BabeestorGor wrote: »Schnuffles wrote: »I'm sick of people saying revealing armor doesnt belong in an elder scrolls game. These people have obviously not done ANY research on the matter. Elder scrolls has featured TOPLESS women in previous games, and even in recent games armor such as the Forsworn set (see images below) have always been available to the player should they choose to wear it. Allowing players options for such things would not take away another players option to not partake in lore appropriate revealing armor. The game was never intended for children as a few of you keep saying its for kids and adults, NO, it is rated M for MATURE (ADULT) audiences and as an adult creature sexuality is in fact a factor in everyday life. If your children are playing it, it is because you consented to allowing them to see this content when you purchased it for them. This is not the fault of the company but the fault of the parent.CapnPhoton wrote: »
The clothing is appropriate to what it actually does, protect. If there were outfits that were a little more revealing, it might be ok, but lets not forget, ES has never been about that.
Armor in a videogame also does not have to adhere to strict realism as armor and weapons somehow magically fall from mudcrabs and plants imbued with magical traits somehow already enchanted into them. How is ANY of that realistic?
On a side note this game is hardly even CANON, magical frost horses also don't exist in the game but they are there so enlighten me how adding the already pre-existing armor choices back into the game would somehow be game breaking?
Bethesda created this game and all the lore and characters within it, this includes the armor and clothing. You saying they are unwelcome additions or lore breaking is just infact you breaking the lore and rewriting it to fit your own ideals.
Forsworn armor example
Saviors hide example
Its a long time since they had topless women in TES, almost 20 years since DF, back in the days when female gamers were very rare.
Personally I wouldn't mind there being skimpy outfits if like others have said they were there for characters of both sexes. Heavy armour should be heavy and cover everything though. Saviours Hide and Forsworn armour were light so medium in TESO terms. Medium and light can be a little revealing/tight-fitting w/o straining plausibility too much. Vanity clothing can be very revealing.
Schnuffles wrote: »@BabeestorGor Regardless of how long ago it was or not does not change the fact that these things are now CANON and part of the lore. So saying "it has never been or ever will be" is just blatant ignorance to what was and still can be. They made the lore, its all right there until they come out and strictly say "this is not what we intended" but it is blaringly obvious that they have no qualms over the female form as even their most recent solo game featured exposed parts on ARMOR. Not vanity pieces but ARMOR whether light or medium or heavy at the very least it should be acknowledged that these things still exist and it is ridiculous to claim otherwise.
I am all for these options being placed back into the game at no one elses expense. Allow players the option to choose how functional or fashionable they want to be within the lore standards
Omg, i really hope this game is not going to have any bikini armor and a step towards games like tera X__X
Omg, i really hope this game is not going to have any bikini armor and a step towards games like tera X__X
im against tera type armor in ESO but jeesh an option to either make armor fully covered or show some belly/cleavage/shoulder/back/leg would be a good thing.
while crafting have another option to do so. [option] Full or Half or something like that to choose which kind of covered the armor shows or covers of the players skin.
Omg, i really hope this game is not going to have any bikini armor and a step towards games like tera X__X
im against tera type armor in ESO but jeesh an option to either make armor fully covered or show some belly/cleavage/shoulder/back/leg would be a good thing.
while crafting have another option to do so. [option] Full or Half or something like that to choose which kind of covered the armor shows or covers of the players skin.
Omg, i really hope this game is not going to have any bikini armor and a step towards games like tera X__X
im against tera type armor in ESO but jeesh an option to either make armor fully covered or show some belly/cleavage/shoulder/back/leg would be a good thing.
while crafting have another option to do so. [option] Full or Half or something like that to choose which kind of covered the armor shows or covers of the players skin.
I'm pretty sure cleavage isn't even a thing in this game. Most armor (heavy included) is just a texture over the character's frame, which is why you still get those weird breast/pectoral plates, yet still nothing that looks like cleavage. So I'd just assume go with "no, not in this house."
Not directly, no.Machiavelli wrote: »Rev Rielle wrote: »Sexist much?Metal10957 wrote: »It's just not attractive. discuss
Vitamin D deficiency causes sexism?
[Moderator Note: Edited quote to match moderated version]
Psychobunni wrote: »@ZOS_GinaBruno or @ZOS_JessicaFolsom
These arguments pop up every other week or so in regards to skin/gore and have since launch...with a few stating that the original mission of ESO was to get a Teen rating.
Can one of you PLEASE tell us if that was the case, if ESO is trying for said rating or if these things such as this thread will be added in the future or are even considered.... Anything to put to bed the argument that skin/gore makes "mature" or something that we can point to every other week when yet another thread starts?
Simply anything, so we can stop going round and round?
Rev Rielle wrote: »Not directly, no.Machiavelli wrote: »Rev Rielle wrote: »Sexist much?Metal10957 wrote: »It's just not attractive. discuss
Vitamin D deficiency causes sexism?
[Moderator Note: Edited quote to match moderated version]
It's a result of sitting in a dark room too much, and can exacerbate a whole host of physically and mental problems.
Akavir_Sentinel wrote: »
Akavir_Sentinel wrote: »
If someone told me that I was going to be an adventurer and had to wear heavy armor, and pick my plate... as a male, I'd select something similar to what she is wearing. Fill in the chest a bit, so it's a single plate, and remove some of the bits over the hands and arms and that would be my armor. It would maximize the balance of vital bit protection + movement + stamina conservation, without loose clothing flopping around that can be grabbed or snag on stuff. Gimme a shield and a sword and I'd be good to go.
