Anti-PvPrs, Tel Var stones and the Imperial City

  • Adryssa_Joneley
    Adryssa_Joneley
    ✭✭✭
    Who said mega servers were a great idea? lol Most other mmorpg had their PvP servers and PvE servers. That way... both sides of the party were happy, but with both still having elements of both PvP and PvE. Ahh, the good old days. :pensive: Just saying...

    Anyway... personally, i like the balance of both. I do more PvE but i have the occasional PvP. I know i am not good at it, but its still fun and have many laughs.
  • RustedValor
    RustedValor
    ✭✭✭
    Samadhi wrote: »
    ...
    A strict AvA game is not going to work, either. What MMO did work, however, was a little game called World of Warcraft that catered to both PvP and PvE. ZOS seems to want to bridge those two player-types together, and it's not working. For every egotistical PvP fanboy touting how they're going to demolish PvE Carebears and steal all our stones there's plenty of more people crying out against this system.
    ...

    This is true.

    For every egotistical PvP player touting how they are going to demolish PvE Carebears,
    There are several egotistical PvE players touting how they are morally superior to PvP Psychopaths, and are going to be demolished;
    And, on each side, the egos are being used to claim their own side has greater validity.

    It is too bad that ZOS does not have any way to get PvE players to sacrifice their egos and stop fearing PvP interactions and deaths.
    They already convinced PvP players to sacrifice their egos and farm boring PvE content in order to be competitive in PvP.

    Yeah tell me about it. How many times must I run DSA or Undaunted to farm helms, sets, and master gear to optimize my PvP characters. Lets not forget the 500 hours of grinding faceroll easy content just to level to VR14 and champion points. I joined this game for PvP but I have to PVE 99% of my playtime just to have the gear I need. PVP players have been forced into PVE for 16 months, and now PVE players cry because the tables have been turned temporarily. Next they will cry that its not fair they have to PVP to get the Alliance war skills they want.
  • TequilaFire
    TequilaFire
    ✭✭✭✭✭
    ✭✭✭✭✭
    With maps populated like PS4 Haderus below I don't think TV stones in IC is going to be an issue. smh

    yellow.jpg
  • RustedValor
    RustedValor
    ✭✭✭
    I'm really starting to dislike the entitlement attitude of those that are afraid to fight another player in a video game.

    No one is forcing you to participate in this part of the game. There are a large portion of players who enjoy both PvE and PvP gameplay and for us, IC represents the best blending of both.

    You might want to consider the long term health of the game relies upon appealing to many play styles. This update includes all dungeons scaling to VR16 and two new ones where we know for sure VR16 gear will be available in addition to crafted sets.

    It's absolutely insane seeing calls to remove PvP from the game because it's a detriment.

    They really need to add a further level of difficulty for PVE beyond veteran to scale to your champion point level. The fact that anyone can solo Vet DSA or Vet dungeons only proves the lack of challenge.
  • RustedValor
    RustedValor
    ✭✭✭
    With maps populated like PS4 Haderus below I don't think TV stones in IC is going to be an issue. smh

    yellow.jpg

    Actually that kind of map will be the best place to gank because it will be full of people unprepared for PvP and hoarding lots of stones for the multiplyer bonus.
  • Elijah_Crow
    Elijah_Crow
    ✭✭✭✭✭
    I'm really starting to dislike the entitlement attitude of those that are afraid to fight another player in a video game.

    No one is forcing you to participate in this part of the game. There are a large portion of players who enjoy both PvE and PvP gameplay and for us, IC represents the best blending of both.

    You might want to consider the long term health of the game relies upon appealing to many play styles. This update includes all dungeons scaling to VR16 and two new ones where we know for sure VR16 gear will be available in addition to crafted sets.

    It's absolutely insane seeing calls to remove PvP from the game because it's a detriment.

    They really need to add a further level of difficulty for PVE beyond veteran to scale to your champion point level. The fact that anyone can solo Vet DSA or Vet dungeons only proves the lack of challenge.


    ANYONE CAN SOLO VET DSA OR VET DUNGEONS?!?

    Lol, you are insane. I've seen 1 person who has solo'ed Non Vet DSA. There are probably more but it's less than 1/2 of 1% of the population. My group has just finished their first successful DSA and have yet to get to the second Fight on Vet DSA. These players are still learning after reaching VR14.

    Why don't you link a video of you doing this?

    The majority of the player base is no where capable of doing this and I don't think ZOS should be catering to the less than 1%.
  • Merlight
    Merlight
    ✭✭✭✭✭
    firstdecan wrote: »
    Of course, maybe we should expect that from PvPers, they're the ones coming to the game looking for conflict challenge.

