Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

We need smaller PVP zones

Voodism
Voodism
✭✭
Be it.. just a dueling option for anywhere... anyplace.. anytime.

Small pit fighter Arena or a big Dwemer Colosseum


We need a place where place can just duel each other... and have fun or be competitive with it. For 1 vs 1... or 4 vs 4. What ever... this game really needs this.


Don`t get me wrong, the huge war zone is amazing.. and fun. But, sometimes people just want to duel and not fight wars.



  • Kozer
    Kozer
    ✭✭✭
    Dueling would be awesome.

    And maybe let each Cap city have an..Arena type thing. I'd love to place bets on a duel. But really..I just want the option to duel and to inspect players.
  • Sausage
    Sausage
    ✭✭✭✭✭
    Problem with dueling is that players learn the game and start to give protips to devs how to balance the classes and stuff.
  • Voodism
    Voodism
    ✭✭
    Sausage wrote: »
    Problem with dueling is that players learn the game and start to give protips to devs how to balance the classes and stuff.



    ...Who ares `WHAT`anyone says. Let them speak. PVP is huge aspect of this game regardless so players will always have stuff to say about `balance`.

    I just want to duel players easily without having to go to war. Just duel..
  • Voodism
    Voodism
    ✭✭
    Kozer wrote: »
    Dueling would be awesome.

    And maybe let each Cap city have an..Arena type thing. I'd love to place bets on a duel. But really..I just want the option to duel and to inspect players.



    YES!!
  • Sausage
    Sausage
    ✭✭✭✭✭
    Voodism wrote: »
    Sausage wrote: »
    Problem with dueling is that players learn the game and start to give protips to devs how to balance the classes and stuff.



    ...Who ares `WHAT`anyone says. Let them speak. PVP is huge aspect of this game regardless so players will always have stuff to say about `balance`.

    I just want to duel players easily without having to go to war. Just duel..

    Who cares? So why we should listen you.
  • dday3six
    dday3six
    ✭✭✭✭✭
    IC looks to be trying to answer some of the demand for smaller scale skirmish conflicts.

    For dueling however I'm a bit on the fence. I loved dueling in Souls titles, and Bloodborne. For ESO, I feel like it brings up several balance issues by adding another layer which needs to be maintained. Not only would all the classes need to be able to find usefulness and playability in PVE, but also in group PVP and then 1v1 PVP as well. I might be too much to juggle at present.

    That is not even going into the issues battle leveling, CP, and VR ranks cause.
  • Voodism
    Voodism
    ✭✭
    Sausage wrote: »
    Voodism wrote: »
    Sausage wrote: »
    Problem with dueling is that players learn the game and start to give protips to devs how to balance the classes and stuff.



    ...Who ares `WHAT`anyone says. Let them speak. PVP is huge aspect of this game regardless so players will always have stuff to say about `balance`.

    I just want to duel players easily without having to go to war. Just duel..

    Who cares? So why we should listen you.


    So, before i report you for trolling..

    Please tell me how people who complain about BALANCE has anything to do with simple PVP areas to duel in.

    PVP is already in this game, expect its a war zone. So, whats your issue


    Edited by Voodism on July 18, 2015 2:01PM
  • Sausage
    Sausage
    ✭✭✭✭✭
    Voodism wrote: »
    Sausage wrote: »
    Voodism wrote: »
    Sausage wrote: »
    Problem with dueling is that players learn the game and start to give protips to devs how to balance the classes and stuff.



    ...Who ares `WHAT`anyone says. Let them speak. PVP is huge aspect of this game regardless so players will always have stuff to say about `balance`.

    I just want to duel players easily without having to go to war. Just duel..

    Who cares? So why we should listen you.


    So, before i report you for trolling..

    Please tell me how people who complain about BALANCE has anything to do with simple PVP areas to duel in.

    PVP is already in this game, expect its a war zone. So, whats your issue


    You duel with your mates 50 times and learn the strenghts and weaknesses of classes in about a day, then you come to forums and post your detailed post what should be done.
  • Voodism
    Voodism
    ✭✭
    dday3six wrote: »
    IC looks to be trying to answer some of the demand for smaller scale skirmish conflicts.

    For dueling however I'm a bit on the fence. I loved dueling in Souls titles, and Bloodborne. For ESO, I feel like it brings up several balance issues by adding another layer which needs to be maintained. Not only would all the classes need to be able to find usefulness and playability in PVE, but also in group PVP and then 1v1 PVP as well. I might be too much to juggle at present.

