Metal10957 wrote: »It's just not attractive. discuss
Why ask for a discussion based on gender?Metal10957 wrote: »It's just not attractive. discuss
Metal10957 wrote: »I am amazed this thread lasted this long. I was just being funny, or so I thought... much bigger issue than I thought. I wish you all the best. Guess someone had to say it. It humbles me that so many ppl replied, thank you all.
Metal10957 wrote: »I am amazed this thread lasted this long. I was just being funny, or so I thought... much bigger issue than I thought. I wish you all the best. Guess someone had to say it. It humbles me that so many ppl replied, thank you all.
Well, at least now you know that a lot of people didn't think your original post was funny. We've been down this road too many times before and it always devolves into chain-kinis somehow.
The current heavy armor on female characters is perfectly fine. It serves its purpose.
There are more important things to worry about in this game.
Indeed it would be. For roleplaying reasons. Not for combat...Metal10957 wrote: »Still... chain link bikini is cool...remember princess Lea?
The Elder Scrolls Online
Platform: Macintosh, Windows PC, PlayStation 4, Xbox One
Rating Category: Mature Rating Symbol
Content Descriptors: Blood and Gore, Sexual Themes, Use of Alcohol, Violence
Other:
Includes online features that may expose players to unrated user-generated content (Macintosh, Windows PC, PlayStation 4, Xbox One)
Rating Summary: This is a multiplayer online role-playing game in which players assume the role of a warrior in the fantastical world of Nirn. As players explore open-world environments, they can perform various quests and complete tasks. Characters use swords, arrows, axes, and magic attacks (e.g., lightning, fire attacks) to kill human-like and fantastical enemies (e.g., orcs, demons, giant insects). Players engage in melee-style combat, hacking and slashing at various enemies; battles are highlighted by cries of pain, impact sounds, and blood splashes. Some sequences depict large amounts of blood streaming up-close as vampires attack/feed on characters. In some quests players have the ability to mount creatures' severed heads onto pikes; some environments depict corpse piles or skeletons hanging from torture devices. Text descriptions or dialogue sometimes contain references to sexual material and/or innuendo (e.g., “She...*** the men as cruelly as Bal had ravished her”; “In his mind, she would be the sheath to every knight's blade”; “No sweetmeat for you”; But it is huge! It could take me all night!”). During the course of the game, alcohol (i.e., wine, mead, ale) can be purchased and consumed by the central character; one sequence prompts players to engage in a drinking contest, resulting in the central character's blurred vision/slurred speech.
Metal10957 wrote: »It's just not attractive. discuss
I am amazed that people are still playing the "But practicality tho" argument considering the double standard that many, including myself, have mentioned. That being that ALL the armour in this game is not practical, aside from some of the medium armour. All the 2h weapons are no practical. Most of the shields are not practical.
To top it all off, it is also a video game, and thus practicality doesn't really come into it unless you are going for ultra-realistic, which this game clearly is not.
Sexy armour is fine, so long as guys have access to sexy looking armour too and so long as there was an option for normal armour as well. Although I would prefer costumes in the crown store than armour, but that's just me. Then there is no inequality, and then it becomes personal choice.
Schnuffles wrote: »I'm sick of people saying revealing armor doesnt belong in an elder scrolls game. These people have obviously not done ANY research on the matter. Elder scrolls has featured TOPLESS women in previous games, and even in recent games armor such as the Forsworn set (see images below) have always been available to the player should they choose to wear it. Allowing players options for such things would not take away another players option to not partake in lore appropriate revealing armor. The game was never intended for children as a few of you keep saying its for kids and adults, NO, it is rated M for MATURE (ADULT) audiences and as an adult creature sexuality is in fact a factor in everyday life. If your children are playing it, it is because you consented to allowing them to see this content when you purchased it for them. This is not the fault of the company but the fault of the parent.CapnPhoton wrote: »
The clothing is appropriate to what it actually does, protect. If there were outfits that were a little more revealing, it might be ok, but lets not forget, ES has never been about that.
