Maintenance for the week of September 15:
• PC/Mac: NA and EU megaservers for patch maintenance – September 15, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)

I went on an archaeology expedition on my hard drive and found the long-lost, oft-demanded true UI!

  • Troneon
    Troneon
    ✭✭✭✭✭
    ✭✭✭
    Smiteye wrote: »
    Whoa... why isn't this in NOW!?

    Bad picture quality but i guess that's what happens w/ time travel?

    So they can whip it out in a big patch later on and claim they just made it, look what we have been doing all this time!!!

    ....
    PC EU AD
    Master Crafter - Anything you need!!
    High Elf Magicka Templar Healer/DPS/Tank
    Trials / Dungeons / PVP / Everything
  • Smiteye
    Smiteye
    ✭✭✭
    Can we get a /lurk in here!?

    Mwahaha.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Xendyn wrote: »
    Just wanted to say Congrats on your Ambassadorship Attorney
    (is ambassadorship even a word? lol)

    =) Ty @Xendyn! (By the way, yes, it is a real word :D! If it hadn't been though, I'd have regarded it as one anyway :p in this case.)
    Edited by Attorneyatlawl on July 6, 2015 7:26PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Smiteye
    Smiteye
    ✭✭✭
    @ZOS_RichLambert will we see this stuff back?
    . Gratz on ambassador @Attorneyatlawl.
    Edited by Smiteye on July 8, 2015 8:58PM
  • drogon1
    drogon1
    ✭✭✭✭
    Coming in late on this thread, and have not read thru it....

    But it was my understanding that Paul Sage (the guy who just left) was the one responsible for removing the MMO style UI elements from launch. If yes, does his exit render the return of said UI elements more likely?

    Here's hoping....

    (Apologies if this was already covered in the thread.)
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    drogon1 wrote: »
    Coming in late on this thread, and have not read thru it....

    But it was my understanding that Paul Sage (the guy who just left) was the one responsible for removing the MMO style UI elements from launch. If yes, does his exit render the return of said UI elements more likely?

    Here's hoping....

    (Apologies if this was already covered in the thread.)

    I hope so, too.
    Edited by Attorneyatlawl on July 8, 2015 10:46PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    [snip]

    It kills me, too :p, honestly. Speaking of... @ZOS_RichLambert , /lurk? :D

    [edited to remove quote]
    Edited by ZOS_Icy on August 11, 2024 11:41AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Korozenn
    Korozenn
    ✭✭✭✭
    As a Graphic Designer, I can confirm the current UI is a mess compared to how clean, concise, and to-the-point the Beta UI pictured in the OP was. The hierarchies are there in the current state of the game, but they're not very well utilized when there are better methods of displaying the information still that get the minimalistic point across better, like the way the UI shown here in these beta photos used to be.

    Remember, it's important for it to be kept minimalistic, yes...but functionality is just as important, and the Beta UI seems a lot more functional than the current one. For that reason, I want those options as well as the fully customizable UI to come back in full as options we can toggle on/off in ESO or even decide if we want it or not. Damage indicators would only add more to that as well like the ones we get from FTC.

    Nameplates, the minimap, health/magicka/stamina numerical info, multi-quest tracker, a prettier Map, and the Inventory and Skill windows took up far less real estate while also showing many more items on-screen at once.

    We are shoehorned into the current game's UI if players can't make use of add-ons that only supplement features that should be there already as they are standard for MMOs and the game functions a lot better with them than without for most of the fanbase. I'd say it'd be great for us to all meet at a compromise over all of this. :)

    Thank you for the post, @Attorneyatlawl ! :blush:
    Edited by Korozenn on July 12, 2015 2:53AM
  • tordr86b16_ESO
    tordr86b16_ESO
    ✭✭✭✭✭
    Give us a /lurk please! I want this stuff added back into the game!
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    STOP BEGGING FOR /LURK!!!!

    geeze... you guys are like puppies wanting treats.