You know what I would NEVER pick? A giant, full suit of armor that would weigh me down, wear me out faster and be a *** to climb mountains in, run across fields in, roll and jump in, etc etc.
Light and nimble is the way to go as an adventurer, IMO.
https://www.youtube.com/watch?v=Pz7naZ08Jd4 Akavir_Sentinel wrote: »
If someone told me that I was going to be an adventurer and had to wear heavy armor, and pick my plate... as a male, I'd select something similar to what she is wearing. Fill in the chest a bit, so it's a single plate, and remove some of the bits over the hands and arms and that would be my armor. It would maximize the balance of vital bit protection + movement + stamina conservation, without loose clothing flopping around that can be grabbed or snag on stuff. Gimme a shield and a sword and I'd be good to go.
You know what I would NEVER pick? A giant, full suit of armor that would weigh me down, wear me out faster and be a *** to climb mountains in, run across fields in, roll and jump in, etc etc.
Light and nimble is the way to go as an adventurer, IMO.https://www.youtube.com/watch?v=Pz7naZ08Jd4
Akavir_Sentinel wrote: »
If someone told me that I was going to be an adventurer and had to wear heavy armor, and pick my plate... as a male, I'd select something similar to what she is wearing. Fill in the chest a bit, so it's a single plate, and remove some of the bits over the hands and arms and that would be my armor. It would maximize the balance of vital bit protection + movement + stamina conservation, without loose clothing flopping around that can be grabbed or snag on stuff. Gimme a shield and a sword and I'd be good to go.
You know what I would NEVER pick? A giant, full suit of armor that would weigh me down, wear me out faster and be a *** to climb mountains in, run across fields in, roll and jump in, etc etc.
Light and nimble is the way to go as an adventurer, IMO.https://www.youtube.com/watch?v=Pz7naZ08Jd4
Awesome. So if I need to go adventuring for 46 seconds, I should be good to go! Of course, if I happen to need to adventure longer than that, it might get just a BIT tiring...
http://www.scientificamerican.com/podcast/episode/medieval-armor-was-it-worth-the-wei-11-07-19/
http://www.livescience.com/15128-armor-drained-medieval-knight-energy.html
http://www.bbc.co.uk/news/science-environment-14204717
http://www.boston.com/bostonglobe/ideas/brainiac/2011/07/just_how_heavy.html
Akavir_Sentinel wrote: »
If someone told me that I was going to be an adventurer and had to wear heavy armor, and pick my plate... as a male, I'd select something similar to what she is wearing. Fill in the chest a bit, so it's a single plate, and remove some of the bits over the hands and arms and that would be my armor. It would maximize the balance of vital bit protection + movement + stamina conservation, without loose clothing flopping around that can be grabbed or snag on stuff. Gimme a shield and a sword and I'd be good to go.
You know what I would NEVER pick? A giant, full suit of armor that would weigh me down, wear me out faster and be a *** to climb mountains in, run across fields in, roll and jump in, etc etc.
Light and nimble is the way to go as an adventurer, IMO.https://www.youtube.com/watch?v=Pz7naZ08Jd4
Awesome. So if I need to go adventuring for 46 seconds, I should be good to go! Of course, if I happen to need to adventure longer than that, it might get just a BIT tiring...
http://www.scientificamerican.com/podcast/episode/medieval-armor-was-it-worth-the-wei-11-07-19/
http://www.livescience.com/15128-armor-drained-medieval-knight-energy.html
http://www.bbc.co.uk/news/science-environment-14204717
http://www.boston.com/bostonglobe/ideas/brainiac/2011/07/just_how_heavy.html
https://www.youtube.com/watch?v=WMuNXWFPewg Forestd16b14_ESO wrote: »Function > Fashion
And if they add metal bikinis and sexist armor for females they have to add it for males too to prevent some female player sueing ZoS for some sex thing. Point being .................. No want nymphos in metal under wear go mod skyrim.

Schnuffles wrote: »I'm sick of people saying revealing armor doesnt belong in an elder scrolls game. These people have obviously not done ANY research on the matter. Elder scrolls has featured TOPLESS women in previous games, and even in recent games armor such as the Forsworn set (see images below) have always been available to the player should they choose to wear it. Allowing players options for such things would not take away another players option to not partake in lore appropriate revealing armor. The game was never intended for children as a few of you keep saying its for kids and adults, NO, it is rated M for MATURE (ADULT) audiences and as an adult creature sexuality is in fact a factor in everyday life. If your children are playing it, it is because you consented to allowing them to see this content when you purchased it for them. This is not the fault of the company but the fault of the parent.
Armor in a videogame also does not have to adhere to strict realism as armor and weapons somehow magically fall from mudcrabs and plants imbued with magical traits somehow already enchanted into them. How is ANY of that realistic?
On a side note this game is hardly even CANON, magical frost horses also don't exist in the game but they are there so enlighten me how adding the already pre-existing armor choices back into the game would somehow be game breaking?
Bethesda created this game and all the lore and characters within it, this includes the armor and clothing. You saying they are unwelcome additions or lore breaking is just infact you breaking the lore and rewriting it to fit your own ideals.
Forsworn armor example
Saviors hide example