    Fixed.
    EU ‣ Wabbajack nostalgic ‣ Blackwater Blade defender ‣ Kyne wanderer
    The offspring of the root of all evil in ESO by DeanTheCat
    Why ESO needs a monthly subscription
    When an MMO is designed around a revenue model rather than around fun, it doesn’t have a long-term future.Richard A. Bartle
    Their idea of transparent, at least when it comes to communication, bears a striking resemblance to a block of coal.lordrichter
    ... in the balance of power between the accountants and marketing types against the artists, developers and those who generally want to build and run a good game then that balance needs to always be in favour of the latter - because the former will drag the game into the ground for every last bean they can squeeze out of it.Santie Claws
  • TequilaFire
    TequilaFire
    ✭✭✭✭✭
    ✭✭✭✭✭
    Not really that map we turn half red all the time, but it is filled with high level PC transfers who take the map right back overnight.

    It is so overpopulated with AD and the campaigns don't reset the map at end, it has been that way since launch.
    So Red and Blue gankers will be very outnumbered.
    Edited by TequilaFire on July 18, 2015 12:48PM
  • RustedValor
    RustedValor
    ✭✭✭
    I'm really starting to dislike the entitlement attitude of those that are afraid to fight another player in a video game.

    No one is forcing you to participate in this part of the game. There are a large portion of players who enjoy both PvE and PvP gameplay and for us, IC represents the best blending of both.

    You might want to consider the long term health of the game relies upon appealing to many play styles. This update includes all dungeons scaling to VR16 and two new ones where we know for sure VR16 gear will be available in addition to crafted sets.

    It's absolutely insane seeing calls to remove PvP from the game because it's a detriment.

    They really need to add a further level of difficulty for PVE beyond veteran to scale to your champion point level. The fact that anyone can solo Vet DSA or Vet dungeons only proves the lack of challenge.


    ANYONE CAN SOLO VET DSA OR VET DUNGEONS?!?

    Lol, you are insane. I've seen 1 person who has solo'ed Non Vet DSA. There are probably more but it's less than 1/2 of 1% of the population. My group has just finished their first successful DSA and have yet to get to the second Fight on Vet DSA. These players are still learning after reaching VR14.

    Why don't you link a video of you doing this?

    The majority of the player base is no where capable of doing this and I don't think ZOS should be catering to the less than 1%.

    I havent done this personally because I have a life and can't grind that many CP but, people have solo VDSA all the way. The fact that this is possible with enough CP just shows that there is room for another level of difficulty.
  • Merlight
    Merlight
    ✭✭✭✭✭
    WOW, REALLY? You don't think PvE Sorcs ever used Bolt Escape?

    This reminds how in some dungeon we were dying to a pack of beetles, until on the umpteenth try I soloed them with BE and mines :D BE totally OP in PvE as well, if you ask me :D
    EU ‣ Wabbajack nostalgic ‣ Blackwater Blade defender ‣ Kyne wanderer
    The offspring of the root of all evil in ESO by DeanTheCat
    Why ESO needs a monthly subscription
    When an MMO is designed around a revenue model rather than around fun, it doesn’t have a long-term future.Richard A. Bartle
    Their idea of transparent, at least when it comes to communication, bears a striking resemblance to a block of coal.lordrichter
    ... in the balance of power between the accountants and marketing types against the artists, developers and those who generally want to build and run a good game then that balance needs to always be in favour of the latter - because the former will drag the game into the ground for every last bean they can squeeze out of it.Santie Claws
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    With maps populated like PS4 Haderus below I don't think TV stones in IC is going to be an issue. smh

    yellow.jpg

    Actually that kind of map will be the best place to gank because it will be full of people unprepared for PvP and hoarding lots of stones for the multiplyer bonus.

    you wont have access to IC on that server if you are not AD ... (your 6 homekeeps etc ... )
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • LEGENDARYYY
    LEGENDARYYY
    ✭✭✭✭
    Ketta wrote: »
    Oh please, give up the PvP whining. Whether you're trying to make a joke or not, even a half-decent PvPer can see how ridiculous this new DLC is if it's rolled out as-is.

    I'm not anti-PvP. I simply don't like it and don't PvP. Ever. I do not enjoy immersing myself in a 12-year-old's fantasy world where there aren't true consequences for killing and stealing. To those of you who feel this is an insult, I apologize. It isn't meant as one, but PvP in nearly every game I've played devolves to this state.