    /lurk means nothing of significance. Just because there is a /lurk doesn't mean the item in question is in-game bound. It gives us some hope, sure... but that's it.
    Edited by Gidorick on July 12, 2015 3:29AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Prabooo
    Prabooo
    ✭✭✭✭
    /lurk
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Gidorick wrote: »
    STOP BEGGING FOR /LURK!!!!

    geeze... you guys are like puppies wanting treats.

    /lurk means nothing of significance. Just because there is a /lurk doesn't mean the item in question is in-game bound. It gives us some hope, sure... but that's it.

    He did say he wasn't a genie...
    Prabooo wrote: »
    /lurk

    ...but I think I found you, @Prabooo!
    XDW4mVC.jpg

    :D
    Korozenn wrote: »
    As a Graphic Designer, I can confirm the current UI is a mess compared to how clean, concise, and to-the-point the Beta UI pictured in the OP was. The hierarchies are there in the current state of the game, but they're not very well utilized when there are better methods of displaying the information still that get the minimalistic point across better, like the way the UI shown here in these beta photos used to be.

    Remember, it's important for it to be kept minimalistic, yes...but functionality is just as important, and the Beta UI seems a lot more functional than the current one. For that reason, I want those options as well as the fully customizable UI to come back in full as options we can toggle on/off in ESO or even decide if we want it or not. Damage indicators would only add more to that as well like the ones we get from FTC.

    Nameplates, the minimap, health/magicka/stamina numerical info, multi-quest tracker, a prettier Map, and the Inventory and Skill windows took up far less real estate while also showing many more items on-screen at once.

    We are shoehorned into the current game's UI if players can't make use of add-ons that only supplement features that should be there already as they are standard for MMOs and the game functions a lot better with them than without for most of the fanbase. I'd say it'd be great for us to all meet at a compromise over all of this. :)

    Thank you for the post, @Attorneyatlawl ! :blush:

    You're most welcome... and thank you for laying that out :). I'm very familiar with the same design concepts and UX goals that you mentioned, but I imagine the majority of people playing and seeing this thread won't be. Until they read your post!
    <3
    Edited by Attorneyatlawl on July 12, 2015 10:47AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Prabooo
    Prabooo
    ✭✭✭✭
    Gidorick wrote: »
    STOP BEGGING FOR /LURK!!!!

    geeze... you guys are like puppies wanting treats.

    /lurk means nothing of significance. Just because there is a /lurk doesn't mean the item in question is in-game bound. It gives us some hope, sure... but that's it.

    He did say he wasn't a genie...
    Prabooo wrote: »
    /lurk

    ...but I think I found you, @Prabooo!
    XDW4mVC.jpg

    :D
    Korozenn wrote: »
    As a Graphic Designer, I can confirm the current UI is a mess compared to how clean, concise, and to-the-point the Beta UI pictured in the OP was. The hierarchies are there in the current state of the game, but they're not very well utilized when there are better methods of displaying the information still that get the minimalistic point across better, like the way the UI shown here in these beta photos used to be.

    Remember, it's important for it to be kept minimalistic, yes...but functionality is just as important, and the Beta UI seems a lot more functional than the current one. For that reason, I want those options as well as the fully customizable UI to come back in full as options we can toggle on/off in ESO or even decide if we want it or not. Damage indicators would only add more to that as well like the ones we get from FTC.

    Nameplates, the minimap, health/magicka/stamina numerical info, multi-quest tracker, a prettier Map, and the Inventory and Skill windows took up far less real estate while also showing many more items on-screen at once.

    We are shoehorned into the current game's UI if players can't make use of add-ons that only supplement features that should be there already as they are standard for MMOs and the game functions a lot better with them than without for most of the fanbase. I'd say it'd be great for us to all meet at a compromise over all of this. :)

    Thank you for the post, @Attorneyatlawl ! :blush:

    You're most welcome... and thank you for laying that out :). I'm very familiar with the same design concepts and UX goals that you mentioned, but I imagine the majority of people playing and seeing this thread won't be. Until they read your post!
    <3

    were-not-worthy.png
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    ROFL. Good one :p!
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • ShadowHvo
    ShadowHvo
    ✭✭✭✭✭
    Im just honest so I'll say that I am -very- happy about the changes. Like it or not those of you that blame the "immersion fanboyz" ESO's current UI is miles ahead when it comes to immersion than games like WoW or SWTOR. I for one am very pleased that Zenimax made ESO into an elder scrolls.game of an MMO, and not just another regulare MMO-Copy like so many other games. God bless the minimalistic UI of ESO, for I love it way more than any other MMO UI.

