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ZOS Thinks They Are Sneaky

templesus
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So they say they are lowering the xp required to rank up in vr from 1 mil to 850000, and are boosting xp in worthless areas(everybody grinds and no boosts to grinding) but in addition to that what many people failed to notice is that we no longer get pvp buffs outside of our campaign. So all of those who set a random campaign their faction dominates as home to get the 15% xp buff will no longer have it. And it just so happens that 15% off of 1 mil makes it 850k. So, in reality, nothing changes except for those who do the quests for the 5 k xp each yields. Thanks zos.
  • Nebthet78
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    ZOS has always been sneaky like that.. They never give any thing without taking something else away. It's how they work.
    Far too many characters to list any more.
  • MissBizz
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    Not worthless areas to me.. I quest and go through the content, they are raising the xp on all the content I normally do except group dungeons :)
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  • templesus
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    MissBizz wrote: »
    Not worthless areas to me.. I quest and go through the content, they are raising the xp on all the content I normally do except group dungeons :)

    This is in regards to leveling, not experiencing content although i understand your viewpoint
  • Mos-De-Atmo
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    I like both changes.
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  • ThePonzzz
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    I think it's a mistake lowering the experience needed. Game is too quick to begin with.
  • Qyrk
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    Well think about how even right now, there are two factions on corresponding campaign that doesn't have this buff and still need 1million exp to level.

    When they remove the pvp buffs on pve....instead of two, all alliances will not have exp buff, but will only require 850,000k exp to level.


    The change will only affect the alliance that dominates campaigns because now all campaigns are subject to 850k to level once this change becomes live. But comparison above shows that it is actually BENEFICIAL to at least two other alliances. For alliances that is dominating campaigns now, the change will net 0 changes in terms of leveling time/requirements, but has added more benefits to other two alliances.

    Edited by Qyrk on July 9, 2015 4:56AM
  • IWannaBeATiger
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    It's also better to have reduced exp required than to have boosted exp if its the same percentage.

    16*850k = 13600000

    While 1.15*13600000 = 15640000

    Maybe not the largest reduction in exp but it is still less exp required.

    Also won't the exp boost still apply in cyrodiil and isn't Cracked Wood Cave the best place to farm?
    Edited by IWannaBeATiger on July 9, 2015 5:04AM
  • templesus
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    Qyrk wrote: »
    Well think about how even right now, there are two factions on corresponding campaign that doesn't have this buff and still need 1million exp to level.

    When they remove the pvp buffs on pve....instead of two, all alliances will not have exp buff, but will only require 850,000k exp to level.


    The change will only affect the alliance that dominates campaigns because now all campaigns are subject to 850k to level once this change becomes live. But comparison above shows that it is actually BENEFICIAL to at least two other alliances. For alliances that is dominating campaigns now, the change will net 0 changes in terms of leveling time/requirements, but has added more benefits to other two alliances.

    There is more then 1 campaign. You find one your faction dominates and make that one home.
  • nine9six
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    MissBizz wrote: »
    Not worthless areas to me.. I quest and go through the content, they are raising the xp on all the content I normally do except group dungeons :)

    Pretty much how it applies to me. Though I understand OPs thoughts.
    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • gatwinchester
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    templesus wrote: »
    So they say they are lowering the xp required to rank up in vr from 1 mil to 850000, and are boosting xp in worthless areas(everybody grinds and no boosts to grinding) but in addition to that what many people failed to notice is that we no longer get pvp buffs outside of our campaign. So all of those who set a random campaign their faction dominates as home to get the 15% xp buff will no longer have it. And it just so happens that 15% off of 1 mil makes it 850k. So, in reality, nothing changes except for those who do the quests for the 5 k xp each yields. Thanks zos.

    But it does make a difference to those who don't PVP (myself not included).
  • Elijah_Crow
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    templesus wrote: »
    So they say they are lowering the xp required to rank up in vr from 1 mil to 850000, and are boosting xp in worthless areas(everybody grinds and no boosts to grinding) but in addition to that what many people failed to notice is that we no longer get pvp buffs outside of our campaign. So all of those who set a random campaign their faction dominates as home to get the 15% xp buff will no longer have it. And it just so happens that 15% off of 1 mil makes it 850k. So, in reality, nothing changes except for those who do the quests for the 5 k xp each yields. Thanks zos.