    The quickest way to send me to the door with the EXIT sign over it is to force PvE players in a solidly PvE game to PvP on some level, whether it's for a quest or, in this case, releasing content that is so skewed toward PvP and leaves PvE all but out of this new content.

    From what I've read and heard so far, from players and ZoS, leaves PvE out almost entirely. It's also set up so that long-time players have a distinct and significant advantage over those who haven't played as long, with no way for newer players to catch up, whether they're PvE or PvPers.

    I've played games where new content all but leaves PvPers in the dust, and if you tout your game as having PvP content and pull crap like that, you end up making a lot of players unhappy, angry, and looking for other entertainment. What the heck does ZoS going to think is going to happen by alienating the majority of their player base, which is PvE?

    I'm actually still so surprised, disgusted, and confused as to why ZoS thinks this content as-is is a good idea that I just can't EVEN. Nope. I was really looking forward to playing with my husband today, after completing Coldharbor, making us both fairly new in VR levels. But now....I feel like, what's the point?

    If ur good you can catch up. I'm not scared of meeting players with higher CP etc. Just gives me a chance of killing them and get more stones.

    You can be casual everywhere else in this game. Go there instead and leave us alone!
    CP capped.

    EP - Nord - Eystein Blodsbringar - Tristat DK Tank
    EP - Nord - Eyjolf Blodsbringar - Stamina NB PvPer
    EP - Argonian - Tired-Of-Cats - Magicka Sorc PvPer
    EP - Khajit - Cutepaws - Banker
    EP - Redguard - Jathod Trearan - Stamina DK DD
    EP - Redgaurd - Dhenus Okzhat-Si - Stamina Sorcerer DD (vMSA toon, 569K)
    EP - Altmer - Haqsin - Magicka Sorc DD
    EP - Altmer - Minia Feaine - Templar Healer

    + about 20 deleted alts

    GM of Pact Veteran Trade (Craglorn), Traders of the Ebonheart (Mournhold), Pact Veteran Trade II (Mournhold)

    All part of the "Akatosh Imperium".

    Want competitive Cyrodiil? Support THIS thread.

    Me soloing Veteran Elden Hollow and AA: HERE
  • RazzPitazz
    RazzPitazz
    ✭✭✭✭
    RazzPitazz wrote: »
    TheBull wrote: »
    ESO would be so much better placea without PVP.

    No more nerf cry threads, no more "balances" breaking whole game for PVE players.
    No more silly wars and now, with lootable TV stones ESO welcomes community of harassment and griefing.
    And everyone smiles at the thought of losing 3 hours of their work of farming stones to a ganker who just logged in and camped sewer entrance.

    ESO would fail w/o pvp.

    Delusional. ESO is failing BECAUSE of PvP. All the endless nerfs and rebalances (thanks to PvP whiners) have nearly destroyed this game.

    This makes no sense. PvE is not reliant on PvP balance issues. Despite the fact that everyone gets hit when a nerf/bud takes place, PvE is barely affected in the grand scheme of things. The worst hit was to DK's a while back and they disappeared... oh wait, no they didn't.

    WOW, REALLY? You don't think PvE Sorcs ever used Bolt Escape? You don't think Nirnhoned armor was ever useful in PvE? You don't think any PvE tanks ever needed to hold down block? You don't think any PvE Stamina builds ever relied on roll dodging to avoid damage? ALL of these things are nerfed in the upcoming patch because of PvP "issues", and that's just one patch. Patch after patch, this crap has been going on for a year. The irony is that ESO was better balanced at launch then it is now!

    There's the crux of the argument right there. Your allusions are far larger than the fact. Let me put it this way. A long time ago, before we knew of the power of BE, before we knew of permablock and permadodge, before nirncrux existed, no one cried. Well a few did, but let's face it, those who have relied heavily on broken mechanics and top tier min/max techniques are lacking. Yea, PvE is affected ny the balance changes made, but if you rely on min/max numbers over skill against an NPC you are not in a good state.
    PC NA
    VR1 - Jar'eed - Khajiit Dragon Knight - AD
    VR1 - Broad Tail - Argonian Templar - EP
    All-Star Crafter Guild
  • chikswithhorses
    I pvp on occasion and really enjoy it. What irks me is when people bash pvp without even trying it. Not all games are the same when it comes to pvp, and the eso community is better than most. I do not get why people complain about pvpers getting better armour when they themselves do not pvp. It's not like you'll have to play against them. Sure you could want the armour for pve, but unless all the monsters get upgraded armour with this patch, you are at no disadvantage.