    To those of you that ask: Why not a toggle then?

    I believe the answer is actually quite simple, to keep it fair and evenly between players. Someone who has a percentage on their enemies healthplates will have a distinct advantage over one who doesn't when it comes to using execution abilities. Well ya', its a very small advantage, and not personally one I care about as I just memorize where on the healthbar I can start to execute from. But information in itself, is still quite an advantage over those who don't get the same information.

    I came to ESO to play an Elder Scrolls Game with my friends, and that is what I have now. I personally find it really depressing that everyone just wants World of Warcraft's UI. I find it clunky, and annoying. In WoW you look at numbers and cooldowns, in ESO you look at the actual fight appearing on the screen. Thats why ESO's visual combat is so great, you really get into the combat, without having to worry about twenty numbers flying up on your screen. You fight, look at the enemy and respond, the most immersive of any MMO combat I've ever tried, and god bloody bless it for I fell in love with as soon as I tried it.

    Of course it is a matter of taste really. Some enjoy a good ol' numbers game with their entire screen being filled with *** of information. Others just don't - And when ESO being an Elder Scrolls game, I believe they did the right thing by catering to Elder Scrolls fans.
    Nighren - The Shadow Striker
    Leader of Bloodlines
    -- EU --


    Want to roleplay in elder scrolls online? Check out eso-rp.com
  • Pman85
    Pman85
    ✭✭✭✭
    this thread doesnt deserve to be on any other page besides the first!
    Guildmaster - Order of Stendarr [XB1] - Apply today!

    Brought to you by Fishy Joe's....Ride the walrus!


  • Jahosefat
    Jahosefat
    ✭✭✭✭
    ShadowHvo wrote: »

    To those of you that ask: Why not a toggle then?

    I believe the answer is actually quite simple, to keep it fair and evenly between players.

    If this were the case, then why are addons supported? They obviously are not on consoles b/c of obvious reasons, but quite commonly used on PC. At one point in time addons were even blamed for contributing to PVP lag....

    If you want to maintain immersion, have the toggles default to off. Very simple solution to make the most people happy.

    Joeshock- AD NA AB Thorn Chill Sorc New Eden Low Sec Roamer

    Fight not with monsters lest ye become one
  • Divinius
    Divinius
    ✭✭✭✭✭
    @ShadowHvo ...
    There is so much wrong with your post I'm not sure where to start. I'll just address points as I come across them:

    ShadowHvo wrote: »
    Im just honest so I'll say that I am -very- happy about the changes. Like it or not those of you that blame the "immersion fanboyz" ESO's current UI is miles ahead when it comes to immersion than games like WoW or SWTOR. I for one am very pleased that Zenimax made ESO into an elder scrolls.game of an MMO, and not just another regulare MMO-Copy like so many other games. God bless the minimalistic UI of ESO, for I love it way more than any other MMO UI.
    I can also applaud ZOS for having the option of a very minimalistic UI. As minimal UIs go, they did a decent job. I also completely understand that some people really prefer that, and that's great. But there's a HUGE difference between having UI features able to be toggled off, and just ripping them out entirely.

    ShadowHvo wrote: »
    To those of you that ask: Why not a toggle then?

    I believe the answer is actually quite simple, to keep it fair and evenly between players. ...
    Yeah, everyone loves to use this arguement. The problem is that it's entirely baseless, since addons exist. The only difference is that people need to actually download and install addons, instead of just being able to toggle on an option in a menu. Removing the features has accomplished nothing to "keep it fair", it just serves to annoy the very large percentage of the PC player-base (about 2/3rds of them, from the last poll I saw) that use addons, primarily to make up for the abysmal stock UI.

