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This is...endgame?

Dcaliber
Dcaliber
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So I just hit vr1 and was pretty happy. Then I saw that I have to visit EVERY zone to level up to vr 13 or 14. Why?
What do I do after I hit vr13? Are there raids like Destiny?
I like this game, it helps me get my TES fix but I don't think I can quest this long.
Thanks lads/ladies
"Sanity and happiness are an impossible combination"
-Mark Twain
  • Zershar_Vemod
    Zershar_Vemod
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    Enjoy.
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  • LtCrunch
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    No VR1 is not endgame. VR12+ is endgame. Trials, DSA, vDSA, and COA. are the current endgame content as well as doing VR12 instances of the other vet dungeons to get monster helms.
    NerdSauce Gaming
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  • uriangelub17_ESO
    So once you reach level cap, you need to start all over again and reach another level cap?
  • Egonieser
    Egonieser
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    So once you reach level cap, you need to start all over again and reach another level cap?

    The level cap is not 50, level cap is VR14. For some mysterious reason ZoS just rebranded the levels to "veteran ranks" and increased the experience needed. Level 50 is about 1/3 of the total progression if not less.

    On this 3rd toon of mine, I stopped questing at cadwell's gold second map because i've done it all before and i just couldn't force myself to do it. Not to mention i was a VR13 in a VR7 zone and XP i got was neglegible. I got the ramaining ranks in Cyrodiil delves in a few hours of gameplay + pvp inbetween.
    Edited by Egonieser on July 7, 2015 1:56AM
    Sometimes, I dream about...cheese...

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  • LtCrunch
    LtCrunch
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    So once you reach level cap, you need to start all over again and reach another level cap?

    Level 50 is only about 1/3 of the leveling in the game. It's not level cap.
    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • OzJohnD
    OzJohnD
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    v42
    Everyone knows the phenomenon of trying to hold your breath underwater - how at first it's alright and you can handle it, and then as it gets closer and closer to the time when you must breathe, how urgent the need becomes, the lust and the hunger to breathe. And then the panic sets in when you begin to think that you won't be able to breathe - and finally, when you take in air and the anxiety subsides...that's what it's like to be a vampire and need blood.

    Francis Ford Coppola - BS Dracula: The Film and the Legend




  • amatic
    amatic
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    You seriously didnt know this till now?..every second post is about vr rank system.
  • biovitalb16_ESO
    biovitalb16_ESO
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    So once you reach level cap, you need to start all over again and reach another level cap?

    Level 50 was the first level cap. Then when we all hit level 50 and had nothing to do the devs panicked and made it Vr10..than panicked again and upped it to vr12...than panicked again and make it vr14. in the next major patch they are going to show us how they rushed together some content and upped it to vr16.
  • Faulgor
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    I wonder if we see all these topics about VR now because people want to ride the VR16 announcement backlash, or because console players are now reaching veteran ranks and are facing all the same issues PC players did over year ago.

    Regardless, I approve.
    Alandrol Sul: He's making another Numidium?!?
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  • VincentBlanquin
    VincentBlanquin
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    feel your pain fresh vr1 consoleros. my advice? diversity what you are doing, go to cyrodiil too, in cities there are quests too
    Edited by VincentBlanquin on July 7, 2015 6:46AM
    Irwen Vincinter - Nord - Dragonknight
    Irw´en - Bosmer - Nightblade
  • sadownik
    sadownik
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    Faulgor wrote: »
    I wonder if we see all these topics about VR now because people want to ride the VR16 announcement backlash, or because console players are now reaching veteran ranks and are facing all the same issues PC players did over year ago.

    Regardless, I approve.

    Well, this isnt a surprise is it? I mean i see no reason why console players in general should look at veteran ranks mess diferently than majority of pc players after all.
  • Lord_Bidr
    Lord_Bidr
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    Hahahaha...this poor fellow thinks he has to level up to only v14. Did someone not break the bad news to him yet?

    What I did, my friend, was quest a bit, grind a bit and pvp a bit from time to time. It took a while but I enjoyed myself as I wasn't forcing myself to just quest/grind/etc. That's how I got 7 toons to v14...omg I will need to level them all up to v16 next major patch. Sigh...this game can be so demoralizing sometimes.
    Edited by Lord_Bidr on July 7, 2015 7:48AM
    ~ The brightest lights often cast the darkest shadows. ~
  • F7sus4
    F7sus4
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    Oh, boy! Another random person that wants to reach "the end" while still having 2/3 of fun in front of him?! Sweet Jesus. :/
  • Rosveen
    Rosveen
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    So once you reach level cap, you need to start all over again and reach another level cap?