  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Samadhi wrote: »
    Ketta wrote: »
    ...
    I'm not anti-PvP. I simply don't like it and don't PvP. Ever. I do not enjoy immersing myself in a 12-year-old's fantasy world where there aren't true consequences for killing and stealing. To those of you who feel this is an insult, I apologize. It isn't meant as one, but PvP in nearly every game I've played devolves to this state.
    ...

    Bolded/italicized describes my issue with the Justice System at present not having a PvP portion.

    Not expecting super cruel consequences for killing and stealing in a game, where the killing and stealing is not real.
    However, the NPC guards are not sufficient to provide consequences within the context of the game. PvP in the Justice System would remedy this.

    Yes, and this was an obvious issue with the design, after the pvp portion was delayed or seemingly removed. The guards are few and far between while posing little threat. The only one they can really get you with is the randomized oneshot through anything mechanic that starts proccing for them after around fifteen seconds in combat, but unless you stop to fight them on purpose that won't happen. Even then you can dodge roll to make the chance low. My best fights have reached nearly two minutes by purposefully engaging them for fun :D, and I average almost a minute, often zero hp'ing them. WTB PVP justice :p!!
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • TheBonesXXX
    TheBonesXXX
    ✭✭✭✭✭
    TheBull wrote: »
    You people have already delayed the PvP portion of the justice system. LEAVE CYRODIIL ALONE!

    Aye.

    I have thoroughly read the quotes and I am bewildered still, since 97' at the arrogance and attitude of PvE'ers towards PvP'ers.

    The whole of the PvE community has been pushing PvP to the wayside in every game for a very long time, leaving PvPers to enjoy a PvE world with some PvP sprinkles. Much of the content in this game will be directed towards PvE'ers, so I agree, let us PvPers have the cupcake we got while the PvE'ers enjoy the whole damned buffet.

  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Ketta wrote: »
    Oh please, give up the PvP whining. Whether you're trying to make a joke or not, even a half-decent PvPer can see how ridiculous this new DLC is if it's rolled out as-is.

    I'm actually still so surprised, disgusted, and confused as to why ZoS thinks this content as-is is a good idea that I just can't EVEN. Nope. I was really looking forward to playing with my husband today, after completing Coldharbor, making us both fairly new in VR levels. But now....I feel like, what's the point?

    If ur good you can catch up. I'm not scared of meeting players with higher CP etc. Just gives me a chance of killing them and get more stones.

    You can be casual everywhere else in this game. Go there instead and leave us alone!

    Well, @Ketta, who would expect anyone to be "surprised, disgusted, and confused" that a PvP expansion that has always been advertised as one since last year, would be PvP focused? I'm surprised... at that reaction. PvE only content has been all that's come for over a year, and this one was announced a long time ago as a PvP update. Don't like it, don't buy it...what else is there to talk about :)? More DLC for both focuses will come along in the coming months and years.

    Also, you not only can catch up, but the vast majority of the game is dedicated to soloable PvE content. Everything in PvP can be bought by people who never have done it! Meanwhile, PvE has large numbers of powerful bind on pickup sets that cannot be obtained in any other way but repeatedly playing through dungeons and pledges. So, before complaining about that, take a look around. PvP players are on the losing end there ;).

    @LEGENDARYYY is right: in a game where great guys take out 5-10+ people, there's not much you have to "catch up" to anyways once you've leveled and gotten decent gear which is trivial to obtain. Given you're saying you've yet to enter the basic veteran zones... you're a brand new player or if you've played awhile your game pacing tells that you're not terribly interested in that level of play.
    TheBull wrote: »
    You people have already delayed the PvP portion of the justice system. LEAVE CYRODIIL ALONE!

    Aye.

    I have thoroughly read the quotes and I am bewildered still, since 97' at the arrogance and attitude of PvE'ers towards PvP'ers.

    The whole of the PvE community has been pushing PvP to the wayside in every game for a very long time, leaving PvPers to enjoy a PvE world with some PvP sprinkles. Much of the content in this game will be directed towards PvE'ers, so I agree, let us PvPers have the cupcake we got while the PvE'ers enjoy the whole damned buffet.

    It is fascinating to observe that so many self identifying as PVE only players generally personify the aggressive and rude behavior they claim to not want to PVP because they fear it.
    Edited by Attorneyatlawl on July 18, 2015 3:39PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Emma_Overload
    Emma_Overload
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'm really starting to dislike the entitlement attitude of those that are afraid to fight another player in a video game.

    No one is forcing you to participate in this part of the game. There are a large portion of players who enjoy both PvE and PvP gameplay and for us, IC represents the best blending of both.

    You might want to consider the long term health of the game relies upon appealing to many play styles. This update includes all dungeons scaling to VR16 and two new ones where we know for sure VR16 gear will be available in addition to crafted sets.