    ShadowHvo wrote: »
    I came to ESO to play an Elder Scrolls Game with my friends, and that is what I have now. I personally find it really depressing that everyone just wants World of Warcraft's UI. I find it clunky, and annoying. ...
    And I personally find it really depressing that all of the "minimalistic UI" fans feel that ZOS should only be catering to them, and ignoring the majority of their playerbase that actually wants to have more info available while playing.

    ShadowHvo wrote: »
    And when ESO being an Elder Scrolls game, I believe they did the right thing by catering to Elder Scrolls fans.
    I'm a huge Elder Scrolls fan -- I've played every game since Arena. And I absolutely hate the UI in this game. They certainly did not cater to me.

    {edited for typos}
    Edited by Divinius on July 15, 2015 8:25PM
  • Ysne58
    Ysne58
    ✭✭✭✭✭
    I can see why the earlier version is more versatile and useful. As someone who doesn't pvp very often, I don't need all of that utility, but those of you who do, it should be an option.

    Oh and congrats @Attorneyatlawl on your new status. I'm happy I still have my 5 starts.
    Edited by Ysne58 on July 15, 2015 8:26PM
  • Turelus
    Turelus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Some nice screenshots, looks much more accessible than what we ended up with.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Pman85 wrote: »
    this thread doesnt deserve to be on any other page besides the first!

    My name is Attorneyatlawl, and I approve this message!
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • ShadowHvo
    ShadowHvo
    ✭✭✭✭✭
    Divinius wrote: »
    @ShadowHvo ...
    There is so much wrong with your post I'm not sure where to start. I'll just address points as I come across them:

    ShadowHvo wrote: »
    Im just honest so I'll say that I am -very- happy about the changes. Like it or not those of you that blame the "immersion fanboyz" ESO's current UI is miles ahead when it comes to immersion than games like WoW or SWTOR. I for one am very pleased that Zenimax made ESO into an elder scrolls.game of an MMO, and not just another regulare MMO-Copy like so many other games. God bless the minimalistic UI of ESO, for I love it way more than any other MMO UI.
    Divinius wrote: »
    I can also applaud ZOS for having the option of a very minimalistic UI. As minimal UIs go, they did a decent job. I also completely understand that some people really prefer that, and that's great. But there's a HUGE difference between having UI features able to be toggled off, and just ripping them out entirely.

    I disagree, they did a good and wonderful job at the minimalistic UI, I do not need numbers or percentages to play the game. Yes, before you ask, I've done every single piece of content too, even DSA on veteran. You do not require said numbers to be good at the game, it makes it easier, yes, but it is no requirement.
    ShadowHvo wrote: »
    To those of you that ask: Why not a toggle then?

    I believe the answer is actually quite simple, to keep it fair and evenly between players. ...
    Divinius wrote: »
    Yeah, everyone loves to use this arguement. The problem is that it's entirely baseless, since addons exist. The only difference is that people need to actually download and install addons, instead of just being able to toggle on an option in a menu. Removing the features has accomplished nothing to "keep it fair", it just serves to annoy the very large percentage of the PC player-base (about 2/3rds of them, from the last poll I saw) that use addons, primarily to make up for the abysmal stock UI.

    I bet you know why everyone loves the arguement, because it is true. Information in itself is a benefit. The advantage might be small, but you have an advantage over your opponent who doesn't have the same information.

    I would largely agree it has accomplished it. After all, you're here on the forums complaining about wanting these features, even though you already have them with the addon. This allows ZoS to work on other things, while the community has catered to your MMO needs, and given you said numbers.

    Hell, if it were up to me, ZoS should've banned addons all together like SW:TOR did. But you aren't seeing me whine about you having a percantage meter when I don't, for I could easily jump in and get it with Minion, I just refuse to. Simple as that.

    Thats one thing I especially don't get, why not just -download the addon- and get it over with it. You have all you need right there!
    ShadowHvo wrote: »
    I came to ESO to play an Elder Scrolls Game with my friends, and that is what I have now. I personally find it really depressing that everyone just wants World of Warcraft's UI. I find it clunky, and annoying. ...
    Divinius wrote: »
    And I personally find it really depressing that all of the "minimalistic UI" fans feel that ZOS should only be catering to them, and ignoring the majority of their playerbase that actually wants to have more info available while playing.
    You speak of majority.. Thats really funny, for the vast majority of ESO's playerbase does not participate on these forums. They're in the game, enjoying their time with it as it is right now. I can speak for many, many roleplayers when I say that we don't want said features, because it gives you an even further edge over everyone else who wants an immersive experience.