    Are you kidding? Hundreds of hours of quest content and you grind. Lol. Grinders are like the 2% and then it's usually alts. You are just useless if you can't enjoy the quest content and this game is probably not for you. And BTW, questing is getting a boost to make it more In line with the xp you can earn grinding in the same time.
  • sadownik
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    templesus wrote: »
    So they say they are lowering the xp required to rank up in vr from 1 mil to 850000, and are boosting xp in worthless areas(everybody grinds and no boosts to grinding) but in addition to that what many people failed to notice is that we no longer get pvp buffs outside of our campaign. So all of those who set a random campaign their faction dominates as home to get the 15% xp buff will no longer have it. And it just so happens that 15% off of 1 mil makes it 850k. So, in reality, nothing changes except for those who do the quests for the 5 k xp each yields. Thanks zos.

    Are you kidding? Hundreds of hours of quest content and you grind. Lol. Grinders are like the 2% and then it's usually alts. You are just useless if you can't enjoy the quest content and this game is probably not for you. And BTW, questing is getting a boost to make it more In line with the xp you can earn grinding in the same time.

    I am the 2%.
  • AngryNord
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    ThePonzzz wrote: »
    I think it's a mistake lowering the experience needed. Game is too quick to begin with.

    In lower-rank areas, anyway. I tend to delete my alts around level 12-15 because I get bored with being constantly 3-4 levels above content. When I took my main through the Vet zones, I usually hit the next vet rank about 3/4 through the zone (usually then including dungeons, world bosses, etc).
    Personally I'd say:
    -Bring back the original introduction from the first public beta - i.e. the much longer coldharbour sequence, and the obligatory starter island(s). Make the XP rate so that you will be level 5 when reaching the first major city (Davon's Watch/Vulkhel Guard/Daggerfall), as it used to be. Then make the quests level so that you will naturally level up as you do the stuff. Vet zones should give enough XP that one vet zone = one vet level. Keep Craglorn as it is, perhaps increase it slightly.
  • Khenarthi
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    templesus wrote: »
    (everybody grinds and no boosts to grinding)


    Hmmm... excuse me? I do not grind. In fact, I hate getting to a spot during my normal questing and seeing someone grind (i.e. light attack some 8-10 mobs and mow them down via AoE). So I must admit I'm happy to see that grinders get no bonuses from Zenimax.

    Edited by Khenarthi on July 9, 2015 6:03AM
    PC-EU
  • templesus
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    templesus wrote: »
    So they say they are lowering the xp required to rank up in vr from 1 mil to 850000, and are boosting xp in worthless areas(everybody grinds and no boosts to grinding) but in addition to that what many people failed to notice is that we no longer get pvp buffs outside of our campaign. So all of those who set a random campaign their faction dominates as home to get the 15% xp buff will no longer have it. And it just so happens that 15% off of 1 mil makes it 850k. So, in reality, nothing changes except for those who do the quests for the 5 k xp each yields. Thanks zos.

    Are you kidding? Hundreds of hours of quest content and you grind. Lol. Grinders are like the 2% and then it's usually alts. You are just useless if you can't enjoy the quest content and this game is probably not for you. And BTW, questing is getting a boost to make it more In line with the xp you can earn grinding in the same time.
    If you want to quest by all means do so, but myself and the other 2% prefer to see our bar go up more then 1/20th each day from the 5k xp we get from quests vs 25k from mobs, oh wait my bad you get a 50% boost so 7.5k. Happy questing and good luck on your year long path to vr16.
    Edited by templesus on July 9, 2015 6:10AM
  • templesus
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    And if you have a problem with me playing this game, then get off this thread, cuz it aint for you.
  • Muizer
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    templesus wrote: »
    So they say they are lowering the xp required to rank up in vr from 1 mil to 850000, and are boosting xp in worthless areas(everybody grinds and no boosts to grinding) but in addition to that what many people failed to notice is that we no longer get pvp buffs outside of our campaign. So all of those who set a random campaign their faction dominates as home to get the 15% xp buff will no longer have it. And it just so happens that 15% off of 1 mil makes it 850k. So, in reality, nothing changes except for those who do the quests for the 5 k xp each yields. Thanks zos.