    It's absolutely insane seeing calls to remove PvP from the game because it's a detriment.

    They really need to add a further level of difficulty for PVE beyond veteran to scale to your champion point level. The fact that anyone can solo Vet DSA or Vet dungeons only proves the lack of challenge.

    LOL, not just "anyone" can solo Vet dungeons, and I've only see proof of ONE guy who did recently, I'm pretty sure his name is Thelon. I've never heard of anyone soloing VDSA in its entirety, although I did see ONE really excellent player last week who solo'd one phase of it (the very end versus Hiath).

    If soloing Vet dungeons was EASY, trust me, everyone would be doing it because finding a group is such a pain in this game.
    #CAREBEARMASTERRACE
  • RustedValor
    RustedValor
    ✭✭✭
    Tankqull wrote: »
    With maps populated like PS4 Haderus below I don't think TV stones in IC is going to be an issue. smh

    yellow.jpg

    Actually that kind of map will be the best place to gank because it will be full of people unprepared for PvP and hoarding lots of stones for the multiplyer bonus.

    you wont have access to IC on that server if you are not AD ... (your 6 homekeeps etc ... )

    Actually that's not being implemented anymore.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    I'm really starting to dislike the entitlement attitude of those that are afraid to fight another player in a video game.

    No one is forcing you to participate in this part of the game. There are a large portion of players who enjoy both PvE and PvP gameplay and for us, IC represents the best blending of both.

    You might want to consider the long term health of the game relies upon appealing to many play styles. This update includes all dungeons scaling to VR16 and two new ones where we know for sure VR16 gear will be available in addition to crafted sets.

    It's absolutely insane seeing calls to remove PvP from the game because it's a detriment.

    They really need to add a further level of difficulty for PVE beyond veteran to scale to your champion point level. The fact that anyone can solo Vet DSA or Vet dungeons only proves the lack of challenge.

    LOL, not just "anyone" can solo Vet dungeons, and I've only see proof of ONE guy who did recently, I'm pretty sure his name is Thelon. I've never heard of anyone soloing VDSA in its entirety, although I did see ONE really excellent player last week who solo'd one phase of it (the very end versus Hiath).

    If soloing Vet dungeons was EASY, trust me, everyone would be doing it because finding a group is such a pain in this game.

    /g2 "Anyone for today's vet?"

    2 seconds later..

    "Ya inv me up!"
    "Need it on my nb, sec"

    30 seconds later...

    "Kk I'm on the right toon."
    /g2 "Sent... need a 4th, healer or dps, anyone want to tag in?"

    Fifteen seconds later...
    "Yep, grab me."

    Occasionally it ends like this instead...
    (silence)
    /p "Grabbing a pug, let's zone in."
    or
    /p "Meh, let's just 3 man it. Zoning."
    Edited by Attorneyatlawl on July 18, 2015 4:17PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Zershar_Vemod
    Zershar_Vemod
    ✭✭✭✭✭
    OP's tinfoil hat is on too tightly it seems.
    Tankqull wrote: »
    TheBull wrote: »
    ESO would be so much better placea without PVP.

    No more nerf cry threads, no more "balances" breaking whole game for PVE players.
    No more silly wars and now, with lootable TV stones ESO welcomes community of harassment and griefing.
    And everyone smiles at the thought of losing 3 hours of their work of farming stones to a ganker who just logged in and camped sewer entrance.

    ESO would fail w/o pvp.

    Delusional. ESO is failing BECAUSE of PvP. All the endless nerfs and rebalances (thanks to PvP whiners) have nearly destroyed this game.

    Delusional. ESO is surviving BECASUE of PVP. AS the endless amount of PvE content (3 whoping <<<<20min trials and one 4 Person dungeon) is so fullfilling.

    This has to be one o the funniest things I've seen posted.
    Edited by Zershar_Vemod on July 18, 2015 4:23PM
    House Nyssara (NA)
    Black Market Traders
    Order of the Lamp Post
    Thorn Brigade
    VR15 Nightblade Vampire
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    I'm really starting to dislike the entitlement attitude of those that are afraid to fight another player in a video game.

    No one is forcing you to participate in this part of the game. There are a large portion of players who enjoy both PvE and PvP gameplay and for us, IC represents the best blending of both.

    You might want to consider the long term health of the game relies upon appealing to many play styles. This update includes all dungeons scaling to VR16 and two new ones where we know for sure VR16 gear will be available in addition to crafted sets.

    It's absolutely insane seeing calls to remove PvP from the game because it's a detriment.