    Let me give you an example, there is already a reason as to why nobody does PvP in first-person, because everyone else uses Third-person, and that leaves you with a small tunnelvision, where your opponent can see 360 degrees around themselves. Thats one giant advantage, which have left many people disappointed in PvP.

    The same goes for the suggested nameplates, daium I hope we will never get those. People will abuse the hell of them to look through walls, terrain and other objects in order to spot their opponents faster.
    ShadowHvo wrote: »
    And when ESO being an Elder Scrolls game, I believe they did the right thing by catering to Elder Scrolls fans.
    Divinius wrote: »
    I'm a huge Elder Scrolls fan -- I've played every game since Arena. And I absolutely hate the UI in this game. They certainly did not cater to me.

    I'm sorry to hear that, good thing you have your addons to give you all the cluttering numbers you had in past ES games.

    Oh wait.. you didn't. Its honestly a bit hilarious that you claim to be a huge ES fan, yet you want an the classic WoW UI more than a TES UI.

    You might claim there is so much wrong with my post, but there isn't anything wrong with it. You and I just don't agree on how ESO should be. You have your opinion, and I have mine.


    Nighren - The Shadow Striker
    Leader of Bloodlines
    -- EU --


    Want to roleplay in elder scrolls online? Check out eso-rp.com
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    ShadowHvo wrote: »
    Divinius wrote: »
    @ShadowHvo ...
    There is so much wrong with your post I'm not sure where to start. I'll just address points as I come across them:

    ShadowHvo wrote: »
    Im just honest so I'll say that I am -very- happy about the changes. Like it or not those of you that blame the "immersion fanboyz" ESO's current UI is miles ahead when it comes to immersion than games like WoW or SWTOR. I for one am very pleased that Zenimax made ESO into an elder scrolls.game of an MMO, and not just another regulare MMO-Copy like so many other games. God bless the minimalistic UI of ESO, for I love it way more than any other MMO UI.
    Divinius wrote: »
    I can also applaud ZOS for having the option of a very minimalistic UI. As minimal UIs go, they did a decent job. I also completely understand that some people really prefer that, and that's great. But there's a HUGE difference between having UI features able to be toggled off, and just ripping them out entirely.

    I disagree, they did a good and wonderful job at the minimalistic UI, I do not need numbers or percentages to play the game. Yes, before you ask, I've done every single piece of content too, even DSA on veteran. You do not require said numbers to be good at the game, it makes it easier, yes, but it is no requirement.
    ShadowHvo wrote: »
    To those of you that ask: Why not a toggle then?

    I believe the answer is actually quite simple, to keep it fair and evenly between players. ...
    Divinius wrote: »
    Yeah, everyone loves to use this arguement. The problem is that it's entirely baseless, since addons exist. The only difference is that people need to actually download and install addons, instead of just being able to toggle on an option in a menu. Removing the features has accomplished nothing to "keep it fair", it just serves to annoy the very large percentage of the PC player-base (about 2/3rds of them, from the last poll I saw) that use addons, primarily to make up for the abysmal stock UI.

    I bet you know why everyone loves the arguement, because it is true. Information in itself is a benefit. The advantage might be small, but you have an advantage over your opponent who doesn't have the same information.

    I would largely agree it has accomplished it. After all, you're here on the forums complaining about wanting these features, even though you already have them with the addon. This allows ZoS to work on other things, while the community has catered to your MMO needs, and given you said numbers.

    Hell, if it were up to me, ZoS should've banned addons all together like SW:TOR did. But you aren't seeing me whine about you having a percantage meter when I don't, for I could easily jump in and get it with Minion, I just refuse to. Simple as that.