    I don't think you can call ZoS sneaky for not mentioning the impact of their (by themselves amply advertised) plans on grinding. Because what people call grinding is not actually a supported form of game content in its own right to begin with, like questing, trials, PvP (well, in theory) and so on. So it's not something ZoS have to concern themselves with in any other context than it being a potentially disruptive exploit.

    And please don't come back with an argument like "all MMO's have this or that". Maybe they have. ZoS don't have to conform with a genre format.

    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • KerinKor
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    templesus wrote: »
    So they say they are lowering the xp required to rank up in vr from 1 mil to 850000, and are boosting xp in worthless areas(everybody grinds and no boosts to grinding) but in addition to that what many people failed to notice is that we no longer get pvp buffs outside of our campaign. So all of those who set a random campaign their faction dominates as home to get the 15% xp buff will no longer have it. And it just so happens that 15% off of 1 mil makes it 850k. So, in reality, nothing changes except for those who do the quests for the 5 k xp each yields. Thanks zos.
    For the non-PVPers like me it IS a buff, those abusing an obviously broken mechanic are always disappointed when such a design flaw gets fixed.
    Edited by KerinKor on July 9, 2015 6:59AM
  • sadownik
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    KerinKor wrote: »
    templesus wrote: »
    So they say they are lowering the xp required to rank up in vr from 1 mil to 850000, and are boosting xp in worthless areas(everybody grinds and no boosts to grinding) but in addition to that what many people failed to notice is that we no longer get pvp buffs outside of our campaign. So all of those who set a random campaign their faction dominates as home to get the 15% xp buff will no longer have it. And it just so happens that 15% off of 1 mil makes it 850k. So, in reality, nothing changes except for those who do the quests for the 5 k xp each yields. Thanks zos.
    For the non-PVPers like me it IS a buff, those abusing an obviously broken mechanic are always disappointed when such a design flaw gets fixed.

    And yet never seen you complaining about the buff you had or even still have? Or perhaps you dont have home/guest campgain?
    Edited by sadownik on July 9, 2015 7:03AM
  • daemonios
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    templesus wrote: »
    So they say they are lowering the xp required to rank up in vr from 1 mil to 850000, and are boosting xp in worthless areas(everybody grinds and no boosts to grinding) but in addition to that what many people failed to notice is that we no longer get pvp buffs outside of our campaign. So all of those who set a random campaign their faction dominates as home to get the 15% xp buff will no longer have it. And it just so happens that 15% off of 1 mil makes it 850k. So, in reality, nothing changes except for those who do the quests for the 5 k xp each yields. Thanks zos.

    This isn't sneaky. It's a response to many people (myself included) asking to get rid of PvP buffs in PvE. They've done nothing but encourage dead buff servers and I'm glad they're going away.

    Besides, you still have XP pots (or scrolls if you're inclined to spend real money), and XP is getting a boost in public dungeons, Craglorn and VR zone quests. So in the end it WILL take less time to level up a character.
  • templesus
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    No Xp pots on ps4, and the only reason i called it sneaky is because their really isnt another word for it lol
  • Kazzy56
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    PS4 EU

    I just think, and forgive me if I am wrong, that some MMo players expected ESOTU to be a clone of all the MMos they have played. ie: Beat the game faster than everyone else. And that, is where they made a huge mistake.
    Now ok, thats fine, but then to have a dig at the developers, and generally bad mouth the game because they bought it without doing their homework first is not fair nor warranted. In my humble opinion that is. :)
    Sure you can play it that way, and many do, but that is not primarily what this game is designed for.
    As others have said, ESOTU does not conform to most folks idea and/or experience of an MMo. And why should it?

