Maintenance for the week of November 18:
• PC/Mac: No maintenance – November 18
• ESO Store and Account System for maintenance – November 19, 9:00AM EST (14:00 UTC) - 6:00PM EST (23:00 UTC)
• PlayStation®: EU megaserver for maintenance – November 19, 23:00 UTC (6:00PM EST) - November 20, 17:00 UTC (12:00PM EST)
https://forums.elderscrollsonline.com/en/discussion/668861

Writ drop off locatons by level

Xbeaker
Xbeaker
Soul Shriven
I am working my way up with 2 characters doing the crafting writs as I go. Moving from Auridon to Gratwood I realized that I had to be careful of the level of my crafting based on the writs I am taking or I would be getting writs with turn in locations I can't get to yet. I have searched everywhere, but there is no list of turn in locations by level that I can find.

Does anyone have a list? I am probably wasting potential in keeping my crafting levels at 2 because I am afraid to have turn in locations I can't reach. But I don't want to up my crafting then have to blow a few thousand gold to respec skills if I get writs with drop-off locations I can't reach.
  • MissBizz
    MissBizz
    ✭✭✭✭✭
    ✭✭✭✭✭
    It was fixed after the crafting writs were introduced so that no matter how high of crafting level you are - you will not be sent to drop off somewhere you *can't* get to. Pretty much, if you have never been (and haven't done the questline to get there) to Cold Harbour, you won't be sent there - same for Craglorn. Although I was never effected by this system so I'm not sure on earlier zones.

    It's tough to make a list because where you are sent to depends on your crafting level (well, how many skill points you have put in)- and later on also your character level. Keep in mind there is only one turn in area per zone. AKA - there is 1 writ turn in area in each zone Auridon, Grahtwood, Greenshade, Malabol Tor, and Reapers March - then also Cold Harbour and Craglorn.

    Also, it is actually determined by the skill points you put into the craft (like for provisioning, it's how many skill points you put into the passive the designates the level of consumable you can make) so feel free to continue actually levelling it - just don't put the skill points in yet. As well, when you are almost ready to head to the next zone.. put a skill point in and see if it keeps you in the previous zone turn in - or send you to the next zone that you haven't been to.
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    MissBizz wrote: »
    Although I was never effected by this system so I'm not sure on earlier zones.

    Based on some threads I have seen, you can get sent to a zone you have not cleared or been sent to by the game, Craglorn and Coldharbor being the exceptions to this. Like your in zone 3, but you do L4 material writs, you will be asked to drop off in Zone 4. Most of the time, you can get to the drop off OK. But, places like Velyn Harbor, you have to kind of pick you path if you have not saved the town yet. Hint for the last one, you can jump over the barricade at one of the gates and not get exposed to the enemy mobs.

    Edited by Nestor on July 10, 2015 2:15PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Xbeaker
    Xbeaker
    Soul Shriven
    I was not clear in my initial post. My skill in most of my crafting skills is fairly high. Provisioning is in the mid 40's for example. I am concerned about putting the skill points in them. As you say, I don't want to have turn ins in zone 3 when I am still in zone 2. I'm pretty sure I could get to zones above my level if needed (I'm sure it will be needed for my alt who is strictly going to be a crafter and will never go higher than required to get the skill points he needs for crafting) But I don't want to send my level 24 main into level 40 content just to drop off food because I put too many points in provisioning and can no longer turn it in withing the zones that are level appropriate.

    But I thought it is possible that, for example, zone 2 (Gratwood for me) may be the drop off location for tier 2 and tier 3 writs. It sounds like like each zone represents it's own crafting tier, so I'll just wait until I either move to the next zone, or need to craft the gear because of my level before committing the points to the skill.
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Xbeaker wrote: »
    I am concerned about putting the skill points in them. .

    For the first 4 or 5 material passives, they pretty much go in lock step with the zones. Material Passive 2, you drop off in Zone 2, material Passive 3, zone 3 etc. With Enchanting it is the Potency levels, with Provisioning it is the Recipe Level, for Alchemy is the Solvent level.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • MissBizz
    MissBizz
    ✭✭✭✭✭
    ✭✭✭✭✭
    I did find a post by @UrQuan that has a list for alchemy and enchanting writs, maybe with a bit more digging I could find the other crafts as well.

    http://forums.elderscrollsonline.com/en/discussion/comment/1708449/#Comment_1708449
    UrQuan wrote: »
    Here's why. First off, any character who isn't VR1 or higher will never get a writ to craft something that's higher, than VR1 because all VR2+ writs are turned in in Craglorn. So a non-VR character will only get a writ to be turned in in the last available non-Craglorn location, even if the proficiency/potency is maxed. If a character has completed the quest that sends you to Coldharbour, that character will get VR1 crafting quests even if that character is below VR1, and the turn-in location for those quests is in Coldharbour.

