Why is it that a have to go to group finer to find players that are trying to do the same dungeon as me (Takes way too long) instead of me just queuing for the dungeon and being teleported into it when all players are found?
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Emma_Eunjung wrote: »Why is it that a have to go to group finer to find players that are trying to do the same dungeon as me (Takes way too long) instead of me just queuing for the dungeon and being teleported into it when all players are found?
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This is literally the BEST question that's EVER been asked on this forum. @ZOS gave up on the LFG tool a long time ago and decided to outsource the grouping function to unregulated, unmonitored 3rd party organizations called "guilds". No one knows why, and @ZOS refuses to talk about grouping, even though it is a central activity in an MMO.
You are not the first person to suggest a queuing system as you describe, and probably won't be the last, because so many OTHER games have successfully implemented this feature. ESO will always be tragically flawed until they can fix grouping. For the record, in over one YEAR of playing ESO, I have NEVER been able to success join a group using the LFG tool. NEVER.
Emma_Eunjung wrote: »Why is it that a have to go to group finer to find players that are trying to do the same dungeon as me (Takes way too long) instead of me just queuing for the dungeon and being teleported into it when all players are found?
.
This is literally the BEST question that's EVER been asked on this forum. @ZOS gave up on the LFG tool a long time ago and decided to outsource the grouping function to unregulated, unmonitored 3rd party organizations called "guilds". No one knows why, and @ZOS refuses to talk about grouping, even though it is a central activity in an MMO.
You are not the first person to suggest a queuing system as you describe, and probably won't be the last, because so many OTHER games have successfully implemented this feature. ESO will always be tragically flawed until they can fix grouping. For the record, in over one YEAR of playing ESO, I have NEVER been able to success join a group using the LFG tool. NEVER.
Emma_Eunjung wrote: »Why is it that a have to go to group finer to find players that are trying to do the same dungeon as me (Takes way too long) instead of me just queuing for the dungeon and being teleported into it when all players are found?
.
This is literally the BEST question that's EVER been asked on this forum. @ZOS gave up on the LFG tool a long time ago and decided to outsource the grouping function to unregulated, unmonitored 3rd party organizations called "guilds". No one knows why, and @ZOS refuses to talk about grouping, even though it is a central activity in an MMO.
You are not the first person to suggest a queuing system as you describe, and probably won't be the last, because so many OTHER games have successfully implemented this feature. ESO will always be tragically flawed until they can fix grouping. For the record, in over one YEAR of playing ESO, I have NEVER been able to success join a group using the LFG tool. NEVER.
There are pros and cons of that system. Take WoW, for instance. You click a button, the group is made, you all teleport in and someone says, "fast run pl0x" before immediately pulling the first set of mobs. Everyone just AoE's down each room and the bosses die so fast they don't even have a chance to use their special attacks. The second the last mob dies everyone says, "tnx" and disappears. The whole dungeon runs takes a matter of minutes.
The dungeon crawl experience is reduced to a soul-less grind for tokens. It's hideous. At least in ESO there is a modicum of preparation and people actually talk to each other.
There are pros and cons of that system. Take WoW, for instance. You click a button, the group is made, you all teleport in and someone says, "fast run pl0x" before immediately pulling the first set of mobs. Everyone just AoE's down each room and the bosses die so fast they don't even have a chance to use their special attacks. The second the last mob dies everyone says, "tnx" and disappears. The whole dungeon runs takes a matter of minutes.
The dungeon crawl experience is reduced to a soul-less grind for tokens. It's hideous. At least in ESO there is a modicum of preparation and people actually talk to each other.