    Have a great Tamriel day. <3
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  • Leandor
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    I do not think that is sneaky. It's just a well deserved arrow to the knee for those who abused the PvP buffs.

    If you were homed on a buff campaign before, go sit in the corner and be ashamed of yourself. You have been part of the cancer that killed PvP.
  • bertenburnyb16_ESO
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    they are also increasing xp across the board from 20 to 50%
    so it will be alot easyer
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  • daemonios
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    templesus wrote: »
    No Xp pots on ps4, and the only reason i called it sneaky is because their really isnt another word for it lol
    Yes there is, you just don't know it :)

    This, by definition, isn't sneaky. They've announced it publicly, for crying out loud. Months away from the update even going live.

    As for XP pots, I don't know if they've set a date for adding them to consoles but I expect it should be before or with the Imperial City update at the latest.
  • arena25
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    Hello, forun poshers. Thrush is Sedelin, Lord Arena25's shcribe.

    She woulah shike to shake you aware *** ZOS had a season behind what the OP shensioned. As shendioned in the ratch potes, there was no season...*hic*...to give everyone an XP shuff Shen ESO Shut members get a roost anyway...this may also...*hic*...avoid backing XP shuffs, which would be unfair to non ESO Shut members.

    Uh, oh, Lord Arena25 burs. I *hic* shneed to no.

    Shigned,
    Sedelin
    Shcribe to Lord Arena25
    If you can't handle the heat...stay out of the kitchen!
  • jircris11
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    MissBizz wrote: »
    Not worthless areas to me.. I quest and go through the content, they are raising the xp on all the content I normally do except group dungeons :)

    Same, im tired of mob grinding in mmos lol.
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  • arena25
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    arena25 wrote: »
    Hello, forun poshers. Thrush is Sedelin, Lord Arena25's shcribe.

    She woulah shike to shake you aware *** ZOS had a season behind what the OP shensioned. As shendioned in the ratch potes, there was no season...*hic*...to give everyone an XP shuff Shen ESO Shut members get a roost anyway...this may also...*hic*...avoid backing XP shuffs, which would be unfair to non ESO Shut members.

    Uh, oh, Lord Arena25 burs. I *hic* shneed to no.

    Shigned,
    Sedelin
    Shcribe to Lord Arena25

    Ugh...I see my incompetent scribe had one Mai Tai drink too many...allow me to clarify her post...

    The reason behind the XP buff removal was to avoid giving ESO Plus members too much power. Yeah, it sucks, but I don't think a lot of people PvP anymore (I BELIEVE, if I'm wrong call me out on it).

    So, if people don't PvP anymore, why give ESO Plus members a unfair advantage over others?

    Sorry, I'm a little tired, and I am frantically trying to correct my scribes error. Note to all you rich people who can afford a better scribe: Never let him/her drink alcohol...the results can be disastrous.

    Anyway, I'm going to bed.
    If you can't handle the heat...stay out of the kitchen!
  • Sindala
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    It's also better to have reduced exp required than to have boosted exp if its the same percentage.

    16*850k = 13600000

    While 1.15*13600000 = 15640000

    Maybe not the largest reduction in exp but it is still less exp required.

    Also won't the exp boost still apply in cyrodiil and isn't Cracked Wood Cave the best place to farm?

    Well it was until you posted it on the forums for the Dev's to see.
    Can you guess which area is getting a nerf next maint? :p
    Being First is not the prize, it just mean's everyone can stab you in the back.
  • Leandor
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    Sindala wrote: »
    It's also better to have reduced exp required than to have boosted exp if its the same percentage.

    16*850k = 13600000

    While 1.15*13600000 = 15640000

    Maybe not the largest reduction in exp but it is still less exp required.

    Also won't the exp boost still apply in cyrodiil and isn't Cracked Wood Cave the best place to farm?
    Well it was until you posted it on the forums for the Dev's to see.
    Can you guess which area is getting a nerf next maint? :p
    I sincerely hope so. The XP bonus for keep ownership needs to DIAF. Double the AP bonus instead.
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