    That is not even going into the issues battle leveling, CP, and VR ranks cause.


    Its a duel....which means you have to accept.

    Meaning, its not forced on you.



  • Voodism
    Voodism
    ✭✭
    Sausage wrote: »
    Voodism wrote: »
    Sausage wrote: »
    Voodism wrote: »
    Sausage wrote: »
    Problem with dueling is that players learn the game and start to give protips to devs how to balance the classes and stuff.



    ...Who ares `WHAT`anyone says. Let them speak. PVP is huge aspect of this game regardless so players will always have stuff to say about `balance`.

    I just want to duel players easily without having to go to war. Just duel..

    Who cares? So why we should listen you.


    So, before i report you for trolling..

    Please tell me how people who complain about BALANCE has anything to do with simple PVP areas to duel in.

    PVP is already in this game, expect its a war zone. So, whats your issue


    You duel with your mates 50 times and learn the strenghts and weaknesses of classes in about a day, then you come to forums and post your detailed post what should be done.

    *facepalm.


    WTF does that have to do with anything...in this topic

    LMAO


    You sound like an anti pvp player who just wants to complain.. for the sake of complaining.

    NoOO we can duel each other.. because some people will complain.. Well WhOooOp Deee DooOo
    Edited by Voodism on July 18, 2015 2:05PM
  • Sausage
    Sausage
    ✭✭✭✭✭
    Mass PVPs beauty is that it doesnt needs to be so balanced as some 10 vs 10 or 15 vs 15 game. Thats why I think ESO is wrong game for dueling.
    Edited by Sausage on July 18, 2015 2:05PM
  • Atlaz
    Atlaz
    ✭✭
    It's always possible to go 1v1 if you go out of your way to arrange matches with opposite fraction members. If it were 1v1 then you would probably see a lot more assassins classes.
    "Bretons are renowned and talented craftsmen, shrewd merchants, gallant cavaliers, and inventive wizards. They can also be proud and quarrelsome."
  • Voodism
    Voodism
    ✭✭
    Sausage wrote: »
    Mass PVPs beauty is that it doesnt needs to be so balanced as some 10 vs 10 or 15 vs 15 game. Thats why I think ESO is wrong game for dueling.



    I`ve been in some amazing 1 vs 1 duels in cyrodiil.

    So... you really don`t have a point here. Just sayin`.

    It would be nice to just duel.. for sake of FUN. In a very quick and easy way.
  • Voodism
    Voodism
    ✭✭
    Atlaz wrote: »
    It's always possible to go 1v1 if you go out of your way to arrange matches with opposite fraction members. If it were 1v1 then you would probably see a lot more assassins classes.



    Yes... you could do that. But, it could be made easier.

    Going around dueling 1 vs 1 in cyrodiil is alot of work.. and takes up alot of time.

    Which is why i made this topic
  • dday3six
    dday3six
    ✭✭✭✭✭
    Voodism wrote: »
    dday3six wrote: »
    IC looks to be trying to answer some of the demand for smaller scale skirmish conflicts.

    For dueling however I'm a bit on the fence. I loved dueling in Souls titles, and Bloodborne. For ESO, I feel like it brings up several balance issues by adding another layer which needs to be maintained. Not only would all the classes need to be able to find usefulness and playability in PVE, but also in group PVP and then 1v1 PVP as well. I might be too much to juggle at present.

    That is not even going into the issues battle leveling, CP, and VR ranks cause.


    Its a duel....which means you have to accept.

    Meaning, its not forced on you.



    I'm not even sure how that applies to what I said, honestly. I'm saying guaranteed 1v1 PVP interactions, through an arena which a player has to que up for, adds more dimensions to class balancing. I think ZOS has enough of that on their plate right now.

  • Voodism
    Voodism
    ✭✭
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    IC looks to be trying to answer some of the demand for smaller scale skirmish conflicts.

    For dueling however I'm a bit on the fence. I loved dueling in Souls titles, and Bloodborne. For ESO, I feel like it brings up several balance issues by adding another layer which needs to be maintained. Not only would all the classes need to be able to find usefulness and playability in PVE, but also in group PVP and then 1v1 PVP as well. I might be too much to juggle at present.