    So here's how Enchanting writs look:
    • Potency level 1: crafted item level 1-15; turned in in 1st alliance zone (Auridon/Glenumbra/Stonefalls)
    • Potency level 2: crafted item level 10-25; turned in in 2nd alliance zone (Grahtwood/Stormhaven/Deshaan)
    • Potency level 3: crafted item level 20-35; turned in in 3rd alliance zone (Greenshade/Rivenspire/Shadowfen)
    • Potency level 4: crafted item level 30-45; turned in in 4th alliance zone (Malabal Tor/Alik'r Desert/Eastmarch)
    • Potency level 5: crafted item level 40-VR3; turned in in 5th alliance zone (Reaper's March/Bangkorai/The Rift OR Coldharbour)
    • Potency level 6: crafted item level VR3-5; turned in in Craglorn
    • Potency level 7: crafted item level VR5-7; turned in in Craglorn
    • Potency level 8: crafted item level VR7-10; turned in in Craglorn
    • Potency level 9: crafted item level VR10-14; turned in in Craglorn

    Now compare that to how Alchemy writs, with fewer levels for an alchemist to invest in, look:
    • Proficiency level 1: crafted item level 3-10; turned in in 1st alliance zone (Auridon/Glenumbra/Stonefalls)
    • Proficiency level 2: crafted item level 20; turned in in 2nd alliance zone (Grahtwood/Stormhaven/Deshaan)
    • Proficiency level 3: crafted item level 30; turned in in 3rd alliance zone (Greenshade/Rivenspire/Shadowfen)
    • Proficiency level 4: crafted item level 40; turned in in 4th alliance zone (Malabal Tor/Alik'r Desert/Eastmarch)
    • Proficiency level 5: crafted item level VR1; turned in in Coldharbour
    • Proficiency level 6: crafted item level VR5; turned in in Craglorn

    There are simply fewer ranks to put skill points in before you start crafting VR potions, so you'll never turn in an alchemy writ in the 5th zone of your alliance.

    Edited to add in Coldharbour info, because I forgot about it...

    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • whyB
    whyB
    ✭✭✭
    I was curious about this too, thank you all for the good info!
  • MissBizz
    MissBizz
    ✭✭✭✭✭
    ✭✭✭✭✭
    @Xbeaker @whyB You would both be in a good position to make a list actually! For myself my crafters were already max when the writs started, so pretty hard for me to figure out. Do you mind posting how many skill points you have in the right skill, which craft, and where you are being sent to in order to drop off? As well might as well throw in your level.

    If either of you are brave enough, before you enter your next zone (but are close) put a skill point in and let us know where it sends you.. if you stay in the zone your in or if it tries to send you off to an unexplored zone.
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • whyB
    whyB
    ✭✭✭
    @MissBizz

    Well, I am level 24 (just hit it yesterday). I'm at work now, so I'm guesstimating at the levels of my skills, so they will be give or take 1-2 levels off).

    I have improved proficiency level 2 in woodworking (level 15?), blacksmithing (level 12?) , and clothing (level 14?). These writs require me to turn them in @ Grahtwood.

    I have only 1 skill point in improved proficiency for cooking (level 17, hit it last night), so I can't add the 2nd skill point to this skill line until it is level 19. These writs still need to be turned in at Vakurel Guard (spellcheck).

    I hope this helps.
  • MissBizz
    MissBizz
    ✭✭✭✭✭
    ✭✭✭✭✭
    whyB wrote: »
    @MissBizz

    Well, I am level 24 (just hit it yesterday). I'm at work now, so I'm guesstimating at the levels of my skills, so they will be give or take 1-2 levels off).

    I have improved proficiency level 2 in woodworking (level 15?), blacksmithing (level 12?) , and clothing (level 14?). These writs require me to turn them in @ Grahtwood.

    I have only 1 skill point in improved proficiency for cooking (level 17, hit it last night), so I can't add the 2nd skill point to this skill line until it is level 19. These writs still need to be turned in at Vakurel Guard (spellcheck).

    I hope this helps.

    I think it's Vuhkel Guard.. I mess it up all the time too haha.

    Well, it is safe to say from those numbers (as your actual crafting level such as 15 and 12 don't matter) that the first two levels of writs for equipment crafts and provision adhere to the same guidelines as the crafts above.