    Thats one thing I especially don't get, why not just -download the addon- and get it over with it. You have all you need right there!
    ShadowHvo wrote: »
    I came to ESO to play an Elder Scrolls Game with my friends, and that is what I have now. I personally find it really depressing that everyone just wants World of Warcraft's UI. I find it clunky, and annoying. ...
    Divinius wrote: »
    And I personally find it really depressing that all of the "minimalistic UI" fans feel that ZOS should only be catering to them, and ignoring the majority of their playerbase that actually wants to have more info available while playing.
    You speak of majority.. Thats really funny, for the vast majority of ESO's playerbase does not participate on these forums. They're in the game, enjoying their time with it as it is right now. I can speak for many, many roleplayers when I say that we don't want said features, because it gives you an even further edge over everyone else who wants an immersive experience.

    Let me give you an example, there is already a reason as to why nobody does PvP in first-person, because everyone else uses Third-person, and that leaves you with a small tunnelvision, where your opponent can see 360 degrees around themselves. Thats one giant advantage, which have left many people disappointed in PvP.

    The same goes for the suggested nameplates, daium I hope we will never get those. People will abuse the hell of them to look through walls, terrain and other objects in order to spot their opponents faster.
    ShadowHvo wrote: »
    And when ESO being an Elder Scrolls game, I believe they did the right thing by catering to Elder Scrolls fans.
    Divinius wrote: »
    I'm a huge Elder Scrolls fan -- I've played every game since Arena. And I absolutely hate the UI in this game. They certainly did not cater to me.

    I'm sorry to hear that, good thing you have your addons to give you all the cluttering numbers you had in past ES games.

    Oh wait.. you didn't. Its honestly a bit hilarious that you claim to be a huge ES fan, yet you want an the classic WoW UI more than a TES UI.

    You might claim there is so much wrong with my post, but there isn't anything wrong with it. You and I just don't agree on how ESO should be. You have your opinion, and I have mine.


    I'd go for a point by point rundown, but really everything you're complaining about was already addressed in the posts you've replied to. Customization is key. For those of us who want to play the game deeply, options for the numbers are vital. Without relying on information obtained by addons yourself or anyone in your group having done so, you'd have a hard time probably finishing vdsa on a basic 50-0 burn on Hiath, let alone hitting a top 1-10 leaderboard spot with a 100-0 kill, with that handicap.

    You claim to be for choice yet insist your preferences should really be forced onto everyone else. And online games are a lot more fun when everyone else doesn't look like a random npc milling about town and has a name. But even then, you would be able to simply toggle them on or off as desired. Everything else basically including detailed buff timers will be available in the imperial city patch with the API changes, but the majority of a statistically significant sample of the playerbase indeed dislikes having to get and update addons for basic game functionality and usability. And even then basic nameplates and guild tags, deathspam in cyrodiil and imperial city pvp, etc. remain completely disabled with no way of getting them back even through addons.

    Don't like it? Don't use it. But sure as heck don't force your playstyle on everyone else because "mommy knows best". Eso's UI isn't minimalistic, it's barren :(.
    Edited by Attorneyatlawl on July 15, 2015 9:25PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • ShadowHvo
    ShadowHvo
    ✭✭✭✭✭
    I think you might've misunderstood me slightly. For all I care, you can use addons. The problem is when you start to enforce it onto others - BECAUSE it is an advantage.

    That is what addons have done to ESO, and largely did to WoW too. Groups will activly kick others who don't have specific addons.

    I were in a Crypt of Heart VR run a few months back, where someone -demanded- me to link some *** DPS meter from some stupid addon. Regardless of the fact we did just fine. He then told me I was a massive noob who couldn't do *** because I didn't use addons.

    Sure, I don't use addons, but guess what? You might have your advantage by getting that uber l33t percentage over others on the leaderboards because you're capable of pressing the ability the second their cancel (Or even before that!), where the rest of us are left, waiting on the animation to finish before rebuffing/reusing ect ect.

    That is precisely where the problem arise. They don't want to be actually better in the game, they're looking for direct advantages over others in order to win, and that is where my problem with addons and these features arise. People even go the length to use them as a means to harrash their fellow players.