    That is not even going into the issues battle leveling, CP, and VR ranks cause.


    Its a duel....which means you have to accept.

    Meaning, its not forced on you.



    I'm not even sure how that applies to what I said, honestly. I'm saying guaranteed 1v1 PVP interactions, through an arena which a player has to que up for, adds more dimensions to class balancing. I think ZOS has enough of that on their plate right now.

    ...I don`t see it as complicated. Just add it, and let the stuff fly.

    If some sort of arena is to much to add.. Then, just add a duel option like how you ask someone to trade.

    Player needs to accept like a trade. After a 5 second timer, both players are hostile against each other till one player goes down (does not die). After the duel is over, the hostile is off. Meaning they have to accept the duel again.

    Meaning hours and hours of dueling fun anywhere they want.

  • Forestd16b14_ESO
    Forestd16b14_ESO
    ✭✭✭✭✭
    ✭✭
    Joy yet another thread about adding a arena / dueling system this is what ? 500th one????

    ADD ONE IN ALREADY ZOS !!!!!!!
  • dday3six
    dday3six
    ✭✭✭✭✭
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    IC looks to be trying to answer some of the demand for smaller scale skirmish conflicts.

    For dueling however I'm a bit on the fence. I loved dueling in Souls titles, and Bloodborne. For ESO, I feel like it brings up several balance issues by adding another layer which needs to be maintained. Not only would all the classes need to be able to find usefulness and playability in PVE, but also in group PVP and then 1v1 PVP as well. I might be too much to juggle at present.

    That is not even going into the issues battle leveling, CP, and VR ranks cause.


    Its a duel....which means you have to accept.

    Meaning, its not forced on you.



    I'm not even sure how that applies to what I said, honestly. I'm saying guaranteed 1v1 PVP interactions, through an arena which a player has to que up for, adds more dimensions to class balancing. I think ZOS has enough of that on their plate right now.

    ...I don`t see it as complicated. Just add it, and let the stuff fly.

    If some sort of arena is to much to add.. Then, just add a duel option like how you ask someone to trade.

    Player needs to accept like a trade. After a 5 second timer, both players are hostile against each other till one player goes down (does not die). After the duel is over, the hostile is off. Meaning they have to accept the duel again.

    Meaning hours and hours of dueling fun anywhere they want.

    Building an arena is not the issue. Making sure that each class could perform equally in all settings (PVE, Group PVP, and 1v1 PVP) is.

    First and foremost, the players in a duel would need to not only not effect other NPCs during a duel, but they would also need to not be effected by other players as well. That is harder to program than you think. Furthermore it's too easy to grieve players by simply having it work like a trade invite.
  • Voodism
    Voodism
    ✭✭
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    IC looks to be trying to answer some of the demand for smaller scale skirmish conflicts.

    For dueling however I'm a bit on the fence. I loved dueling in Souls titles, and Bloodborne. For ESO, I feel like it brings up several balance issues by adding another layer which needs to be maintained. Not only would all the classes need to be able to find usefulness and playability in PVE, but also in group PVP and then 1v1 PVP as well. I might be too much to juggle at present.

    That is not even going into the issues battle leveling, CP, and VR ranks cause.


    Its a duel....which means you have to accept.

    Meaning, its not forced on you.



    I'm not even sure how that applies to what I said, honestly. I'm saying guaranteed 1v1 PVP interactions, through an arena which a player has to que up for, adds more dimensions to class balancing. I think ZOS has enough of that on their plate right now.

    ...I don`t see it as complicated. Just add it, and let the stuff fly.

    If some sort of arena is to much to add.. Then, just add a duel option like how you ask someone to trade.

    Player needs to accept like a trade. After a 5 second timer, both players are hostile against each other till one player goes down (does not die). After the duel is over, the hostile is off. Meaning they have to accept the duel again.

    Meaning hours and hours of dueling fun anywhere they want.

    Building an arena is not the issue. Making sure that each class could perform equally in all settings (PVE, Group PVP, and 1v1 PVP) is.

    First and foremost, the players in a duel would need to not only not effect other NPCs during a duel, but they would also need to not be effected by other players as well. That is harder to program than you think. Furthermore it's too easy to grieve players by simply having it work like a trade invite.



    You are over thinking it. And over thinking things makes it complicated. And in this case far more complicated than it has to be.


    its not about balance.. its not even a E sport. Its about dueling..just mindless.. dueling.