Armor in a videogame also does not have to adhere to strict realism as armor and weapons somehow magically fall from mudcrabs and plants imbued with magical traits somehow already enchanted into them. How is ANY of that realistic?
On a side note this game is hardly even CANON, magical frost horses also don't exist in the game but they are there so enlighten me how adding the already pre-existing armor choices back into the game would somehow be game breaking?
Bethesda created this game and all the lore and characters within it, this includes the armor and clothing. You saying they are unwelcome additions or lore breaking is just infact you breaking the lore and rewriting it to fit your own ideals.
Forsworn armor example
Saviors hide example
Akavir_Sentinel wrote: »
+1I will say that the moment they begin to cater to the whims of the free-to-play Asian MMO crowd, I will happily return to single-player Elder Scrolls without batting an eye, because that will be the day they throw "Elder Scrolls" out the window, regardless of the Arena box art.
Schnuffles wrote: »Rev Rielle wrote: »Sexist much?Metal10957 wrote: »It's just not attractive. discuss
[Moderator Note: Edited per our rules on Rude and Insulting comments]If i wanted to mod skyrim i would, I would rather spend my time and money on this game. I do not want metal bikinis and it is highly irritating that people keep jumping to that conclusion, that is incredibly extremist and by your own standards it is sexist so stop it. you are saying women either have to be completely covered or completely nude. Why?Forestd16b14_ESO wrote: »Function > Fashion
And if they add metal bikinis and sexist armor for females they have to add it for males too to prevent some female player sueing ZoS for some sex thing. Point being .................. No want nymphos in metal under wear go mod skyrim.
Forestd16b14_ESO wrote: »Function > Fashion
And if they add metal bikinis and sexist armor for females they have to add it for males too to prevent some female player sueing ZoS for some sex thing. Point being .................. No want nymphos in metal under wear go mod skyrim.
Magical world. We can enchant, add traits etc to our armor. We are in a magical land with mages and sorcerers etc. All in all in this world we could spell whatever weight armor to be more powerful, so all of this "it isnt functional" etc is a moot point.
I was unaware that pixel women had to be attractive.
Schnuffles wrote: »@BabeestorGor Regardless of how long ago it was or not does not change the fact that these things are now CANON and part of the lore. So saying "it has never been or ever will be" is just blatant ignorance to what was and still can be. They made the lore, its all right there until they come out and strictly say "this is not what we intended" but it is blaringly obvious that they have no qualms over the female form as even their most recent solo game featured exposed parts on ARMOR. Not vanity pieces but ARMOR whether light or medium or heavy at the very least it should be acknowledged that these things still exist and it is ridiculous to claim otherwise.
I am all for these options being placed back into the game at no one elses expense. Allow players the option to choose how functional or fashionable they want to be within the lore standards
Akavir_Sentinel wrote: »
If someone told me that I was going to be an adventurer and had to wear heavy armor, and pick my plate... as a male, I'd select something similar to what she is wearing. Fill in the chest a bit, so it's a single plate, and remove some of the bits over the hands and arms and that would be my armor. It would maximize the balance of vital bit protection + movement + stamina conservation, without loose clothing flopping around that can be grabbed or snag on stuff. Gimme a shield and a sword and I'd be good to go.
You know what I would NEVER pick? A giant, full suit of armor that would weigh me down, wear me out faster and be a *** to climb mountains in, run across fields in, roll and jump in, etc etc.
Light and nimble is the way to go as an adventurer, IMO.https://www.youtube.com/watch?v=Pz7naZ08Jd4
Awesome. So if I need to go adventuring for 46 seconds, I should be good to go! Of course, if I happen to need to adventure longer than that, it might get just a BIT tiring...
http://www.scientificamerican.com/podcast/episode/medieval-armor-was-it-worth-the-wei-11-07-19/
http://www.livescience.com/15128-armor-drained-medieval-knight-energy.html
http://www.bbc.co.uk/news/science-environment-14204717
http://www.boston.com/bostonglobe/ideas/brainiac/2011/07/just_how_heavy.html