    They really need to add a further level of difficulty for PVE beyond veteran to scale to your champion point level. The fact that anyone can solo Vet DSA or Vet dungeons only proves the lack of challenge.

    LOL, not just "anyone" can solo Vet dungeons, and I've only see proof of ONE guy who did recently, I'm pretty sure his name is Thelon. I've never heard of anyone soloing VDSA in its entirety, although I did see ONE really excellent player last week who solo'd one phase of it (the very end versus Hiath).

    If soloing Vet dungeons was EASY, trust me, everyone would be doing it because finding a group is such a pain in this game.

    /g2 "Anyone for today's vet?"

    2 seconds later..

    "Ya inv me up!"
    "Need it on my nb, sec"

    30 seconds later...

    "Kk I'm on the right toon."
    /g2 "Sent... need a 4th, healer or dps, anyone want to tag in?"

    Fifteen seconds later...
    "Yep, grab me."

    Occasionally it ends like this instead...
    (silence)
    /p "Grabbing a pug, let's zone in."
    or
    /p "Meh, let's just 3 man it. Zoning."

    That's funny... the other day I was doing Spindle daily with a guild mate & 2 pugs. We (initially) had a tank, 2 DPS & me (stamina NB) casually healing with Vigor.

    Shortly after [snip], the tank started crying because we were clearing stuff too quickly; "do you have a train to catch or something?" and left the group. We proceeded to easily clear it with no tank and no real healer.

    [Moderator Note: Edited per our rules on Naming & Shaming]
    Edited by ZOS_UlyssesW on July 18, 2015 7:38PM
  • Moonscythe
    Moonscythe
    ✭✭✭✭✭
    Halfwitte wrote: »
    King Bozo wrote: »
    Hopefully I can gank and steal your stones :)

    Law of the fishes... Always a bigger fish or in other words a bigger zerg or better player if you prefer.

    Bigger fish…maybe but I don't see anyone who looks forward to ganking a player for his stuff as being a better player. If they were bent on testing themselves and their build against another player they wouldn't be focused on the loot. Thioe who are after loot pick on obviously weaker players. If i ever get really strong I might be tempted to look weak to take the smirk off thier face but I doubt it.
    Scura di Notte - Altmer Nightblade (gear)
    Lalin del Sombra - Bosmer Sorcerer (alchemy/enchanting)
    Angevin Sarkany - Bosmer Dragonknight
    Alkemene Velothi - Dunmer Warden (Morrowind)
    Sanna yos'Phalen - Altmer Sorcerer (provisioning)
    Cosima di Mattina -Altmer Sorcerer
    Naria Andrano - Dunmer Templar
    Luca della Serata - Redguard Templar
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    DDuke wrote: »
    I'm really starting to dislike the entitlement attitude of those that are afraid to fight another player in a video game.

    No one is forcing you to participate in this part of the game. There are a large portion of players who enjoy both PvE and PvP gameplay and for us, IC represents the best blending of both.

    You might want to consider the long term health of the game relies upon appealing to many play styles. This update includes all dungeons scaling to VR16 and two new ones where we know for sure VR16 gear will be available in addition to crafted sets.

    It's absolutely insane seeing calls to remove PvP from the game because it's a detriment.

    They really need to add a further level of difficulty for PVE beyond veteran to scale to your champion point level. The fact that anyone can solo Vet DSA or Vet dungeons only proves the lack of challenge.

    LOL, not just "anyone" can solo Vet dungeons, and I've only see proof of ONE guy who did recently, I'm pretty sure his name is Thelon. I've never heard of anyone soloing VDSA in its entirety, although I did see ONE really excellent player last week who solo'd one phase of it (the very end versus Hiath).

    If soloing Vet dungeons was EASY, trust me, everyone would be doing it because finding a group is such a pain in this game.

    /g2 "Anyone for today's vet?"

    2 seconds later..

    "Ya inv me up!"
    "Need it on my nb, sec"

    30 seconds later...

    "Kk I'm on the right toon."
    /g2 "Sent... need a 4th, healer or dps, anyone want to tag in?"

    Fifteen seconds later...
    "Yep, grab me."

    Occasionally it ends like this instead...
    (silence)
    /p "Grabbing a pug, let's zone in."
    or
    /p "Meh, let's just 3 man it. Zoning."

    That's funny... the other day I was doing Spindle daily with a guild mate & 2 pugs. We (initially) had a tank, 2 DPS & me (stamina NB) casually healing with Vigor.

    Shortly after [snip], the tank started crying because we were clearing stuff too quickly; "do you have a train to catch or something?" and left the group. We proceeded to easily clear it with no tank and no real healer.