    If people can`t handle it.. then simply DON`T duel. I`ve played many games.. ARPGS, MMO and action games where pvp is really unbalanced and it does not matter. It can still be fun if you embrace being the underdog.

    Even a damn fist fight in a bar. Would be stupid fun


    Fact is.. you can already 1 vs 1 duel in this game IF you put in the effort to do so, but it take alot of time and effort..

    So anyone saying NO simple duel area or duel options is basically saying NO to doing things the easy way. WHich is what i want. Easy way to duel...

    I don`t care about balance... I don`t care if i loose or win. Its just a game..
    Edited by Voodism on July 18, 2015 2:55PM
  • Emma_Overload
    Emma_Overload
    ✭✭✭✭✭
    ✭✭✭✭✭
    ZoS will probably NEVER add 1v1 dueling, and if they do, they won't be enthusiastic about it.

    Why? Because ZoS HATES solo players, and 1v1 duels are exactly the kind of thing that could get solo grinders like me to enjoy PvP. One of the biggest things about ESO's PvP that sucks for newbies is the fact that you almost never get a fair fight between you and just one other player. Even if your enemy appears to be alone, as sure as the sun shines a zerg will show up out of nowhere the second you open fire.

    People complain about zergs all the time, and ZoS pays them lip service now and then, but the truth is that the devs have done everything possible to structure both PvP and PvE so that you are eventually forced to join a group, preferably a large one. I've seen no evidence in the IC previews that they have changed this policy or intend to in the future.
    #CAREBEARMASTERRACE
  • dday3six
    dday3six
    ✭✭✭✭✭
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    IC looks to be trying to answer some of the demand for smaller scale skirmish conflicts.

    For dueling however I'm a bit on the fence. I loved dueling in Souls titles, and Bloodborne. For ESO, I feel like it brings up several balance issues by adding another layer which needs to be maintained. Not only would all the classes need to be able to find usefulness and playability in PVE, but also in group PVP and then 1v1 PVP as well. I might be too much to juggle at present.

    That is not even going into the issues battle leveling, CP, and VR ranks cause.


    Its a duel....which means you have to accept.

    Meaning, its not forced on you.



    I'm not even sure how that applies to what I said, honestly. I'm saying guaranteed 1v1 PVP interactions, through an arena which a player has to que up for, adds more dimensions to class balancing. I think ZOS has enough of that on their plate right now.

    ...I don`t see it as complicated. Just add it, and let the stuff fly.

    If some sort of arena is to much to add.. Then, just add a duel option like how you ask someone to trade.

    Player needs to accept like a trade. After a 5 second timer, both players are hostile against each other till one player goes down (does not die). After the duel is over, the hostile is off. Meaning they have to accept the duel again.

    Meaning hours and hours of dueling fun anywhere they want.

    Building an arena is not the issue. Making sure that each class could perform equally in all settings (PVE, Group PVP, and 1v1 PVP) is.

    First and foremost, the players in a duel would need to not only not effect other NPCs during a duel, but they would also need to not be effected by other players as well. That is harder to program than you think. Furthermore it's too easy to grieve players by simply having it work like a trade invite.



    You are over thinking it. And over thinking things makes it complicated. And in this case far more complicated than it has to be.


    its not about balance.. its not even a E sport. Its about dueling..just mindless.. dueling.

    If people can`t handle it.. then simply DON`T duel. I`ve played many games.. ARPGS, MMO and action games where pvp is really unbalanced and it does not matter. It can still be fun if you embrace being the underdog.

    Even a damn fist fight in a bar. Would be stupid fun


    Fact is.. you can already 1 vs 1 duel in this game IF you put in the effort to do so, but it take alot of time and effort..

    So anyone saying NO simple duel area or duel options is basically saying NO to doing things the easy way. WHich is what i want. Easy way to duel...

    I don`t care about balance... I don`t care if i loose or win. Its just a game..

    Frankly put if you don't care about balance you don't care about the longevity of the game. Shhh...just let it happen isn't healthy for the future of ESO.
  • Voodism
    Voodism
    ✭✭
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    IC looks to be trying to answer some of the demand for smaller scale skirmish conflicts.

