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We need smaller PVP zones

  • Fasold666
    Fasold666
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    ZOS said a definite 'No" to arena-like PvP.

    When? Where?
  • GreySix
    GreySix
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    Would support open-world PvP, with the following controls:
    • PvP toggled off by default
    • Those who toggled on to PvP or off from it would face a cool-down (30 min.) to prevent them from abusing the system
    • Ganking would be impossible, save for the Justice System, in which case criminal scum would receive an alert message with a countdown timer, during which they could either pay their bounty ... or get ganked into PvP to face punishment
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • dday3six
    dday3six
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    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    IC looks to be trying to answer some of the demand for smaller scale skirmish conflicts.

    For dueling however I'm a bit on the fence. I loved dueling in Souls titles, and Bloodborne. For ESO, I feel like it brings up several balance issues by adding another layer which needs to be maintained. Not only would all the classes need to be able to find usefulness and playability in PVE, but also in group PVP and then 1v1 PVP as well. I might be too much to juggle at present.

    That is not even going into the issues battle leveling, CP, and VR ranks cause.


    Its a duel....which means you have to accept.

    Meaning, its not forced on you.



    I'm not even sure how that applies to what I said, honestly. I'm saying guaranteed 1v1 PVP interactions, through an arena which a player has to que up for, adds more dimensions to class balancing. I think ZOS has enough of that on their plate right now.

    ...I don`t see it as complicated. Just add it, and let the stuff fly.

    If some sort of arena is to much to add.. Then, just add a duel option like how you ask someone to trade.

    Player needs to accept like a trade. After a 5 second timer, both players are hostile against each other till one player goes down (does not die). After the duel is over, the hostile is off. Meaning they have to accept the duel again.

    Meaning hours and hours of dueling fun anywhere they want.

    Building an arena is not the issue. Making sure that each class could perform equally in all settings (PVE, Group PVP, and 1v1 PVP) is.

    First and foremost, the players in a duel would need to not only not effect other NPCs during a duel, but they would also need to not be effected by other players as well. That is harder to program than you think. Furthermore it's too easy to grieve players by simply having it work like a trade invite.



    You are over thinking it. And over thinking things makes it complicated. And in this case far more complicated than it has to be.


    its not about balance.. its not even a E sport. Its about dueling..just mindless.. dueling.

    If people can`t handle it.. then simply DON`T duel. I`ve played many games.. ARPGS, MMO and action games where pvp is really unbalanced and it does not matter. It can still be fun if you embrace being the underdog.

    Even a damn fist fight in a bar. Would be stupid fun


    Fact is.. you can already 1 vs 1 duel in this game IF you put in the effort to do so, but it take alot of time and effort..

    So anyone saying NO simple duel area or duel options is basically saying NO to doing things the easy way. WHich is what i want. Easy way to duel...

    I don`t care about balance... I don`t care if i loose or win. Its just a game..

    Frankly put if you don't care about balance you don't care about the longevity of the game. Shhh...just let it happen isn't healthy for the future of ESO.



    WTF does balance have to do with ANYTHING...

    You can already do this in Cryodiil... With careful planning.

    Alls your saying is your against doing things the easy way... Derp.



    Or maybe.. im missing something here. But some of you are just tooo freaking funny.

    If 1v1 is a structured, provided part of the game it would need to be balanced. If players simply use work-a-rounds in order to set up duels it does not.



    Why does an option to allow me to duel someone anywhere... have to be balanced?

    Sure, I can just run out an duel someone in Cyrodiil. But.. maybe should i stop doing that and complain about balance instead..?




    NOOOO GUYS!! NO DUELING ALLOWED!... Because we need to balance everything perfectly before having any sort of fun...





    ..Sure.. you could just choose NOT TO DUEL. But that would be toooo simple. SO lets just complain about balance instead and have NOTHING.



    :P

    I'm curious how you went from being able to Duel via work-a-round, to having nothing suddenly.

    So you don't have much to say other than "I want it, I want it, now", and when facing opposition to your desires you resort to hyperbole and text based tantrums. Congrats you win the internet. ;)


    ... People say they we can't have a duel area or option.. Because it needs to be balanced.

    I point out that pvp already exists in a GRAND scale. Im just asking for a smaller version for easy dueling.

    So.. why would there be any opposition?

    It just sounds like NO... you can't have it. If you want a slice of pizza, you need to by the WHOLE pizza or get nothing.

    Yes, and player power level is based and balanced around being in groups and filling roles. A DPS and a Support Healer are not evenly matched in a 1v1 fight for example. It's issues like this that supported 1v1 content would have to address. In current PVP they are addressed by each being useful for different reasons.
  • Voodism
    Voodism
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    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    IC looks to be trying to answer some of the demand for smaller scale skirmish conflicts.