    One time when doing the veteran banished cells pledge, we ran in with four people, friends but not guildmates including myself. We reached High Kinlord Rillis, the last boss, and around 10% on his health bar with the three Daedroth up for the pledge's Gold Key, we died.

    I'd noticed adds seemed to be kinda wonky during the rest of the run but figured it was just the tank being lazy... not a big deal, so I never said anything. Then I see a chat message:

    "Who's tanking?"

    No one responded. So I did... "Um... not sure."

    Someone else says "I thought you were Attorney."

    ... OOPS! :blush:

    Yeah. :p I threw a taunt on my bar at that point instead of one of my utility buffs and we whipped right through it the next go.

    [Moderator Note: Edited quote to match moderated version]
    Edited by ZOS_UlyssesW on July 18, 2015 7:40PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Moonscythe wrote: »
    Halfwitte wrote: »
    King Bozo wrote: »
    Hopefully I can gank and steal your stones :)

    Law of the fishes... Always a bigger fish or in other words a bigger zerg or better player if you prefer.

    Bigger fish…maybe but I don't see anyone who looks forward to ganking a player for his stuff as being a better player. If they were bent on testing themselves and their build against another player they wouldn't be focused on the loot. Thioe who are after loot pick on obviously weaker players. If i ever get really strong I might be tempted to look weak to take the smirk off thier face but I doubt it.

    "Bigger fish... maybe but I don't see anyone who looks forward to ganking a boss for his loot as being a better player. If they were bent on testing themselves and their build against bosses they wouldn't be focused on the loot."

    That's essentially what you're saying about PVP'ers playing PVP, when adapted to PVE. :worried:
    Edited by Attorneyatlawl on July 18, 2015 4:59PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • nimander99
    nimander99
    ✭✭✭✭✭
    ✭✭
    I still say they should release a non pvp version of Cyrodiil for all the non pvp-ers. I enjoy pvp personally but to gate such an iconic Scrolls area as the entirety of Cyrodiil and Imperial City behind, what for the vast majority of the player base, is a deal breaker and just wont go.

    I have a ton of friends in this game who have literally never stepped foot in Cyrodiil because it is pvp. And I think a simple solution is a non pvp campaign.

    I think ZoS is going to be quite surprised when not a lot of I.C DLC is bought.

    Hey @Samadhi I really like your quotes in your signature :)
    Edited by nimander99 on July 18, 2015 5:27PM
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • TheBull
    TheBull
    ✭✭✭✭✭
    nimander99 wrote: »
    I still say they should release a non pvp version of Cyrodiil for all the non pvp-ers. I enjoy pvp personally but to gate such an iconic Scrolls area as the entirety of Cyrodiil and Imperial City behind, what for the vast majority of the player base, is a deal breaker and just wont go.

    I have a ton of friends in this game who have literally never stepped foot in Cyrodiil because it is pvp. And I think a simple solution is a non pvp campaign.

    I think ZoS is going to be quite surprised when not a lot of I.C DLC is bought.

    Hey @Samadhi I really like your quotes in your signature :)

    Sounds liek a real personal problem for you and your friends. It's just a game man. You wont get hurt IRL. You may even learn something, you know become a more complete player. You might even start to have a good time.

    In short it's not that serious man. No need to make idle threats. The vast majority of players will buy. The vast majority of player are not as intimidated by pvp as you and your friends.
    Edited by TheBull on July 18, 2015 5:36PM
  • Kronosphere
    Kronosphere
    ✭✭✭✭
    imho if you only pvp, your a noob, and if you only pve, you are also a noob. its 2 parts of a single game, you should put a little effort (for pvpers that means dont call pvers names cuz u are too bad to do content, and for pvers that means dont complain about pvp when you put 0 effort into making a pvp build and strategy. both are guilty of not really learning the other mechanic) and if you still dont want to, thats fine. just dont continue to do the equivalent of asking for say passing the ball in a sports game to be changed because you are weak in that area.. cmon ..

    not a great analogy but you get my meaning =P
    ~House Indoril~
    Submit to the three, the spirits and thy lords.

  • Moonscythe
    Moonscythe
    ✭✭✭✭✭
    Moonscythe wrote: »
    Halfwitte wrote: »
    King Bozo wrote: »
    Hopefully I can gank and steal your stones :)

    Law of the fishes... Always a bigger fish or in other words a bigger zerg or better player if you prefer.

    Bigger fish…maybe but I don't see anyone who looks forward to ganking a player for his stuff as being a better player. If they were bent on testing themselves and their build against another player they wouldn't be focused on the loot. Thioe who are after loot pick on obviously weaker players. If i ever get really strong I might be tempted to look weak to take the smirk off thier face but I doubt it.