    For dueling however I'm a bit on the fence. I loved dueling in Souls titles, and Bloodborne. For ESO, I feel like it brings up several balance issues by adding another layer which needs to be maintained. Not only would all the classes need to be able to find usefulness and playability in PVE, but also in group PVP and then 1v1 PVP as well. I might be too much to juggle at present.

    That is not even going into the issues battle leveling, CP, and VR ranks cause.


    Its a duel....which means you have to accept.

    Meaning, its not forced on you.



    I'm not even sure how that applies to what I said, honestly. I'm saying guaranteed 1v1 PVP interactions, through an arena which a player has to que up for, adds more dimensions to class balancing. I think ZOS has enough of that on their plate right now.

    ...I don`t see it as complicated. Just add it, and let the stuff fly.

    If some sort of arena is to much to add.. Then, just add a duel option like how you ask someone to trade.

    Player needs to accept like a trade. After a 5 second timer, both players are hostile against each other till one player goes down (does not die). After the duel is over, the hostile is off. Meaning they have to accept the duel again.

    Meaning hours and hours of dueling fun anywhere they want.

    Building an arena is not the issue. Making sure that each class could perform equally in all settings (PVE, Group PVP, and 1v1 PVP) is.

    First and foremost, the players in a duel would need to not only not effect other NPCs during a duel, but they would also need to not be effected by other players as well. That is harder to program than you think. Furthermore it's too easy to grieve players by simply having it work like a trade invite.



    You are over thinking it. And over thinking things makes it complicated. And in this case far more complicated than it has to be.


    its not about balance.. its not even a E sport. Its about dueling..just mindless.. dueling.

    If people can`t handle it.. then simply DON`T duel. I`ve played many games.. ARPGS, MMO and action games where pvp is really unbalanced and it does not matter. It can still be fun if you embrace being the underdog.

    Even a damn fist fight in a bar. Would be stupid fun


    Fact is.. you can already 1 vs 1 duel in this game IF you put in the effort to do so, but it take alot of time and effort..

    So anyone saying NO simple duel area or duel options is basically saying NO to doing things the easy way. WHich is what i want. Easy way to duel...

    I don`t care about balance... I don`t care if i loose or win. Its just a game..

    Frankly put if you don't care about balance you don't care about the longevity of the game. Shhh...just let it happen isn't healthy for the future of ESO.



    WTF does balance have to do with ANYTHING...

    You can already do this in Cryodiil... With careful planning.

    Alls your saying is your against doing things the easy way... Derp.



    Or maybe.. im missing something here. But some of you are just tooo freaking funny.

  • dday3six
    dday3six
    ✭✭✭✭✭
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    IC looks to be trying to answer some of the demand for smaller scale skirmish conflicts.

    For dueling however I'm a bit on the fence. I loved dueling in Souls titles, and Bloodborne. For ESO, I feel like it brings up several balance issues by adding another layer which needs to be maintained. Not only would all the classes need to be able to find usefulness and playability in PVE, but also in group PVP and then 1v1 PVP as well. I might be too much to juggle at present.

    That is not even going into the issues battle leveling, CP, and VR ranks cause.


    Its a duel....which means you have to accept.

    Meaning, its not forced on you.



    I'm not even sure how that applies to what I said, honestly. I'm saying guaranteed 1v1 PVP interactions, through an arena which a player has to que up for, adds more dimensions to class balancing. I think ZOS has enough of that on their plate right now.

    ...I don`t see it as complicated. Just add it, and let the stuff fly.

    If some sort of arena is to much to add.. Then, just add a duel option like how you ask someone to trade.

    Player needs to accept like a trade. After a 5 second timer, both players are hostile against each other till one player goes down (does not die). After the duel is over, the hostile is off. Meaning they have to accept the duel again.

    Meaning hours and hours of dueling fun anywhere they want.

    Building an arena is not the issue. Making sure that each class could perform equally in all settings (PVE, Group PVP, and 1v1 PVP) is.

    First and foremost, the players in a duel would need to not only not effect other NPCs during a duel, but they would also need to not be effected by other players as well. That is harder to program than you think. Furthermore it's too easy to grieve players by simply having it work like a trade invite.



    You are over thinking it. And over thinking things makes it complicated. And in this case far more complicated than it has to be.


    its not about balance.. its not even a E sport. Its about dueling..just mindless.. dueling.