    Level 50 was the first level cap. Then when we all hit level 50 and had nothing to do the devs panicked and made it Vr10..than panicked again and upped it to vr12...than panicked again and make it vr14. in the next major patch they are going to show us how they rushed together some content and upped it to vr16.
    No. The game launched with v10. It might have been added short before launch to artificially prolong the game, but it was not added in a panic when players hit level 50 - because aside from PTS testers, nobody even saw the full game during the beta.
  • SirAndy
    SirAndy
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    Level 50 was the first level cap. Then when we all hit level 50 and had nothing to do the devs panicked and made it Vr10..than panicked again and upped it to vr12...than panicked again and make it vr14. in the next major patch they are going to show us how they rushed together some content and upped it to vr16.
    Well actually, the first level cap was level 17 but we rarely talk about that here anymore ...
    laugh.gif
  • sadownik
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    F7sus4 wrote: »
    Oh, boy! Another random person that wants to reach "the end" while still having 2/3 of fun in front of him?! Sweet Jesus. :/

    2/3 of fun? For me questing fun ended at lvl 50. Not onyl the few thousands yers old tradition of story telling was broken (great finale, epic enemy defeated), but you can clearly see that quests in other factions werent ean to be done on 1 character from the designers point - to much copy pasta.

    But as my late gradfather liked to say - "Some like chocolate, others - when their feet smell."
  • I_killed_Vivec
    I_killed_Vivec
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    You want a TES fix but don't want questing?

    ESO gives a TES fix with the questing you get in "normal" TES games plus alternative activities.

    It's not like you play Skyrim for "endgame"...
  • F7sus4
    F7sus4
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    sadownik wrote: »
    2/3 of fun? For me questing fun ended at lvl 50.
    Questing does not end with levels. Questing ends with all the stories completed.
  • BlackEar
    BlackEar
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    sadownik wrote: »
    But as my late gradfather liked to say - "Some like chocolate, others - when their feet smell."

    That quote didn't make sense.
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  • Hexyl
    Hexyl
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    The real endgame is running in circle, pushing one button for farm CP.
    That what Zos want.

  • VincentBlanquin
    VincentBlanquin
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    F7sus4 wrote: »
    sadownik wrote: »
    2/3 of fun? For me questing fun ended at lvl 50.
    Questing does not end with levels. Questing ends with all the stories completed.

    stories? dont make me laugh ....
    Irwen Vincinter - Nord - Dragonknight
    Irw´en - Bosmer - Nightblade
  • Reb
    Reb
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    So once you reach level cap, you need to start all over again and reach another level cap?

    Level 50 was the first level cap. Then when we all hit level 50 and had nothing to do the devs panicked and made it Vr10..than panicked again and upped it to vr12...than panicked again and make it vr14. in the next major patch they are going to show us how they rushed together some content and upped it to vr16.

    not really no ...the original plan was level 50 and not being able to go to the other factions areas ..but lots of people moaned like hell about it so they came up with cadwells so that we could do all alliances on one character ..so as with most things we really only have ourselves to blame for the initial concept. Alliance choice was originally supposed to be a major choice

  • Heromofo
    Heromofo
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    Reb wrote: »
    So once you reach level cap, you need to start all over again and reach another level cap?

    Level 50 was the first level cap. Then when we all hit level 50 and had nothing to do the devs panicked and made it Vr10..than panicked again and upped it to vr12...than panicked again and make it vr14. in the next major patch they are going to show us how they rushed together some content and upped it to vr16.

    not really no ...the original plan was level 50 and not being able to go to the other factions areas ..but lots of people moaned like hell about it so they came up with cadwells so that we could do all alliances on one character ..so as with most things we really only have ourselves to blame for the initial concept. Alliance choice was originally supposed to be a major choice

    Unfortunately this

    I cannot stand vr leveling doing the other factions it irks me.
    Ahh well other games out there and i think I'm in a mindset of fo4 and battlefront so that does not help.
  • Enodoc
    Enodoc
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    Level 50 is technically the "level cap" and Cadwell's zones are technically "endgame". The issue is that ZOS introduced a peculiar concept of "endgame levelling" (Veteran Ranks), which is contradictory to what endgame should be, leading to Craglorn and Trials being "true endgame" or "Endgame, Part 2".

