IMO there's no reason that shields need to stack on one another. The game system should apply the highest shield and disregard the others.
ArvenAldmeri wrote: »If you are experiancing bug where DoT is ignored then its simply bug. My shield is always going down by DoT. I have another problem though. In last days my shield (hardened ward) is like being ignored by some players in pvp. Their attacks just go through it and I just die with shiled on (last time I died with 9k of hardened ward still on). My shield is not 20k btw, while I am pve player my shield is not that high like pvp players with 50k magicka. In pve hardened ward for me is 14k, in pvp it goes down to 11k (because I dont use inner light there). I am not using light armor shield just healing ward. Not because of its shield, but because of its healing while as a sorc I have nothing to heal myself. It becomes bigger shield only when you are low health but a skilled player can easily burst that down.
Why sorcs are crying? Because shields are the only thing keeping us alive in Cyrodiil. We do not have any other counter not to die, we dont have dark cloak, we dont have dodge rolls till the end of time, we dont have instant healing like DK or templar. BoL got nerfed. Without shields we have nothing. And btw, fighting a DK with reflective scales is a nightmare for a sorc. Why? Because we have very limited resources how to kill them - only ground effects, curse and thats it (dont even try to mention pets -.- )
Healing Ward is a non-issue. It's available to everyone.Healing ward is an issue. That's what makes shield stacking a problem and that's the reason, why shield stackers can be hard to kill, when they play carefully.
@ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS please guys take look into shields. It's really nice that shield strength with next patch will be reduced, but there are several other issues with shields which you shouldn't forget.
Personally I have 3 concerns:
- dots - I think that actualy only entropy and its morphs applies to shields - I mean shield stregth is slowly reduced by entropy overtime dmg, other dotlike skills won't work like entropy (tested on destro reach and vamp bane - templar, my opponent was hit only with initial dmg, dots didnt apply, shield was smaller only by initial hit) idk how's with DKs dots and NB cripple, please confirm som1
- destro reach - Knock back effect won't trigger - shields prevent knocking with that skill - reported by many ppls
- shieldstacking mechanic - If you decide to fix permablocking, permastreaking, permadodgerolling please fix shieldstacking - allow only one shield to be active at the same time, it's really stupid that som1 is able to spam 3 shields and turn into godmode, one shield is enough to protect urself, besides there is so many other good heals like blessing of protection which no1 use, beacause it's esier to pop up healing ward, especially as sorc (hard + healing combo and i am god).. Please sorc folks also do not cry, i calculated that even with shield nerf (35% nerf) sorc will have 8k - 9k shield which with dmg reduction in cyro will be still great, ofc other shields like blazing or DK shield will be useless, you need to look into that also!
Engilsh is not my native.
Thanks for reading.
R.
shield stacking is far from an issue. DoTs could be getting ABSORBED by harness magicka as well. Destro KB effect could not be triggering because harness magicka is ABSORBING it. all in all, enough trying to kill the sorc class because lets be real, thats what everyone wants. Kill sorcs. *shrugs* I am here until they make my favorite class, since beta wave 1, completely useless.
IWannaBeATiger wrote: »@Mayrael I don't play much pvp but isn't cloak kinda useless except to run away? If I use any DoT abilities my cloak doesn't work unless I wait till the DoT is done. Only VR4 but the only time I use it is when I want to avoid a fight in a delve or public dungeon.
Septimus_Magna wrote: »Any nerf to shield stacking on top of the BE nerf would make sorcs unviable for pvp in update 7.
Yes, shields protect the caster from dots but you forgot to mention that shields have 0 mitigation. If you apply dots on shields they should have some form of mitigation. Either derrived from the max magicka or the armor/spell resist of the caster. Either way such a change would greatly benefit DKs because they have 8 diffent dots, along with reflective scales, the perfect counter to sorcs cfrags.
Shield stacking isnt as easy as you might think, if you get CCed without the full shield up you're done if you dont break-free and recast it within 1-2 seconds. Besides that you need to keep track of the attacks that hit you because there is not separation between magical and physical shields in the UI. Sometimes you think you have a shield up but the 20k snipe ignores the harness magicka shield completly.
Also, unlike other classes sorcs dont have any self-heal or way to mitigate damage. With 8-9k shields sorcs will get melted by anyone with a decent burst. Even my 14k hardened ward is gone with 2x ambush, so what other way is there for sorcs to mitigate damage? The resist from lightning form and bound armor are a joke, it comes down to 2% damage reduction or something.
Sorry but 100% protection from dots is kinda broken.. Dots should slowly reduce remaining shield amount.. Lets say u have 14k shield.. U are geting hit by 3k destro reach ur shield is 11k now .. And where's the dot effect?? Nowhere cause I am shielded like a god.. Should be 11k and further reduce from dot effect which will be lets say 700 - 1k dmg per 1s for 5s like in skill description.. Any shield prevents dot builds to be effective which is ...
@Septimus_Magna And now please tell me why entropy works kinda diffrent than other dotlike skills? Entropy slowly reduce shield amount like dot supposed to work on shields imo, so why other dots dont work like it? I don't get it seriously..
And please stop crying fellow sorcerers, this topic is about shields not about omg I am sorcerer stop nerfing my shield.. Sorc shield next patch will be strong as it is now..
But dot issue, or not leting certain skills to stun/knock trough shield is really broken..