    If people can`t handle it.. then simply DON`T duel. I`ve played many games.. ARPGS, MMO and action games where pvp is really unbalanced and it does not matter. It can still be fun if you embrace being the underdog.

    Even a damn fist fight in a bar. Would be stupid fun


    Fact is.. you can already 1 vs 1 duel in this game IF you put in the effort to do so, but it take alot of time and effort..

    So anyone saying NO simple duel area or duel options is basically saying NO to doing things the easy way. WHich is what i want. Easy way to duel...

    I don`t care about balance... I don`t care if i loose or win. Its just a game..

    Frankly put if you don't care about balance you don't care about the longevity of the game. Shhh...just let it happen isn't healthy for the future of ESO.



    WTF does balance have to do with ANYTHING...

    You can already do this in Cryodiil... With careful planning.

    Alls your saying is your against doing things the easy way... Derp.



    Or maybe.. im missing something here. But some of you are just tooo freaking funny.

    If 1v1 is a structured, provided part of the game it would need to be balanced. If players simply use work-a-rounds in order to set up duels it does not.
    Edited by dday3six on July 18, 2015 3:25PM
  • Voodism
    Voodism
    ✭✭
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    IC looks to be trying to answer some of the demand for smaller scale skirmish conflicts.

    For dueling however I'm a bit on the fence. I loved dueling in Souls titles, and Bloodborne. For ESO, I feel like it brings up several balance issues by adding another layer which needs to be maintained. Not only would all the classes need to be able to find usefulness and playability in PVE, but also in group PVP and then 1v1 PVP as well. I might be too much to juggle at present.

    That is not even going into the issues battle leveling, CP, and VR ranks cause.


    Its a duel....which means you have to accept.

    Meaning, its not forced on you.



    I'm not even sure how that applies to what I said, honestly. I'm saying guaranteed 1v1 PVP interactions, through an arena which a player has to que up for, adds more dimensions to class balancing. I think ZOS has enough of that on their plate right now.

    ...I don`t see it as complicated. Just add it, and let the stuff fly.

    If some sort of arena is to much to add.. Then, just add a duel option like how you ask someone to trade.

    Player needs to accept like a trade. After a 5 second timer, both players are hostile against each other till one player goes down (does not die). After the duel is over, the hostile is off. Meaning they have to accept the duel again.

    Meaning hours and hours of dueling fun anywhere they want.

    Building an arena is not the issue. Making sure that each class could perform equally in all settings (PVE, Group PVP, and 1v1 PVP) is.

    First and foremost, the players in a duel would need to not only not effect other NPCs during a duel, but they would also need to not be effected by other players as well. That is harder to program than you think. Furthermore it's too easy to grieve players by simply having it work like a trade invite.



    You are over thinking it. And over thinking things makes it complicated. And in this case far more complicated than it has to be.


    its not about balance.. its not even a E sport. Its about dueling..just mindless.. dueling.

    If people can`t handle it.. then simply DON`T duel. I`ve played many games.. ARPGS, MMO and action games where pvp is really unbalanced and it does not matter. It can still be fun if you embrace being the underdog.

    Even a damn fist fight in a bar. Would be stupid fun


    Fact is.. you can already 1 vs 1 duel in this game IF you put in the effort to do so, but it take alot of time and effort..

    So anyone saying NO simple duel area or duel options is basically saying NO to doing things the easy way. WHich is what i want. Easy way to duel...

    I don`t care about balance... I don`t care if i loose or win. Its just a game..

    Frankly put if you don't care about balance you don't care about the longevity of the game. Shhh...just let it happen isn't healthy for the future of ESO.



    WTF does balance have to do with ANYTHING...

    You can already do this in Cryodiil... With careful planning.

    Alls your saying is your against doing things the easy way... Derp.



    Or maybe.. im missing something here. But some of you are just tooo freaking funny.

    If 1v1 is a structured, provided part of the game it would need to be balanced. If players simply use work-a-rounds in order to set up duels it does not.



    Why does an option to allow me to duel someone anywhere... have to be balanced?

    Sure, I can just run out an duel someone in Cyrodiil. But.. maybe should i stop doing that and complain about balance instead..?




    NOOOO GUYS!! NO DUELING ALLOWED!... Because we need to balance everything perfectly before having any sort of fun...





    ..Sure.. you could just choose NOT TO DUEL. But that would be toooo simple. SO lets just complain about balance instead and have NOTHING.