    I'm just remembering the dreadful times of Wotlk with their gearscore meter tracking and DPS-meter non-stop ego stroking. People who're trying to get better is just told to snip-themselves or jump on the bandwagon.

    The precise matter is that people should be able to play the way they want, as long as it doesn't take away the experience from others.

    Take your minimap, your gridview, your cluttering floating numbers, but have it so it cannot be used as a massive advantage over those who don't.
    Edited by ShadowHvo on July 15, 2015 9:59PM
    Nighren - The Shadow Striker
    Leader of Bloodlines
    -- EU --


    Want to roleplay in elder scrolls online? Check out eso-rp.com
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    ShadowHvo wrote: »
    I think you might've misunderstood me slightly. For all I care, you can use addons. The problem is when you start to enforce it onto others - BECAUSE it is an advantage.

    That is what addons have done to ESO, and largely did to WoW too. Groups will activly kick others who don't have specific addons.

    I were in a Crypt of Heart VR run a few months back, where someone -demanded- me to link some *** DPS meter from some stupid addon. Regardless of the fact we did just fine. He then told me I was a massive noob who couldn't do *** because I didn't use addons.

    Sure, I don't use addons, but guess what? You might have your advantage by getting that uber l33t percentage over others on the leaderboards because you're capable of pressing the ability the second their cancel (Or even before that!), where the rest of us are left, waiting on the animation to finish before rebuffing/reusing ect ect.

    That is precisely where the problem arise. They don't want to be actually better in the game, they're looking for direct advantages over others in order to win, and that is where my problem with addons and these features arise. People even go the length to use them as a means to harrash their fellow players.

    I'm just remembering the dreadful times of Wotlk with their gearscore meter tracking and DPS-meter non-stop ego stroking. People who're trying to get better is just told to snip-themselves or jump on the bandwagon.

    The precise matter is that people should be able to play the way they want, as long as it doesn't take away the experience from others.

    Take your minimap, your gridview, your cluttering floating numbers, but have it so it cannot be used as a massive advantage over those who don't.

    Yeah, um, we can tell if the boss is dying so slowly that it causes wipes without numbers just by watching anyway. Addons being available invalidates your argument outright. No one can force you to download them not can they force you to toggle in game settings. They can't force you to group with them ether. Go make your own that everyone is careless in and wants to just goof for fun in =).
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • ShadowHvo
    ShadowHvo
    ✭✭✭✭✭
    I don't see how it invalidates anything.

    People are doing this in the game, -trying- to force people to use addons. In fact I've seen more guild leaders than I would like that enforces it on their members.

    Yes, you can always avoid those people, which is what I do myself. My argument however, still holds water. Get your addons, have those. But ZoS shouldn't go in and make their game into a cookie-cutter MMO-UI in order to cater to those folk that want numbers and not a visual combat experience. Instead they should focus on delievering a proper immersive elder scrolls experience.
    Nighren - The Shadow Striker
    Leader of Bloodlines
    -- EU --


    Want to roleplay in elder scrolls online? Check out eso-rp.com
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    ShadowHvo wrote: »
    I don't see how it invalidates anything.

    People are doing this in the game, -trying- to force people to use addons. In fact I've seen more guild leaders than I would like that enforces it on their members.

    Yes, you can always avoid those people, which is what I do myself. My argument however, still holds water. Get your addons, have those. But ZoS shouldn't go in and make their game into a cookie-cutter MMO-UI in order to cater to those folk that want numbers and not a visual combat experience. Instead they should focus on delievering a proper immersive elder scrolls experience.

    With the addons available it is simply a convenience matter on the PC and for consoles, a "having it available for those who want it" one. You can't "try" to "force" anything in an MMORPG like this. Don't like the way other people run their guilds, groups, or raids? Go find people who like what you like and let us like playing how we like. Live and let live.

    You say that some people may be "trying" to "force" things on people. Yet you're 100% fine with literally forcing anyone who doesn't like exactly what you do, to have to live with it. Hypocritical, and honestly, staring at my fists to see if Power Surge wore off is pretty un-immersive... pulling up a full-screen-covering map every time I want to look at where I am is completely immersion-breaking. At least on the PC I have a small option in the form of minimap addons although they tend to have a hefty and variable CPU performance impact due to not being native, and aren't as well integrated simply because they're addons. However, other basic community and social features like nameplates, guild tags, and player titles visible overhead as toggles can't even be done at all.

