DEATHquidox wrote: »I dont mean for pvp, mostly for pve and gathering mats, and i bolt everywhere i rarely use my horse
DEATHquidox wrote: »I dont mean for pvp, mostly for pve and gathering mats, and i bolt everywhere i rarely use my horse
That's the problem with games like this..they try to balance and make changes like this for PVP and PVE gets shorted as well. Vise versa happens as well.
BrassRazoo wrote: »Just another *** weak decision from developers that have no idea how to achieve balance.
When everyone is playing Nightblade and in hide they may just get what they seem to be aiming.
A seemingly empty Cyrodiil where everyone is in hide two feet away from each other but nobody knows where anyone is.
DEATHquidox wrote: »I dont mean for pvp, mostly for pve and gathering mats, and i bolt everywhere i rarely use my horse
Why is this even an issue, on average BE will still be cast-able for several consecutive casts allowing the sorc to escape, all this does is prevent perma-bolting.
Why do you need to be able to bolt across an entire map if all that is needed is an effective escape which it still will be?
This was needed, it isnt fun when theres 1 sorcerer, and your entire army goes after it like lemmings and realizing they never cant catch-up. Teleport is just OP, way too much mobility and too much control.