    :P
    Edited by Voodism on July 18, 2015 3:46PM
  • Sharakor
    Sharakor
    ✭✭✭
    No we don't, only you do and you account for less than 0.0001% of the population of this game so no one cares. Learn to speak for yourself.
  • dday3six
    dday3six
    ✭✭✭✭✭
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    IC looks to be trying to answer some of the demand for smaller scale skirmish conflicts.

    For dueling however I'm a bit on the fence. I loved dueling in Souls titles, and Bloodborne. For ESO, I feel like it brings up several balance issues by adding another layer which needs to be maintained. Not only would all the classes need to be able to find usefulness and playability in PVE, but also in group PVP and then 1v1 PVP as well. I might be too much to juggle at present.

    That is not even going into the issues battle leveling, CP, and VR ranks cause.


    Its a duel....which means you have to accept.

    Meaning, its not forced on you.



    I'm not even sure how that applies to what I said, honestly. I'm saying guaranteed 1v1 PVP interactions, through an arena which a player has to que up for, adds more dimensions to class balancing. I think ZOS has enough of that on their plate right now.

    ...I don`t see it as complicated. Just add it, and let the stuff fly.

    If some sort of arena is to much to add.. Then, just add a duel option like how you ask someone to trade.

    Player needs to accept like a trade. After a 5 second timer, both players are hostile against each other till one player goes down (does not die). After the duel is over, the hostile is off. Meaning they have to accept the duel again.

    Meaning hours and hours of dueling fun anywhere they want.

    Building an arena is not the issue. Making sure that each class could perform equally in all settings (PVE, Group PVP, and 1v1 PVP) is.

    First and foremost, the players in a duel would need to not only not effect other NPCs during a duel, but they would also need to not be effected by other players as well. That is harder to program than you think. Furthermore it's too easy to grieve players by simply having it work like a trade invite.



    You are over thinking it. And over thinking things makes it complicated. And in this case far more complicated than it has to be.


    its not about balance.. its not even a E sport. Its about dueling..just mindless.. dueling.

    If people can`t handle it.. then simply DON`T duel. I`ve played many games.. ARPGS, MMO and action games where pvp is really unbalanced and it does not matter. It can still be fun if you embrace being the underdog.

    Even a damn fist fight in a bar. Would be stupid fun


    Fact is.. you can already 1 vs 1 duel in this game IF you put in the effort to do so, but it take alot of time and effort..

    So anyone saying NO simple duel area or duel options is basically saying NO to doing things the easy way. WHich is what i want. Easy way to duel...

    I don`t care about balance... I don`t care if i loose or win. Its just a game..

    Frankly put if you don't care about balance you don't care about the longevity of the game. Shhh...just let it happen isn't healthy for the future of ESO.



    WTF does balance have to do with ANYTHING...

    You can already do this in Cryodiil... With careful planning.

    Alls your saying is your against doing things the easy way... Derp.



    Or maybe.. im missing something here. But some of you are just tooo freaking funny.

    If 1v1 is a structured, provided part of the game it would need to be balanced. If players simply use work-a-rounds in order to set up duels it does not.



    Why does an option to allow me to duel someone anywhere... have to be balanced?

    Sure, I can just run out an duel someone in Cyrodiil. But.. maybe should i stop doing that and complain about balance instead..?




    NOOOO GUYS!! NO DUELING ALLOWED!... Because we need to balance everything perfectly before having any sort of fun...





    ..Sure.. you could just choose NOT TO DUEL. But that would be toooo simple. SO lets just complain about balance instead and have NOTHING.



    :P

    I'm curious how you went from being able to Duel via work-a-round, to having nothing suddenly.

    So you don't have much to say other than "I want it, I want it, now", and when facing opposition to your desires you resort to hyperbole and text based tantrums. Congrats you win the internet. ;)
  • Voodism
    Voodism
    ✭✭
    Sharakor wrote: »
    No we don't, only you do and you account for less than 0.0001% of the population of this game so no one cares. Learn to speak for yourself.



    Theres more then 1%of the players in pvp currently. Pvp is fun in this game.