    And please... "a proper immersive elder scrolls experience"? That's a completely and wholly subjective matter. I played Elder Scrolls: Oblivion quite a bit and had buff/debuff indicators as well as a much more useful UI than Elder Scrolls Online. It had a much more robust one and was far more immersive to me. No, the solution in an online game of millions is to provide options, and let people decide for themselves.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • ShadowHvo
    ShadowHvo
    ✭✭✭✭✭
    You say that some people may be "trying" to "force" things on people. Yet you're 100% fine with literally forcing anyone who doesn't like exactly what you do, to have to live with it. Hypocritical.

    I'm sorry but is addons not this very option?

    Am I telling you to go uninstall your addons because I find it unfair that you're a higher rank on the leaderboards than me because of them? No.

    We have said addons for a reason, so players can cater to themselves with additions to the game - that at the same time doesn't go in and violate other fellow players.

    Take your addons, live and let live. Elder Scrolls Online just doesn't have the UI you so desperately seek. Download it with the addon then, or even better handcraft your own. You outright have the options there.

    I agree however, that an immersive experience is quite a subjective matter. The difference however between Oblivion and Skyrim is that you only had your buff-tracker, instead of what I would consider a more immersive visual effect happening non-stop until the ability is out. To me its way more immersive to activate an ability and see the glow slowly fade from my character, and then vanish as its out, than seeing a little line tickling down in the side of the screen.

    I'm still saying what I said earlier though, you have options via addons, then go take them. For ZoS can then focus their energy on more important matters than making Generic MMO-UI 517.

    After all, this is how ESO started out..
    IMG_20150303_034450_zps0y5vqa1v.jpg

    And god bless this is no longer the case.

    Nighren - The Shadow Striker
    Leader of Bloodlines
    -- EU --


    Want to roleplay in elder scrolls online? Check out eso-rp.com
  • Shunravi
    Shunravi
    ✭✭✭✭✭
    ✭✭
    ShadowHvo wrote: »
    You say that some people may be "trying" to "force" things on people. Yet you're 100% fine with literally forcing anyone who doesn't like exactly what you do, to have to live with it. Hypocritical.

    I'm sorry but is addons not this very option?

    Am I telling you to go uninstall your addons because I find it unfair that you're a higher rank on the leaderboards than me because of them? No.

    We have said addons for a reason, so players can cater to themselves with additions to the game - that at the same time doesn't go in and violate other fellow players.

    Take your addons, live and let live. Elder Scrolls Online just doesn't have the UI you so desperately seek. Download it with the addon then, or even better handcraft your own. You outright have the options there.

    I agree however, that an immersive experience is quite a subjective matter. The difference however between Oblivion and Skyrim is that you only had your buff-tracker, instead of what I would consider a more immersive visual effect happening non-stop until the ability is out. To me its way more immersive to activate an ability and see the glow slowly fade from my character, and then vanish as its out, than seeing a little line tickling down in the side of the screen.

    I'm still saying what I said earlier though, you have options via addons, then go take them. For ZoS can then focus their energy on more important matters than making Generic MMO-UI 517.

    After all, this is how ESO started out..
    IMG_20150303_034450_zps0y5vqa1v.jpg

    And god bless this is no longer the case.

    And what about consoles option?
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • ShadowHvo
    ShadowHvo
    ✭✭✭✭✭
    Shunravi wrote: »

    And what about consoles option?

    You can do like the rest of us and give Sony and Microsoft the finger for not allowing modifactions on their oh so precious consoles. Or go PC if that fits your style better. Thats why many players after all buy the TES series on the PC, so they can modify their game.
    Edited by ShadowHvo on July 16, 2015 12:38AM
    Nighren - The Shadow Striker
    Leader of Bloodlines
    -- EU --


    Want to roleplay in elder scrolls online? Check out eso-rp.com
Sign In or Register to comment.