    For dueling however I'm a bit on the fence. I loved dueling in Souls titles, and Bloodborne. For ESO, I feel like it brings up several balance issues by adding another layer which needs to be maintained. Not only would all the classes need to be able to find usefulness and playability in PVE, but also in group PVP and then 1v1 PVP as well. I might be too much to juggle at present.

    That is not even going into the issues battle leveling, CP, and VR ranks cause.


    Its a duel....which means you have to accept.

    Meaning, its not forced on you.



    I'm not even sure how that applies to what I said, honestly. I'm saying guaranteed 1v1 PVP interactions, through an arena which a player has to que up for, adds more dimensions to class balancing. I think ZOS has enough of that on their plate right now.

    ...I don`t see it as complicated. Just add it, and let the stuff fly.

    If some sort of arena is to much to add.. Then, just add a duel option like how you ask someone to trade.

    Player needs to accept like a trade. After a 5 second timer, both players are hostile against each other till one player goes down (does not die). After the duel is over, the hostile is off. Meaning they have to accept the duel again.

    Meaning hours and hours of dueling fun anywhere they want.

    Building an arena is not the issue. Making sure that each class could perform equally in all settings (PVE, Group PVP, and 1v1 PVP) is.

    First and foremost, the players in a duel would need to not only not effect other NPCs during a duel, but they would also need to not be effected by other players as well. That is harder to program than you think. Furthermore it's too easy to grieve players by simply having it work like a trade invite.



    You are over thinking it. And over thinking things makes it complicated. And in this case far more complicated than it has to be.


    its not about balance.. its not even a E sport. Its about dueling..just mindless.. dueling.

    If people can`t handle it.. then simply DON`T duel. I`ve played many games.. ARPGS, MMO and action games where pvp is really unbalanced and it does not matter. It can still be fun if you embrace being the underdog.

    Even a damn fist fight in a bar. Would be stupid fun


    Fact is.. you can already 1 vs 1 duel in this game IF you put in the effort to do so, but it take alot of time and effort..

    So anyone saying NO simple duel area or duel options is basically saying NO to doing things the easy way. WHich is what i want. Easy way to duel...

    I don`t care about balance... I don`t care if i loose or win. Its just a game..

    Frankly put if you don't care about balance you don't care about the longevity of the game. Shhh...just let it happen isn't healthy for the future of ESO.



    WTF does balance have to do with ANYTHING...

    You can already do this in Cryodiil... With careful planning.

    Alls your saying is your against doing things the easy way... Derp.



    Or maybe.. im missing something here. But some of you are just tooo freaking funny.

    If 1v1 is a structured, provided part of the game it would need to be balanced. If players simply use work-a-rounds in order to set up duels it does not.



    Why does an option to allow me to duel someone anywhere... have to be balanced?

    Sure, I can just run out an duel someone in Cyrodiil. But.. maybe should i stop doing that and complain about balance instead..?




    NOOOO GUYS!! NO DUELING ALLOWED!... Because we need to balance everything perfectly before having any sort of fun...





    ..Sure.. you could just choose NOT TO DUEL. But that would be toooo simple. SO lets just complain about balance instead and have NOTHING.



    :P

    I'm curious how you went from being able to Duel via work-a-round, to having nothing suddenly.

    So you don't have much to say other than "I want it, I want it, now", and when facing opposition to your desires you resort to hyperbole and text based tantrums. Congrats you win the internet. ;)


    ... People say they we can't have a duel area or option.. Because it needs to be balanced.

    I point out that pvp already exists in a GRAND scale. Im just asking for a smaller version for easy dueling.

    So.. why would there be any opposition?

    It just sounds like NO... you can't have it. If you want a slice of pizza, you need to by the WHOLE pizza or get nothing.

    Yes, and player power level is based and balanced around being in groups and filling roles. A DPS and a Support Healer are not evenly matched in a 1v1 fight for example. It's issues like this that supported 1v1 content would have to address. In current PVP they are addressed by each being useful for different reasons.



    What does any of that have to do with simply dueling each other?


    Im not talking about anything other then an easy dueling option in a game where you can ALREADY duel. Yet, that point seems to fly waaaaaaaaaaaaaaaaay over your head.

    Dear lord, its people like you that make things waaay to complicated for no reason what so ever.

    Balance... this..address that. Who cares? If two people want to fight each other why does it matter who wins or loses. Who cared what class they play or who will win.

    Its not forced PVP. Its OPTIONAL.... which means its just for FUN and you can simply NOT duel.





    Edited by Voodism on July 19, 2015 1:03PM
  • mtwiggz
    mtwiggz
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    Completely agree that there needs to be some smaller scale PvP included.