    "Bigger fish... maybe but I don't see anyone who looks forward to ganking a boss for his loot as being a better player. If they were bent on testing themselves and their build against bosses they wouldn't be focused on the loot."

    That's essentially what you're saying about PVP'ers playing PVP, when adapted to PVE. :worried:

    I don't think I agree with that Attorney. This whole thread revolves around the threat of players being killed for their new fancy stones that can be used to acquire better gear. If only boss level players dropped boss level loot then I would agree with you but if some VR1 manages to acquire those magic stones and someone bigger and badder wants them and whacks him that isn't testing anything and they are lying to themselves if they claim it is. It's not a challenge.
    Scura di Notte - Altmer Nightblade (gear)
    Lalin del Sombra - Bosmer Sorcerer (alchemy/enchanting)
    Angevin Sarkany - Bosmer Dragonknight
    Alkemene Velothi - Dunmer Warden (Morrowind)
    Sanna yos'Phalen - Altmer Sorcerer (provisioning)
    Cosima di Mattina -Altmer Sorcerer
    Naria Andrano - Dunmer Templar
    Luca della Serata - Redguard Templar
  • Korah_Eaglecry
    Korah_Eaglecry
    ✭✭✭✭✭
    ✭✭✭✭
    Audigy wrote: »
    Ketta wrote: »
    Oh please, give up the PvP whining. Whether you're trying to make a joke or not, even a half-decent PvPer can see how ridiculous this new DLC is if it's rolled out as-is.

    I'm not anti-PvP. I simply don't like it and don't PvP. Ever. I do not enjoy immersing myself in a 12-year-old's fantasy world where there aren't true consequences for killing and stealing. To those of you who feel this is an insult, I apologize. It isn't meant as one, but PvP in nearly every game I've played devolves to this state.

    The quickest way to send me to the door with the EXIT sign over it is to force PvE players in a solidly PvE game to PvP on some level, whether it's for a quest or, in this case, releasing content that is so skewed toward PvP and leaves PvE all but out of this new content.

    From what I've read and heard so far, from players and ZoS, leaves PvE out almost entirely. It's also set up so that long-time players have a distinct and significant advantage over those who haven't played as long, with no way for newer players to catch up, whether they're PvE or PvPers.

    I've played games where new content all but leaves PvPers in the dust, and if you tout your game as having PvP content and pull crap like that, you end up making a lot of players unhappy, angry, and looking for other entertainment. What the heck does ZoS going to think is going to happen by alienating the majority of their player base, which is PvE?

    I'm actually still so surprised, disgusted, and confused as to why ZoS thinks this content as-is is a good idea that I just can't EVEN. Nope. I was really looking forward to playing with my husband today, after completing Coldharbor, making us both fairly new in VR levels. But now....I feel like, what's the point?

    ESO is a game with AVA focus, so its not a PVE game at all, quite the contrary actually. :)

    Since day one, ZOS released a lot of content that would be more typical for a raid or die game, than for the AVA genre. From this point, you as a PVE only player shouldn't complain as you were served content in a game, that originally had a different type of player in mind.

    The justice system, which was supposed to be the first update to the AVA system, was stripped of its actual PVP part, mostly because of the crying by some players and while I understood a few concerns, most of them were pretty hilarious, yet made the Devs consider them.

    Now the Imperial City is about to roll out, the first pvp update in 16 months! Don't you think that your claims are not just unjustified, but also a bit rude? Rude to the Developers, but also the gamers.

    Don't you think its about time, that the people who were once promised another Age of Camelot finally get a few new toys to play with and that you should at least test it out first, before you complain?

    The good thing about DLC´s always was, you only have to buy it if you like it. So as the Americans tend to say, either you love it or you leave it.
    While you should certainly not leave ESO because of a single non PVE focused DLC, you should probably leave this DLC aside if it doesn't appeal you on the PTS.

    Just wait for the next one which will surely have enough new raids or quests for you, where you will not fear any pvp skill checks to succeed.

    Needless to say, even this so called "PVP DLC", will offer new pve content as Gina & Jess already mentioned.

    The fears some people tend to have about games is beyond me. If not all goes their way, they start acting as the world will go down :(

    What game have you been playing? The PvP is localized to one large Zone while the rest of the game is completely PvE with absolutely NO PvP, not even dueling.

    I really dont care what you tell yourself about this game but dont try and come in here and pretend as if the lies youve told yourself are factual.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
Sign In or Register to comment.