    All Equipment Crafts
    • Material Level (Crafts lvl 1-14) - 1/9 (Tailoring, Metalworking, Woodworking - skill points); turned in in 1st alliance zone
      (Auridon, Glenumbra, Stonefalls)
    • Material Level (Crafts lvl 16-24)- - 2/9; turned in in 2nd alliance zone
      (Grahtwood, Stormhaven, Deshann)
    Provisioning
    • Recipe Improvement(Crafts lvl 1-19) - 1/9; turned in in 1st alliance zone
      (Auridon, Glenumbra, Stonefalls)
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • Xbeaker
    Xbeaker
    Soul Shriven
    Thanks, that is exactly what I was looking for! I too am currently at work. I can confirm that putting a point in to a skill will send you to a drop off location that you have not yet entered, as this all started when I put a point into Alchemy Proficiency on my alt and suddenly my level 6 alt was expected to drop off in Gratwood.

    It is specific to your skills. Currently I have an alt with 1 point (tier 2) in Blacksmithing, Alchemy and Enchanting and 0 points (base, tier 1) in Clothier, Woodworking and Provisioning. If I do all 6 writs, I turn in the first 3 in Gratwood, the second 3 in Auridon. My main has the opposite crafting skills, and also turns in 3 and 3.

    My concern came from doing the basic math that there are 5 zones, but 9 levels for most crafting skills. So clearly at some point some zones would require a double up on writs. I didn't count on all the Vet level skills dropping off in the same place. :)
    Edited by Xbeaker on July 10, 2015 3:42PM
  • MissBizz
    MissBizz
    ✭✭✭✭✭
    ✭✭✭✭✭
    Xbeaker wrote: »
    Thanks, that is exactly what I was looking for! I too am currently at work. I can confirm that putting a point in to a skill will send you to a drop off location that you have not yet entered, as this all started when I put a point into Alchemy Proficiency on my alt and suddenly my level 6 alt was expected to drop off in Gratwood.

    It is specific to your skills. Currently I have an alt with 1 point (tier 2) in Blacksmithing, Alchemy and Enchanting and 0 points (base, tier 1) in Clothier, Woodworking and Provisioning. If I do all 6 writs, I turn in the first 3 in Gratwood, the second 3 in Auridon. My main has the opposite crafting skills, and also turns in 3 and 3.

    My concern came from doing the basic math that there are 5 zones, but 9 levels for most crafting skills. So clearly at some point some zones would require a double up on writs. I didn't count on all the Vet level skills dropping off in the same place. :)

    Thanks for confirmation that it will send you to the next unexplored zone, with the exception of Cold Harbour/Crag. :)
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Xbeaker wrote: »

    My concern came from doing the basic math that there are 5 zones, but 9 levels for most crafting skills. So clearly at some point some zones would require a double up on writs. I didn't count on all the Vet level skills dropping off in the same place. :)

    What will happen is you will be sent to the highest Leveling zone for your Alliance or Coldharbor or Craglorn. The last two only if you have unlocked them in the game.



    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • MissBizz
    MissBizz
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nestor wrote: »
    Xbeaker wrote: »

    My concern came from doing the basic math that there are 5 zones, but 9 levels for most crafting skills. So clearly at some point some zones would require a double up on writs. I didn't count on all the Vet level skills dropping off in the same place. :)

    What will happen is you will be sent to the highest Leveling zone for your Alliance or Coldharbor or Craglorn. The last two only if you have unlocked them in the game.



    Thanks @Nestor
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • Ourorboros
    Ourorboros
    ✭✭✭✭✭
    ✭✭
    It's really not a problem turning in writs in any location. I have 5 alts maxed in provisioning, and all but one is below level 10, and the other is below 15. 4 of them turn in at Cold Harbor, the 5 in MalaborTor. As long as you stay out of combat, taking low level alts to higher levels is no problem, at least for provisioners. For other writs, you want to be more careful lest a survey send you into the wilderness and certain death. >:) You can get to any zone in your alliance, and Cold Harbor by traveling to a guild member or group. Craglorn is locked until you are level 50. For Cold Harbor, find the Caretaker near the main gate and complete her quest, which is just an historical tour. Then you should be able to turn in writs there (though for some reason one of my alts is sent to next lower tier). At least, this strategy will work if you are trying to turn in higher level writs for better odds of getting Psjic fragments.....it worked for me.

    And for provisioning I will confirm each point you put in recipe improvement will bump you to the next turn in location, until you reach Fighters Guild site (tier 5). If you do the quest above, you get sent to Mages guild site in Cold Harbor, unless you are a vet, then it's Belkarth.
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
    Women and cats will do as they please, and men and dogs should relax and get used to the idea....Heinlein
    All those moments will be lost in time, like tears...in...rain. Time to die. "Blade Runner"
    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
Sign In or Register to comment.