    I absolutely love the AvAvA idea here. It's amazing to be able to log in, hop into one of my 4 PvP guild raids - be it a small 8 man, medium 16 man or large 24 man - and turn the tides of battle.

    As of late the latency issue in PvP has gotten horrifyingly worse. Making the game nearly unplayable in many situations. Such as:

    -Oh the 50 man Zerg of 'x' alliance showed up at 'x' keep, let's get there to defend it! We arrive at the keep only to realize our latency is up over 500-999 and skills simply are not working at all. Which the battle then comes down to zero skill, just who has more numbers and can spam more AoE abilities.

    -Perhaps we'll just sit between two keeps and stealth bomb groups heading to attack our keeps. Ah this is a lot of fun. Can definitely feel the AvAvA play style here. (sarcasm)

    -We're outnumbered here, perhaps we should go duel for a bit. Show up to an area to duel with friends from other factions, but there's a huge Zerg on literally the opposite side of the map causing all of our latency to be sky high, even though we're not in the same area.

    -Lets port into a different campaign with less lag. Oh, there's really no one to fight here. Suppose we'll just PvDoor for a bit until we get decide to log off.

    Now I don't believe having smaller arenas would help with PvP latency issues, which is what ZoS should really be working on, and no removing deer did absolutely nothing. As Imperial City will just make the current issues even worse, IMO. Yet having smaller arena battles would be a fun past time for smaller groups to be able to play PvP while the campaigns are ridiculously impossible to play on due to lag.

    AvAvA has become dependent solely on numbers, more so now than before. It doesn't matter how skillful your group of 16 or 24 is if you're going up against 40+. At that point it becomes a lag fight and anyone who PvPs often knows that those fights are decided by who has more numbers spamming AoE.
  • predkill29
    predkill29
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    I agree as well I've had plenty of great 1v1 in PvP a lot of times other people come in. Having a 1v1 duel where this wont happen would be a great way to test my strength and possibly guild members as well. The whole thing where people say "other classes Are stronger" then just don't duel or Don't fight that class, that simple.
    Edited by predkill29 on July 19, 2015 1:43PM
    -Daggerfall Covenant Xbox NA-
    Class 1 - imperial dragon knight vet 10
    Class 2 - dark elf templar vet 1
    Master crafter
  • Sausage
    Sausage
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    Voodism wrote: »
    Sausage wrote: »
    Mass PVPs beauty is that it doesnt needs to be so balanced as some 10 vs 10 or 15 vs 15 game. Thats why I think ESO is wrong game for dueling.



    I`ve been in some amazing 1 vs 1 duels in cyrodiil.

    So... you really don`t have a point here. Just sayin`.

    It would be nice to just duel.. for sake of FUN. In a very quick and easy way.

    Everything is amazing at first time, especially if you win, but when you know how to play and start to realize the balance isnt there, and you lose to some classes whatever you do, whining starts, then sometimes bad skilled players start to whine just for the sake of whining.
    Edited by Sausage on July 19, 2015 2:07PM
  • Voodism
    Voodism
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    Sausage wrote: »
    Voodism wrote: »
    Sausage wrote: »
    Mass PVPs beauty is that it doesnt needs to be so balanced as some 10 vs 10 or 15 vs 15 game. Thats why I think ESO is wrong game for dueling.



    I`ve been in some amazing 1 vs 1 duels in cyrodiil.

    So... you really don`t have a point here. Just sayin`.

    It would be nice to just duel.. for sake of FUN. In a very quick and easy way.

    Everything is amazing at first time, especially if you win, but when you know how to play and start to realize the balance isnt there, and you lose to some classes whatever you do, whining starts, then sometimes bad skilled players start to whine just for the sake of whining.




    Players whine about EVERYTHING anyways. Does that mean everything needs to stop existing because players can't stop complaining?

    Its a duel. Theres's no win/loss stats. And I highly doubt two players having a fist fight in a bar is warrant enough to OMG RAGE BALANCE THAT PLEASE!

    Its not meant to be super serious.. epeen MMO PVP. Its just a dueling option.

    Same sort of option that already exist in games like DCU and Borderlands.. Hell even diablo 2. And people enjoy it and mess around with it.


    And PVP already EXISTS in this game. Hence, nothing about people complaining even matters. When they can simply choose not to duel.



    I mean for me, thats the only REAL point i need. It already exists... Just not in a simple way for monkeying around.


  • Voodism
    Voodism
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    predkill29 wrote: »
    The whole thing where people say "other classes Are stronger" then just don't duel or Don't fight that class, that simple.

    Haha... i know man. Some people just can`t see things the easy way.









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