forums crying and [snip] toxoduspaladin wrote: »Celestrael wrote: »Back in my day, on old school Ultima Online, when you died, your entire inventory and everything that you were wearing was lootable from your corpse. And ya'll are all worried about some stones.
Yeah, there's a reason why games like that aren't around anymore or games that try to bring that way of playing back do not last (there have been quite a few MMOs who attempted to do so over the years).
Rose-tinted glasses aside, this will be an interesting, and more likely, unfortunately situation for Xenimax and this game...
...
MaximusDargus wrote: »And this was causing situations where people would be under such pression that they would do psychical harm to other people around. Situations where one person would beat another just because that other person disconected their internet and made their character die (losing week worth of exp/skill/items due to masochistic and sadistic death pentaly).
Thats why games moved away from those sadistic systems, and its good.
Elitetownie wrote: »
Because its fun? Games are designed for mindless pvers and its nice to spoil the party for them every once in a while and force them to actually think on their feet. A pvp player dies and shrugs it off and moves on but a PVEr cries, posts for nerfs on the forums and campaigns for the removal of all player conflict in every aspect of an mmo.
as someone who has been playing MMOs since 1999, and plays both PVE AND PVP equally:
[fixed for you] MMO "PVEers" are the biggest bunch of crybabies in the history of gaming. always have been.
Korah_Eaglecry wrote: »Elitetownie wrote: »
Because its fun? Games are designed for mindless pvers and its nice to spoil the party for them every once in a while and force them to actually think on their feet. A pvp player dies and shrugs it off and moves on but a PVEr cries, posts for nerfs on the forums and campaigns for the removal of all player conflict in every aspect of an mmo.
as someone who has been playing MMOs since 1999, and plays both PVE AND PVP equally:
[fixed for you] MMO "PVEers" are the biggest bunch of crybabies in the history of gaming. always have been.
And yet PvPers are consistently posting about how this that and the other needs a nerf/buff. Kettle calling the pot black.
Korah_Eaglecry wrote: »Elitetownie wrote: »
Because its fun? Games are designed for mindless pvers and its nice to spoil the party for them every once in a while and force them to actually think on their feet. A pvp player dies and shrugs it off and moves on but a PVEr cries, posts for nerfs on the forums and campaigns for the removal of all player conflict in every aspect of an mmo.
as someone who has been playing MMOs since 1999, and plays both PVE AND PVP equally:
[fixed for you] MMO "PVEers" are the biggest bunch of crybabies in the history of gaming. always have been.
And yet PvPers are consistently posting about how this that and the other needs a nerf/buff. Kettle calling the pot black.
Korah_Eaglecry wrote: »Elitetownie wrote: »
Because its fun? Games are designed for mindless pvers and its nice to spoil the party for them every once in a while and force them to actually think on their feet. A pvp player dies and shrugs it off and moves on but a PVEr cries, posts for nerfs on the forums and campaigns for the removal of all player conflict in every aspect of an mmo.
as someone who has been playing MMOs since 1999, and plays both PVE AND PVP equally:
[fixed for you] MMO "PVEers" are the biggest bunch of crybabies in the history of gaming. always have been.
And yet PvPers are consistently posting about how this that and the other needs a nerf/buff. Kettle calling the pot black.
Wouldn't they be the best suited to know how powerful each class is? They aren't farming dungeons together, they are actually fighting eachother and have a way better idea of what works and what doesn't, and what is OP and what isn't
I think Deltia put it best on his latest podcast. What's probably ultimately going to happen with IC is that a handful of very strong PvP guilds are going to end up basically controlling the place and anyone else who tries to go there is going to get ganked immediately. Hope that's not the case, but when you bring money into the mix (which those stones basically represent) then bad things tend to happen.
xoduspaladin wrote: »Celestrael wrote: »Back in my day, on old school Ultima Online, when you died, your entire inventory and everything that you were wearing was lootable from your corpse. And ya'll are all worried about some stones.
Yeah, there's a reason why games like that aren't around anymore or games that try to bring that way of playing back do not last (there have been quite a few MMOs who attempted to do so over the years).
Rose-tinted glasses aside, this will be an interesting, and more likely, unfortunately situation for Xenimax and this game...
yeah .. they are not around becuase PVEers spent their dying days in forums crying and [snip] toxoduspaladin wrote: »Celestrael wrote: »Back in my day, on old school Ultima Online, when you died, your entire inventory and everything that you were wearing was lootable from your corpse. And ya'll are all worried about some stones.
Yeah, there's a reason why games like that aren't around anymore or games that try to bring that way of playing back do not last (there have been quite a few MMOs who attempted to do so over the years).
Rose-tinted glasses aside, this will be an interesting, and more likely, unfortunately situation for Xenimax and this game...
...