    I posted this in another thread, but I think it's quite valid here as well:
    Enodoc wrote: »
    The problem is that Veteran Ranks were supposed to be a reward for continuing to play past Level 50 and progressing through the endgame content, but when [ZOS] started locking content behind those Ranks, they [the ranks] became the incentive to play and the content became the reward. This is backwards logic for how endgame should work - you should get rewarded with arbitrary numbers for completing endgame content that you want to do, not have to gain arbitrary numbers to get rewarded with the endgame content.
    LukeArayo wrote: »
    So basically vet rank and the endgame zones were mean't to be rewards for going passed lvl 50?
    Enodoc wrote: »
    Yeah, essentially. And the further you got "beyond" Lvl 50 into either Cadwell's Silver/Gold or PvP, the higher VR you were rewarded. When Craglorn and Trials were introduced as VR11+ content, the gaining of VRs was no longer seen as a reward for progress, but rather a requirement to get to that new content. The removal of VRs, as I see it, is an attempt to remove the negative connotations associated with Veteran endgame and return to a state of "reward for progress" with CPs rather than the "rewarded with content" state that VRs are in.
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  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    F7sus4 wrote: »
    Oh, boy! Another random person that wants to reach "the end" while still having 2/3 of fun in front of him?! Sweet Jesus. :/

    Cadwells Silver/Gold are NOT fun.

    They are cheap and lazy substitutes for real end-game content.

    If I want to experience the main story arc of one of the other factions I'll go start a toon in that faction.

    All The Best
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  • JD2013
    JD2013
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    The Veteran Ranks are there because back when the game was in development, a lot of people complained strongly as it was faction locked and you weren't able to go to all provinces on one character. I for one am glad I don't have to roll alts to see everything.

    I personally find the CP grind far less desirable than VR's. But that's my personal opinion.

    Though I've never really understood the need to rush to end game. End game is exactly that. The end of the game. I would much rather experience a game and everything that it has to offer.
    Sweetrolls for all!

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  • Dcaliber
    Dcaliber
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    I don't frequent the forums too often as I used to.I'm ok with questing I'm just not ok with mob grinding for the last few vr levels.
    I know that eventually I will run out of quest to do and want endgame content that will keep me playing this game for much longer. Cyrodiil is fun but gets boring after a few weeks. Thanks for the replies guys
    "Sanity and happiness are an impossible combination"
    -Mark Twain
  • Alphashado
    Alphashado
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    So once you reach level cap, you need to start all over again and reach another level cap?

    I love this comment. One small sentence so nicely summarizes how ridiculous the Veteran System is.

    Regardless how us ESO vets view them. Some of us have even grown numb to them to the point of grudging acceptance. But this one one comment so eloquently depicts the average new players reaction to Vet Ranks once they begin to understand the scenario and it truly begins to sink in.

    Edited by Alphashado on July 7, 2015 10:59AM
  • KerinKor
    KerinKor
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    Faulgor wrote: »
    I wonder if we see all these topics about VR now because people want to ride the VR16 announcement backlash, or because console players are now reaching veteran ranks and are facing all the same issues PC players did over year ago.

    Regardless, I approve.
    If you're asking uriangelub17_ESO then his username shows he was in the beta testing last year so isn't a newbie console player.
  • Flaminir
    Flaminir
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    F7sus4 wrote: »
    Oh, boy! Another random person that wants to reach "the end" while still having 2/3 of fun in front of him?! Sweet Jesus. :/

    Cadwells Silver/Gold are NOT fun.

    They are cheap and lazy substitutes for real end-game content.

    If I want to experience the main story arc of one of the other factions I'll go start a toon in that faction.

    All The Best

    Whilst I totally respect your choice on this & say just roll another character in that faction, you are totally dismissing the needs of a LOT of other players.

    Most like having one main character.... one that they can do everything with, hence the name 'main'.

    Now if they had started the game with no access to silver/gold as you suggest then I think most people would be very very annoyed that two thirds of the game content was locked out to them.

    There's also practicalities.... like access to dungeons, skyshards, guild traders, better home town locations.

    Without silver/gold access to those areas so much of the game would have to be changed, and it would be a very small & insular world.

    I do think that there needs to be other options for levelling if you don't want to quest though silver/gold, there I Agree.
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