    And i bet anything.. Every single damn one of them would love some sort of area or options to just duel..
  • Zershar_Vemod
    Zershar_Vemod
    ✭✭✭✭✭
    ZOS said a definite 'No" to arena-like PvP.
    House Nyssara (NA)
    Black Market Traders
    Order of the Lamp Post
    Thorn Brigade
    VR15 Nightblade Vampire
  • Voodism
    Voodism
    ✭✭
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    Voodism wrote: »
    dday3six wrote: »
    IC looks to be trying to answer some of the demand for smaller scale skirmish conflicts.

    For dueling however I'm a bit on the fence. I loved dueling in Souls titles, and Bloodborne. For ESO, I feel like it brings up several balance issues by adding another layer which needs to be maintained. Not only would all the classes need to be able to find usefulness and playability in PVE, but also in group PVP and then 1v1 PVP as well. I might be too much to juggle at present.

    That is not even going into the issues battle leveling, CP, and VR ranks cause.


    Its a duel....which means you have to accept.

    Meaning, its not forced on you.



    I'm not even sure how that applies to what I said, honestly. I'm saying guaranteed 1v1 PVP interactions, through an arena which a player has to que up for, adds more dimensions to class balancing. I think ZOS has enough of that on their plate right now.

    ...I don`t see it as complicated. Just add it, and let the stuff fly.

    If some sort of arena is to much to add.. Then, just add a duel option like how you ask someone to trade.

    Player needs to accept like a trade. After a 5 second timer, both players are hostile against each other till one player goes down (does not die). After the duel is over, the hostile is off. Meaning they have to accept the duel again.

    Meaning hours and hours of dueling fun anywhere they want.

    Building an arena is not the issue. Making sure that each class could perform equally in all settings (PVE, Group PVP, and 1v1 PVP) is.

    First and foremost, the players in a duel would need to not only not effect other NPCs during a duel, but they would also need to not be effected by other players as well. That is harder to program than you think. Furthermore it's too easy to grieve players by simply having it work like a trade invite.



    You are over thinking it. And over thinking things makes it complicated. And in this case far more complicated than it has to be.


    its not about balance.. its not even a E sport. Its about dueling..just mindless.. dueling.

    If people can`t handle it.. then simply DON`T duel. I`ve played many games.. ARPGS, MMO and action games where pvp is really unbalanced and it does not matter. It can still be fun if you embrace being the underdog.

    Even a damn fist fight in a bar. Would be stupid fun


    Fact is.. you can already 1 vs 1 duel in this game IF you put in the effort to do so, but it take alot of time and effort..

    So anyone saying NO simple duel area or duel options is basically saying NO to doing things the easy way. WHich is what i want. Easy way to duel...

    I don`t care about balance... I don`t care if i loose or win. Its just a game..

    Frankly put if you don't care about balance you don't care about the longevity of the game. Shhh...just let it happen isn't healthy for the future of ESO.



    WTF does balance have to do with ANYTHING...

    You can already do this in Cryodiil... With careful planning.

    Alls your saying is your against doing things the easy way... Derp.



    Or maybe.. im missing something here. But some of you are just tooo freaking funny.

    If 1v1 is a structured, provided part of the game it would need to be balanced. If players simply use work-a-rounds in order to set up duels it does not.



    Why does an option to allow me to duel someone anywhere... have to be balanced?

    Sure, I can just run out an duel someone in Cyrodiil. But.. maybe should i stop doing that and complain about balance instead..?




    NOOOO GUYS!! NO DUELING ALLOWED!... Because we need to balance everything perfectly before having any sort of fun...





    ..Sure.. you could just choose NOT TO DUEL. But that would be toooo simple. SO lets just complain about balance instead and have NOTHING.



    :P

    I'm curious how you went from being able to Duel via work-a-round, to having nothing suddenly.

    So you don't have much to say other than "I want it, I want it, now", and when facing opposition to your desires you resort to hyperbole and text based tantrums. Congrats you win the internet. ;)


    ... People say they we can't have a duel area or option.. Because it needs to be balanced.

    I point out that pvp already exists in a GRAND scale. Im just asking for a smaller version for easy dueling.

    So.. why would there be any opposition?

    It just sounds like NO... you can't have it. If you want a slice of pizza, you need to by the WHOLE pizza or get nothing.

    Edited by Voodism on July 18, 2015 7:18PM
  • Voodism
    Voodism
    ✭✭
    ZOS said a definite 'No" to arena-like PvP.



    Well.. then they could a dueling option then if thats the case.


    Then we can find our own arena type areas and duel there...

Sign In or Register to comment.