Elijah_Crow wrote: »Are you kidding? Hundreds of hours of quest content and you grind
Not worthless areas to me.. I quest and go through the content, they are raising the xp on all the content I normally do except group dungeons
TequilaFire wrote: »Since I PvP I don't choose my campaign based on the buffs.
If my faction did well and got buffs well that was good, but in all honesty controlling a map just for PvE buffs was locking servers and creating long queues.
Well think about how even right now, there are two factions on corresponding campaign that doesn't have this buff and still need 1million exp to level.
When they remove the pvp buffs on pve....instead of two, all alliances will not have exp buff, but will only require 850,000k exp to level.
The change will only affect the alliance that dominates campaigns because now all campaigns are subject to 850k to level once this change becomes live. But comparison above shows that it is actually BENEFICIAL to at least two other alliances. For alliances that is dominating campaigns now, the change will net 0 changes in terms of leveling time/requirements, but has added more benefits to other two alliances.
There is more then 1 campaign. You find one your faction dominates and make that one home.
So they say they are lowering the xp required to rank up in vr from 1 mil to 850000, and are boosting xp in worthless areas(everybody grinds and no boosts to grinding) but in addition to that what many people failed to notice is that we no longer get pvp buffs outside of our campaign. So all of those who set a random campaign their faction dominates as home to get the 15% xp buff will no longer have it. And it just so happens that 15% off of 1 mil makes it 850k. So, in reality, nothing changes except for those who do the quests for the 5 k xp each yields. Thanks zos.
Not removed, just only active in the campaignI must have missed this part... but I don't recall them saying they are removing ALL PvP buffs from PvE... they said they were removing Emperor buffs, but I don't recall them saying they were doing the same with the rest of the PvP buffs. Correct me if I'm wrong or point me to where it was stated that ALL PvP buffs were being removed.
ZOS_BrianWheeler wrote: »[*] PVP Bonuses: Keep, Elder Scroll, and the Emperorship bonuses (passive buffs) will apply only in PVP spaces. This change will effectively do away with the concept of “buff servers.” Originally, we wanted these bonuses to provide a game-wide benefit, but we’ve seen this design become detrimental to the PVP experience due to alliances having "buff servers."
driosketch wrote: »@ADarkloreZOS_BrianWheeler wrote: »[*] PVP Bonuses: Keep, Elder Scroll, and the Emperorship bonuses (passive buffs) will apply only in PVP spaces. This change will effectively do away with the concept of “buff servers.” Originally, we wanted these bonuses to provide a game-wide benefit, but we’ve seen this design become detrimental to the PVP experience due to alliances having "buff servers."
http://forums.elderscrollsonline.com/en/discussion/180480/pvp-update-june-2015/p1
So they say they are lowering the xp required to rank up in vr from 1 mil to 850000, and are boosting xp in worthless areas(everybody grinds and no boosts to grinding) but in addition to that what many people failed to notice is that we no longer get pvp buffs outside of our campaign. So all of those who set a random campaign their faction dominates as home to get the 15% xp buff will no longer have it. And it just so happens that 15% off of 1 mil makes it 850k. So, in reality, nothing changes except for those who do the quests for the 5 k xp each yields. Thanks zos.
MaximusDargus wrote: »Too bad that ZOS is not going to keep other PVP related things only inside PVP zone, like the *** "0 stamina regeneration during blocking" nerf coming in to 1.7 that is result of some pvpers whines and cries and apparently opinions of people who have nothing to do with tanking and dont have right to decide "whats good and whats not", especially if its 1% of top playerbase who suddenly feels like gods and will disregard any argument because there will be always 1 person who will claim as long as he is fine with it, then everyone will be fine, kthx bye.
MaximusDargus wrote: »Too bad that ZOS is not going to keep other PVP related things only inside PVP zone, like the *** "0 stamina regeneration during blocking" nerf coming in to 1.7 that is result of some pvpers whines and cries and apparently opinions of people who have nothing to do with tanking and dont have right to decide "whats good and whats not", especially if its 1% of top playerbase who suddenly feels like gods and will disregard any argument because there will be always 1 person who will claim as long as he is fine with it, then everyone will be fine, kthx bye.
As opposed to the people that claim that this change will be armageddon and destroy everything without having it tested to see whether the change to stamina regenerating abilities actually makes tanking possible in the same way as before, provided a group works together and actually uses the synergies provided?
I am so sick of grinding for levels, CP, gold for equipment, etc. I just want to PVP, is that too much to ask?
So all of those who set a random campaign their faction dominates as home to get the 15% xp buff will no longer have it. And it just so happens that 15% off of 1 mil makes it 850k. So, in reality, nothing changes except for those who do the quests for the 5 k xp each yields. Thanks zos.
If you want to quest by all means do so, but myself and the other 2% prefer to see our bar go up more then 1/20th each day from the 5k xp we get from quests vs 25k from mobs, oh wait my bad you get a 50% boost so 7.5k. Happy questing and good luck on your year long path to vr16.Elijah_Crow wrote: »So they say they are lowering the xp required to rank up in vr from 1 mil to 850000, and are boosting xp in worthless areas(everybody grinds and no boosts to grinding) but in addition to that what many people failed to notice is that we no longer get pvp buffs outside of our campaign. So all of those who set a random campaign their faction dominates as home to get the 15% xp buff will no longer have it. And it just so happens that 15% off of 1 mil makes it 850k. So, in reality, nothing changes except for those who do the quests for the 5 k xp each yields. Thanks zos.
Are you kidding? Hundreds of hours of quest content and you grind. Lol. Grinders are like the 2% and then it's usually alts. You are just useless if you can't enjoy the quest content and this game is probably not for you. And BTW, questing is getting a boost to make it more In line with the xp you can earn grinding in the same time.
So they say they are lowering the xp required to rank up in vr from 1 mil to 850000, and are boosting xp in worthless areas(everybody grinds and no boosts to grinding) but in addition to that what many people failed to notice is that we no longer get pvp buffs outside of our campaign. So all of those who set a random campaign their faction dominates as home to get the 15% xp buff will no longer have it. And it just so happens that 15% off of 1 mil makes it 850k. So, in reality, nothing changes except for those who do the quests for the 5 k xp each yields. Thanks zos.
So they say they are lowering the xp required to rank up in vr from 1 mil to 850000, and are boosting xp in worthless areas(everybody grinds and no boosts to grinding) but in addition to that what many people failed to notice is that we no longer get pvp buffs outside of our campaign. So all of those who set a random campaign their faction dominates as home to get the 15% xp buff will no longer have it. And it just so happens that 15% off of 1 mil makes it 850k. So, in reality, nothing changes except for those who do the quests for the 5 k xp each yields. Thanks zos.
TheEmoVampire wrote: »So they say they are lowering the xp required to rank up in vr from 1 mil to 850000, and are boosting xp in worthless areas(everybody grinds and no boosts to grinding) but in addition to that what many people failed to notice is that we no longer get pvp buffs outside of our campaign. So all of those who set a random campaign their faction dominates as home to get the 15% xp buff will no longer have it. And it just so happens that 15% off of 1 mil makes it 850k. So, in reality, nothing changes except for those who do the quests for the 5 k xp each yields. Thanks zos.
you realize that xp boost only takes place in pvp right?
so we actually aren't losing anything, just gaining