AlienDiplomat wrote: »I think they should cap the CP system to do away with grinding.
Most people hate grinding. Some really like it. More power to them. If they add tier caps to cp and diminishing returns to make it pointless, only the people that really love grinding will do it.
Efficient grinding areas will no longer be crowded. Problem solved.
To answer OP though no, I don't think they should do away with this. The last thing I want to see is an area with 10+ people botting/training/raiding every mob in site the second it spawns because everyone in the group gets XP.
This grinding apocalypse is bad enough as it is. Having entire areas of a map empty because everyone in a large group gets equal XP when anyone kills anything would just ruin exploration.
patrykplawskib16_ESO wrote: »So 99% of us know that if you have have a 3rd person in your group the xp gets cut. Like when I'm grinding with a xp pot on, with a 2 man dou I get around 500 but when a 3rd person comes along its gets reduced all the way to 330! that is allot of xp lost just for one person added, It's time we all talk about this. Should the group xp reduction system...
patrykplawskib16_ESO wrote: »So 99% of us know that if you have have a 3rd person in your group the xp gets cut. Like when I'm grinding with a xp pot on, with a 2 man dou I get around 500 but when a 3rd person comes along its gets reduced all the way to 330! that is allot of xp lost just for one person added, It's time we all talk about this. Should the group xp reduction system...
What reduction? Sounds like whatever you kill is worth 1,000 exp, split among party members.
patrykplawskib16_ESO wrote: »Like when I'm grinding with a xp pot on, with a 2 man dou I get around 500 but when a 3rd person comes along its gets reduced all the way to 330!
patrykplawskib16_ESO wrote: »So 99% of us know that if you have have a 3rd person in your group the xp gets cut. Like when I'm grinding with a xp pot on, with a 2 man dou I get around 500 but when a 3rd person comes along its gets reduced all the way to 330! that is allot of xp lost just for one person added, It's time we all talk about this. Should the group xp reduction system be terminated so everyone is equal and can grind CP or levels without a fight braking out or taking hours on end get one CP cause the place is flooded with 4-5 people ? at the moment its hard to get CP in the general grind spot you go to. This mostly applies to DC side they don't have cyro delve near them that gives good xp and if you want to go to cracked wood cave good luck cause AD and EP on purpose likes to stand there just to kill you so you get nothing cause they for some reason have beef with you getting CP and 80% of the time AD and EP are capped in pvp and DC is getting destroyed.
I hate it how I have to keep waking up everyday and grind 5 CP along with fighting others for xp struggling everyday spending upwards of 4-5 hours to get 5 CP @ZOS_GinaBruno and ye I know it s a MMO but this is the worst MMO I seen for grinding and cathing up with other for a system that gives advantages, its difficult trying to compete with other that are at 360-400 and this point and trying to catch up to them. Also please give DC some spot to grind they literately have one spot the tigers and its always over flooded.
that's not the point its about making it better by giving 4 man groups full xp this a MMO after all right ?patrykplawskib16_ESO wrote: »Like when I'm grinding with a xp pot on, with a 2 man dou I get around 500 but when a 3rd person comes along its gets reduced all the way to 330!
That's a reduction in your book? Let's see: 2x500 = 1000. 3x330 = 990. Sounds about right.
The point is that groups do get full XP. You distribute the effort required to kill things among group members, game distributes XP reward.
Gandrhulf_Harbard wrote: »Surely the point is to encourage people to group up.
It make sense that exp would get cut with more people in group because more people in group means you can kill stuff faster, so technically you should still be getting the same amount of exp in the long run. Of course, there are other factors that play here, primarily mob respawn time. It's quite possible that in some situations you actually get more exp with a full group, meanwhile in other situations you're better off duo'ing.
I personally don't mind the current system because i usually grind either alone or with a friend and feeling like I should join a large group for more exp would be a turn off.
patrykplawskib16_ESO wrote: »Like when I'm grinding with a xp pot on, with a 2 man dou I get around 500 but when a 3rd person comes along its gets reduced all the way to 330!
That's a reduction in your book? Let's see: 2x500 = 1000. 3x330 = 990. Sounds about right.